// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Navigation/PathFollowingComponent.h" #ifdef AIMODULE_PathFollowingComponent_generated_h #error "PathFollowingComponent.generated.h already included, missing '#pragma once' in PathFollowingComponent.h" #endif #define AIMODULE_PathFollowingComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AActor; class ANavigationData; struct FHitResult; // ********** Begin Class UPathFollowingComponent ************************************************** #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_RPC_WRAPPERS \ DECLARE_FUNCTION(execOnNavDataRegistered); \ DECLARE_FUNCTION(execGetPathDestination); \ DECLARE_FUNCTION(execGetPathActionType); \ DECLARE_FUNCTION(execOnActorBump); struct Z_Construct_UClass_UPathFollowingComponent_Statics; AIMODULE_API UClass* Z_Construct_UClass_UPathFollowingComponent_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_INCLASS \ private: \ static void StaticRegisterNativesUPathFollowingComponent(); \ friend struct ::Z_Construct_UClass_UPathFollowingComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UPathFollowingComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UPathFollowingComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UPathFollowingComponent_NoRegister) \ DECLARE_SERIALIZER(UPathFollowingComponent) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UPathFollowingComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPathFollowingComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UPathFollowingComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPathFollowingComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UPathFollowingComponent(UPathFollowingComponent&&) = delete; \ UPathFollowingComponent(const UPathFollowingComponent&) = delete; \ AIMODULE_API virtual ~UPathFollowingComponent(); #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_215_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_RPC_WRAPPERS \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_INCLASS \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPathFollowingComponent; // ********** End Class UPathFollowingComponent **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h // ********** Begin Enum EPathFollowingStatus ****************************************************** #define FOREACH_ENUM_EPATHFOLLOWINGSTATUS(op) \ op(EPathFollowingStatus::Idle) \ op(EPathFollowingStatus::Waiting) \ op(EPathFollowingStatus::Paused) \ op(EPathFollowingStatus::Moving) namespace EPathFollowingStatus { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPathFollowingStatus ******************************************************** // ********** Begin Enum EPathFollowingResult ****************************************************** #define FOREACH_ENUM_EPATHFOLLOWINGRESULT(op) \ op(EPathFollowingResult::Success) \ op(EPathFollowingResult::Blocked) \ op(EPathFollowingResult::OffPath) \ op(EPathFollowingResult::Aborted) \ op(EPathFollowingResult::Skipped_DEPRECATED) \ op(EPathFollowingResult::Invalid) namespace EPathFollowingResult { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPathFollowingResult ******************************************************** // ********** Begin Enum EPathFollowingAction ****************************************************** #define FOREACH_ENUM_EPATHFOLLOWINGACTION(op) \ op(EPathFollowingAction::Error) \ op(EPathFollowingAction::NoMove) \ op(EPathFollowingAction::DirectMove) \ op(EPathFollowingAction::PartialPath) \ op(EPathFollowingAction::PathToGoal) namespace EPathFollowingAction { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPathFollowingAction ******************************************************** // ********** Begin Enum EPathFollowingRequestResult *********************************************** #define FOREACH_ENUM_EPATHFOLLOWINGREQUESTRESULT(op) \ op(EPathFollowingRequestResult::Failed) \ op(EPathFollowingRequestResult::AlreadyAtGoal) \ op(EPathFollowingRequestResult::RequestSuccessful) namespace EPathFollowingRequestResult { enum Type : int; } template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPathFollowingRequestResult ************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS