Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Particles/ParticleSystem.h"
#ifdef ENGINE_ParticleSystem_generated_h
#error "ParticleSystem.generated.h already included, missing '#pragma once' in ParticleSystem.h"
#endif
#define ENGINE_ParticleSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UClass;
class UObject;
// ********** Begin ScriptStruct FParticleSystemLOD ************************************************
struct Z_Construct_UScriptStruct_FParticleSystemLOD_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_69_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FParticleSystemLOD_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FParticleSystemLOD;
// ********** End ScriptStruct FParticleSystemLOD **************************************************
// ********** Begin ScriptStruct FLODSoloTrack *****************************************************
struct Z_Construct_UScriptStruct_FLODSoloTrack_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_89_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLODSoloTrack_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FLODSoloTrack;
// ********** End ScriptStruct FLODSoloTrack *******************************************************
// ********** Begin ScriptStruct FNamedEmitterMaterial *********************************************
struct Z_Construct_UScriptStruct_FNamedEmitterMaterial_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_99_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNamedEmitterMaterial_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FNamedEmitterMaterial;
// ********** End ScriptStruct FNamedEmitterMaterial ***********************************************
// ********** Begin Class UFXSystemAsset ***********************************************************
struct Z_Construct_UClass_UFXSystemAsset_Statics;
ENGINE_API UClass* Z_Construct_UClass_UFXSystemAsset_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_INCLASS \
private: \
static void StaticRegisterNativesUFXSystemAsset(); \
friend struct ::Z_Construct_UClass_UFXSystemAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UFXSystemAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UFXSystemAsset, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UFXSystemAsset_NoRegister) \
DECLARE_SERIALIZER(UFXSystemAsset)
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UFXSystemAsset(const FObjectInitializer& ObjectInitializer); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFXSystemAsset) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UFXSystemAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFXSystemAsset); \
/** Deleted move- and copy-constructors, should never be used */ \
UFXSystemAsset(UFXSystemAsset&&) = delete; \
UFXSystemAsset(const UFXSystemAsset&) = delete; \
ENGINE_API virtual ~UFXSystemAsset();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_116_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_119_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UFXSystemAsset;
// ********** End Class UFXSystemAsset *************************************************************
// ********** Begin Class UParticleSystem **********************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_RPC_WRAPPERS \
DECLARE_FUNCTION(execContainsEmitterType);
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UParticleSystem, ENGINE_API)
struct Z_Construct_UClass_UParticleSystem_Statics;
ENGINE_API UClass* Z_Construct_UClass_UParticleSystem_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_INCLASS \
private: \
static void StaticRegisterNativesUParticleSystem(); \
friend struct ::Z_Construct_UClass_UParticleSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UParticleSystem, UFXSystemAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleSystem_NoRegister) \
DECLARE_SERIALIZER(UParticleSystem) \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UParticleSystem(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleSystem) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleSystem); \
/** Deleted move- and copy-constructors, should never be used */ \
UParticleSystem(UParticleSystem&&) = delete; \
UParticleSystem(const UParticleSystem&) = delete; \
ENGINE_API virtual ~UParticleSystem();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_158_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h_161_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UParticleSystem;
// ********** End Class UParticleSystem ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleSystem_h
// ********** Begin Enum EParticleSystemUpdateMode *************************************************
#define FOREACH_ENUM_EPARTICLESYSTEMUPDATEMODE(op) \
op(EPSUM_RealTime) \
op(EPSUM_FixedTime)
enum EParticleSystemUpdateMode : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSystemUpdateMode>();
// ********** End Enum EParticleSystemUpdateMode ***************************************************
// ********** Begin Enum ParticleSystemLODMethod ***************************************************
#define FOREACH_ENUM_PARTICLESYSTEMLODMETHOD(op) \
op(PARTICLESYSTEMLODMETHOD_Automatic) \
op(PARTICLESYSTEMLODMETHOD_DirectSet) \
op(PARTICLESYSTEMLODMETHOD_ActivateAutomatic)
enum ParticleSystemLODMethod : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ParticleSystemLODMethod>();
// ********** End Enum ParticleSystemLODMethod *****************************************************
// ********** Begin Enum EParticleSystemOcclusionBoundsMethod **************************************
#define FOREACH_ENUM_EPARTICLESYSTEMOCCLUSIONBOUNDSMETHOD(op) \
op(EPSOBM_None) \
op(EPSOBM_ParticleBounds) \
op(EPSOBM_CustomBounds)
enum EParticleSystemOcclusionBoundsMethod : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSystemOcclusionBoundsMethod>();
// ********** End Enum EParticleSystemOcclusionBoundsMethod ****************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS