Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "DeviceProfiles/DeviceProfileMatching.h"
#ifdef ENGINE_DeviceProfileMatching_generated_h
#error "DeviceProfileMatching.generated.h already included, missing '#pragma once' in DeviceProfileMatching.h"
#endif
#define ENGINE_DeviceProfileMatching_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FSelectedFragmentProperties ***************************************
struct Z_Construct_UScriptStruct_FSelectedFragmentProperties_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSelectedFragmentProperties_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FSelectedFragmentProperties;
// ********** End ScriptStruct FSelectedFragmentProperties *****************************************
// ********** Begin ScriptStruct FDPMatchingIfCondition ********************************************
struct Z_Construct_UScriptStruct_FDPMatchingIfCondition_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_44_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingIfCondition_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDPMatchingIfCondition;
// ********** End ScriptStruct FDPMatchingIfCondition **********************************************
// ********** Begin ScriptStruct FDPMatchingRulestructBase *****************************************
struct Z_Construct_UScriptStruct_FDPMatchingRulestructBase_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_66_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingRulestructBase_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDPMatchingRulestructBase;
// ********** End ScriptStruct FDPMatchingRulestructBase *******************************************
// ********** Begin ScriptStruct FDPMatchingRulestructA ********************************************
struct Z_Construct_UScriptStruct_FDPMatchingRulestructA_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_96_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingRulestructA_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FDPMatchingRulestructBase Super;
struct FDPMatchingRulestructA;
// ********** End ScriptStruct FDPMatchingRulestructA **********************************************
// ********** Begin ScriptStruct FDPMatchingRulestructB ********************************************
struct Z_Construct_UScriptStruct_FDPMatchingRulestructB_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_111_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingRulestructB_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FDPMatchingRulestructBase Super;
struct FDPMatchingRulestructB;
// ********** End ScriptStruct FDPMatchingRulestructB **********************************************
// ********** Begin ScriptStruct FDPMatchingRulestructC ********************************************
struct Z_Construct_UScriptStruct_FDPMatchingRulestructC_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_125_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingRulestructC_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FDPMatchingRulestructBase Super;
struct FDPMatchingRulestructC;
// ********** End ScriptStruct FDPMatchingRulestructC **********************************************
// ********** Begin ScriptStruct FDPMatchingRulestructD ********************************************
struct Z_Construct_UScriptStruct_FDPMatchingRulestructD_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_140_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingRulestructD_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FDPMatchingRulestructBase Super;
struct FDPMatchingRulestructD;
// ********** End ScriptStruct FDPMatchingRulestructD **********************************************
// ********** Begin ScriptStruct FDPMatchingRulestructE ********************************************
struct Z_Construct_UScriptStruct_FDPMatchingRulestructE_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_155_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingRulestructE_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FDPMatchingRulestructBase Super;
struct FDPMatchingRulestructE;
// ********** End ScriptStruct FDPMatchingRulestructE **********************************************
// ********** Begin ScriptStruct FDPMatchingRulestruct *********************************************
struct Z_Construct_UScriptStruct_FDPMatchingRulestruct_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h_170_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDPMatchingRulestruct_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FDPMatchingRulestructBase Super;
struct FDPMatchingRulestruct;
// ********** End ScriptStruct FDPMatchingRulestruct ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_DeviceProfiles_DeviceProfileMatching_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS