Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ISequencer.h"
#ifdef SEQUENCER_ISequencer_generated_h
#error "ISequencer.generated.h already included, missing '#pragma once' in ISequencer.h"
#endif
#define SEQUENCER_ISequencer_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_Sequencer_Public_ISequencer_h
// ********** Begin Enum EAutoChangeMode ***********************************************************
#define FOREACH_ENUM_EAUTOCHANGEMODE(op) \
op(EAutoChangeMode::AutoKey) \
op(EAutoChangeMode::AutoTrack) \
op(EAutoChangeMode::All) \
op(EAutoChangeMode::None)
enum class EAutoChangeMode : uint8;
template<> struct TIsUEnumClass<EAutoChangeMode> { enum { Value = true }; };
template<> SEQUENCER_NON_ATTRIBUTED_API UEnum* StaticEnum<EAutoChangeMode>();
// ********** End Enum EAutoChangeMode *************************************************************
// ********** Begin Enum EAllowEditsMode ***********************************************************
#define FOREACH_ENUM_EALLOWEDITSMODE(op) \
op(EAllowEditsMode::AllEdits) \
op(EAllowEditsMode::AllowSequencerEditsOnly) \
op(EAllowEditsMode::AllowLevelEditsOnly)
enum class EAllowEditsMode : uint8;
template<> struct TIsUEnumClass<EAllowEditsMode> { enum { Value = true }; };
template<> SEQUENCER_NON_ATTRIBUTED_API UEnum* StaticEnum<EAllowEditsMode>();
// ********** End Enum EAllowEditsMode *************************************************************
// ********** Begin Enum EKeyGroupMode *************************************************************
#define FOREACH_ENUM_EKEYGROUPMODE(op) \
op(EKeyGroupMode::KeyChanged) \
op(EKeyGroupMode::KeyGroup) \
op(EKeyGroupMode::KeyAll)
enum class EKeyGroupMode : uint8;
template<> struct TIsUEnumClass<EKeyGroupMode> { enum { Value = true }; };
template<> SEQUENCER_NON_ATTRIBUTED_API UEnum* StaticEnum<EKeyGroupMode>();
// ********** End Enum EKeyGroupMode ***************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS