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DedicatedServerCourse/Plugins/GameLiftServerSDK/Source/GameLiftMetrics/Private/NetworkStats.h
2026-02-24 22:39:26 -05:00

54 lines
2.0 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include "GameLiftMetricsTypes.h"
class UNetDriver;
namespace Aws {
namespace GameLift {
namespace Metrics {
GAMELIFT_METRICS_DECLARE_GAUGE(MetricConnectionCount, "server_connections", Aws::GameLift::Metrics::Server, Aws::GameLift::Metrics::SampleAll());
GAMELIFT_METRICS_DECLARE_COUNTER(MetricBytesIn, "server_bytes_in", Aws::GameLift::Metrics::Server, Aws::GameLift::Metrics::SampleAll());
GAMELIFT_METRICS_DECLARE_COUNTER(MetricBytesOut, "server_bytes_out", Aws::GameLift::Metrics::Server, Aws::GameLift::Metrics::SampleAll());
GAMELIFT_METRICS_DECLARE_COUNTER(MetricPacketsIn, "server_packets_in", Aws::GameLift::Metrics::Server, Aws::GameLift::Metrics::SampleAll());
GAMELIFT_METRICS_DECLARE_COUNTER(MetricPacketsInLost, "server_packets_in_lost", Aws::GameLift::Metrics::Server, Aws::GameLift::Metrics::SampleAll());
GAMELIFT_METRICS_DECLARE_COUNTER(MetricPacketsOut, "server_packets_out", Aws::GameLift::Metrics::Server, Aws::GameLift::Metrics::SampleAll());
GAMELIFT_METRICS_DECLARE_COUNTER(MetricPacketsOutLost, "server_packets_out_lost", Aws::GameLift::Metrics::Server, Aws::GameLift::Metrics::SampleAll());
}
}
}
class FNetworkStats
{
public:
FNetworkStats();
void Collect();
private:
const UNetDriver* GetNetDriver() const;
private:
int32 LastInBytes = 0;
int32 LastOutBytes = 0;
int32 LastInPackets = 0;
int32 LastOutPackets = 0;
int32 LastInPacketsLost = 0;
int32 LastOutPacketsLost = 0;
};