// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimationModifier.h" #ifdef ANIMATIONMODIFIERS_AnimationModifier_generated_h #error "AnimationModifier.generated.h already included, missing '#pragma once' in AnimationModifier.h" #endif #define ANIMATIONMODIFIERS_AnimationModifier_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAnimSequence; // ********** Begin Class UAnimationModifier ******************************************************* #define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execOnRevert); \ DECLARE_FUNCTION(execOnApply); #define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_CALLBACK_WRAPPERS #define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimationModifier, ANIMATIONMODIFIERS_API) struct Z_Construct_UClass_UAnimationModifier_Statics; ANIMATIONMODIFIERS_API UClass* Z_Construct_UClass_UAnimationModifier_NoRegister(); #define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationModifier(); \ friend struct ::Z_Construct_UClass_UAnimationModifier_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMATIONMODIFIERS_API UClass* ::Z_Construct_UClass_UAnimationModifier_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationModifier, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimationModifiers"), Z_Construct_UClass_UAnimationModifier_NoRegister) \ DECLARE_SERIALIZER(UAnimationModifier) \ FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ARCHIVESERIALIZER \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \ #define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationModifier(UAnimationModifier&&) = delete; \ UAnimationModifier(const UAnimationModifier&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONMODIFIERS_API, UAnimationModifier); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationModifier); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimationModifier) \ ANIMATIONMODIFIERS_API virtual ~UAnimationModifier(); #define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_33_PROLOG #define FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_CALLBACK_WRAPPERS \ FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h_36_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationModifier; // ********** End Class UAnimationModifier ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationModifiers_Public_AnimationModifier_h PRAGMA_ENABLE_DEPRECATION_WARNINGS