Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sound/SoundNodeWaveParam.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSoundNodeWaveParam() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_USoundNode();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeWaveParam();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeWaveParam_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USoundNodeWaveParam ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeWaveParam;
UClass* USoundNodeWaveParam::GetPrivateStaticClass()
{
using TClass = USoundNodeWaveParam;
if (!Z_Registration_Info_UClass_USoundNodeWaveParam.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundNodeWaveParam"),
Z_Registration_Info_UClass_USoundNodeWaveParam.InnerSingleton,
StaticRegisterNativesUSoundNodeWaveParam,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundNodeWaveParam.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundNodeWaveParam_NoRegister()
{
return USoundNodeWaveParam::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundNodeWaveParam_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Sound node that takes a runtime parameter for the wave to play\n */" },
{ "DisplayName", "Wave Param" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Sound/SoundNodeWaveParam.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeWaveParam.h" },
{ "ToolTip", "Sound node that takes a runtime parameter for the wave to play" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WaveParameterName_MetaData[] = {
{ "Category", "WaveParam" },
{ "Comment", "/** The name of the wave parameter to use to look up the SoundWave we should play */" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeWaveParam.h" },
{ "ToolTip", "The name of the wave parameter to use to look up the SoundWave we should play" },
};
#endif // WITH_METADATA
// ********** Begin Class USoundNodeWaveParam constinit property declarations **********************
static const UECodeGen_Private::FNamePropertyParams NewProp_WaveParameterName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USoundNodeWaveParam constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundNodeWaveParam>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundNodeWaveParam_Statics
// ********** Begin Class USoundNodeWaveParam Property Definitions *********************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_USoundNodeWaveParam_Statics::NewProp_WaveParameterName = { "WaveParameterName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeWaveParam, WaveParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WaveParameterName_MetaData), NewProp_WaveParameterName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeWaveParam_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeWaveParam_Statics::NewProp_WaveParameterName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeWaveParam_Statics::PropPointers) < 2048);
// ********** End Class USoundNodeWaveParam Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_USoundNodeWaveParam_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USoundNode,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeWaveParam_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeWaveParam_Statics::ClassParams = {
&USoundNodeWaveParam::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USoundNodeWaveParam_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeWaveParam_Statics::PropPointers),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeWaveParam_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeWaveParam_Statics::Class_MetaDataParams)
};
void USoundNodeWaveParam::StaticRegisterNativesUSoundNodeWaveParam()
{
}
UClass* Z_Construct_UClass_USoundNodeWaveParam()
{
if (!Z_Registration_Info_UClass_USoundNodeWaveParam.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeWaveParam.OuterSingleton, Z_Construct_UClass_USoundNodeWaveParam_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundNodeWaveParam.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeWaveParam);
USoundNodeWaveParam::~USoundNodeWaveParam() {}
// ********** End Class USoundNodeWaveParam ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeWaveParam_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USoundNodeWaveParam, USoundNodeWaveParam::StaticClass, TEXT("USoundNodeWaveParam"), &Z_Registration_Info_UClass_USoundNodeWaveParam, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeWaveParam), 2073764745U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeWaveParam_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeWaveParam_h__Script_Engine_3528242355{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeWaveParam_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeWaveParam_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS