Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CameraAnimationSequence.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraAnimationSequence() {}
// ********** Begin Cross Module References ********************************************************
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequence();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequence_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraAnimationSequence *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequence;
UClass* UCameraAnimationSequence::GetPrivateStaticClass()
{
using TClass = UCameraAnimationSequence;
if (!Z_Registration_Info_UClass_UCameraAnimationSequence.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationSequence"),
Z_Registration_Info_UClass_UCameraAnimationSequence.InnerSingleton,
StaticRegisterNativesUCameraAnimationSequence,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationSequence.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationSequence_NoRegister()
{
return UCameraAnimationSequence::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationSequence_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/*\n * A template sequence specifically designed for playing on cameras.\n */" },
{ "IncludePath", "CameraAnimationSequence.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequence.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "* A template sequence specifically designed for playing on cameras." },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationSequence constinit property declarations *****************
// ********** End Class UCameraAnimationSequence constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationSequence>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationSequence_Statics
UObject* (*const Z_Construct_UClass_UCameraAnimationSequence_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UTemplateSequence,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequence_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequence_Statics::ClassParams = {
&UCameraAnimationSequence::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequence_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequence_Statics::Class_MetaDataParams)
};
void UCameraAnimationSequence::StaticRegisterNativesUCameraAnimationSequence()
{
}
UClass* Z_Construct_UClass_UCameraAnimationSequence()
{
if (!Z_Registration_Info_UClass_UCameraAnimationSequence.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequence.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequence_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationSequence.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequence);
UCameraAnimationSequence::~UCameraAnimationSequence() {}
// ********** End Class UCameraAnimationSequence ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraAnimationSequence, UCameraAnimationSequence::StaticClass, TEXT("UCameraAnimationSequence"), &Z_Registration_Info_UClass_UCameraAnimationSequence, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequence), 3250515348U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h__Script_TemplateSequence_106784209{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CameraAnimationSequence.h"
#ifdef TEMPLATESEQUENCE_CameraAnimationSequence_generated_h
#error "CameraAnimationSequence.generated.h already included, missing '#pragma once' in CameraAnimationSequence.h"
#endif
#define TEMPLATESEQUENCE_CameraAnimationSequence_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCameraAnimationSequence *************************************************
struct Z_Construct_UClass_UCameraAnimationSequence_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequence_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationSequence(); \
friend struct ::Z_Construct_UClass_UCameraAnimationSequence_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationSequence_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationSequence, UTemplateSequence, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationSequence_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationSequence)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h_17_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationSequence(UCameraAnimationSequence&&) = delete; \
UCameraAnimationSequence(const UCameraAnimationSequence&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UCameraAnimationSequence); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationSequence); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationSequence) \
TEMPLATESEQUENCE_API virtual ~UCameraAnimationSequence();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h_13_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h_17_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationSequence;
// ********** End Class UCameraAnimationSequence ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequence_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CameraAnimationSequencePlayer.h"
#include "CineCameraSettings.h"
#include "Engine/Scene.h"
#include "Evaluation/MovieSceneEvaluationTemplateInstance.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraAnimationSequencePlayer() {}
// ********** Begin Cross Module References ********************************************************
CINEMATICCAMERA_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFilmbackSettings();
CINEMATICCAMERA_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFocusSettings();
CINEMATICCAMERA_API UScriptStruct* Z_Construct_UScriptStruct_FCameraLensSettings();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPostProcessSettings();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneRootEvaluationTemplateInstance();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraAnimationSequenceCameraStandIn ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn;
UClass* UCameraAnimationSequenceCameraStandIn::GetPrivateStaticClass()
{
using TClass = UCameraAnimationSequenceCameraStandIn;
if (!Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationSequenceCameraStandIn"),
Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.InnerSingleton,
StaticRegisterNativesUCameraAnimationSequenceCameraStandIn,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister()
{
return UCameraAnimationSequenceCameraStandIn::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A dummy class that we give to a sequence in lieu of an actual camera actor.\n */" },
{ "IncludePath", "CameraAnimationSequencePlayer.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A dummy class that we give to a sequence in lieu of an actual camera actor." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FieldOfView_MetaData[] = {
{ "Comment", "/** Camera component properties */" },
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
{ "ToolTip", "Camera component properties" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bConstrainAspectRatio_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessBlendWeight_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Filmback_MetaData[] = {
{ "Comment", "/** Cine camera component properties */" },
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
{ "ToolTip", "Cine camera component properties" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LensSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FocusSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentFocalLength_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentAperture_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurrentFocusDistance_MetaData[] = {
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationSequenceCameraStandIn constinit property declarations ****
static const UECodeGen_Private::FFloatPropertyParams NewProp_FieldOfView;
static void NewProp_bConstrainAspectRatio_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bConstrainAspectRatio;
static const UECodeGen_Private::FFloatPropertyParams NewProp_AspectRatio;
static const UECodeGen_Private::FStructPropertyParams NewProp_PostProcessSettings;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PostProcessBlendWeight;
static const UECodeGen_Private::FStructPropertyParams NewProp_Filmback;
static const UECodeGen_Private::FStructPropertyParams NewProp_LensSettings;
static const UECodeGen_Private::FStructPropertyParams NewProp_FocusSettings;
static const UECodeGen_Private::FFloatPropertyParams NewProp_CurrentFocalLength;
static const UECodeGen_Private::FFloatPropertyParams NewProp_CurrentAperture;
static const UECodeGen_Private::FFloatPropertyParams NewProp_CurrentFocusDistance;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraAnimationSequenceCameraStandIn constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationSequenceCameraStandIn>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics
// ********** Begin Class UCameraAnimationSequenceCameraStandIn Property Definitions ***************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FieldOfView = { "FieldOfView", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, FieldOfView), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FieldOfView_MetaData), NewProp_FieldOfView_MetaData) };
void Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio_SetBit(void* Obj)
{
((UCameraAnimationSequenceCameraStandIn*)Obj)->bConstrainAspectRatio = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio = { "bConstrainAspectRatio", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UCameraAnimationSequenceCameraStandIn), &Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bConstrainAspectRatio_MetaData), NewProp_bConstrainAspectRatio_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, AspectRatio), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AspectRatio_MetaData), NewProp_AspectRatio_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessSettings = { "PostProcessSettings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, PostProcessSettings), Z_Construct_UScriptStruct_FPostProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessSettings_MetaData), NewProp_PostProcessSettings_MetaData) }; // 4126336051
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessBlendWeight = { "PostProcessBlendWeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, PostProcessBlendWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessBlendWeight_MetaData), NewProp_PostProcessBlendWeight_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_Filmback = { "Filmback", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, Filmback), Z_Construct_UScriptStruct_FCameraFilmbackSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Filmback_MetaData), NewProp_Filmback_MetaData) }; // 1259714985
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_LensSettings = { "LensSettings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, LensSettings), Z_Construct_UScriptStruct_FCameraLensSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LensSettings_MetaData), NewProp_LensSettings_MetaData) }; // 981211565
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FocusSettings = { "FocusSettings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, FocusSettings), Z_Construct_UScriptStruct_FCameraFocusSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FocusSettings_MetaData), NewProp_FocusSettings_MetaData) }; // 2272701303
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocalLength = { "CurrentFocalLength", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, CurrentFocalLength), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentFocalLength_MetaData), NewProp_CurrentFocalLength_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentAperture = { "CurrentAperture", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, CurrentAperture), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentAperture_MetaData), NewProp_CurrentAperture_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocusDistance = { "CurrentFocusDistance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceCameraStandIn, CurrentFocusDistance), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurrentFocusDistance_MetaData), NewProp_CurrentFocusDistance_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FieldOfView,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_bConstrainAspectRatio,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_AspectRatio,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_PostProcessBlendWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_Filmback,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_LensSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_FocusSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocalLength,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentAperture,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::NewProp_CurrentFocusDistance,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers) < 2048);
// ********** End Class UCameraAnimationSequenceCameraStandIn Property Definitions *****************
UObject* (*const Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::ClassParams = {
&UCameraAnimationSequenceCameraStandIn::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::Class_MetaDataParams)
};
void UCameraAnimationSequenceCameraStandIn::StaticRegisterNativesUCameraAnimationSequenceCameraStandIn()
{
}
UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn()
{
if (!Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequenceCameraStandIn);
UCameraAnimationSequenceCameraStandIn::~UCameraAnimationSequenceCameraStandIn() {}
// ********** End Class UCameraAnimationSequenceCameraStandIn **************************************
// ********** Begin Class UCameraAnimationSequencePlayer *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequencePlayer;
UClass* UCameraAnimationSequencePlayer::GetPrivateStaticClass()
{
using TClass = UCameraAnimationSequencePlayer;
if (!Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationSequencePlayer"),
Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.InnerSingleton,
StaticRegisterNativesUCameraAnimationSequencePlayer,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister()
{
return UCameraAnimationSequencePlayer::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A lightweight sequence player for playing camera animation sequences.\n */" },
{ "IncludePath", "CameraAnimationSequencePlayer.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A lightweight sequence player for playing camera animation sequences." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundObjectOverride_MetaData[] = {
{ "Comment", "/** Bound object overrides */" },
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
{ "ToolTip", "Bound object overrides" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sequence_MetaData[] = {
{ "Comment", "/** The sequence to play back */" },
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
{ "ToolTip", "The sequence to play back" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootTemplateInstance_MetaData[] = {
{ "Comment", "/** The evaluation template instance */" },
{ "ModuleRelativePath", "Public/CameraAnimationSequencePlayer.h" },
{ "ToolTip", "The evaluation template instance" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationSequencePlayer constinit property declarations ***********
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoundObjectOverride;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_RootTemplateInstance;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraAnimationSequencePlayer constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationSequencePlayer>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics
// ********** Begin Class UCameraAnimationSequencePlayer Property Definitions **********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_BoundObjectOverride = { "BoundObjectOverride", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequencePlayer, BoundObjectOverride), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundObjectOverride_MetaData), NewProp_BoundObjectOverride_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequencePlayer, Sequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sequence_MetaData), NewProp_Sequence_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_RootTemplateInstance = { "RootTemplateInstance", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequencePlayer, RootTemplateInstance), Z_Construct_UScriptStruct_FMovieSceneRootEvaluationTemplateInstance, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootTemplateInstance_MetaData), NewProp_RootTemplateInstance_MetaData) }; // 1925613867
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_BoundObjectOverride,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_Sequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::NewProp_RootTemplateInstance,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers) < 2048);
// ********** End Class UCameraAnimationSequencePlayer Property Definitions ************************
UObject* (*const Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::ClassParams = {
&UCameraAnimationSequencePlayer::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::Class_MetaDataParams)
};
void UCameraAnimationSequencePlayer::StaticRegisterNativesUCameraAnimationSequencePlayer()
{
}
UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer()
{
if (!Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationSequencePlayer.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequencePlayer);
// ********** End Class UCameraAnimationSequencePlayer *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn, UCameraAnimationSequenceCameraStandIn::StaticClass, TEXT("UCameraAnimationSequenceCameraStandIn"), &Z_Registration_Info_UClass_UCameraAnimationSequenceCameraStandIn, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequenceCameraStandIn), 3749315413U) },
{ Z_Construct_UClass_UCameraAnimationSequencePlayer, UCameraAnimationSequencePlayer::StaticClass, TEXT("UCameraAnimationSequencePlayer"), &Z_Registration_Info_UClass_UCameraAnimationSequencePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequencePlayer), 370233025U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_3023014517{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,99 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CameraAnimationSequencePlayer.h"
#ifdef TEMPLATESEQUENCE_CameraAnimationSequencePlayer_generated_h
#error "CameraAnimationSequencePlayer.generated.h already included, missing '#pragma once' in CameraAnimationSequencePlayer.h"
#endif
#define TEMPLATESEQUENCE_CameraAnimationSequencePlayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCameraAnimationSequenceCameraStandIn ************************************
struct Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationSequenceCameraStandIn(); \
friend struct ::Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationSequenceCameraStandIn, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationSequenceCameraStandIn)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationSequenceCameraStandIn(UCameraAnimationSequenceCameraStandIn&&) = delete; \
UCameraAnimationSequenceCameraStandIn(const UCameraAnimationSequenceCameraStandIn&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UCameraAnimationSequenceCameraStandIn); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationSequenceCameraStandIn); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationSequenceCameraStandIn) \
TEMPLATESEQUENCE_API virtual ~UCameraAnimationSequenceCameraStandIn();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_16_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_21_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationSequenceCameraStandIn;
// ********** End Class UCameraAnimationSequenceCameraStandIn **************************************
// ********** Begin Class UCameraAnimationSequencePlayer *******************************************
struct Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationSequencePlayer(); \
friend struct ::Z_Construct_UClass_UCameraAnimationSequencePlayer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationSequencePlayer, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationSequencePlayer)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationSequencePlayer(UCameraAnimationSequencePlayer&&) = delete; \
UCameraAnimationSequencePlayer(const UCameraAnimationSequencePlayer&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UCameraAnimationSequencePlayer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationSequencePlayer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationSequencePlayer)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_103_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h_109_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationSequencePlayer;
// ********** End Class UCameraAnimationSequencePlayer *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequencePlayer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,396 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CameraAnimationSequenceSubsystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraAnimationSequenceSubsystem() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UWorldSubsystem();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraAnimationSpawnableSystem ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem;
UClass* UCameraAnimationSpawnableSystem::GetPrivateStaticClass()
{
using TClass = UCameraAnimationSpawnableSystem;
if (!Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationSpawnableSystem"),
Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton,
StaticRegisterNativesUCameraAnimationSpawnableSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister()
{
return UCameraAnimationSpawnableSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationSpawnableSystem constinit property declarations **********
// ********** End Class UCameraAnimationSpawnableSystem constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationSpawnableSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics
UObject* (*const Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::ClassParams = {
&UCameraAnimationSpawnableSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::Class_MetaDataParams)
};
void UCameraAnimationSpawnableSystem::StaticRegisterNativesUCameraAnimationSpawnableSystem()
{
}
UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem()
{
if (!Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton, Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSpawnableSystem);
UCameraAnimationSpawnableSystem::~UCameraAnimationSpawnableSystem() {}
// ********** End Class UCameraAnimationSpawnableSystem ********************************************
// ********** Begin Class UCameraAnimationBoundObjectInstantiator **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator;
UClass* UCameraAnimationBoundObjectInstantiator::GetPrivateStaticClass()
{
using TClass = UCameraAnimationBoundObjectInstantiator;
if (!Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationBoundObjectInstantiator"),
Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton,
StaticRegisterNativesUCameraAnimationBoundObjectInstantiator,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister()
{
return UCameraAnimationBoundObjectInstantiator::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationBoundObjectInstantiator constinit property declarations **
// ********** End Class UCameraAnimationBoundObjectInstantiator constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationBoundObjectInstantiator>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics
UObject* (*const Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::ClassParams = {
&UCameraAnimationBoundObjectInstantiator::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::Class_MetaDataParams)
};
void UCameraAnimationBoundObjectInstantiator::StaticRegisterNativesUCameraAnimationBoundObjectInstantiator()
{
}
UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator()
{
if (!Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton, Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationBoundObjectInstantiator);
UCameraAnimationBoundObjectInstantiator::~UCameraAnimationBoundObjectInstantiator() {}
// ********** End Class UCameraAnimationBoundObjectInstantiator ************************************
// ********** Begin Class UCameraAnimationEntitySystemLinker ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker;
UClass* UCameraAnimationEntitySystemLinker::GetPrivateStaticClass()
{
using TClass = UCameraAnimationEntitySystemLinker;
if (!Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationEntitySystemLinker"),
Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton,
StaticRegisterNativesUCameraAnimationEntitySystemLinker,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister()
{
return UCameraAnimationEntitySystemLinker::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationEntitySystemLinker constinit property declarations *******
// ********** End Class UCameraAnimationEntitySystemLinker constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationEntitySystemLinker>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics
UObject* (*const Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystemLinker,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::ClassParams = {
&UCameraAnimationEntitySystemLinker::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::Class_MetaDataParams)
};
void UCameraAnimationEntitySystemLinker::StaticRegisterNativesUCameraAnimationEntitySystemLinker()
{
}
UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker()
{
if (!Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton, Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationEntitySystemLinker);
UCameraAnimationEntitySystemLinker::~UCameraAnimationEntitySystemLinker() {}
// ********** End Class UCameraAnimationEntitySystemLinker *****************************************
// ********** Begin Class UCameraAnimationSequenceSubsystem ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem;
UClass* UCameraAnimationSequenceSubsystem::GetPrivateStaticClass()
{
using TClass = UCameraAnimationSequenceSubsystem;
if (!Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraAnimationSequenceSubsystem"),
Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton,
StaticRegisterNativesUCameraAnimationSequenceSubsystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister()
{
return UCameraAnimationSequenceSubsystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * World subsystem that holds global objects for handling camera animation sequences.\n */" },
{ "IncludePath", "CameraAnimationSequenceSubsystem.h" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ToolTip", "World subsystem that holds global objects for handling camera animation sequences." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Linker_MetaData[] = {
{ "Comment", "/** The global Sequencer linker that contains all the shakes and camera animations */" },
{ "ModuleRelativePath", "Public/CameraAnimationSequenceSubsystem.h" },
{ "ToolTip", "The global Sequencer linker that contains all the shakes and camera animations" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraAnimationSequenceSubsystem constinit property declarations ********
static const UECodeGen_Private::FObjectPropertyParams NewProp_Linker;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraAnimationSequenceSubsystem constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraAnimationSequenceSubsystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics
// ********** Begin Class UCameraAnimationSequenceSubsystem Property Definitions *******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::NewProp_Linker = { "Linker", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraAnimationSequenceSubsystem, Linker), Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Linker_MetaData), NewProp_Linker_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::NewProp_Linker,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers) < 2048);
// ********** End Class UCameraAnimationSequenceSubsystem Property Definitions *********************
UObject* (*const Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UWorldSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::ClassParams = {
&UCameraAnimationSequenceSubsystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::Class_MetaDataParams)
};
void UCameraAnimationSequenceSubsystem::StaticRegisterNativesUCameraAnimationSequenceSubsystem()
{
}
UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem()
{
if (!Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton, Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraAnimationSequenceSubsystem);
// ********** End Class UCameraAnimationSequenceSubsystem ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraAnimationSpawnableSystem, UCameraAnimationSpawnableSystem::StaticClass, TEXT("UCameraAnimationSpawnableSystem"), &Z_Registration_Info_UClass_UCameraAnimationSpawnableSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSpawnableSystem), 3232456185U) },
{ Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator, UCameraAnimationBoundObjectInstantiator::StaticClass, TEXT("UCameraAnimationBoundObjectInstantiator"), &Z_Registration_Info_UClass_UCameraAnimationBoundObjectInstantiator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationBoundObjectInstantiator), 1554325516U) },
{ Z_Construct_UClass_UCameraAnimationEntitySystemLinker, UCameraAnimationEntitySystemLinker::StaticClass, TEXT("UCameraAnimationEntitySystemLinker"), &Z_Registration_Info_UClass_UCameraAnimationEntitySystemLinker, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationEntitySystemLinker), 1777820433U) },
{ Z_Construct_UClass_UCameraAnimationSequenceSubsystem, UCameraAnimationSequenceSubsystem::StaticClass, TEXT("UCameraAnimationSequenceSubsystem"), &Z_Registration_Info_UClass_UCameraAnimationSequenceSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraAnimationSequenceSubsystem), 3449291164U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_4119434547{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,177 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "CameraAnimationSequenceSubsystem.h"
#ifdef TEMPLATESEQUENCE_CameraAnimationSequenceSubsystem_generated_h
#error "CameraAnimationSequenceSubsystem.generated.h already included, missing '#pragma once' in CameraAnimationSequenceSubsystem.h"
#endif
#define TEMPLATESEQUENCE_CameraAnimationSequenceSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UCameraAnimationSpawnableSystem ******************************************
struct Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationSpawnableSystem(); \
friend struct ::Z_Construct_UClass_UCameraAnimationSpawnableSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationSpawnableSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationSpawnableSystem_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationSpawnableSystem)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_16_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationSpawnableSystem(UCameraAnimationSpawnableSystem&&) = delete; \
UCameraAnimationSpawnableSystem(const UCameraAnimationSpawnableSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCameraAnimationSpawnableSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationSpawnableSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationSpawnableSystem) \
NO_API virtual ~UCameraAnimationSpawnableSystem();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_13_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationSpawnableSystem;
// ********** End Class UCameraAnimationSpawnableSystem ********************************************
// ********** Begin Class UCameraAnimationBoundObjectInstantiator **********************************
struct Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_30_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationBoundObjectInstantiator(); \
friend struct ::Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationBoundObjectInstantiator, UMovieSceneEntityInstantiatorSystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationBoundObjectInstantiator_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationBoundObjectInstantiator)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_30_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationBoundObjectInstantiator(UCameraAnimationBoundObjectInstantiator&&) = delete; \
UCameraAnimationBoundObjectInstantiator(const UCameraAnimationBoundObjectInstantiator&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCameraAnimationBoundObjectInstantiator); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationBoundObjectInstantiator); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationBoundObjectInstantiator) \
NO_API virtual ~UCameraAnimationBoundObjectInstantiator();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_27_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_30_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_30_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_30_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationBoundObjectInstantiator;
// ********** End Class UCameraAnimationBoundObjectInstantiator ************************************
// ********** Begin Class UCameraAnimationEntitySystemLinker ***************************************
struct Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_44_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationEntitySystemLinker(); \
friend struct ::Z_Construct_UClass_UCameraAnimationEntitySystemLinker_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationEntitySystemLinker, UMovieSceneEntitySystemLinker, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationEntitySystemLinker_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationEntitySystemLinker)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_44_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationEntitySystemLinker(UCameraAnimationEntitySystemLinker&&) = delete; \
UCameraAnimationEntitySystemLinker(const UCameraAnimationEntitySystemLinker&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCameraAnimationEntitySystemLinker); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationEntitySystemLinker); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCameraAnimationEntitySystemLinker) \
NO_API virtual ~UCameraAnimationEntitySystemLinker();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_41_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_44_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_44_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_44_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationEntitySystemLinker;
// ********** End Class UCameraAnimationEntitySystemLinker *****************************************
// ********** Begin Class UCameraAnimationSequenceSubsystem ****************************************
struct Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_56_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUCameraAnimationSequenceSubsystem(); \
friend struct ::Z_Construct_UClass_UCameraAnimationSequenceSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UCameraAnimationSequenceSubsystem, UWorldSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UCameraAnimationSequenceSubsystem_NoRegister) \
DECLARE_SERIALIZER(UCameraAnimationSequenceSubsystem)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_56_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UCameraAnimationSequenceSubsystem(UCameraAnimationSequenceSubsystem&&) = delete; \
UCameraAnimationSequenceSubsystem(const UCameraAnimationSequenceSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UCameraAnimationSequenceSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCameraAnimationSequenceSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UCameraAnimationSequenceSubsystem)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_53_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_56_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_56_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h_56_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCameraAnimationSequenceSubsystem;
// ********** End Class UCameraAnimationSequenceSubsystem ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_CameraAnimationSequenceSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,223 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SequenceCameraShake.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSequenceCameraShake() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCameraShakePattern();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequence_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_USequenceCameraShakePattern();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_USequenceCameraShakePattern_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USequenceCameraShakePattern **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USequenceCameraShakePattern;
UClass* USequenceCameraShakePattern::GetPrivateStaticClass()
{
using TClass = USequenceCameraShakePattern;
if (!Z_Registration_Info_UClass_USequenceCameraShakePattern.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SequenceCameraShakePattern"),
Z_Registration_Info_UClass_USequenceCameraShakePattern.InnerSingleton,
StaticRegisterNativesUSequenceCameraShakePattern,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USequenceCameraShakePattern.InnerSingleton;
}
UClass* Z_Construct_UClass_USequenceCameraShakePattern_NoRegister()
{
return USequenceCameraShakePattern::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USequenceCameraShakePattern_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A camera shake pattern that plays a sequencer animation.\n */" },
{ "IncludePath", "SequenceCameraShake.h" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "A camera shake pattern that plays a sequencer animation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sequence_MetaData[] = {
{ "Category", "CameraShake" },
{ "Comment", "/** Source camera animation sequence to play. */" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "Source camera animation sequence to play." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlayRate_MetaData[] = {
{ "Category", "CameraShake" },
{ "ClampMin", "0.001" },
{ "Comment", "/** Scalar defining how fast to play the anim. */" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "Scalar defining how fast to play the anim." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Scale_MetaData[] = {
{ "Category", "CameraShake" },
{ "ClampMin", "0.0" },
{ "Comment", "/** Scalar defining how \"intense\" to play the anim. */" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "Scalar defining how \"intense\" to play the anim." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendInTime_MetaData[] = {
{ "Category", "CameraShake" },
{ "ClampMin", "0.0" },
{ "Comment", "/** Linear blend-in time. */" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "Linear blend-in time." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendOutTime_MetaData[] = {
{ "Category", "CameraShake" },
{ "ClampMin", "0.0" },
{ "Comment", "/** Linear blend-out time. */" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "Linear blend-out time." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RandomSegmentDuration_MetaData[] = {
{ "Category", "CameraShake" },
{ "ClampMin", "0.0" },
{ "Comment", "/** When bRandomSegment is true, defines how long the sequence should play. */" },
{ "EditCondition", "bRandomSegment" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "When bRandomSegment is true, defines how long the sequence should play." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRandomSegment_MetaData[] = {
{ "Category", "CameraShake" },
{ "Comment", "/**\n\x09 * When true, plays a random snippet of the sequence for RandomSegmentDuration seconds.\n\x09 *\n\x09 * @note The sequence we be forced to loop when bRandomSegment is enabled, in case the duration\n\x09 * is longer than what's left to play from the random start time.\n\x09 */" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "When true, plays a random snippet of the sequence for RandomSegmentDuration seconds.\n\n@note The sequence we be forced to loop when bRandomSegment is enabled, in case the duration\n is longer than what's left to play from the random start time." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Player_MetaData[] = {
{ "Comment", "/** The player we use to play the camera animation sequence */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "The player we use to play the camera animation sequence" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraStandIn_MetaData[] = {
{ "Comment", "/** Standin for the camera actor and components */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/SequenceCameraShake.h" },
{ "ToolTip", "Standin for the camera actor and components" },
};
#endif // WITH_METADATA
// ********** Begin Class USequenceCameraShakePattern constinit property declarations **************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PlayRate;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Scale;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendInTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendOutTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_RandomSegmentDuration;
static void NewProp_bRandomSegment_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRandomSegment;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Player;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraStandIn;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USequenceCameraShakePattern constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USequenceCameraShakePattern>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USequenceCameraShakePattern_Statics
// ********** Begin Class USequenceCameraShakePattern Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, Sequence), Z_Construct_UClass_UCameraAnimationSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sequence_MetaData), NewProp_Sequence_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_PlayRate = { "PlayRate", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, PlayRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlayRate_MetaData), NewProp_PlayRate_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, Scale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Scale_MetaData), NewProp_Scale_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_BlendInTime = { "BlendInTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, BlendInTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendInTime_MetaData), NewProp_BlendInTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_BlendOutTime = { "BlendOutTime", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, BlendOutTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendOutTime_MetaData), NewProp_BlendOutTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_RandomSegmentDuration = { "RandomSegmentDuration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, RandomSegmentDuration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RandomSegmentDuration_MetaData), NewProp_RandomSegmentDuration_MetaData) };
void Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_bRandomSegment_SetBit(void* Obj)
{
((USequenceCameraShakePattern*)Obj)->bRandomSegment = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_bRandomSegment = { "bRandomSegment", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USequenceCameraShakePattern), &Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_bRandomSegment_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRandomSegment_MetaData), NewProp_bRandomSegment_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_Player = { "Player", nullptr, (EPropertyFlags)0x0146000000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, Player), Z_Construct_UClass_UCameraAnimationSequencePlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Player_MetaData), NewProp_Player_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_CameraStandIn = { "CameraStandIn", nullptr, (EPropertyFlags)0x0146000000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USequenceCameraShakePattern, CameraStandIn), Z_Construct_UClass_UCameraAnimationSequenceCameraStandIn_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraStandIn_MetaData), NewProp_CameraStandIn_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USequenceCameraShakePattern_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_Sequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_PlayRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_BlendInTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_BlendOutTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_RandomSegmentDuration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_bRandomSegment,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_Player,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USequenceCameraShakePattern_Statics::NewProp_CameraStandIn,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USequenceCameraShakePattern_Statics::PropPointers) < 2048);
// ********** End Class USequenceCameraShakePattern Property Definitions ***************************
UObject* (*const Z_Construct_UClass_USequenceCameraShakePattern_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraShakePattern,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USequenceCameraShakePattern_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USequenceCameraShakePattern_Statics::ClassParams = {
&USequenceCameraShakePattern::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USequenceCameraShakePattern_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USequenceCameraShakePattern_Statics::PropPointers),
0,
0x008810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USequenceCameraShakePattern_Statics::Class_MetaDataParams), Z_Construct_UClass_USequenceCameraShakePattern_Statics::Class_MetaDataParams)
};
void USequenceCameraShakePattern::StaticRegisterNativesUSequenceCameraShakePattern()
{
}
UClass* Z_Construct_UClass_USequenceCameraShakePattern()
{
if (!Z_Registration_Info_UClass_USequenceCameraShakePattern.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USequenceCameraShakePattern.OuterSingleton, Z_Construct_UClass_USequenceCameraShakePattern_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USequenceCameraShakePattern.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USequenceCameraShakePattern);
USequenceCameraShakePattern::~USequenceCameraShakePattern() {}
// ********** End Class USequenceCameraShakePattern ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USequenceCameraShakePattern, USequenceCameraShakePattern::StaticClass, TEXT("USequenceCameraShakePattern"), &Z_Registration_Info_UClass_USequenceCameraShakePattern, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USequenceCameraShakePattern), 1677528497U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h__Script_TemplateSequence_1215194215{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "SequenceCameraShake.h"
#ifdef TEMPLATESEQUENCE_SequenceCameraShake_generated_h
#error "SequenceCameraShake.generated.h already included, missing '#pragma once' in SequenceCameraShake.h"
#endif
#define TEMPLATESEQUENCE_SequenceCameraShake_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USequenceCameraShakePattern **********************************************
struct Z_Construct_UClass_USequenceCameraShakePattern_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_USequenceCameraShakePattern_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSequenceCameraShakePattern(); \
friend struct ::Z_Construct_UClass_USequenceCameraShakePattern_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_USequenceCameraShakePattern_NoRegister(); \
public: \
DECLARE_CLASS2(USequenceCameraShakePattern, UCameraShakePattern, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_USequenceCameraShakePattern_NoRegister) \
DECLARE_SERIALIZER(USequenceCameraShakePattern)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h_25_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
USequenceCameraShakePattern(USequenceCameraShakePattern&&) = delete; \
USequenceCameraShakePattern(const USequenceCameraShakePattern&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, USequenceCameraShakePattern); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USequenceCameraShakePattern); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USequenceCameraShakePattern) \
TEMPLATESEQUENCE_API virtual ~USequenceCameraShakePattern();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h_20_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h_25_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USequenceCameraShakePattern;
// ********** End Class USequenceCameraShakePattern ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_SequenceCameraShake_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,326 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tests/SequenceCameraShakeTestUtil.h"
#include "Camera/CameraTypes.h"
#include "Engine/Scene.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSequenceCameraShakeTestUtil() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMinimalViewInfo();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPostProcessSettings();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_USequenceCameraShakeTestUtil();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_USequenceCameraShakeTestUtil_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USequenceCameraShakeTestUtil Function GetCameraCachePOV ******************
struct Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics
{
struct SequenceCameraShakeTestUtil_eventGetCameraCachePOV_Parms
{
APlayerController* PlayerController;
FMinimalViewInfo ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Test" },
{ "ModuleRelativePath", "Private/Tests/SequenceCameraShakeTestUtil.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCameraCachePOV constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCameraCachePOV constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCameraCachePOV Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetCameraCachePOV_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetCameraCachePOV_Parms, ReturnValue), Z_Construct_UScriptStruct_FMinimalViewInfo, METADATA_PARAMS(0, nullptr) }; // 1419404522
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::PropPointers) < 2048);
// ********** End Function GetCameraCachePOV Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequenceCameraShakeTestUtil, nullptr, "GetCameraCachePOV", Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::PropPointers),
sizeof(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::SequenceCameraShakeTestUtil_eventGetCameraCachePOV_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::SequenceCameraShakeTestUtil_eventGetCameraCachePOV_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(USequenceCameraShakeTestUtil::execGetCameraCachePOV)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_FINISH;
P_NATIVE_BEGIN;
*(FMinimalViewInfo*)Z_Param__Result=USequenceCameraShakeTestUtil::GetCameraCachePOV(Z_Param_PlayerController);
P_NATIVE_END;
}
// ********** End Class USequenceCameraShakeTestUtil Function GetCameraCachePOV ********************
// ********** Begin Class USequenceCameraShakeTestUtil Function GetLastFrameCameraCachePOV *********
struct Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics
{
struct SequenceCameraShakeTestUtil_eventGetLastFrameCameraCachePOV_Parms
{
APlayerController* PlayerController;
FMinimalViewInfo ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Test" },
{ "ModuleRelativePath", "Private/Tests/SequenceCameraShakeTestUtil.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetLastFrameCameraCachePOV constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetLastFrameCameraCachePOV constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetLastFrameCameraCachePOV Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetLastFrameCameraCachePOV_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetLastFrameCameraCachePOV_Parms, ReturnValue), Z_Construct_UScriptStruct_FMinimalViewInfo, METADATA_PARAMS(0, nullptr) }; // 1419404522
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::PropPointers) < 2048);
// ********** End Function GetLastFrameCameraCachePOV Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequenceCameraShakeTestUtil, nullptr, "GetLastFrameCameraCachePOV", Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::PropPointers),
sizeof(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::SequenceCameraShakeTestUtil_eventGetLastFrameCameraCachePOV_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::SequenceCameraShakeTestUtil_eventGetLastFrameCameraCachePOV_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(USequenceCameraShakeTestUtil::execGetLastFrameCameraCachePOV)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_FINISH;
P_NATIVE_BEGIN;
*(FMinimalViewInfo*)Z_Param__Result=USequenceCameraShakeTestUtil::GetLastFrameCameraCachePOV(Z_Param_PlayerController);
P_NATIVE_END;
}
// ********** End Class USequenceCameraShakeTestUtil Function GetLastFrameCameraCachePOV ***********
// ********** Begin Class USequenceCameraShakeTestUtil Function GetPostProcessBlendCache ***********
struct Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics
{
struct SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms
{
APlayerController* PlayerController;
int32 PPIndex;
FPostProcessSettings OutPPSettings;
float OutPPBlendWeight;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Test" },
{ "ModuleRelativePath", "Private/Tests/SequenceCameraShakeTestUtil.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetPostProcessBlendCache constinit property declarations **************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FIntPropertyParams NewProp_PPIndex;
static const UECodeGen_Private::FStructPropertyParams NewProp_OutPPSettings;
static const UECodeGen_Private::FFloatPropertyParams NewProp_OutPPBlendWeight;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetPostProcessBlendCache constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetPostProcessBlendCache Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_PPIndex = { "PPIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms, PPIndex), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_OutPPSettings = { "OutPPSettings", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms, OutPPSettings), Z_Construct_UScriptStruct_FPostProcessSettings, METADATA_PARAMS(0, nullptr) }; // 4126336051
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_OutPPBlendWeight = { "OutPPBlendWeight", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms, OutPPBlendWeight), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms), &Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_PPIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_OutPPSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_OutPPBlendWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::PropPointers) < 2048);
// ********** End Function GetPostProcessBlendCache Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_USequenceCameraShakeTestUtil, nullptr, "GetPostProcessBlendCache", Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::PropPointers),
sizeof(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::Function_MetaDataParams), Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::SequenceCameraShakeTestUtil_eventGetPostProcessBlendCache_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(USequenceCameraShakeTestUtil::execGetPostProcessBlendCache)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_GET_PROPERTY(FIntProperty,Z_Param_PPIndex);
P_GET_STRUCT_REF(FPostProcessSettings,Z_Param_Out_OutPPSettings);
P_GET_PROPERTY_REF(FFloatProperty,Z_Param_Out_OutPPBlendWeight);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=USequenceCameraShakeTestUtil::GetPostProcessBlendCache(Z_Param_PlayerController,Z_Param_PPIndex,Z_Param_Out_OutPPSettings,Z_Param_Out_OutPPBlendWeight);
P_NATIVE_END;
}
// ********** End Class USequenceCameraShakeTestUtil Function GetPostProcessBlendCache *************
// ********** Begin Class USequenceCameraShakeTestUtil *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USequenceCameraShakeTestUtil;
UClass* USequenceCameraShakeTestUtil::GetPrivateStaticClass()
{
using TClass = USequenceCameraShakeTestUtil;
if (!Z_Registration_Info_UClass_USequenceCameraShakeTestUtil.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SequenceCameraShakeTestUtil"),
Z_Registration_Info_UClass_USequenceCameraShakeTestUtil.InnerSingleton,
StaticRegisterNativesUSequenceCameraShakeTestUtil,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USequenceCameraShakeTestUtil.InnerSingleton;
}
UClass* Z_Construct_UClass_USequenceCameraShakeTestUtil_NoRegister()
{
return USequenceCameraShakeTestUtil::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "Tests/SequenceCameraShakeTestUtil.h" },
{ "ModuleRelativePath", "Private/Tests/SequenceCameraShakeTestUtil.h" },
};
#endif // WITH_METADATA
// ********** Begin Class USequenceCameraShakeTestUtil constinit property declarations *************
// ********** End Class USequenceCameraShakeTestUtil constinit property declarations ***************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetCameraCachePOV"), .Pointer = &USequenceCameraShakeTestUtil::execGetCameraCachePOV },
{ .NameUTF8 = UTF8TEXT("GetLastFrameCameraCachePOV"), .Pointer = &USequenceCameraShakeTestUtil::execGetLastFrameCameraCachePOV },
{ .NameUTF8 = UTF8TEXT("GetPostProcessBlendCache"), .Pointer = &USequenceCameraShakeTestUtil::execGetPostProcessBlendCache },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetCameraCachePOV, "GetCameraCachePOV" }, // 4108586337
{ &Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetLastFrameCameraCachePOV, "GetLastFrameCameraCachePOV" }, // 1995358127
{ &Z_Construct_UFunction_USequenceCameraShakeTestUtil_GetPostProcessBlendCache, "GetPostProcessBlendCache" }, // 1198131996
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USequenceCameraShakeTestUtil>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics
UObject* (*const Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics::ClassParams = {
&USequenceCameraShakeTestUtil::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics::Class_MetaDataParams), Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics::Class_MetaDataParams)
};
void USequenceCameraShakeTestUtil::StaticRegisterNativesUSequenceCameraShakeTestUtil()
{
UClass* Class = USequenceCameraShakeTestUtil::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics::Funcs));
}
UClass* Z_Construct_UClass_USequenceCameraShakeTestUtil()
{
if (!Z_Registration_Info_UClass_USequenceCameraShakeTestUtil.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USequenceCameraShakeTestUtil.OuterSingleton, Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USequenceCameraShakeTestUtil.OuterSingleton;
}
USequenceCameraShakeTestUtil::USequenceCameraShakeTestUtil(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USequenceCameraShakeTestUtil);
USequenceCameraShakeTestUtil::~USequenceCameraShakeTestUtil() {}
// ********** End Class USequenceCameraShakeTestUtil ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USequenceCameraShakeTestUtil, USequenceCameraShakeTestUtil::StaticClass, TEXT("USequenceCameraShakeTestUtil"), &Z_Registration_Info_UClass_USequenceCameraShakeTestUtil, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USequenceCameraShakeTestUtil), 3970727690U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h__Script_TemplateSequence_3318941869{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tests/SequenceCameraShakeTestUtil.h"
#ifdef TEMPLATESEQUENCE_SequenceCameraShakeTestUtil_generated_h
#error "SequenceCameraShakeTestUtil.generated.h already included, missing '#pragma once' in SequenceCameraShakeTestUtil.h"
#endif
#define TEMPLATESEQUENCE_SequenceCameraShakeTestUtil_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APlayerController;
struct FMinimalViewInfo;
struct FPostProcessSettings;
// ********** Begin Class USequenceCameraShakeTestUtil *********************************************
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetPostProcessBlendCache); \
DECLARE_FUNCTION(execGetLastFrameCameraCachePOV); \
DECLARE_FUNCTION(execGetCameraCachePOV);
struct Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_USequenceCameraShakeTestUtil_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSequenceCameraShakeTestUtil(); \
friend struct ::Z_Construct_UClass_USequenceCameraShakeTestUtil_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_USequenceCameraShakeTestUtil_NoRegister(); \
public: \
DECLARE_CLASS2(USequenceCameraShakeTestUtil, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_USequenceCameraShakeTestUtil_NoRegister) \
DECLARE_SERIALIZER(USequenceCameraShakeTestUtil)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API USequenceCameraShakeTestUtil(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USequenceCameraShakeTestUtil(USequenceCameraShakeTestUtil&&) = delete; \
USequenceCameraShakeTestUtil(const USequenceCameraShakeTestUtil&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USequenceCameraShakeTestUtil); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USequenceCameraShakeTestUtil); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USequenceCameraShakeTestUtil) \
NO_API virtual ~USequenceCameraShakeTestUtil();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_11_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h_15_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USequenceCameraShakeTestUtil;
// ********** End Class USequenceCameraShakeTestUtil ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Tests_SequenceCameraShakeTestUtil_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,158 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TemplateSequence.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequence() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScene_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTemplateSequence ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequence;
UClass* UTemplateSequence::GetPrivateStaticClass()
{
using TClass = UTemplateSequence;
if (!Z_Registration_Info_UClass_UTemplateSequence.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequence"),
Z_Registration_Info_UClass_UTemplateSequence.InnerSingleton,
StaticRegisterNativesUTemplateSequence,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequence.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequence_NoRegister()
{
return UTemplateSequence::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequence_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/*\n * Movie scene animation that can be instanced multiple times inside a level sequence.\n */" },
{ "IncludePath", "TemplateSequence.h" },
{ "ModuleRelativePath", "Public/TemplateSequence.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "* Movie scene animation that can be instanced multiple times inside a level sequence." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovieScene_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/TemplateSequence.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundActorClass_MetaData[] = {
{ "ModuleRelativePath", "Public/TemplateSequence.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundActorComponents_MetaData[] = {
{ "ModuleRelativePath", "Public/TemplateSequence.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequence constinit property declarations ************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_MovieScene;
static const UECodeGen_Private::FSoftClassPropertyParams NewProp_BoundActorClass;
static const UECodeGen_Private::FNamePropertyParams NewProp_BoundActorComponents_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_BoundActorComponents_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_BoundActorComponents;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UTemplateSequence constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequence>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequence_Statics
// ********** Begin Class UTemplateSequence Property Definitions ***********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_MovieScene = { "MovieScene", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTemplateSequence, MovieScene), Z_Construct_UClass_UMovieScene_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovieScene_MetaData), NewProp_MovieScene_MetaData) };
const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorClass = { "BoundActorClass", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTemplateSequence, BoundActorClass), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundActorClass_MetaData), NewProp_BoundActorClass_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_ValueProp = { "BoundActorComponents", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_Key_KeyProp = { "BoundActorComponents_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents = { "BoundActorComponents", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTemplateSequence, BoundActorComponents), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundActorComponents_MetaData), NewProp_BoundActorComponents_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTemplateSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_MovieScene,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequence_Statics::NewProp_BoundActorComponents,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::PropPointers) < 2048);
// ********** End Class UTemplateSequence Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UTemplateSequence_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSequence,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequence_Statics::ClassParams = {
&UTemplateSequence::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UTemplateSequence_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequence_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequence_Statics::Class_MetaDataParams)
};
void UTemplateSequence::StaticRegisterNativesUTemplateSequence()
{
}
UClass* Z_Construct_UClass_UTemplateSequence()
{
if (!Z_Registration_Info_UClass_UTemplateSequence.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequence.OuterSingleton, Z_Construct_UClass_UTemplateSequence_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequence.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequence);
UTemplateSequence::~UTemplateSequence() {}
// ********** End Class UTemplateSequence **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTemplateSequence, UTemplateSequence::StaticClass, TEXT("UTemplateSequence"), &Z_Registration_Info_UClass_UTemplateSequence, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequence), 2781559229U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_230806313{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TemplateSequence.h"
#ifdef TEMPLATESEQUENCE_TemplateSequence_generated_h
#error "TemplateSequence.generated.h already included, missing '#pragma once' in TemplateSequence.h"
#endif
#define TEMPLATESEQUENCE_TemplateSequence_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTemplateSequence ********************************************************
struct Z_Construct_UClass_UTemplateSequence_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h_20_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTemplateSequence(); \
friend struct ::Z_Construct_UClass_UTemplateSequence_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UTemplateSequence_NoRegister(); \
public: \
DECLARE_CLASS2(UTemplateSequence, UMovieSceneSequence, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UTemplateSequence_NoRegister) \
DECLARE_SERIALIZER(UTemplateSequence)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h_20_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UTemplateSequence(UTemplateSequence&&) = delete; \
UTemplateSequence(const UTemplateSequence&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UTemplateSequence); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTemplateSequence); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTemplateSequence) \
TEMPLATESEQUENCE_API virtual ~UTemplateSequence();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h_16_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h_20_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h_20_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h_20_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTemplateSequence;
// ********** End Class UTemplateSequence **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequence_h
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeTemplateSequence_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_TemplateSequence;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_TemplateSequence()
{
if (!Z_Registration_Info_UPackage__Script_TemplateSequence.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/TemplateSequence",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x8C7B4ACA,
0x0B4D7770,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_TemplateSequence.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_TemplateSequence.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_TemplateSequence(Z_Construct_UPackage__Script_TemplateSequence, TEXT("/Script/TemplateSequence"), Z_Registration_Info_UPackage__Script_TemplateSequence, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x8C7B4ACA, 0x0B4D7770));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,569 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TemplateSequenceActor.h"
#include "MovieSceneSequencePlaybackSettings.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequenceActor() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScenePlaybackClient_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister();
TEMPLATESEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData ******************************
struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FTemplateSequenceBindingOverrideData); }
static inline consteval int16 GetStructAlignment() { return alignof(FTemplateSequenceBindingOverrideData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Template sequence binding override data\n *\n * This is similar to FMovieSceneBindingOverrideData, but works only for a template sequence's root object,\n * so we don't need it to store the object binding ID.\n */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Template sequence binding override data\n\nThis is similar to FMovieSceneBindingOverrideData, but works only for a template sequence's root object,\nso we don't need it to store the object binding ID." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = {
{ "Category", "Binding" },
{ "Comment", "/** Specifies the object binding to override. */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Specifies the object binding to override." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverridesDefault_MetaData[] = {
{ "Category", "Binding" },
{ "Comment", "/** Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true). */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true)." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData constinit property declarations
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Object;
static void NewProp_bOverridesDefault_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverridesDefault;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FTemplateSequenceBindingOverrideData constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTemplateSequenceBindingOverrideData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData;
class UScriptStruct* FTemplateSequenceBindingOverrideData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData, (UObject*)Z_Construct_UPackage__Script_TemplateSequence(), TEXT("TemplateSequenceBindingOverrideData"));
}
return Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton;
}
// ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData Property Definitions *********
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTemplateSequenceBindingOverrideData, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) };
void Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault_SetBit(void* Obj)
{
((FTemplateSequenceBindingOverrideData*)Obj)->bOverridesDefault = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault = { "bOverridesDefault", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FTemplateSequenceBindingOverrideData), &Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverridesDefault_MetaData), NewProp_bOverridesDefault_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_Object,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FTemplateSequenceBindingOverrideData Property Definitions ***********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
nullptr,
&NewStructOps,
"TemplateSequenceBindingOverrideData",
Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers),
sizeof(FTemplateSequenceBindingOverrideData),
alignof(FTemplateSequenceBindingOverrideData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData()
{
if (!Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton, Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton);
}
// ********** End ScriptStruct FTemplateSequenceBindingOverrideData ********************************
// ********** Begin Class ATemplateSequenceActor Function GetSequence ******************************
struct Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics
{
struct TemplateSequenceActor_eventGetSequence_Parms
{
UTemplateSequence* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/**\n\x09 * Get the template sequence being played by this actor.\n\x09 *\n\x09 * @return the template sequence, or nullptr if it is not assigned or cannot be loaded\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Get the template sequence being played by this actor.\n\n@return the template sequence, or nullptr if it is not assigned or cannot be loaded" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequence constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventGetSequence_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers) < 2048);
// ********** End Function GetSequence Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "GetSequence", Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::TemplateSequenceActor_eventGetSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::TemplateSequenceActor_eventGetSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_GetSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execGetSequence)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequence**)Z_Param__Result=P_THIS->GetSequence();
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function GetSequence ********************************
// ********** Begin Class ATemplateSequenceActor Function GetSequencePlayer ************************
struct Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics
{
struct TemplateSequenceActor_eventGetSequencePlayer_Parms
{
UTemplateSequencePlayer* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintGetter", "" },
{ "Comment", "/**\n\x09 * Get the actor's sequence player, or nullptr if it not yet initialized.\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Get the actor's sequence player, or nullptr if it not yet initialized." },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequencePlayer constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequencePlayer constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequencePlayer Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventGetSequencePlayer_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers) < 2048);
// ********** End Function GetSequencePlayer Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "GetSequencePlayer", Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::TemplateSequenceActor_eventGetSequencePlayer_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::TemplateSequenceActor_eventGetSequencePlayer_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execGetSequencePlayer)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequencePlayer**)Z_Param__Result=P_THIS->GetSequencePlayer();
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function GetSequencePlayer **************************
// ********** Begin Class ATemplateSequenceActor Function LoadSequence *****************************
struct Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics
{
struct TemplateSequenceActor_eventLoadSequence_Parms
{
UTemplateSequence* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/**\n\x09 * Get the template sequence being played by this actor.\n\x09 *\n\x09 * @return the template sequence, or nullptr if it is not assigned or cannot be loaded\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Get the template sequence being played by this actor.\n\n@return the template sequence, or nullptr if it is not assigned or cannot be loaded" },
};
#endif // WITH_METADATA
// ********** Begin Function LoadSequence constinit property declarations **************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function LoadSequence constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function LoadSequence Property Definitions *************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventLoadSequence_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers) < 2048);
// ********** End Function LoadSequence Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "LoadSequence", Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::TemplateSequenceActor_eventLoadSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::TemplateSequenceActor_eventLoadSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execLoadSequence)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequence**)Z_Param__Result=P_THIS->LoadSequence();
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function LoadSequence *******************************
// ********** Begin Class ATemplateSequenceActor Function SetBinding *******************************
struct Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics
{
struct TemplateSequenceActor_eventSetBinding_Parms
{
AActor* Actor;
bool bOverridesDefault;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player|Bindings" },
{ "Comment", "/**\n\x09 * Set the actor to play the template sequence onto, by setting up an override for the template\n\x09 * sequence's root object binding.\n\x09 */" },
{ "CPP_Default_bOverridesDefault", "true" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Set the actor to play the template sequence onto, by setting up an override for the template\nsequence's root object binding." },
};
#endif // WITH_METADATA
// ********** Begin Function SetBinding constinit property declarations ****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
static void NewProp_bOverridesDefault_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverridesDefault;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetBinding constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetBinding Property Definitions ***************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventSetBinding_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault_SetBit(void* Obj)
{
((TemplateSequenceActor_eventSetBinding_Parms*)Obj)->bOverridesDefault = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault = { "bOverridesDefault", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(TemplateSequenceActor_eventSetBinding_Parms), &Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_Actor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers) < 2048);
// ********** End Function SetBinding Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "SetBinding", Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::TemplateSequenceActor_eventSetBinding_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::TemplateSequenceActor_eventSetBinding_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_SetBinding()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execSetBinding)
{
P_GET_OBJECT(AActor,Z_Param_Actor);
P_GET_UBOOL(Z_Param_bOverridesDefault);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetBinding(Z_Param_Actor,Z_Param_bOverridesDefault);
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function SetBinding *********************************
// ********** Begin Class ATemplateSequenceActor Function SetSequence ******************************
struct Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics
{
struct TemplateSequenceActor_eventSetSequence_Parms
{
UTemplateSequence* InSequence;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/**\n\x09 * Set the template sequence being played by this actor.\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Set the template sequence being played by this actor." },
};
#endif // WITH_METADATA
// ********** Begin Function SetSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_InSequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetSequence constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::NewProp_InSequence = { "InSequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventSetSequence_Parms, InSequence), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::NewProp_InSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers) < 2048);
// ********** End Function SetSequence Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "SetSequence", Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::TemplateSequenceActor_eventSetSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::TemplateSequenceActor_eventSetSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_SetSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execSetSequence)
{
P_GET_OBJECT(UTemplateSequence,Z_Param_InSequence);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetSequence(Z_Param_InSequence);
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function SetSequence ********************************
// ********** Begin Class ATemplateSequenceActor ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ATemplateSequenceActor;
UClass* ATemplateSequenceActor::GetPrivateStaticClass()
{
using TClass = ATemplateSequenceActor;
if (!Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequenceActor"),
Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton,
StaticRegisterNativesATemplateSequenceActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton;
}
UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister()
{
return ATemplateSequenceActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ATemplateSequenceActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Actor responsible for controlling a specific template sequence in the world.\n */" },
{ "HideCategories", "Rendering Physics LOD Activation Input" },
{ "IncludePath", "TemplateSequenceActor.h" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Actor responsible for controlling a specific template sequence in the world." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlaybackSettings_MetaData[] = {
{ "Category", "Playback" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ShowOnlyInnerProperties", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
{ "BlueprintGetter", "GetSequencePlayer" },
{ "Category", "Playback" },
{ "EditInline", "true" },
{ "ExposeFunctionCategories", "Sequencer|Player" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TemplateSequence_MetaData[] = {
{ "AllowedClasses", "/Script/TemplateSequence.TemplateSequence" },
{ "Category", "General" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BindingOverride_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The override for the template sequence's root object binding. See SetBinding. */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "The override for the template sequence's root object binding. See SetBinding." },
};
#endif // WITH_METADATA
// ********** Begin Class ATemplateSequenceActor constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_PlaybackSettings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SequencePlayer;
static const UECodeGen_Private::FStructPropertyParams NewProp_TemplateSequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_BindingOverride;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ATemplateSequenceActor constinit property declarations *********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &ATemplateSequenceActor::execGetSequence },
{ .NameUTF8 = UTF8TEXT("GetSequencePlayer"), .Pointer = &ATemplateSequenceActor::execGetSequencePlayer },
{ .NameUTF8 = UTF8TEXT("LoadSequence"), .Pointer = &ATemplateSequenceActor::execLoadSequence },
{ .NameUTF8 = UTF8TEXT("SetBinding"), .Pointer = &ATemplateSequenceActor::execSetBinding },
{ .NameUTF8 = UTF8TEXT("SetSequence"), .Pointer = &ATemplateSequenceActor::execSetSequence },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ATemplateSequenceActor_GetSequence, "GetSequence" }, // 2129861747
{ &Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer, "GetSequencePlayer" }, // 496543032
{ &Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence, "LoadSequence" }, // 2640998050
{ &Z_Construct_UFunction_ATemplateSequenceActor_SetBinding, "SetBinding" }, // 4142579780
{ &Z_Construct_UFunction_ATemplateSequenceActor_SetSequence, "SetSequence" }, // 1980545836
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ATemplateSequenceActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ATemplateSequenceActor_Statics
// ********** Begin Class ATemplateSequenceActor Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_PlaybackSettings = { "PlaybackSettings", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, PlaybackSettings), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlaybackSettings_MetaData), NewProp_PlaybackSettings_MetaData) }; // 1068239222
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x011600000008203c, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, SequencePlayer), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_TemplateSequence = { "TemplateSequence", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, TemplateSequence), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TemplateSequence_MetaData), NewProp_TemplateSequence_MetaData) }; // 2425717601
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_BindingOverride = { "BindingOverride", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, BindingOverride), Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BindingOverride_MetaData), NewProp_BindingOverride_MetaData) }; // 2235112716
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_PlaybackSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_SequencePlayer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_TemplateSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_BindingOverride,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers) < 2048);
// ********** End Class ATemplateSequenceActor Property Definitions ********************************
UObject* (*const Z_Construct_UClass_ATemplateSequenceActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ATemplateSequenceActor_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieScenePlaybackClient_NoRegister, (int32)VTABLE_OFFSET(ATemplateSequenceActor, IMovieScenePlaybackClient), false }, // 4287473058
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_ATemplateSequenceActor_Statics::ClassParams = {
&ATemplateSequenceActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ATemplateSequenceActor_Statics::Class_MetaDataParams)
};
void ATemplateSequenceActor::StaticRegisterNativesATemplateSequenceActor()
{
UClass* Class = ATemplateSequenceActor::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ATemplateSequenceActor_Statics::Funcs));
}
UClass* Z_Construct_UClass_ATemplateSequenceActor()
{
if (!Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton, Z_Construct_UClass_ATemplateSequenceActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton;
}
#if VALIDATE_CLASS_REPS
void ATemplateSequenceActor::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
{
static FName Name_SequencePlayer(TEXT("SequencePlayer"));
const bool bIsValid = true
&& Name_SequencePlayer == ClassReps[(int32)ENetFields_Private::SequencePlayer].Property->GetFName();
checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ATemplateSequenceActor"));
}
#endif
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ATemplateSequenceActor);
ATemplateSequenceActor::~ATemplateSequenceActor() {}
// ********** End Class ATemplateSequenceActor *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FTemplateSequenceBindingOverrideData::StaticStruct, Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewStructOps, TEXT("TemplateSequenceBindingOverrideData"),&Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTemplateSequenceBindingOverrideData), 2235112716U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ATemplateSequenceActor, ATemplateSequenceActor::StaticClass, TEXT("ATemplateSequenceActor"), &Z_Registration_Info_UClass_ATemplateSequenceActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ATemplateSequenceActor), 4290947617U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_3713185069{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,91 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TemplateSequenceActor.h"
#ifdef TEMPLATESEQUENCE_TemplateSequenceActor_generated_h
#error "TemplateSequenceActor.generated.h already included, missing '#pragma once' in TemplateSequenceActor.h"
#endif
#define TEMPLATESEQUENCE_TemplateSequenceActor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class UTemplateSequence;
class UTemplateSequencePlayer;
// ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData ******************************
struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics;
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_26_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics; \
TEMPLATESEQUENCE_API static class UScriptStruct* StaticStruct();
struct FTemplateSequenceBindingOverrideData;
// ********** End ScriptStruct FTemplateSequenceBindingOverrideData ********************************
// ********** Begin Class ATemplateSequenceActor ***************************************************
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetBinding); \
DECLARE_FUNCTION(execGetSequencePlayer); \
DECLARE_FUNCTION(execSetSequence); \
DECLARE_FUNCTION(execLoadSequence); \
DECLARE_FUNCTION(execGetSequence);
struct Z_Construct_UClass_ATemplateSequenceActor_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesATemplateSequenceActor(); \
friend struct ::Z_Construct_UClass_ATemplateSequenceActor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_ATemplateSequenceActor_NoRegister(); \
public: \
DECLARE_CLASS2(ATemplateSequenceActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_ATemplateSequenceActor_NoRegister) \
DECLARE_SERIALIZER(ATemplateSequenceActor) \
virtual UObject* _getUObject() const override { return const_cast<ATemplateSequenceActor*>(this); } \
TEMPLATESEQUENCE_API void GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const override; \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
SequencePlayer=NETFIELD_REP_START, \
NETFIELD_REP_END=SequencePlayer }; \
DECLARE_VALIDATE_GENERATED_REP_ENUMS(TEMPLATESEQUENCE_API)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
ATemplateSequenceActor(ATemplateSequenceActor&&) = delete; \
ATemplateSequenceActor(const ATemplateSequenceActor&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, ATemplateSequenceActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ATemplateSequenceActor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ATemplateSequenceActor) \
TEMPLATESEQUENCE_API virtual ~ATemplateSequenceActor();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_45_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h_52_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ATemplateSequenceActor;
// ********** End Class ATemplateSequenceActor *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,208 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TemplateSequencePlayer.h"
#include "MovieSceneSequencePlaybackSettings.h"
#include "TemplateSequenceActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequencePlayer() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequencePlayer();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTemplateSequencePlayer Function CreateTemplateSequencePlayer ************
struct Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics
{
struct TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms
{
UObject* WorldContextObject;
UTemplateSequence* TemplateSequence;
FMovieSceneSequencePlaybackSettings Settings;
ATemplateSequenceActor* OutActor;
UTemplateSequencePlayer* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "DynamicOutputParam", "OutActor" },
{ "ModuleRelativePath", "Public/TemplateSequencePlayer.h" },
{ "WorldContext", "WorldContextObject" },
};
#endif // WITH_METADATA
// ********** Begin Function CreateTemplateSequencePlayer constinit property declarations **********
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FObjectPropertyParams NewProp_TemplateSequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_Settings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OutActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function CreateTemplateSequencePlayer constinit property declarations ************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function CreateTemplateSequencePlayer Property Definitions *********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_TemplateSequence = { "TemplateSequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, TemplateSequence), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, Settings), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, METADATA_PARAMS(0, nullptr) }; // 1068239222
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_OutActor = { "OutActor", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, OutActor), Z_Construct_UClass_ATemplateSequenceActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_TemplateSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_Settings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_OutActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers) < 2048);
// ********** End Function CreateTemplateSequencePlayer Property Definitions ***********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UTemplateSequencePlayer, nullptr, "CreateTemplateSequencePlayer", Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::TemplateSequencePlayer_eventCreateTemplateSequencePlayer_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UTemplateSequencePlayer::execCreateTemplateSequencePlayer)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_OBJECT(UTemplateSequence,Z_Param_TemplateSequence);
P_GET_STRUCT(FMovieSceneSequencePlaybackSettings,Z_Param_Settings);
P_GET_OBJECT_REF(ATemplateSequenceActor,Z_Param_Out_OutActor);
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequencePlayer**)Z_Param__Result=UTemplateSequencePlayer::CreateTemplateSequencePlayer(Z_Param_WorldContextObject,Z_Param_TemplateSequence,Z_Param_Settings,P_ARG_GC_BARRIER(Z_Param_Out_OutActor));
P_NATIVE_END;
}
// ********** End Class UTemplateSequencePlayer Function CreateTemplateSequencePlayer **************
// ********** Begin Class UTemplateSequencePlayer **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequencePlayer;
UClass* UTemplateSequencePlayer::GetPrivateStaticClass()
{
using TClass = UTemplateSequencePlayer;
if (!Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequencePlayer"),
Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton,
StaticRegisterNativesUTemplateSequencePlayer,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequencePlayer.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister()
{
return UTemplateSequencePlayer::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequencePlayer_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "TemplateSequencePlayer.h" },
{ "ModuleRelativePath", "Public/TemplateSequencePlayer.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequencePlayer constinit property declarations ******************
// ********** End Class UTemplateSequencePlayer constinit property declarations ********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("CreateTemplateSequencePlayer"), .Pointer = &UTemplateSequencePlayer::execCreateTemplateSequencePlayer },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UTemplateSequencePlayer_CreateTemplateSequencePlayer, "CreateTemplateSequencePlayer" }, // 4049408207
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequencePlayer>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequencePlayer_Statics
UObject* (*const Z_Construct_UClass_UTemplateSequencePlayer_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSequencePlayer,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePlayer_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequencePlayer_Statics::ClassParams = {
&UTemplateSequencePlayer::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequencePlayer_Statics::Class_MetaDataParams)
};
void UTemplateSequencePlayer::StaticRegisterNativesUTemplateSequencePlayer()
{
UClass* Class = UTemplateSequencePlayer::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UTemplateSequencePlayer_Statics::Funcs));
}
UClass* Z_Construct_UClass_UTemplateSequencePlayer()
{
if (!Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton, Z_Construct_UClass_UTemplateSequencePlayer_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequencePlayer.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequencePlayer);
UTemplateSequencePlayer::~UTemplateSequencePlayer() {}
// ********** End Class UTemplateSequencePlayer ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTemplateSequencePlayer, UTemplateSequencePlayer::StaticClass, TEXT("UTemplateSequencePlayer"), &Z_Registration_Info_UClass_UTemplateSequencePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequencePlayer), 72043337U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_3325858265{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TemplateSequencePlayer.h"
#ifdef TEMPLATESEQUENCE_TemplateSequencePlayer_generated_h
#error "TemplateSequencePlayer.generated.h already included, missing '#pragma once' in TemplateSequencePlayer.h"
#endif
#define TEMPLATESEQUENCE_TemplateSequencePlayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class ATemplateSequenceActor;
class UObject;
class UTemplateSequence;
class UTemplateSequencePlayer;
struct FMovieSceneSequencePlaybackSettings;
// ********** Begin Class UTemplateSequencePlayer **************************************************
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execCreateTemplateSequencePlayer);
struct Z_Construct_UClass_UTemplateSequencePlayer_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTemplateSequencePlayer(); \
friend struct ::Z_Construct_UClass_UTemplateSequencePlayer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UTemplateSequencePlayer_NoRegister(); \
public: \
DECLARE_CLASS2(UTemplateSequencePlayer, UMovieSceneSequencePlayer, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister) \
DECLARE_SERIALIZER(UTemplateSequencePlayer)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_21_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UTemplateSequencePlayer(UTemplateSequencePlayer&&) = delete; \
UTemplateSequencePlayer(const UTemplateSequencePlayer&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UTemplateSequencePlayer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTemplateSequencePlayer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTemplateSequencePlayer) \
TEMPLATESEQUENCE_API virtual ~UTemplateSequencePlayer();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_16_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_21_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h_21_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTemplateSequencePlayer;
// ********** End Class UTemplateSequencePlayer ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequencePlayer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,298 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/TemplateSequenceSection.h"
#include "Channels/MovieSceneFloatChannel.h"
#include "EntitySystem/MovieScenePropertyBinding.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequenceSection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSubSection();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneFloatChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieScenePropertyBinding();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceSection();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceSection_NoRegister();
TEMPLATESEQUENCE_API UEnum* Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType();
TEMPLATESEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FTemplateSectionPropertyScale();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ETemplateSectionPropertyScaleType *****************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType;
static UEnum* ETemplateSectionPropertyScaleType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType.OuterSingleton)
{
Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType, (UObject*)Z_Construct_UPackage__Script_TemplateSequence(), TEXT("ETemplateSectionPropertyScaleType"));
}
return Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType.OuterSingleton;
}
template<> TEMPLATESEQUENCE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETemplateSectionPropertyScaleType>()
{
return ETemplateSectionPropertyScaleType_StaticEnum();
}
struct Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/**\n * Defines the type of property scaling for a template sequence.\n */" },
{ "FloatProperty.Comment", "/** Scales a float property */" },
{ "FloatProperty.Name", "ETemplateSectionPropertyScaleType::FloatProperty" },
{ "FloatProperty.ToolTip", "Scales a float property" },
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
{ "ToolTip", "Defines the type of property scaling for a template sequence." },
{ "TransformPropertyLocationOnly.Comment", "/** Scales the location channels (X, Y, Z) of a transform property */" },
{ "TransformPropertyLocationOnly.Name", "ETemplateSectionPropertyScaleType::TransformPropertyLocationOnly" },
{ "TransformPropertyLocationOnly.ToolTip", "Scales the location channels (X, Y, Z) of a transform property" },
{ "TransformPropertyRotationOnly.Comment", "/** Scales the rotation channels (yaw, pitch, roll) of a transform property */" },
{ "TransformPropertyRotationOnly.Name", "ETemplateSectionPropertyScaleType::TransformPropertyRotationOnly" },
{ "TransformPropertyRotationOnly.ToolTip", "Scales the rotation channels (yaw, pitch, roll) of a transform property" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ETemplateSectionPropertyScaleType::FloatProperty", (int64)ETemplateSectionPropertyScaleType::FloatProperty },
{ "ETemplateSectionPropertyScaleType::TransformPropertyLocationOnly", (int64)ETemplateSectionPropertyScaleType::TransformPropertyLocationOnly },
{ "ETemplateSectionPropertyScaleType::TransformPropertyRotationOnly", (int64)ETemplateSectionPropertyScaleType::TransformPropertyRotationOnly },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_TemplateSequence,
nullptr,
"ETemplateSectionPropertyScaleType",
"ETemplateSectionPropertyScaleType",
Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType()
{
if (!Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType.InnerSingleton, Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType.InnerSingleton;
}
// ********** End Enum ETemplateSectionPropertyScaleType *******************************************
// ********** Begin ScriptStruct FTemplateSectionPropertyScale *************************************
struct Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FTemplateSectionPropertyScale); }
static inline consteval int16 GetStructAlignment() { return alignof(FTemplateSectionPropertyScale); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Defines a property scaling for a template sequence.\n */" },
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
{ "ToolTip", "Defines a property scaling for a template sequence." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectBinding_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyBinding_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyScaleType_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FloatChannel_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FTemplateSectionPropertyScale constinit property declarations *****
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyBinding;
static const UECodeGen_Private::FIntPropertyParams NewProp_PropertyScaleType_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_PropertyScaleType;
static const UECodeGen_Private::FStructPropertyParams NewProp_FloatChannel;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FTemplateSectionPropertyScale constinit property declarations *******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTemplateSectionPropertyScale>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale;
class UScriptStruct* FTemplateSectionPropertyScale::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTemplateSectionPropertyScale, (UObject*)Z_Construct_UPackage__Script_TemplateSequence(), TEXT("TemplateSectionPropertyScale"));
}
return Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale.OuterSingleton;
}
// ********** Begin ScriptStruct FTemplateSectionPropertyScale Property Definitions ****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTemplateSectionPropertyScale, ObjectBinding), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectBinding_MetaData), NewProp_ObjectBinding_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_PropertyBinding = { "PropertyBinding", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTemplateSectionPropertyScale, PropertyBinding), Z_Construct_UScriptStruct_FMovieScenePropertyBinding, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyBinding_MetaData), NewProp_PropertyBinding_MetaData) }; // 1923610655
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_PropertyScaleType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_PropertyScaleType = { "PropertyScaleType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTemplateSectionPropertyScale, PropertyScaleType), Z_Construct_UEnum_TemplateSequence_ETemplateSectionPropertyScaleType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyScaleType_MetaData), NewProp_PropertyScaleType_MetaData) }; // 2942935774
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_FloatChannel = { "FloatChannel", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTemplateSectionPropertyScale, FloatChannel), Z_Construct_UScriptStruct_FMovieSceneFloatChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FloatChannel_MetaData), NewProp_FloatChannel_MetaData) }; // 1650834346
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_PropertyBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_PropertyScaleType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_PropertyScaleType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewProp_FloatChannel,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FTemplateSectionPropertyScale Property Definitions ******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
nullptr,
&NewStructOps,
"TemplateSectionPropertyScale",
Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::PropPointers),
sizeof(FTemplateSectionPropertyScale),
alignof(FTemplateSectionPropertyScale),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FTemplateSectionPropertyScale()
{
if (!Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale.InnerSingleton, Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale.InnerSingleton);
}
// ********** End ScriptStruct FTemplateSectionPropertyScale ***************************************
// ********** Begin Class UTemplateSequenceSection *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequenceSection;
UClass* UTemplateSequenceSection::GetPrivateStaticClass()
{
using TClass = UTemplateSequenceSection;
if (!Z_Registration_Info_UClass_UTemplateSequenceSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequenceSection"),
Z_Registration_Info_UClass_UTemplateSequenceSection.InnerSingleton,
StaticRegisterNativesUTemplateSequenceSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequenceSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequenceSection_NoRegister()
{
return UTemplateSequenceSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequenceSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Defines the section for a template sequence track.\n */" },
{ "IncludePath", "Sections/TemplateSequenceSection.h" },
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Defines the section for a template sequence track." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyScales_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/TemplateSequenceSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequenceSection constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyScales_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyScales;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UTemplateSequenceSection constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequenceSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequenceSection_Statics
// ********** Begin Class UTemplateSequenceSection Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTemplateSequenceSection_Statics::NewProp_PropertyScales_Inner = { "PropertyScales", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTemplateSectionPropertyScale, METADATA_PARAMS(0, nullptr) }; // 3738943513
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UTemplateSequenceSection_Statics::NewProp_PropertyScales = { "PropertyScales", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTemplateSequenceSection, PropertyScales), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyScales_MetaData), NewProp_PropertyScales_MetaData) }; // 3738943513
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTemplateSequenceSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequenceSection_Statics::NewProp_PropertyScales_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTemplateSequenceSection_Statics::NewProp_PropertyScales,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceSection_Statics::PropPointers) < 2048);
// ********** End Class UTemplateSequenceSection Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UTemplateSequenceSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSubSection,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequenceSection_Statics::ClassParams = {
&UTemplateSequenceSection::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UTemplateSequenceSection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceSection_Statics::PropPointers),
0,
0x00A800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequenceSection_Statics::Class_MetaDataParams)
};
void UTemplateSequenceSection::StaticRegisterNativesUTemplateSequenceSection()
{
}
UClass* Z_Construct_UClass_UTemplateSequenceSection()
{
if (!Z_Registration_Info_UClass_UTemplateSequenceSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequenceSection.OuterSingleton, Z_Construct_UClass_UTemplateSequenceSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequenceSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequenceSection);
UTemplateSequenceSection::~UTemplateSequenceSection() {}
// ********** End Class UTemplateSequenceSection ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ETemplateSectionPropertyScaleType_StaticEnum, TEXT("ETemplateSectionPropertyScaleType"), &Z_Registration_Info_UEnum_ETemplateSectionPropertyScaleType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2942935774U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FTemplateSectionPropertyScale::StaticStruct, Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics::NewStructOps, TEXT("TemplateSectionPropertyScale"),&Z_Registration_Info_UScriptStruct_FTemplateSectionPropertyScale, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTemplateSectionPropertyScale), 3738943513U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTemplateSequenceSection, UTemplateSequenceSection::StaticClass, TEXT("UTemplateSequenceSection"), &Z_Registration_Info_UClass_UTemplateSequenceSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequenceSection), 2845025934U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_921570231{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h__Script_TemplateSequence_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,82 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/TemplateSequenceSection.h"
#ifdef TEMPLATESEQUENCE_TemplateSequenceSection_generated_h
#error "TemplateSequenceSection.generated.h already included, missing '#pragma once' in TemplateSequenceSection.h"
#endif
#define TEMPLATESEQUENCE_TemplateSequenceSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FTemplateSectionPropertyScale *************************************
struct Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics;
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h_34_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FTemplateSectionPropertyScale_Statics; \
TEMPLATESEQUENCE_API static class UScriptStruct* StaticStruct();
struct FTemplateSectionPropertyScale;
// ********** End ScriptStruct FTemplateSectionPropertyScale ***************************************
// ********** Begin Class UTemplateSequenceSection *************************************************
struct Z_Construct_UClass_UTemplateSequenceSection_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceSection_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h_58_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTemplateSequenceSection(); \
friend struct ::Z_Construct_UClass_UTemplateSequenceSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UTemplateSequenceSection_NoRegister(); \
public: \
DECLARE_CLASS2(UTemplateSequenceSection, UMovieSceneSubSection, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UTemplateSequenceSection_NoRegister) \
DECLARE_SERIALIZER(UTemplateSequenceSection)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h_58_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UTemplateSequenceSection(UTemplateSequenceSection&&) = delete; \
UTemplateSequenceSection(const UTemplateSequenceSection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UTemplateSequenceSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTemplateSequenceSection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTemplateSequenceSection) \
TEMPLATESEQUENCE_API virtual ~UTemplateSequenceSection();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h_52_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h_58_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h_58_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h_58_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTemplateSequenceSection;
// ********** End Class UTemplateSequenceSection ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Sections_TemplateSequenceSection_h
// ********** Begin Enum ETemplateSectionPropertyScaleType *****************************************
#define FOREACH_ENUM_ETEMPLATESECTIONPROPERTYSCALETYPE(op) \
op(ETemplateSectionPropertyScaleType::FloatProperty) \
op(ETemplateSectionPropertyScaleType::TransformPropertyLocationOnly) \
op(ETemplateSectionPropertyScaleType::TransformPropertyRotationOnly)
enum class ETemplateSectionPropertyScaleType;
template<> struct TIsUEnumClass<ETemplateSectionPropertyScaleType> { enum { Value = true }; };
template<> TEMPLATESEQUENCE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETemplateSectionPropertyScaleType>();
// ********** End Enum ETemplateSectionPropertyScaleType *******************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,291 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Systems/TemplateSequenceSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequenceSystem() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceSystem();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTemplateSequenceSystem **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequenceSystem;
UClass* UTemplateSequenceSystem::GetPrivateStaticClass()
{
using TClass = UTemplateSequenceSystem;
if (!Z_Registration_Info_UClass_UTemplateSequenceSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequenceSystem"),
Z_Registration_Info_UClass_UTemplateSequenceSystem.InnerSingleton,
StaticRegisterNativesUTemplateSequenceSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequenceSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequenceSystem_NoRegister()
{
return UTemplateSequenceSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequenceSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/TemplateSequenceSystem.h" },
{ "ModuleRelativePath", "Private/Systems/TemplateSequenceSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequenceSystem constinit property declarations ******************
// ********** End Class UTemplateSequenceSystem constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequenceSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequenceSystem_Statics
UObject* (*const Z_Construct_UClass_UTemplateSequenceSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequenceSystem_Statics::ClassParams = {
&UTemplateSequenceSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequenceSystem_Statics::Class_MetaDataParams)
};
void UTemplateSequenceSystem::StaticRegisterNativesUTemplateSequenceSystem()
{
}
UClass* Z_Construct_UClass_UTemplateSequenceSystem()
{
if (!Z_Registration_Info_UClass_UTemplateSequenceSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequenceSystem.OuterSingleton, Z_Construct_UClass_UTemplateSequenceSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequenceSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequenceSystem);
UTemplateSequenceSystem::~UTemplateSequenceSystem() {}
// ********** End Class UTemplateSequenceSystem ****************************************************
// ********** Begin Class UTemplateSequencePropertyScalingInstantiatorSystem ***********************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem;
UClass* UTemplateSequencePropertyScalingInstantiatorSystem::GetPrivateStaticClass()
{
using TClass = UTemplateSequencePropertyScalingInstantiatorSystem;
if (!Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequencePropertyScalingInstantiatorSystem"),
Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem.InnerSingleton,
StaticRegisterNativesUTemplateSequencePropertyScalingInstantiatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_NoRegister()
{
return UTemplateSequencePropertyScalingInstantiatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/TemplateSequenceSystem.h" },
{ "ModuleRelativePath", "Private/Systems/TemplateSequenceSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequencePropertyScalingInstantiatorSystem constinit property declarations
// ********** End Class UTemplateSequencePropertyScalingInstantiatorSystem constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequencePropertyScalingInstantiatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics
UObject* (*const Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics::ClassParams = {
&UTemplateSequencePropertyScalingInstantiatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics::Class_MetaDataParams)
};
void UTemplateSequencePropertyScalingInstantiatorSystem::StaticRegisterNativesUTemplateSequencePropertyScalingInstantiatorSystem()
{
}
UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem()
{
if (!Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem.OuterSingleton, Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequencePropertyScalingInstantiatorSystem);
UTemplateSequencePropertyScalingInstantiatorSystem::~UTemplateSequencePropertyScalingInstantiatorSystem() {}
// ********** End Class UTemplateSequencePropertyScalingInstantiatorSystem *************************
// ********** Begin Class UTemplateSequencePropertyScalingEvaluatorSystem **************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem;
UClass* UTemplateSequencePropertyScalingEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UTemplateSequencePropertyScalingEvaluatorSystem;
if (!Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequencePropertyScalingEvaluatorSystem"),
Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUTemplateSequencePropertyScalingEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_NoRegister()
{
return UTemplateSequencePropertyScalingEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Systems/TemplateSequenceSystem.h" },
{ "ModuleRelativePath", "Private/Systems/TemplateSequenceSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequencePropertyScalingEvaluatorSystem constinit property declarations
// ********** End Class UTemplateSequencePropertyScalingEvaluatorSystem constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequencePropertyScalingEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics
UObject* (*const Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics::ClassParams = {
&UTemplateSequencePropertyScalingEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UTemplateSequencePropertyScalingEvaluatorSystem::StaticRegisterNativesUTemplateSequencePropertyScalingEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequencePropertyScalingEvaluatorSystem);
UTemplateSequencePropertyScalingEvaluatorSystem::~UTemplateSequencePropertyScalingEvaluatorSystem() {}
// ********** End Class UTemplateSequencePropertyScalingEvaluatorSystem ****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTemplateSequenceSystem, UTemplateSequenceSystem::StaticClass, TEXT("UTemplateSequenceSystem"), &Z_Registration_Info_UClass_UTemplateSequenceSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequenceSystem), 781439543U) },
{ Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem, UTemplateSequencePropertyScalingInstantiatorSystem::StaticClass, TEXT("UTemplateSequencePropertyScalingInstantiatorSystem"), &Z_Registration_Info_UClass_UTemplateSequencePropertyScalingInstantiatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequencePropertyScalingInstantiatorSystem), 2890639293U) },
{ Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem, UTemplateSequencePropertyScalingEvaluatorSystem::StaticClass, TEXT("UTemplateSequencePropertyScalingEvaluatorSystem"), &Z_Registration_Info_UClass_UTemplateSequencePropertyScalingEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequencePropertyScalingEvaluatorSystem), 4201378258U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h__Script_TemplateSequence_1676766434{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,139 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Systems/TemplateSequenceSystem.h"
#ifdef TEMPLATESEQUENCE_TemplateSequenceSystem_generated_h
#error "TemplateSequenceSystem.generated.h already included, missing '#pragma once' in TemplateSequenceSystem.h"
#endif
#define TEMPLATESEQUENCE_TemplateSequenceSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTemplateSequenceSystem **************************************************
struct Z_Construct_UClass_UTemplateSequenceSystem_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceSystem_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTemplateSequenceSystem(); \
friend struct ::Z_Construct_UClass_UTemplateSequenceSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UTemplateSequenceSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UTemplateSequenceSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UTemplateSequenceSystem_NoRegister) \
DECLARE_SERIALIZER(UTemplateSequenceSystem)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_16_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UTemplateSequenceSystem(UTemplateSequenceSystem&&) = delete; \
UTemplateSequenceSystem(const UTemplateSequenceSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UTemplateSequenceSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTemplateSequenceSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTemplateSequenceSystem) \
TEMPLATESEQUENCE_API virtual ~UTemplateSequenceSystem();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_12_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_16_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTemplateSequenceSystem;
// ********** End Class UTemplateSequenceSystem ****************************************************
// ********** Begin Class UTemplateSequencePropertyScalingInstantiatorSystem ***********************
struct Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_32_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTemplateSequencePropertyScalingInstantiatorSystem(); \
friend struct ::Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UTemplateSequencePropertyScalingInstantiatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UTemplateSequencePropertyScalingInstantiatorSystem_NoRegister) \
DECLARE_SERIALIZER(UTemplateSequencePropertyScalingInstantiatorSystem)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_32_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UTemplateSequencePropertyScalingInstantiatorSystem(UTemplateSequencePropertyScalingInstantiatorSystem&&) = delete; \
UTemplateSequencePropertyScalingInstantiatorSystem(const UTemplateSequencePropertyScalingInstantiatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UTemplateSequencePropertyScalingInstantiatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTemplateSequencePropertyScalingInstantiatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTemplateSequencePropertyScalingInstantiatorSystem) \
TEMPLATESEQUENCE_API virtual ~UTemplateSequencePropertyScalingInstantiatorSystem();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_27_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_32_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_32_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_32_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTemplateSequencePropertyScalingInstantiatorSystem;
// ********** End Class UTemplateSequencePropertyScalingInstantiatorSystem *************************
// ********** Begin Class UTemplateSequencePropertyScalingEvaluatorSystem **************************
struct Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_59_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTemplateSequencePropertyScalingEvaluatorSystem(); \
friend struct ::Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UTemplateSequencePropertyScalingEvaluatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UTemplateSequencePropertyScalingEvaluatorSystem_NoRegister) \
DECLARE_SERIALIZER(UTemplateSequencePropertyScalingEvaluatorSystem)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_59_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UTemplateSequencePropertyScalingEvaluatorSystem(UTemplateSequencePropertyScalingEvaluatorSystem&&) = delete; \
UTemplateSequencePropertyScalingEvaluatorSystem(const UTemplateSequencePropertyScalingEvaluatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UTemplateSequencePropertyScalingEvaluatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTemplateSequencePropertyScalingEvaluatorSystem); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTemplateSequencePropertyScalingEvaluatorSystem) \
TEMPLATESEQUENCE_API virtual ~UTemplateSequencePropertyScalingEvaluatorSystem();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_54_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_59_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_59_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h_59_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTemplateSequencePropertyScalingEvaluatorSystem;
// ********** End Class UTemplateSequencePropertyScalingEvaluatorSystem ****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Private_Systems_TemplateSequenceSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tracks/TemplateSequenceTrack.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequenceTrack() {}
// ********** Begin Cross Module References ********************************************************
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSubTrack();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceTrack();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceTrack_NoRegister();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UTemplateSequenceTrack ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTemplateSequenceTrack;
UClass* UTemplateSequenceTrack::GetPrivateStaticClass()
{
using TClass = UTemplateSequenceTrack;
if (!Z_Registration_Info_UClass_UTemplateSequenceTrack.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequenceTrack"),
Z_Registration_Info_UClass_UTemplateSequenceTrack.InnerSingleton,
StaticRegisterNativesUTemplateSequenceTrack,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTemplateSequenceTrack.InnerSingleton;
}
UClass* Z_Construct_UClass_UTemplateSequenceTrack_NoRegister()
{
return UTemplateSequenceTrack::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTemplateSequenceTrack_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tracks/TemplateSequenceTrack.h" },
{ "ModuleRelativePath", "Public/Tracks/TemplateSequenceTrack.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UTemplateSequenceTrack constinit property declarations *******************
// ********** End Class UTemplateSequenceTrack constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTemplateSequenceTrack>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTemplateSequenceTrack_Statics
UObject* (*const Z_Construct_UClass_UTemplateSequenceTrack_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSubTrack,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceTrack_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTemplateSequenceTrack_Statics::ClassParams = {
&UTemplateSequenceTrack::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTemplateSequenceTrack_Statics::Class_MetaDataParams), Z_Construct_UClass_UTemplateSequenceTrack_Statics::Class_MetaDataParams)
};
void UTemplateSequenceTrack::StaticRegisterNativesUTemplateSequenceTrack()
{
}
UClass* Z_Construct_UClass_UTemplateSequenceTrack()
{
if (!Z_Registration_Info_UClass_UTemplateSequenceTrack.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTemplateSequenceTrack.OuterSingleton, Z_Construct_UClass_UTemplateSequenceTrack_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTemplateSequenceTrack.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTemplateSequenceTrack);
UTemplateSequenceTrack::~UTemplateSequenceTrack() {}
// ********** End Class UTemplateSequenceTrack *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h__Script_TemplateSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UTemplateSequenceTrack, UTemplateSequenceTrack::StaticClass, TEXT("UTemplateSequenceTrack"), &Z_Registration_Info_UClass_UTemplateSequenceTrack, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTemplateSequenceTrack), 1418547469U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h__Script_TemplateSequence_1589410512{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h__Script_TemplateSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tracks/TemplateSequenceTrack.h"
#ifdef TEMPLATESEQUENCE_TemplateSequenceTrack_generated_h
#error "TemplateSequenceTrack.generated.h already included, missing '#pragma once' in TemplateSequenceTrack.h"
#endif
#define TEMPLATESEQUENCE_TemplateSequenceTrack_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTemplateSequenceTrack ***************************************************
struct Z_Construct_UClass_UTemplateSequenceTrack_Statics;
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequenceTrack_NoRegister();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUTemplateSequenceTrack(); \
friend struct ::Z_Construct_UClass_UTemplateSequenceTrack_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEMPLATESEQUENCE_API UClass* ::Z_Construct_UClass_UTemplateSequenceTrack_NoRegister(); \
public: \
DECLARE_CLASS2(UTemplateSequenceTrack, UMovieSceneSubTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TemplateSequence"), Z_Construct_UClass_UTemplateSequenceTrack_NoRegister) \
DECLARE_SERIALIZER(UTemplateSequenceTrack)
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h_17_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UTemplateSequenceTrack(UTemplateSequenceTrack&&) = delete; \
UTemplateSequenceTrack(const UTemplateSequenceTrack&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEMPLATESEQUENCE_API, UTemplateSequenceTrack); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTemplateSequenceTrack); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTemplateSequenceTrack) \
TEMPLATESEQUENCE_API virtual ~UTemplateSequenceTrack();
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h_12_PROLOG
#define FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h_17_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTemplateSequenceTrack;
// ********** End Class UTemplateSequenceTrack *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_Tracks_TemplateSequenceTrack_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,11 @@
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\CameraAnimationSequence.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\CameraAnimationSequencePlayer.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\CameraAnimationSequenceSubsystem.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\TemplateSequence.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\TemplateSequenceActor.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\TemplateSequencePlayer.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\SequenceCameraShake.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\Sections\TemplateSequenceSection.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Public\Tracks\TemplateSequenceTrack.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Private\Systems\TemplateSequenceSystem.h
D:\UE_5_7_1\Engine\Plugins\MovieScene\TemplateSequence\Source\TemplateSequence\Private\Tests\SequenceCameraShakeTestUtil.h