Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationModifiers/UHT/AnimationModifier.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

78 lines
3.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimationModifier.h"
#ifdef ANIMATIONMODIFIERS_AnimationModifier_generated_h
#error "AnimationModifier.generated.h already included, missing '#pragma once' in AnimationModifier.h"
#endif
#define ANIMATIONMODIFIERS_AnimationModifier_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAnimSequence;
// ********** Begin Class UAnimationModifier *******************************************************
#define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execOnRevert); \
DECLARE_FUNCTION(execOnApply);
#define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_CALLBACK_WRAPPERS
#define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimationModifier, ANIMATIONMODIFIERS_API)
struct Z_Construct_UClass_UAnimationModifier_Statics;
ANIMATIONMODIFIERS_API UClass* Z_Construct_UClass_UAnimationModifier_NoRegister();
#define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationModifier(); \
friend struct ::Z_Construct_UClass_UAnimationModifier_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONMODIFIERS_API UClass* ::Z_Construct_UClass_UAnimationModifier_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationModifier, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimationModifiers"), Z_Construct_UClass_UAnimationModifier_NoRegister) \
DECLARE_SERIALIZER(UAnimationModifier) \
FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ARCHIVESERIALIZER \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
#define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationModifier(UAnimationModifier&&) = delete; \
UAnimationModifier(const UAnimationModifier&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONMODIFIERS_API, UAnimationModifier); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationModifier); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimationModifier) \
ANIMATIONMODIFIERS_API virtual ~UAnimationModifier();
#define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_33_PROLOG
#define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_CALLBACK_WRAPPERS \
FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationModifier;
// ********** End Class UAnimationModifier *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS