Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Commandlets/DiffAssetRegistriesCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDiffAssetRegistriesCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UNREALED_API UClass* Z_Construct_UClass_UDiffAssetRegistriesCommandlet();
UNREALED_API UClass* Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDiffAssetRegistriesCommandlet *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet;
UClass* UDiffAssetRegistriesCommandlet::GetPrivateStaticClass()
{
using TClass = UDiffAssetRegistriesCommandlet;
if (!Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DiffAssetRegistriesCommandlet"),
Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet.InnerSingleton,
StaticRegisterNativesUDiffAssetRegistriesCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UDiffAssetRegistriesCommandlet_NoRegister()
{
return UDiffAssetRegistriesCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Commandlets/DiffAssetRegistriesCommandlet.h" },
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetRegistrySearchPath_MetaData[] = {
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_P4Repository_MetaData[] = {
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_P4EngineBasePath_MetaData[] = {
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_P4EngineAssetPath_MetaData[] = {
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_P4GameBasePath_MetaData[] = {
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_P4GameAssetPath_MetaData[] = {
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RegexBranchCL_MetaData[] = {
{ "ModuleRelativePath", "Classes/Commandlets/DiffAssetRegistriesCommandlet.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UDiffAssetRegistriesCommandlet constinit property declarations ***********
static const UECodeGen_Private::FStrPropertyParams NewProp_AssetRegistrySearchPath_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AssetRegistrySearchPath;
static const UECodeGen_Private::FStrPropertyParams NewProp_P4Repository;
static const UECodeGen_Private::FStrPropertyParams NewProp_P4EngineBasePath;
static const UECodeGen_Private::FStrPropertyParams NewProp_P4EngineAssetPath;
static const UECodeGen_Private::FStrPropertyParams NewProp_P4GameBasePath;
static const UECodeGen_Private::FStrPropertyParams NewProp_P4GameAssetPath;
static const UECodeGen_Private::FStrPropertyParams NewProp_RegexBranchCL;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDiffAssetRegistriesCommandlet constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDiffAssetRegistriesCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics
// ********** Begin Class UDiffAssetRegistriesCommandlet Property Definitions **********************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_AssetRegistrySearchPath_Inner = { "AssetRegistrySearchPath", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_AssetRegistrySearchPath = { "AssetRegistrySearchPath", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDiffAssetRegistriesCommandlet, AssetRegistrySearchPath), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetRegistrySearchPath_MetaData), NewProp_AssetRegistrySearchPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4Repository = { "P4Repository", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDiffAssetRegistriesCommandlet, P4Repository), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_P4Repository_MetaData), NewProp_P4Repository_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4EngineBasePath = { "P4EngineBasePath", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDiffAssetRegistriesCommandlet, P4EngineBasePath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_P4EngineBasePath_MetaData), NewProp_P4EngineBasePath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4EngineAssetPath = { "P4EngineAssetPath", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDiffAssetRegistriesCommandlet, P4EngineAssetPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_P4EngineAssetPath_MetaData), NewProp_P4EngineAssetPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4GameBasePath = { "P4GameBasePath", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDiffAssetRegistriesCommandlet, P4GameBasePath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_P4GameBasePath_MetaData), NewProp_P4GameBasePath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4GameAssetPath = { "P4GameAssetPath", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDiffAssetRegistriesCommandlet, P4GameAssetPath), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_P4GameAssetPath_MetaData), NewProp_P4GameAssetPath_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_RegexBranchCL = { "RegexBranchCL", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDiffAssetRegistriesCommandlet, RegexBranchCL), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RegexBranchCL_MetaData), NewProp_RegexBranchCL_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_AssetRegistrySearchPath_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_AssetRegistrySearchPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4Repository,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4EngineBasePath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4EngineAssetPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4GameBasePath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_P4GameAssetPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::NewProp_RegexBranchCL,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::PropPointers) < 2048);
// ********** End Class UDiffAssetRegistriesCommandlet Property Definitions ************************
UObject* (*const Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::ClassParams = {
&UDiffAssetRegistriesCommandlet::StaticClass,
"Editor",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::PropPointers),
0,
0x000000ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::Class_MetaDataParams)
};
void UDiffAssetRegistriesCommandlet::StaticRegisterNativesUDiffAssetRegistriesCommandlet()
{
}
UClass* Z_Construct_UClass_UDiffAssetRegistriesCommandlet()
{
if (!Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet.OuterSingleton, Z_Construct_UClass_UDiffAssetRegistriesCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDiffAssetRegistriesCommandlet);
UDiffAssetRegistriesCommandlet::~UDiffAssetRegistriesCommandlet() {}
// ********** End Class UDiffAssetRegistriesCommandlet *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h__Script_UnrealEd_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDiffAssetRegistriesCommandlet, UDiffAssetRegistriesCommandlet::StaticClass, TEXT("UDiffAssetRegistriesCommandlet"), &Z_Registration_Info_UClass_UDiffAssetRegistriesCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDiffAssetRegistriesCommandlet), 4139312863U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h__Script_UnrealEd_3391051114{
TEXT("/Script/UnrealEd"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_DiffAssetRegistriesCommandlet_h__Script_UnrealEd_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS