122 lines
5.9 KiB
C++
122 lines
5.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Navigation/PathFollowingComponent.h"
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#ifdef AIMODULE_PathFollowingComponent_generated_h
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#error "PathFollowingComponent.generated.h already included, missing '#pragma once' in PathFollowingComponent.h"
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#endif
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#define AIMODULE_PathFollowingComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class AActor;
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class ANavigationData;
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struct FHitResult;
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// ********** Begin Class UPathFollowingComponent **************************************************
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#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_RPC_WRAPPERS \
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DECLARE_FUNCTION(execOnNavDataRegistered); \
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DECLARE_FUNCTION(execGetPathDestination); \
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DECLARE_FUNCTION(execGetPathActionType); \
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DECLARE_FUNCTION(execOnActorBump);
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struct Z_Construct_UClass_UPathFollowingComponent_Statics;
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AIMODULE_API UClass* Z_Construct_UClass_UPathFollowingComponent_NoRegister();
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#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_INCLASS \
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private: \
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static void StaticRegisterNativesUPathFollowingComponent(); \
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friend struct ::Z_Construct_UClass_UPathFollowingComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AIMODULE_API UClass* ::Z_Construct_UClass_UPathFollowingComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UPathFollowingComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UPathFollowingComponent_NoRegister) \
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DECLARE_SERIALIZER(UPathFollowingComponent) \
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virtual UObject* _getUObject() const override { return const_cast<UPathFollowingComponent*>(this); }
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#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AIMODULE_API UPathFollowingComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPathFollowingComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UPathFollowingComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPathFollowingComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UPathFollowingComponent(UPathFollowingComponent&&) = delete; \
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UPathFollowingComponent(const UPathFollowingComponent&) = delete; \
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AIMODULE_API virtual ~UPathFollowingComponent();
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#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_215_PROLOG
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#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_INCLASS \
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FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UPathFollowingComponent;
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// ********** End Class UPathFollowingComponent ****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h
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// ********** Begin Enum EPathFollowingStatus ******************************************************
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#define FOREACH_ENUM_EPATHFOLLOWINGSTATUS(op) \
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op(EPathFollowingStatus::Idle) \
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op(EPathFollowingStatus::Waiting) \
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op(EPathFollowingStatus::Paused) \
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op(EPathFollowingStatus::Moving)
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namespace EPathFollowingStatus { enum Type : int; }
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template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingStatus::Type>();
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// ********** End Enum EPathFollowingStatus ********************************************************
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// ********** Begin Enum EPathFollowingResult ******************************************************
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#define FOREACH_ENUM_EPATHFOLLOWINGRESULT(op) \
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op(EPathFollowingResult::Success) \
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op(EPathFollowingResult::Blocked) \
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op(EPathFollowingResult::OffPath) \
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op(EPathFollowingResult::Aborted) \
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op(EPathFollowingResult::Skipped_DEPRECATED) \
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op(EPathFollowingResult::Invalid)
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namespace EPathFollowingResult { enum Type : int; }
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template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingResult::Type>();
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// ********** End Enum EPathFollowingResult ********************************************************
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// ********** Begin Enum EPathFollowingAction ******************************************************
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#define FOREACH_ENUM_EPATHFOLLOWINGACTION(op) \
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op(EPathFollowingAction::Error) \
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op(EPathFollowingAction::NoMove) \
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op(EPathFollowingAction::DirectMove) \
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op(EPathFollowingAction::PartialPath) \
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op(EPathFollowingAction::PathToGoal)
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namespace EPathFollowingAction { enum Type : int; }
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template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingAction::Type>();
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// ********** End Enum EPathFollowingAction ********************************************************
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// ********** Begin Enum EPathFollowingRequestResult ***********************************************
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#define FOREACH_ENUM_EPATHFOLLOWINGREQUESTRESULT(op) \
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op(EPathFollowingRequestResult::Failed) \
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op(EPathFollowingRequestResult::AlreadyAtGoal) \
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op(EPathFollowingRequestResult::RequestSuccessful)
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namespace EPathFollowingRequestResult { enum Type : int; }
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template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingRequestResult::Type>();
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// ********** End Enum EPathFollowingRequestResult *************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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