Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Selection.h"
#ifdef UNREALED_Selection_generated_h
#error "Selection.generated.h already included, missing '#pragma once' in Selection.h"
#endif
#define UNREALED_Selection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USelection ***************************************************************
#define FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_41_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USelection, UNREALED_API)
struct Z_Construct_UClass_USelection_Statics;
UNREALED_API UClass* Z_Construct_UClass_USelection_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_41_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSelection(); \
friend struct ::Z_Construct_UClass_USelection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_USelection_NoRegister(); \
public: \
DECLARE_CLASS2(USelection, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_USelection_NoRegister) \
DECLARE_SERIALIZER(USelection) \
FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_41_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_41_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API USelection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USelection(USelection&&) = delete; \
USelection(const USelection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, USelection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USelection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USelection) \
UNREALED_API virtual ~USelection();
#define FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_38_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_41_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_41_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_UnrealEd_Public_Selection_h_41_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USelection;
// ********** End Class USelection *****************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Public_Selection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS