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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosCaching/UHT/GeometryCollectionComponentCacheAdapter.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

67 lines
3.4 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Chaos/Adapters/GeometryCollectionComponentCacheAdapter.h"
#ifdef CHAOSCACHING_GeometryCollectionComponentCacheAdapter_generated_h
#error "GeometryCollectionComponentCacheAdapter.generated.h already included, missing '#pragma once' in GeometryCollectionComponentCacheAdapter.h"
#endif
#define CHAOSCACHING_GeometryCollectionComponentCacheAdapter_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FEnableStateEvent *************************************************
struct Z_Construct_UScriptStruct_FEnableStateEvent_Statics;
#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FEnableStateEvent_Statics; \
CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
typedef FCacheEventBase Super;
struct FEnableStateEvent;
// ********** End ScriptStruct FEnableStateEvent ***************************************************
// ********** Begin ScriptStruct FBreakingEvent ****************************************************
struct Z_Construct_UScriptStruct_FBreakingEvent_Statics;
#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_40_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBreakingEvent_Statics; \
CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
typedef FCacheEventBase Super;
struct FBreakingEvent;
// ********** End ScriptStruct FBreakingEvent ******************************************************
// ********** Begin ScriptStruct FCollisionEvent ***************************************************
struct Z_Construct_UScriptStruct_FCollisionEvent_Statics;
#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_98_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCollisionEvent_Statics; \
CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
typedef FCacheEventBase Super;
struct FCollisionEvent;
// ********** End ScriptStruct FCollisionEvent *****************************************************
// ********** Begin ScriptStruct FTrailingEvent ****************************************************
struct Z_Construct_UScriptStruct_FTrailingEvent_Statics;
#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h_172_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTrailingEvent_Statics; \
CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
typedef FCacheEventBase Super;
struct FTrailingEvent;
// ********** End ScriptStruct FTrailingEvent ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Adapters_GeometryCollectionComponentCacheAdapter_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS