Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Camera/CameraActor.h"
#include "Engine/Scene.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraActor() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_ACameraActor();
ENGINE_API UClass* Z_Construct_UClass_ACameraActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAutoReceiveInput();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPostProcessSettings();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ACameraActor Function GetAutoActivatePlayerIndex *************************
struct Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics
{
struct CameraActor_eventGetAutoActivatePlayerIndex_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AutoPlayerActivation" },
{ "Comment", "/** Returns index of the player for whom we auto-activate, or INDEX_NONE (-1) if disabled. */" },
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
{ "ToolTip", "Returns index of the player for whom we auto-activate, or INDEX_NONE (-1) if disabled." },
};
#endif // WITH_METADATA
// ********** Begin Function GetAutoActivatePlayerIndex constinit property declarations ************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAutoActivatePlayerIndex constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAutoActivatePlayerIndex Property Definitions ***********************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraActor_eventGetAutoActivatePlayerIndex_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers) < 2048);
// ********** End Function GetAutoActivatePlayerIndex Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ACameraActor, nullptr, "GetAutoActivatePlayerIndex", Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::CameraActor_eventGetAutoActivatePlayerIndex_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::CameraActor_eventGetAutoActivatePlayerIndex_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ACameraActor::execGetAutoActivatePlayerIndex)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetAutoActivatePlayerIndex();
P_NATIVE_END;
}
// ********** End Class ACameraActor Function GetAutoActivatePlayerIndex ***************************
// ********** Begin Class ACameraActor *************************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ACameraActor;
UClass* ACameraActor::GetPrivateStaticClass()
{
using TClass = ACameraActor;
if (!Z_Registration_Info_UClass_ACameraActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraActor"),
Z_Registration_Info_UClass_ACameraActor.InnerSingleton,
StaticRegisterNativesACameraActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ACameraActor.InnerSingleton;
}
UClass* Z_Construct_UClass_ACameraActor_NoRegister()
{
return ACameraActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ACameraActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ClassGroupNames", "Common" },
{ "Comment", "/** \n * A CameraActor is a camera viewpoint that can be placed in a level.\n */" },
{ "HideCategories", "Input Rendering" },
{ "IncludePath", "Camera/CameraActor.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
{ "ToolTip", "A CameraActor is a camera viewpoint that can be placed in a level." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoActivateForPlayer_MetaData[] = {
{ "Category", "AutoPlayerActivation" },
{ "Comment", "/** Specifies which player controller, if any, should automatically use this Camera when the controller is active. */" },
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
{ "ToolTip", "Specifies which player controller, if any, should automatically use this Camera when the controller is active." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraComponent_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "CameraActor" },
{ "Comment", "/** The camera component for this camera */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
{ "ToolTip", "The camera component for this camera" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneComponent_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "CameraActor" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bConstrainAspectRatio_MetaData[] = {
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[] = {
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FOVAngle_MetaData[] = {
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessBlendWeight_MetaData[] = {
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessSettings_MetaData[] = {
{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ACameraActor constinit property declarations *****************************
static const UECodeGen_Private::FBytePropertyParams NewProp_AutoActivateForPlayer;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraComponent;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneComponent;
static void NewProp_bConstrainAspectRatio_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bConstrainAspectRatio;
static const UECodeGen_Private::FFloatPropertyParams NewProp_AspectRatio;
static const UECodeGen_Private::FFloatPropertyParams NewProp_FOVAngle;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PostProcessBlendWeight;
static const UECodeGen_Private::FStructPropertyParams NewProp_PostProcessSettings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ACameraActor constinit property declarations *******************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetAutoActivatePlayerIndex"), .Pointer = &ACameraActor::execGetAutoActivatePlayerIndex },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex, "GetAutoActivatePlayerIndex" }, // 3783081612
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ACameraActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ACameraActor_Statics
// ********** Begin Class ACameraActor Property Definitions ****************************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_AutoActivateForPlayer = { "AutoActivateForPlayer", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, AutoActivateForPlayer), Z_Construct_UEnum_Engine_EAutoReceiveInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoActivateForPlayer_MetaData), NewProp_AutoActivateForPlayer_MetaData) }; // 3965680310
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_CameraComponent = { "CameraComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, CameraComponent), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraComponent_MetaData), NewProp_CameraComponent_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_SceneComponent = { "SceneComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, SceneComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneComponent_MetaData), NewProp_SceneComponent_MetaData) };
void Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio_SetBit(void* Obj)
{
((ACameraActor*)Obj)->bConstrainAspectRatio_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio = { "bConstrainAspectRatio", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ACameraActor), &Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bConstrainAspectRatio_MetaData), NewProp_bConstrainAspectRatio_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, AspectRatio_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AspectRatio_MetaData), NewProp_AspectRatio_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_FOVAngle = { "FOVAngle", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, FOVAngle_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FOVAngle_MetaData), NewProp_FOVAngle_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessBlendWeight = { "PostProcessBlendWeight", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, PostProcessBlendWeight_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessBlendWeight_MetaData), NewProp_PostProcessBlendWeight_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessSettings = { "PostProcessSettings", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, PostProcessSettings_DEPRECATED), Z_Construct_UScriptStruct_FPostProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessSettings_MetaData), NewProp_PostProcessSettings_MetaData) }; // 4126336051
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ACameraActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_AutoActivateForPlayer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_CameraComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_SceneComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_AspectRatio,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_FOVAngle,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessBlendWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessSettings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::PropPointers) < 2048);
// ********** End Class ACameraActor Property Definitions ******************************************
UObject* (*const Z_Construct_UClass_ACameraActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ACameraActor_Statics::ClassParams = {
&ACameraActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ACameraActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ACameraActor_Statics::Class_MetaDataParams)
};
void ACameraActor::StaticRegisterNativesACameraActor()
{
UClass* Class = ACameraActor::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ACameraActor_Statics::Funcs));
}
UClass* Z_Construct_UClass_ACameraActor()
{
if (!Z_Registration_Info_UClass_ACameraActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ACameraActor.OuterSingleton, Z_Construct_UClass_ACameraActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ACameraActor.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ACameraActor);
ACameraActor::~ACameraActor() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(ACameraActor)
// ********** End Class ACameraActor ***************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ACameraActor, ACameraActor::StaticClass, TEXT("ACameraActor"), &Z_Registration_Info_UClass_ACameraActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ACameraActor), 3658273659U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_1932756532{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS