408 lines
41 KiB
C++
408 lines
41 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
#include "AnimStateTransitionNode.h"
|
|
#include "Animation/AnimTypes.h"
|
|
#include "Animation/BlendProfile.h"
|
|
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
|
|
void EmptyLinkFunctionForGeneratedCodeAnimStateTransitionNode() {}
|
|
|
|
// ********** Begin Cross Module References ********************************************************
|
|
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateNodeBase();
|
|
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateTransitionNode();
|
|
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateTransitionNode_NoRegister();
|
|
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
|
|
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor();
|
|
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
|
|
ENGINE_API UClass* Z_Construct_UClass_UBlendProfile_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_UCurveFloat_NoRegister();
|
|
ENGINE_API UClass* Z_Construct_UClass_UEdGraph_NoRegister();
|
|
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAlphaBlendOption();
|
|
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ETransitionBlendMode();
|
|
ENGINE_API UEnum* Z_Construct_UEnum_Engine_ETransitionLogicType();
|
|
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNotifyEvent();
|
|
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBlendProfileInterfaceWrapper();
|
|
UPackage* Z_Construct_UPackage__Script_AnimGraph();
|
|
// ********** End Cross Module References **********************************************************
|
|
|
|
// ********** Begin Class UAnimStateTransitionNode *************************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimStateTransitionNode;
|
|
UClass* UAnimStateTransitionNode::GetPrivateStaticClass()
|
|
{
|
|
using TClass = UAnimStateTransitionNode;
|
|
if (!Z_Registration_Info_UClass_UAnimStateTransitionNode.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("AnimStateTransitionNode"),
|
|
Z_Registration_Info_UClass_UAnimStateTransitionNode.InnerSingleton,
|
|
StaticRegisterNativesUAnimStateTransitionNode,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_UAnimStateTransitionNode.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_UAnimStateTransitionNode_NoRegister()
|
|
{
|
|
return UAnimStateTransitionNode::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_UAnimStateTransitionNode_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "IncludePath", "AnimStateTransitionNode.h" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundGraph_MetaData[] = {
|
|
{ "Comment", "// The transition logic graph for this transition (returning a boolean)\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The transition logic graph for this transition (returning a boolean)" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomTransitionGraph_MetaData[] = {
|
|
{ "Comment", "// The animation graph for this transition if it uses custom blending (returning a pose)\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The animation graph for this transition if it uses custom blending (returning a pose)" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PriorityOrder_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "// The priority order of this transition. If multiple transitions out of a state go\n// true at the same time, the one with the smallest priority order will take precedent\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The priority order of this transition. If multiple transitions out of a state go\ntrue at the same time, the one with the smallest priority order will take precedent" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CrossfadeDuration_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "ClampMin", "0.0" },
|
|
{ "Comment", "// The duration to cross-fade for\n" },
|
|
{ "ForceUnits", "s" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The duration to cross-fade for" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CrossfadeMode_MetaData[] = {
|
|
{ "Comment", "// The type of blending to use in the crossfade\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The type of blending to use in the crossfade" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendMode_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomBlendCurve_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendProfile_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendProfileWrapper_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "// The blend profile to use to evaluate this transition per-bone\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The blend profile to use to evaluate this transition per-bone" },
|
|
{ "UseAsBlendProfile", "TRUE" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutomaticRuleBasedOnSequencePlayerInState_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "// Try setting the rule automatically based on most relevant asset player node's remaining time and the Automatic Rule Trigger Time of the transition, ignoring the internal time\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "Try setting the rule automatically based on most relevant asset player node's remaining time and the Automatic Rule Trigger Time of the transition, ignoring the internal time" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutomaticRuleTriggerTime_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "// When should the automatic transition rule trigger relative to the time remaining on the relevant asset player:\n// < 0 means trigger the transition 'Crossfade Duration' seconds before the end of the asset player, so a standard blend would finish just as the asset player ends\n// >= 0 means trigger the transition 'Automatic Rule Trigger Time' seconds before the end of the asset player\n" },
|
|
{ "ForceUnits", "s" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "When should the automatic transition rule trigger relative to the time remaining on the relevant asset player:\n < 0 means trigger the transition 'Crossfade Duration' seconds before the end of the asset player, so a standard blend would finish just as the asset player ends\n>= 0 means trigger the transition 'Automatic Rule Trigger Time' seconds before the end of the asset player" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MinTimeBeforeReentry_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "// The minimum time elapsed (in seconds) before the target state can be re-entered via this transition \n// Has no effect when set to -1.0.\n// When set to zero, wait at least one frame before re-entry via this transition is allowed.\n" },
|
|
{ "DisplayName", "Min Time Before Re-entry" },
|
|
{ "ForceUnits", "s" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The minimum time elapsed (in seconds) before the target state can be re-entered via this transition\nHas no effect when set to -1.0.\nWhen set to zero, wait at least one frame before re-entry via this transition is allowed." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SyncGroupNameToRequireValidMarkersRule_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "// If SyncGroupName is specified, Transition will only be taken if the SyncGroup has valid markers (other transition rules still apply in addition to that).\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "If SyncGroupName is specified, Transition will only be taken if the SyncGroup has valid markers (other transition rules still apply in addition to that)." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LogicType_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "// What transition logic to use\n" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "What transition logic to use" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionStart_MetaData[] = {
|
|
{ "Category", "Events" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionEnd_MetaData[] = {
|
|
{ "Category", "Events" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TransitionInterrupt_MetaData[] = {
|
|
{ "Category", "Events" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowInertializationForSelfTransitions_MetaData[] = {
|
|
{ "Category", "Transition|Experimental" },
|
|
{ "Comment", "/** Whether to fall back to inertialization/dead blending when reentering an already-active state. This can avoid pops. \n\x09\x09The target state must enable bAlwaysResetOnEntry for the inertial blend to trigger. */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "Whether to fall back to inertialization/dead blending when reentering an already-active state. This can avoid pops.\n The target state must enable bAlwaysResetOnEntry for the inertial blend to trigger." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bidirectional_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "/** This transition can go both directions */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "This transition can go both directions" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisabled_MetaData[] = {
|
|
{ "Category", "Transition" },
|
|
{ "Comment", "/** Whether or not to disable this transition from being enterable */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "Whether or not to disable this transition from being enterable" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSharedRules_MetaData[] = {
|
|
{ "Comment", "/** The rules for this transition may be shared with other transition nodes */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The rules for this transition may be shared with other transition nodes" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSharedCrossfade_MetaData[] = {
|
|
{ "Comment", "/** The cross-fade settings of this node may be shared */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "The cross-fade settings of this node may be shared" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SharedRulesName_MetaData[] = {
|
|
{ "Comment", "/** What we call this transition if we are shared ('Transition X to Y' can't be used since its used in multiple places) */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "What we call this transition if we are shared ('Transition X to Y' can't be used since its used in multiple places)" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SharedRulesGuid_MetaData[] = {
|
|
{ "Comment", "/** Shared rules guid useful when copying between different state machines */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "Shared rules guid useful when copying between different state machines" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SharedColor_MetaData[] = {
|
|
{ "Comment", "/** Color we draw in the editor as if we are shared */" },
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
{ "ToolTip", "Color we draw in the editor as if we are shared" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SharedCrossfadeName_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SharedCrossfadeGuid_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SharedCrossfadeIdx_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedRotation_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/AnimStateTransitionNode.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class UAnimStateTransitionNode constinit property declarations *****************
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoundGraph;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_CustomTransitionGraph;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_PriorityOrder;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_CrossfadeDuration;
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_CrossfadeMode;
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_BlendMode_Underlying;
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_BlendMode;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_CustomBlendCurve;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_BlendProfile;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_BlendProfileWrapper;
|
|
static void NewProp_bAutomaticRuleBasedOnSequencePlayerInState_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutomaticRuleBasedOnSequencePlayerInState;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_AutomaticRuleTriggerTime;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_MinTimeBeforeReentry;
|
|
static const UECodeGen_Private::FNamePropertyParams NewProp_SyncGroupNameToRequireValidMarkersRule;
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_LogicType;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_TransitionStart;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_TransitionEnd;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_TransitionInterrupt;
|
|
static void NewProp_bAllowInertializationForSelfTransitions_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowInertializationForSelfTransitions;
|
|
static void NewProp_Bidirectional_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_Bidirectional;
|
|
static void NewProp_bDisabled_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisabled;
|
|
static void NewProp_bSharedRules_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSharedRules;
|
|
static void NewProp_bSharedCrossfade_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSharedCrossfade;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_SharedRulesName;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SharedRulesGuid;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SharedColor;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_SharedCrossfadeName;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_SharedCrossfadeGuid;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_SharedCrossfadeIdx;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_CachedRotation;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Class UAnimStateTransitionNode constinit property declarations *******************
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<UAnimStateTransitionNode>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_UAnimStateTransitionNode_Statics
|
|
|
|
// ********** Begin Class UAnimStateTransitionNode Property Definitions ****************************
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BoundGraph = { "BoundGraph", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, BoundGraph), Z_Construct_UClass_UEdGraph_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundGraph_MetaData), NewProp_BoundGraph_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CustomTransitionGraph = { "CustomTransitionGraph", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, CustomTransitionGraph), Z_Construct_UClass_UEdGraph_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomTransitionGraph_MetaData), NewProp_CustomTransitionGraph_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_PriorityOrder = { "PriorityOrder", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, PriorityOrder), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PriorityOrder_MetaData), NewProp_PriorityOrder_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CrossfadeDuration = { "CrossfadeDuration", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, CrossfadeDuration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CrossfadeDuration_MetaData), NewProp_CrossfadeDuration_MetaData) };
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CrossfadeMode = { "CrossfadeMode", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, CrossfadeMode_DEPRECATED), Z_Construct_UEnum_Engine_ETransitionBlendMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CrossfadeMode_MetaData), NewProp_CrossfadeMode_MetaData) }; // 3058586748
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendMode = { "BlendMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, BlendMode), Z_Construct_UEnum_Engine_EAlphaBlendOption, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendMode_MetaData), NewProp_BlendMode_MetaData) }; // 3149799478
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CustomBlendCurve = { "CustomBlendCurve", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, CustomBlendCurve), Z_Construct_UClass_UCurveFloat_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomBlendCurve_MetaData), NewProp_CustomBlendCurve_MetaData) };
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendProfile = { "BlendProfile", nullptr, (EPropertyFlags)0x0114000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, BlendProfile_DEPRECATED), Z_Construct_UClass_UBlendProfile_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendProfile_MetaData), NewProp_BlendProfile_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendProfileWrapper = { "BlendProfileWrapper", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, BlendProfileWrapper), Z_Construct_UScriptStruct_FBlendProfileInterfaceWrapper, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendProfileWrapper_MetaData), NewProp_BlendProfileWrapper_MetaData) }; // 488519056
|
|
void Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAutomaticRuleBasedOnSequencePlayerInState_SetBit(void* Obj)
|
|
{
|
|
((UAnimStateTransitionNode*)Obj)->bAutomaticRuleBasedOnSequencePlayerInState = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAutomaticRuleBasedOnSequencePlayerInState = { "bAutomaticRuleBasedOnSequencePlayerInState", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimStateTransitionNode), &Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAutomaticRuleBasedOnSequencePlayerInState_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutomaticRuleBasedOnSequencePlayerInState_MetaData), NewProp_bAutomaticRuleBasedOnSequencePlayerInState_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_AutomaticRuleTriggerTime = { "AutomaticRuleTriggerTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, AutomaticRuleTriggerTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutomaticRuleTriggerTime_MetaData), NewProp_AutomaticRuleTriggerTime_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_MinTimeBeforeReentry = { "MinTimeBeforeReentry", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, MinTimeBeforeReentry), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MinTimeBeforeReentry_MetaData), NewProp_MinTimeBeforeReentry_MetaData) };
|
|
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SyncGroupNameToRequireValidMarkersRule = { "SyncGroupNameToRequireValidMarkersRule", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, SyncGroupNameToRequireValidMarkersRule), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SyncGroupNameToRequireValidMarkersRule_MetaData), NewProp_SyncGroupNameToRequireValidMarkersRule_MetaData) };
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_LogicType = { "LogicType", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, LogicType), Z_Construct_UEnum_Engine_ETransitionLogicType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LogicType_MetaData), NewProp_LogicType_MetaData) }; // 2223762721
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_TransitionStart = { "TransitionStart", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, TransitionStart), Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionStart_MetaData), NewProp_TransitionStart_MetaData) }; // 3321890545
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_TransitionEnd = { "TransitionEnd", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, TransitionEnd), Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionEnd_MetaData), NewProp_TransitionEnd_MetaData) }; // 3321890545
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_TransitionInterrupt = { "TransitionInterrupt", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, TransitionInterrupt), Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TransitionInterrupt_MetaData), NewProp_TransitionInterrupt_MetaData) }; // 3321890545
|
|
void Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAllowInertializationForSelfTransitions_SetBit(void* Obj)
|
|
{
|
|
((UAnimStateTransitionNode*)Obj)->bAllowInertializationForSelfTransitions = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAllowInertializationForSelfTransitions = { "bAllowInertializationForSelfTransitions", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimStateTransitionNode), &Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAllowInertializationForSelfTransitions_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowInertializationForSelfTransitions_MetaData), NewProp_bAllowInertializationForSelfTransitions_MetaData) };
|
|
void Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_Bidirectional_SetBit(void* Obj)
|
|
{
|
|
((UAnimStateTransitionNode*)Obj)->Bidirectional = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_Bidirectional = { "Bidirectional", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimStateTransitionNode), &Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_Bidirectional_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bidirectional_MetaData), NewProp_Bidirectional_MetaData) };
|
|
void Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bDisabled_SetBit(void* Obj)
|
|
{
|
|
((UAnimStateTransitionNode*)Obj)->bDisabled = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bDisabled = { "bDisabled", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimStateTransitionNode), &Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bDisabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisabled_MetaData), NewProp_bDisabled_MetaData) };
|
|
void Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedRules_SetBit(void* Obj)
|
|
{
|
|
((UAnimStateTransitionNode*)Obj)->bSharedRules = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedRules = { "bSharedRules", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimStateTransitionNode), &Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedRules_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSharedRules_MetaData), NewProp_bSharedRules_MetaData) };
|
|
void Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedCrossfade_SetBit(void* Obj)
|
|
{
|
|
((UAnimStateTransitionNode*)Obj)->bSharedCrossfade = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedCrossfade = { "bSharedCrossfade", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimStateTransitionNode), &Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedCrossfade_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSharedCrossfade_MetaData), NewProp_bSharedCrossfade_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedRulesName = { "SharedRulesName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, SharedRulesName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SharedRulesName_MetaData), NewProp_SharedRulesName_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedRulesGuid = { "SharedRulesGuid", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, SharedRulesGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SharedRulesGuid_MetaData), NewProp_SharedRulesGuid_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedColor = { "SharedColor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, SharedColor), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SharedColor_MetaData), NewProp_SharedColor_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedCrossfadeName = { "SharedCrossfadeName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, SharedCrossfadeName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SharedCrossfadeName_MetaData), NewProp_SharedCrossfadeName_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedCrossfadeGuid = { "SharedCrossfadeGuid", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, SharedCrossfadeGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SharedCrossfadeGuid_MetaData), NewProp_SharedCrossfadeGuid_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedCrossfadeIdx = { "SharedCrossfadeIdx", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, SharedCrossfadeIdx), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SharedCrossfadeIdx_MetaData), NewProp_SharedCrossfadeIdx_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CachedRotation = { "CachedRotation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateTransitionNode, CachedRotation), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedRotation_MetaData), NewProp_CachedRotation_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimStateTransitionNode_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BoundGraph,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CustomTransitionGraph,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_PriorityOrder,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CrossfadeDuration,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CrossfadeMode,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendMode_Underlying,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendMode,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CustomBlendCurve,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendProfile,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_BlendProfileWrapper,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAutomaticRuleBasedOnSequencePlayerInState,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_AutomaticRuleTriggerTime,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_MinTimeBeforeReentry,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SyncGroupNameToRequireValidMarkersRule,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_LogicType,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_TransitionStart,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_TransitionEnd,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_TransitionInterrupt,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bAllowInertializationForSelfTransitions,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_Bidirectional,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bDisabled,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedRules,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_bSharedCrossfade,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedRulesName,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedRulesGuid,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedColor,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedCrossfadeName,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedCrossfadeGuid,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_SharedCrossfadeIdx,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateTransitionNode_Statics::NewProp_CachedRotation,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateTransitionNode_Statics::PropPointers) < 2048);
|
|
// ********** End Class UAnimStateTransitionNode Property Definitions ******************************
|
|
UObject* (*const Z_Construct_UClass_UAnimStateTransitionNode_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UAnimStateNodeBase,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateTransitionNode_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimStateTransitionNode_Statics::ClassParams = {
|
|
&UAnimStateTransitionNode::StaticClass,
|
|
"Editor",
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
nullptr,
|
|
Z_Construct_UClass_UAnimStateTransitionNode_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
0,
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateTransitionNode_Statics::PropPointers),
|
|
0,
|
|
0x008800A4u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateTransitionNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimStateTransitionNode_Statics::Class_MetaDataParams)
|
|
};
|
|
void UAnimStateTransitionNode::StaticRegisterNativesUAnimStateTransitionNode()
|
|
{
|
|
}
|
|
UClass* Z_Construct_UClass_UAnimStateTransitionNode()
|
|
{
|
|
if (!Z_Registration_Info_UClass_UAnimStateTransitionNode.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimStateTransitionNode.OuterSingleton, Z_Construct_UClass_UAnimStateTransitionNode_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_UAnimStateTransitionNode.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimStateTransitionNode);
|
|
UAnimStateTransitionNode::~UAnimStateTransitionNode() {}
|
|
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimStateTransitionNode)
|
|
// ********** End Class UAnimStateTransitionNode ***************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateTransitionNode_h__Script_AnimGraph_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_UAnimStateTransitionNode, UAnimStateTransitionNode::StaticClass, TEXT("UAnimStateTransitionNode"), &Z_Registration_Info_UClass_UAnimStateTransitionNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimStateTransitionNode), 196773062U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateTransitionNode_h__Script_AnimGraph_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateTransitionNode_h__Script_AnimGraph_4281660091{
|
|
TEXT("/Script/AnimGraph"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateTransitionNode_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateTransitionNode_h__Script_AnimGraph_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|