Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/AnimClassInterface.h"
#ifdef ENGINE_AnimClassInterface_generated_h
#error "AnimClassInterface.generated.h already included, missing '#pragma once' in AnimClassInterface.h"
#endif
#define ENGINE_AnimClassInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAnimBlueprintFunction ********************************************
struct Z_Construct_UScriptStruct_FAnimBlueprintFunction_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_32_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimBlueprintFunction_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAnimBlueprintFunction;
// ********** End ScriptStruct FAnimBlueprintFunction **********************************************
// ********** Begin ScriptStruct FCachedPoseIndices ************************************************
struct Z_Construct_UScriptStruct_FCachedPoseIndices_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_116_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FCachedPoseIndices_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FCachedPoseIndices;
// ********** End ScriptStruct FCachedPoseIndices **************************************************
// ********** Begin ScriptStruct FGraphAssetPlayerInformation **************************************
struct Z_Construct_UScriptStruct_FGraphAssetPlayerInformation_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_131_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGraphAssetPlayerInformation_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FGraphAssetPlayerInformation;
// ********** End ScriptStruct FGraphAssetPlayerInformation ****************************************
// ********** Begin ScriptStruct FAnimGraphBlendOptions ********************************************
struct Z_Construct_UScriptStruct_FAnimGraphBlendOptions_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_141_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimGraphBlendOptions_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAnimGraphBlendOptions;
// ********** End ScriptStruct FAnimGraphBlendOptions **********************************************
// ********** Begin Interface UAnimClassInterface **************************************************
struct Z_Construct_UClass_UAnimClassInterface_Statics;
ENGINE_API UClass* Z_Construct_UClass_UAnimClassInterface_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UAnimClassInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimClassInterface(UAnimClassInterface&&) = delete; \
UAnimClassInterface(const UAnimClassInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimClassInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimClassInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimClassInterface) \
virtual ~UAnimClassInterface() = default;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUAnimClassInterface(); \
friend struct ::Z_Construct_UClass_UAnimClassInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimClassInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimClassInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimClassInterface_NoRegister) \
DECLARE_SERIALIZER(UAnimClassInterface)
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IAnimClassInterface() {} \
public: \
typedef UAnimClassInterface UClassType; \
typedef IAnimClassInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_184_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_194_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimClassInterface;
// ********** End Interface UAnimClassInterface ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS