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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AIModule/UHT/AIPerceptionSystem.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

475 lines
35 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Perception/AIPerceptionSystem.h"
#include "Perception/AIPerceptionTypes.h"
#include "UObject/Class.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAIPerceptionSystem() {}
// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_UAIPerceptionSystem();
AIMODULE_API UClass* Z_Construct_UClass_UAIPerceptionSystem_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UAISense_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UAISenseEvent_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UAISubsystem();
AIMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FAIStimulus();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EEndPlayReason();
UPackage* Z_Construct_UPackage__Script_AIModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAIPerceptionSystem Function GetSenseClassForStimulus ********************
struct Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics
{
struct AIPerceptionSystem_eventGetSenseClassForStimulus_Parms
{
UObject* WorldContextObject;
FAIStimulus Stimulus;
TSubclassOf<UAISense> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|Perception" },
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
{ "WorldContext", "WorldContextObject" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Stimulus_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSenseClassForStimulus constinit property declarations **************
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FStructPropertyParams NewProp_Stimulus;
static const UECodeGen_Private::FClassPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSenseClassForStimulus constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSenseClassForStimulus Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventGetSenseClassForStimulus_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_Stimulus = { "Stimulus", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventGetSenseClassForStimulus_Parms, Stimulus), Z_Construct_UScriptStruct_FAIStimulus, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Stimulus_MetaData), NewProp_Stimulus_MetaData) }; // 819600324
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0014000000000580, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventGetSenseClassForStimulus_Parms, ReturnValue), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_Stimulus,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers) < 2048);
// ********** End Function GetSenseClassForStimulus Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "GetSenseClassForStimulus", Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::AIPerceptionSystem_eventGetSenseClassForStimulus_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::AIPerceptionSystem_eventGetSenseClassForStimulus_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAIPerceptionSystem::execGetSenseClassForStimulus)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_STRUCT_REF(FAIStimulus,Z_Param_Out_Stimulus);
P_FINISH;
P_NATIVE_BEGIN;
*(TSubclassOf<UAISense>*)Z_Param__Result=UAIPerceptionSystem::GetSenseClassForStimulus(Z_Param_WorldContextObject,Z_Param_Out_Stimulus);
P_NATIVE_END;
}
// ********** End Class UAIPerceptionSystem Function GetSenseClassForStimulus **********************
// ********** Begin Class UAIPerceptionSystem Function OnPerceptionStimuliSourceEndPlay ************
struct Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics
{
struct AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms
{
AActor* Actor;
TEnumAsByte<EEndPlayReason::Type> EndPlayReason;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Function OnPerceptionStimuliSourceEndPlay constinit property declarations ******
static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
static const UECodeGen_Private::FBytePropertyParams NewProp_EndPlayReason;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function OnPerceptionStimuliSourceEndPlay constinit property declarations ********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function OnPerceptionStimuliSourceEndPlay Property Definitions *****************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_EndPlayReason = { "EndPlayReason", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms, EndPlayReason), Z_Construct_UEnum_Engine_EEndPlayReason, METADATA_PARAMS(0, nullptr) }; // 1050143493
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_Actor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_EndPlayReason,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers) < 2048);
// ********** End Function OnPerceptionStimuliSourceEndPlay Property Definitions *******************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "OnPerceptionStimuliSourceEndPlay", Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAIPerceptionSystem::execOnPerceptionStimuliSourceEndPlay)
{
P_GET_OBJECT(AActor,Z_Param_Actor);
P_GET_PROPERTY(FByteProperty,Z_Param_EndPlayReason);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnPerceptionStimuliSourceEndPlay(Z_Param_Actor,EEndPlayReason::Type(Z_Param_EndPlayReason));
P_NATIVE_END;
}
// ********** End Class UAIPerceptionSystem Function OnPerceptionStimuliSourceEndPlay **************
// ********** Begin Class UAIPerceptionSystem Function RegisterPerceptionStimuliSource *************
struct Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics
{
struct AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms
{
UObject* WorldContextObject;
TSubclassOf<UAISense> Sense;
AActor* Target;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|Perception" },
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
{ "WorldContext", "WorldContextObject" },
};
#endif // WITH_METADATA
// ********** Begin Function RegisterPerceptionStimuliSource constinit property declarations *******
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FClassPropertyParams NewProp_Sense;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Target;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RegisterPerceptionStimuliSource constinit property declarations *********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RegisterPerceptionStimuliSource Property Definitions ******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Sense = { "Sense", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms, Sense), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Target = { "Target", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms, Target), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms), &Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Sense,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Target,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers) < 2048);
// ********** End Function RegisterPerceptionStimuliSource Property Definitions ********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "RegisterPerceptionStimuliSource", Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAIPerceptionSystem::execRegisterPerceptionStimuliSource)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_OBJECT(UClass,Z_Param_Sense);
P_GET_OBJECT(AActor,Z_Param_Target);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAIPerceptionSystem::RegisterPerceptionStimuliSource(Z_Param_WorldContextObject,Z_Param_Sense,Z_Param_Target);
P_NATIVE_END;
}
// ********** End Class UAIPerceptionSystem Function RegisterPerceptionStimuliSource ***************
// ********** Begin Class UAIPerceptionSystem Function ReportEvent *********************************
struct Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics
{
struct AIPerceptionSystem_eventReportEvent_Parms
{
UAISenseEvent* PerceptionEvent;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|Perception" },
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ReportEvent constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PerceptionEvent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ReportEvent constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ReportEvent Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::NewProp_PerceptionEvent = { "PerceptionEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventReportEvent_Parms, PerceptionEvent), Z_Construct_UClass_UAISenseEvent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::NewProp_PerceptionEvent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers) < 2048);
// ********** End Function ReportEvent Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "ReportEvent", Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::AIPerceptionSystem_eventReportEvent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::AIPerceptionSystem_eventReportEvent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAIPerceptionSystem::execReportEvent)
{
P_GET_OBJECT(UAISenseEvent,Z_Param_PerceptionEvent);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ReportEvent(Z_Param_PerceptionEvent);
P_NATIVE_END;
}
// ********** End Class UAIPerceptionSystem Function ReportEvent ***********************************
// ********** Begin Class UAIPerceptionSystem Function ReportPerceptionEvent ***********************
struct Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics
{
struct AIPerceptionSystem_eventReportPerceptionEvent_Parms
{
UObject* WorldContextObject;
UAISenseEvent* PerceptionEvent;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|Perception" },
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
{ "WorldContext", "WorldContextObject" },
};
#endif // WITH_METADATA
// ********** Begin Function ReportPerceptionEvent constinit property declarations *****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PerceptionEvent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ReportPerceptionEvent constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ReportPerceptionEvent Property Definitions ****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventReportPerceptionEvent_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_PerceptionEvent = { "PerceptionEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventReportPerceptionEvent_Parms, PerceptionEvent), Z_Construct_UClass_UAISenseEvent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_PerceptionEvent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers) < 2048);
// ********** End Function ReportPerceptionEvent Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "ReportPerceptionEvent", Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::AIPerceptionSystem_eventReportPerceptionEvent_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::AIPerceptionSystem_eventReportPerceptionEvent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAIPerceptionSystem::execReportPerceptionEvent)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_OBJECT(UAISenseEvent,Z_Param_PerceptionEvent);
P_FINISH;
P_NATIVE_BEGIN;
UAIPerceptionSystem::ReportPerceptionEvent(Z_Param_WorldContextObject,Z_Param_PerceptionEvent);
P_NATIVE_END;
}
// ********** End Class UAIPerceptionSystem Function ReportPerceptionEvent *************************
// ********** Begin Class UAIPerceptionSystem ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAIPerceptionSystem;
UClass* UAIPerceptionSystem::GetPrivateStaticClass()
{
using TClass = UAIPerceptionSystem;
if (!Z_Registration_Info_UClass_UAIPerceptionSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AIPerceptionSystem"),
Z_Registration_Info_UClass_UAIPerceptionSystem.InnerSingleton,
StaticRegisterNativesUAIPerceptionSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAIPerceptionSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UAIPerceptionSystem_NoRegister()
{
return UAIPerceptionSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAIPerceptionSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "AI" },
{ "Comment", "/**\n *\x09""AI Subsystem managing AI Perception through registered AI Senses between Listeners and Stimuli Sources\n */" },
{ "IncludePath", "Perception/AIPerceptionSystem.h" },
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "AI Subsystem managing AI Perception through registered AI Senses between Listeners and Stimuli Sources" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Senses_MetaData[] = {
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerceptionAgingRate_MetaData[] = {
{ "Category", "Perception" },
{ "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAIPerceptionSystem constinit property declarations **********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Senses_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Senses;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PerceptionAgingRate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAIPerceptionSystem constinit property declarations ************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetSenseClassForStimulus"), .Pointer = &UAIPerceptionSystem::execGetSenseClassForStimulus },
{ .NameUTF8 = UTF8TEXT("OnPerceptionStimuliSourceEndPlay"), .Pointer = &UAIPerceptionSystem::execOnPerceptionStimuliSourceEndPlay },
{ .NameUTF8 = UTF8TEXT("RegisterPerceptionStimuliSource"), .Pointer = &UAIPerceptionSystem::execRegisterPerceptionStimuliSource },
{ .NameUTF8 = UTF8TEXT("ReportEvent"), .Pointer = &UAIPerceptionSystem::execReportEvent },
{ .NameUTF8 = UTF8TEXT("ReportPerceptionEvent"), .Pointer = &UAIPerceptionSystem::execReportPerceptionEvent },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus, "GetSenseClassForStimulus" }, // 2664192302
{ &Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay, "OnPerceptionStimuliSourceEndPlay" }, // 881976856
{ &Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource, "RegisterPerceptionStimuliSource" }, // 2497194624
{ &Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent, "ReportEvent" }, // 2758652013
{ &Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent, "ReportPerceptionEvent" }, // 4150709131
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAIPerceptionSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAIPerceptionSystem_Statics
// ********** Begin Class UAIPerceptionSystem Property Definitions *********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses_Inner = { "Senses", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses = { "Senses", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAIPerceptionSystem, Senses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Senses_MetaData), NewProp_Senses_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_PerceptionAgingRate = { "PerceptionAgingRate", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAIPerceptionSystem, PerceptionAgingRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerceptionAgingRate_MetaData), NewProp_PerceptionAgingRate_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_PerceptionAgingRate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers) < 2048);
// ********** End Class UAIPerceptionSystem Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UAIPerceptionSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAISubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAIPerceptionSystem_Statics::ClassParams = {
&UAIPerceptionSystem::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UAIPerceptionSystem_Statics::Class_MetaDataParams)
};
void UAIPerceptionSystem::StaticRegisterNativesUAIPerceptionSystem()
{
UClass* Class = UAIPerceptionSystem::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAIPerceptionSystem_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAIPerceptionSystem()
{
if (!Z_Registration_Info_UClass_UAIPerceptionSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAIPerceptionSystem.OuterSingleton, Z_Construct_UClass_UAIPerceptionSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAIPerceptionSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAIPerceptionSystem);
UAIPerceptionSystem::~UAIPerceptionSystem() {}
// ********** End Class UAIPerceptionSystem ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAIPerceptionSystem, UAIPerceptionSystem::StaticClass, TEXT("UAIPerceptionSystem"), &Z_Registration_Info_UClass_UAIPerceptionSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAIPerceptionSystem), 2466877579U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_2554326596{
TEXT("/Script/AIModule"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS