// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Perception/AIPerceptionSystem.h" #include "Perception/AIPerceptionTypes.h" #include "UObject/Class.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAIPerceptionSystem() {} // ********** Begin Cross Module References ******************************************************** AIMODULE_API UClass* Z_Construct_UClass_UAIPerceptionSystem(); AIMODULE_API UClass* Z_Construct_UClass_UAIPerceptionSystem_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UAISense_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UAISenseEvent_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UAISubsystem(); AIMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FAIStimulus(); COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EEndPlayReason(); UPackage* Z_Construct_UPackage__Script_AIModule(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAIPerceptionSystem Function GetSenseClassForStimulus ******************** struct Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics { struct AIPerceptionSystem_eventGetSenseClassForStimulus_Parms { UObject* WorldContextObject; FAIStimulus Stimulus; TSubclassOf ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, { "WorldContext", "WorldContextObject" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Stimulus_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetSenseClassForStimulus constinit property declarations ************** static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; static const UECodeGen_Private::FStructPropertyParams NewProp_Stimulus; static const UECodeGen_Private::FClassPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSenseClassForStimulus constinit property declarations **************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSenseClassForStimulus Property Definitions ************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventGetSenseClassForStimulus_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_Stimulus = { "Stimulus", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventGetSenseClassForStimulus_Parms, Stimulus), Z_Construct_UScriptStruct_FAIStimulus, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Stimulus_MetaData), NewProp_Stimulus_MetaData) }; // 819600324 const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0014000000000580, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventGetSenseClassForStimulus_Parms, ReturnValue), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_WorldContextObject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_Stimulus, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers) < 2048); // ********** End Function GetSenseClassForStimulus Property Definitions *************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "GetSenseClassForStimulus", Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::AIPerceptionSystem_eventGetSenseClassForStimulus_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::AIPerceptionSystem_eventGetSenseClassForStimulus_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionSystem::execGetSenseClassForStimulus) { P_GET_OBJECT(UObject,Z_Param_WorldContextObject); P_GET_STRUCT_REF(FAIStimulus,Z_Param_Out_Stimulus); P_FINISH; P_NATIVE_BEGIN; *(TSubclassOf*)Z_Param__Result=UAIPerceptionSystem::GetSenseClassForStimulus(Z_Param_WorldContextObject,Z_Param_Out_Stimulus); P_NATIVE_END; } // ********** End Class UAIPerceptionSystem Function GetSenseClassForStimulus ********************** // ********** Begin Class UAIPerceptionSystem Function OnPerceptionStimuliSourceEndPlay ************ struct Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics { struct AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms { AActor* Actor; TEnumAsByte EndPlayReason; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, }; #endif // WITH_METADATA // ********** Begin Function OnPerceptionStimuliSourceEndPlay constinit property declarations ****** static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor; static const UECodeGen_Private::FBytePropertyParams NewProp_EndPlayReason; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function OnPerceptionStimuliSourceEndPlay constinit property declarations ******** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function OnPerceptionStimuliSourceEndPlay Property Definitions ***************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_EndPlayReason = { "EndPlayReason", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms, EndPlayReason), Z_Construct_UEnum_Engine_EEndPlayReason, METADATA_PARAMS(0, nullptr) }; // 1050143493 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_Actor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::NewProp_EndPlayReason, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers) < 2048); // ********** End Function OnPerceptionStimuliSourceEndPlay Property Definitions ******************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "OnPerceptionStimuliSourceEndPlay", Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00080403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::AIPerceptionSystem_eventOnPerceptionStimuliSourceEndPlay_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionSystem::execOnPerceptionStimuliSourceEndPlay) { P_GET_OBJECT(AActor,Z_Param_Actor); P_GET_PROPERTY(FByteProperty,Z_Param_EndPlayReason); P_FINISH; P_NATIVE_BEGIN; P_THIS->OnPerceptionStimuliSourceEndPlay(Z_Param_Actor,EEndPlayReason::Type(Z_Param_EndPlayReason)); P_NATIVE_END; } // ********** End Class UAIPerceptionSystem Function OnPerceptionStimuliSourceEndPlay ************** // ********** Begin Class UAIPerceptionSystem Function RegisterPerceptionStimuliSource ************* struct Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics { struct AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms { UObject* WorldContextObject; TSubclassOf Sense; AActor* Target; bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, { "WorldContext", "WorldContextObject" }, }; #endif // WITH_METADATA // ********** Begin Function RegisterPerceptionStimuliSource constinit property declarations ******* static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; static const UECodeGen_Private::FClassPropertyParams NewProp_Sense; static const UECodeGen_Private::FObjectPropertyParams NewProp_Target; static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RegisterPerceptionStimuliSource constinit property declarations ********* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RegisterPerceptionStimuliSource Property Definitions ****************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Sense = { "Sense", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms, Sense), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Target = { "Target", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms, Target), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms), &Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_WorldContextObject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Sense, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_Target, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers) < 2048); // ********** End Function RegisterPerceptionStimuliSource Property Definitions ******************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "RegisterPerceptionStimuliSource", Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::AIPerceptionSystem_eventRegisterPerceptionStimuliSource_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionSystem::execRegisterPerceptionStimuliSource) { P_GET_OBJECT(UObject,Z_Param_WorldContextObject); P_GET_OBJECT(UClass,Z_Param_Sense); P_GET_OBJECT(AActor,Z_Param_Target); P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=UAIPerceptionSystem::RegisterPerceptionStimuliSource(Z_Param_WorldContextObject,Z_Param_Sense,Z_Param_Target); P_NATIVE_END; } // ********** End Class UAIPerceptionSystem Function RegisterPerceptionStimuliSource *************** // ********** Begin Class UAIPerceptionSystem Function ReportEvent ********************************* struct Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics { struct AIPerceptionSystem_eventReportEvent_Parms { UAISenseEvent* PerceptionEvent; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, }; #endif // WITH_METADATA // ********** Begin Function ReportEvent constinit property declarations *************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_PerceptionEvent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ReportEvent constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ReportEvent Property Definitions ************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::NewProp_PerceptionEvent = { "PerceptionEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventReportEvent_Parms, PerceptionEvent), Z_Construct_UClass_UAISenseEvent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::NewProp_PerceptionEvent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers) < 2048); // ********** End Function ReportEvent Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "ReportEvent", Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::AIPerceptionSystem_eventReportEvent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::AIPerceptionSystem_eventReportEvent_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionSystem::execReportEvent) { P_GET_OBJECT(UAISenseEvent,Z_Param_PerceptionEvent); P_FINISH; P_NATIVE_BEGIN; P_THIS->ReportEvent(Z_Param_PerceptionEvent); P_NATIVE_END; } // ********** End Class UAIPerceptionSystem Function ReportEvent *********************************** // ********** Begin Class UAIPerceptionSystem Function ReportPerceptionEvent *********************** struct Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics { struct AIPerceptionSystem_eventReportPerceptionEvent_Parms { UObject* WorldContextObject; UAISenseEvent* PerceptionEvent; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, { "WorldContext", "WorldContextObject" }, }; #endif // WITH_METADATA // ********** Begin Function ReportPerceptionEvent constinit property declarations ***************** static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject; static const UECodeGen_Private::FObjectPropertyParams NewProp_PerceptionEvent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function ReportPerceptionEvent constinit property declarations ******************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function ReportPerceptionEvent Property Definitions **************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventReportPerceptionEvent_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_PerceptionEvent = { "PerceptionEvent", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionSystem_eventReportPerceptionEvent_Parms, PerceptionEvent), Z_Construct_UClass_UAISenseEvent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_WorldContextObject, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::NewProp_PerceptionEvent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers) < 2048); // ********** End Function ReportPerceptionEvent Property Definitions ****************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionSystem, nullptr, "ReportPerceptionEvent", Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::AIPerceptionSystem_eventReportPerceptionEvent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::AIPerceptionSystem_eventReportPerceptionEvent_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionSystem::execReportPerceptionEvent) { P_GET_OBJECT(UObject,Z_Param_WorldContextObject); P_GET_OBJECT(UAISenseEvent,Z_Param_PerceptionEvent); P_FINISH; P_NATIVE_BEGIN; UAIPerceptionSystem::ReportPerceptionEvent(Z_Param_WorldContextObject,Z_Param_PerceptionEvent); P_NATIVE_END; } // ********** End Class UAIPerceptionSystem Function ReportPerceptionEvent ************************* // ********** Begin Class UAIPerceptionSystem ****************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAIPerceptionSystem; UClass* UAIPerceptionSystem::GetPrivateStaticClass() { using TClass = UAIPerceptionSystem; if (!Z_Registration_Info_UClass_UAIPerceptionSystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AIPerceptionSystem"), Z_Registration_Info_UClass_UAIPerceptionSystem.InnerSingleton, StaticRegisterNativesUAIPerceptionSystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAIPerceptionSystem.InnerSingleton; } UClass* Z_Construct_UClass_UAIPerceptionSystem_NoRegister() { return UAIPerceptionSystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAIPerceptionSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ClassGroupNames", "AI" }, { "Comment", "/**\n *\x09""AI Subsystem managing AI Perception through registered AI Senses between Listeners and Stimuli Sources\n */" }, { "IncludePath", "Perception/AIPerceptionSystem.h" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "AI Subsystem managing AI Perception through registered AI Senses between Listeners and Stimuli Sources" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Senses_MetaData[] = { { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PerceptionAgingRate_MetaData[] = { { "Category", "Perception" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionSystem.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAIPerceptionSystem constinit property declarations ********************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Senses_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Senses; static const UECodeGen_Private::FFloatPropertyParams NewProp_PerceptionAgingRate; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAIPerceptionSystem constinit property declarations ************************ static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetSenseClassForStimulus"), .Pointer = &UAIPerceptionSystem::execGetSenseClassForStimulus }, { .NameUTF8 = UTF8TEXT("OnPerceptionStimuliSourceEndPlay"), .Pointer = &UAIPerceptionSystem::execOnPerceptionStimuliSourceEndPlay }, { .NameUTF8 = UTF8TEXT("RegisterPerceptionStimuliSource"), .Pointer = &UAIPerceptionSystem::execRegisterPerceptionStimuliSource }, { .NameUTF8 = UTF8TEXT("ReportEvent"), .Pointer = &UAIPerceptionSystem::execReportEvent }, { .NameUTF8 = UTF8TEXT("ReportPerceptionEvent"), .Pointer = &UAIPerceptionSystem::execReportPerceptionEvent }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UAIPerceptionSystem_GetSenseClassForStimulus, "GetSenseClassForStimulus" }, // 2664192302 { &Z_Construct_UFunction_UAIPerceptionSystem_OnPerceptionStimuliSourceEndPlay, "OnPerceptionStimuliSourceEndPlay" }, // 881976856 { &Z_Construct_UFunction_UAIPerceptionSystem_RegisterPerceptionStimuliSource, "RegisterPerceptionStimuliSource" }, // 2497194624 { &Z_Construct_UFunction_UAIPerceptionSystem_ReportEvent, "ReportEvent" }, // 2758652013 { &Z_Construct_UFunction_UAIPerceptionSystem_ReportPerceptionEvent, "ReportPerceptionEvent" }, // 4150709131 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAIPerceptionSystem_Statics // ********** Begin Class UAIPerceptionSystem Property Definitions ********************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses_Inner = { "Senses", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses = { "Senses", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAIPerceptionSystem, Senses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Senses_MetaData), NewProp_Senses_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_PerceptionAgingRate = { "PerceptionAgingRate", nullptr, (EPropertyFlags)0x0020080000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAIPerceptionSystem, PerceptionAgingRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PerceptionAgingRate_MetaData), NewProp_PerceptionAgingRate_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_Senses, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionSystem_Statics::NewProp_PerceptionAgingRate, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers) < 2048); // ********** End Class UAIPerceptionSystem Property Definitions *********************************** UObject* (*const Z_Construct_UClass_UAIPerceptionSystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAISubsystem, (UObject* (*)())Z_Construct_UPackage__Script_AIModule, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAIPerceptionSystem_Statics::ClassParams = { &UAIPerceptionSystem::StaticClass, "Game", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::PropPointers), 0, 0x000800A6u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UAIPerceptionSystem_Statics::Class_MetaDataParams) }; void UAIPerceptionSystem::StaticRegisterNativesUAIPerceptionSystem() { UClass* Class = UAIPerceptionSystem::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAIPerceptionSystem_Statics::Funcs)); } UClass* Z_Construct_UClass_UAIPerceptionSystem() { if (!Z_Registration_Info_UClass_UAIPerceptionSystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAIPerceptionSystem.OuterSingleton, Z_Construct_UClass_UAIPerceptionSystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UAIPerceptionSystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAIPerceptionSystem); UAIPerceptionSystem::~UAIPerceptionSystem() {} // ********** End Class UAIPerceptionSystem ******************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAIPerceptionSystem, UAIPerceptionSystem::StaticClass, TEXT("UAIPerceptionSystem"), &Z_Registration_Info_UClass_UAIPerceptionSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAIPerceptionSystem), 2466877579U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_2554326596{ TEXT("/Script/AIModule"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionSystem_h__Script_AIModule_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS