Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AdvancedCopyCustomization.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAdvancedCopyCustomization() {}
// ********** Begin Cross Module References ********************************************************
ASSETTOOLS_API UClass* Z_Construct_UClass_UAdvancedCopyCustomization();
ASSETTOOLS_API UClass* Z_Construct_UClass_UAdvancedCopyCustomization_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_AssetTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAdvancedCopyCustomization ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAdvancedCopyCustomization;
UClass* UAdvancedCopyCustomization::GetPrivateStaticClass()
{
using TClass = UAdvancedCopyCustomization;
if (!Z_Registration_Info_UClass_UAdvancedCopyCustomization.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AdvancedCopyCustomization"),
Z_Registration_Info_UClass_UAdvancedCopyCustomization.InnerSingleton,
StaticRegisterNativesUAdvancedCopyCustomization,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAdvancedCopyCustomization.InnerSingleton;
}
UClass* Z_Construct_UClass_UAdvancedCopyCustomization_NoRegister()
{
return UAdvancedCopyCustomization::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAdvancedCopyCustomization_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AdvancedCopyCustomization.h" },
{ "ModuleRelativePath", "Public/AdvancedCopyCustomization.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UAdvancedCopyCustomization constinit property declarations ***************
// ********** End Class UAdvancedCopyCustomization constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAdvancedCopyCustomization>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAdvancedCopyCustomization_Statics
UObject* (*const Z_Construct_UClass_UAdvancedCopyCustomization_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AssetTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedCopyCustomization_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAdvancedCopyCustomization_Statics::ClassParams = {
&UAdvancedCopyCustomization::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAdvancedCopyCustomization_Statics::Class_MetaDataParams), Z_Construct_UClass_UAdvancedCopyCustomization_Statics::Class_MetaDataParams)
};
void UAdvancedCopyCustomization::StaticRegisterNativesUAdvancedCopyCustomization()
{
}
UClass* Z_Construct_UClass_UAdvancedCopyCustomization()
{
if (!Z_Registration_Info_UClass_UAdvancedCopyCustomization.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAdvancedCopyCustomization.OuterSingleton, Z_Construct_UClass_UAdvancedCopyCustomization_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAdvancedCopyCustomization.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAdvancedCopyCustomization);
UAdvancedCopyCustomization::~UAdvancedCopyCustomization() {}
// ********** End Class UAdvancedCopyCustomization *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h__Script_AssetTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAdvancedCopyCustomization, UAdvancedCopyCustomization::StaticClass, TEXT("UAdvancedCopyCustomization"), &Z_Registration_Info_UClass_UAdvancedCopyCustomization, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAdvancedCopyCustomization), 2949967166U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h__Script_AssetTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h__Script_AssetTools_1495412695{
TEXT("/Script/AssetTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h__Script_AssetTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h__Script_AssetTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AdvancedCopyCustomization.h"
#ifdef ASSETTOOLS_AdvancedCopyCustomization_generated_h
#error "AdvancedCopyCustomization.generated.h already included, missing '#pragma once' in AdvancedCopyCustomization.h"
#endif
#define ASSETTOOLS_AdvancedCopyCustomization_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAdvancedCopyCustomization ***********************************************
struct Z_Construct_UClass_UAdvancedCopyCustomization_Statics;
ASSETTOOLS_API UClass* Z_Construct_UClass_UAdvancedCopyCustomization_NoRegister();
#define FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAdvancedCopyCustomization(); \
friend struct ::Z_Construct_UClass_UAdvancedCopyCustomization_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ASSETTOOLS_API UClass* ::Z_Construct_UClass_UAdvancedCopyCustomization_NoRegister(); \
public: \
DECLARE_CLASS2(UAdvancedCopyCustomization, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AssetTools"), Z_Construct_UClass_UAdvancedCopyCustomization_NoRegister) \
DECLARE_SERIALIZER(UAdvancedCopyCustomization)
#define FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h_18_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAdvancedCopyCustomization(UAdvancedCopyCustomization&&) = delete; \
UAdvancedCopyCustomization(const UAdvancedCopyCustomization&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ASSETTOOLS_API, UAdvancedCopyCustomization); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedCopyCustomization); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedCopyCustomization) \
ASSETTOOLS_API virtual ~UAdvancedCopyCustomization();
#define FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h_15_PROLOG
#define FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAdvancedCopyCustomization;
// ********** End Class UAdvancedCopyCustomization *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_AssetTools_Public_AdvancedCopyCustomization_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetDefinition_AssetTypeActionsProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetDefinition_AssetTypeActionsProxy() {}
// ********** Begin Cross Module References ********************************************************
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy();
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UAssetDefinitionDefault();
UPackage* Z_Construct_UPackage__Script_AssetTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAssetDefinition_AssetTypeActionsProxy ***********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy;
UClass* UAssetDefinition_AssetTypeActionsProxy::GetPrivateStaticClass()
{
using TClass = UAssetDefinition_AssetTypeActionsProxy;
if (!Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetDefinition_AssetTypeActionsProxy"),
Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy.InnerSingleton,
StaticRegisterNativesUAssetDefinition_AssetTypeActionsProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_NoRegister()
{
return UAssetDefinition_AssetTypeActionsProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AssetDefinition_AssetTypeActionsProxy.h" },
{ "ModuleRelativePath", "Private/AssetDefinition_AssetTypeActionsProxy.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetDefinition_AssetTypeActionsProxy constinit property declarations ***
// ********** End Class UAssetDefinition_AssetTypeActionsProxy constinit property declarations *****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetDefinition_AssetTypeActionsProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics
UObject* (*const Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetDefinitionDefault,
(UObject* (*)())Z_Construct_UPackage__Script_AssetTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics::ClassParams = {
&UAssetDefinition_AssetTypeActionsProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics::Class_MetaDataParams)
};
void UAssetDefinition_AssetTypeActionsProxy::StaticRegisterNativesUAssetDefinition_AssetTypeActionsProxy()
{
}
UClass* Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy()
{
if (!Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy.OuterSingleton, Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetDefinition_AssetTypeActionsProxy);
UAssetDefinition_AssetTypeActionsProxy::~UAssetDefinition_AssetTypeActionsProxy() {}
// ********** End Class UAssetDefinition_AssetTypeActionsProxy *************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h__Script_AssetTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy, UAssetDefinition_AssetTypeActionsProxy::StaticClass, TEXT("UAssetDefinition_AssetTypeActionsProxy"), &Z_Registration_Info_UClass_UAssetDefinition_AssetTypeActionsProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetDefinition_AssetTypeActionsProxy), 1582402779U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h__Script_AssetTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h__Script_AssetTools_2045340166{
TEXT("/Script/AssetTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h__Script_AssetTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h__Script_AssetTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetDefinition_AssetTypeActionsProxy.h"
#ifdef ASSETTOOLS_AssetDefinition_AssetTypeActionsProxy_generated_h
#error "AssetDefinition_AssetTypeActionsProxy.generated.h already included, missing '#pragma once' in AssetDefinition_AssetTypeActionsProxy.h"
#endif
#define ASSETTOOLS_AssetDefinition_AssetTypeActionsProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAssetDefinition_AssetTypeActionsProxy ***********************************
struct Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics;
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_NoRegister();
#define FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetDefinition_AssetTypeActionsProxy(); \
friend struct ::Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ASSETTOOLS_API UClass* ::Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetDefinition_AssetTypeActionsProxy, UAssetDefinitionDefault, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AssetTools"), Z_Construct_UClass_UAssetDefinition_AssetTypeActionsProxy_NoRegister) \
DECLARE_SERIALIZER(UAssetDefinition_AssetTypeActionsProxy)
#define FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h_14_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetDefinition_AssetTypeActionsProxy(UAssetDefinition_AssetTypeActionsProxy&&) = delete; \
UAssetDefinition_AssetTypeActionsProxy(const UAssetDefinition_AssetTypeActionsProxy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetDefinition_AssetTypeActionsProxy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetDefinition_AssetTypeActionsProxy); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetDefinition_AssetTypeActionsProxy) \
NO_API virtual ~UAssetDefinition_AssetTypeActionsProxy();
#define FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h_11_PROLOG
#define FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetDefinition_AssetTypeActionsProxy;
// ********** End Class UAssetDefinition_AssetTypeActionsProxy *************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_AssetTools_Private_AssetDefinition_AssetTypeActionsProxy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetTools.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetTools() {}
// ********** Begin Cross Module References ********************************************************
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetTools_NoRegister();
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetToolsImpl();
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetToolsImpl_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_AssetTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAssetToolsImpl **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetToolsImpl;
UClass* UAssetToolsImpl::GetPrivateStaticClass()
{
using TClass = UAssetToolsImpl;
if (!Z_Registration_Info_UClass_UAssetToolsImpl.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetToolsImpl"),
Z_Registration_Info_UClass_UAssetToolsImpl.InnerSingleton,
StaticRegisterNativesUAssetToolsImpl,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetToolsImpl.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetToolsImpl_NoRegister()
{
return UAssetToolsImpl::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetToolsImpl_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AssetTools.h" },
{ "ModuleRelativePath", "Private/AssetTools.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetToolsImpl constinit property declarations **************************
// ********** End Class UAssetToolsImpl constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetToolsImpl>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetToolsImpl_Statics
UObject* (*const Z_Construct_UClass_UAssetToolsImpl_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AssetTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetToolsImpl_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAssetToolsImpl_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UAssetTools_NoRegister, (int32)VTABLE_OFFSET(UAssetToolsImpl, IAssetTools), false }, // 4272204120
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetToolsImpl_Statics::ClassParams = {
&UAssetToolsImpl::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
UE_ARRAY_COUNT(InterfaceParams),
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetToolsImpl_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetToolsImpl_Statics::Class_MetaDataParams)
};
void UAssetToolsImpl::StaticRegisterNativesUAssetToolsImpl()
{
}
UClass* Z_Construct_UClass_UAssetToolsImpl()
{
if (!Z_Registration_Info_UClass_UAssetToolsImpl.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetToolsImpl.OuterSingleton, Z_Construct_UClass_UAssetToolsImpl_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetToolsImpl.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetToolsImpl);
UAssetToolsImpl::~UAssetToolsImpl() {}
// ********** End Class UAssetToolsImpl ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h__Script_AssetTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetToolsImpl, UAssetToolsImpl::StaticClass, TEXT("UAssetToolsImpl"), &Z_Registration_Info_UClass_UAssetToolsImpl, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetToolsImpl), 1947488300U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h__Script_AssetTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h__Script_AssetTools_2645760334{
TEXT("/Script/AssetTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h__Script_AssetTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h__Script_AssetTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,62 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetTools.h"
#ifdef ASSETTOOLS_AssetTools_generated_h
#error "AssetTools.generated.h already included, missing '#pragma once' in AssetTools.h"
#endif
#define ASSETTOOLS_AssetTools_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAssetToolsImpl **********************************************************
struct Z_Construct_UClass_UAssetToolsImpl_Statics;
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetToolsImpl_NoRegister();
#define FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h_63_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetToolsImpl(); \
friend struct ::Z_Construct_UClass_UAssetToolsImpl_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ASSETTOOLS_API UClass* ::Z_Construct_UClass_UAssetToolsImpl_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetToolsImpl, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AssetTools"), Z_Construct_UClass_UAssetToolsImpl_NoRegister) \
DECLARE_SERIALIZER(UAssetToolsImpl) \
virtual UObject* _getUObject() const override { return const_cast<UAssetToolsImpl*>(this); }
#define FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h_63_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetToolsImpl(UAssetToolsImpl&&) = delete; \
UAssetToolsImpl(const UAssetToolsImpl&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetToolsImpl); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetToolsImpl); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAssetToolsImpl) \
NO_API virtual ~UAssetToolsImpl();
#define FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h_60_PROLOG
#define FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h_63_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h_63_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h_63_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetToolsImpl;
// ********** End Class UAssetToolsImpl ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_AssetTools_Private_AssetTools_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,37 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAssetTools_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); ASSETTOOLS_API UFunction* Z_Construct_UDelegateFunction_AssetTools_AdvancedCopyCompletedEvent__DelegateSignature();
ASSETTOOLS_API UFunction* Z_Construct_UDelegateFunction_AssetTools_AssetCreateCancelledDynamic__DelegateSignature();
ASSETTOOLS_API UFunction* Z_Construct_UDelegateFunction_AssetTools_AssetCreateCompleteDynamic__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_AssetTools;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_AssetTools()
{
if (!Z_Registration_Info_UPackage__Script_AssetTools.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_AssetTools_AdvancedCopyCompletedEvent__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_AssetTools_AssetCreateCancelledDynamic__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_AssetTools_AssetCreateCompleteDynamic__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/AssetTools",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000080,
0x40BA142B,
0xD5D209EC,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_AssetTools.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_AssetTools.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_AssetTools(Z_Construct_UPackage__Script_AssetTools, TEXT("/Script/AssetTools"), Z_Registration_Info_UPackage__Script_AssetTools, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x40BA142B, 0xD5D209EC));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,223 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetToolsSettings.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetToolsSettings() {}
// ********** Begin Cross Module References ********************************************************
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetToolsSettings();
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetToolsSettings_NoRegister();
ASSETTOOLS_API UScriptStruct* Z_Construct_UScriptStruct_FAdvancedCopyMap();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftClassPath();
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
UPackage* Z_Construct_UPackage__Script_AssetTools();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAdvancedCopyMap **************************************************
struct Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAdvancedCopyMap); }
static inline consteval int16 GetStructAlignment() { return alignof(FAdvancedCopyMap); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/AssetToolsSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClassToCopy_MetaData[] = {
{ "Category", "Asset Tools" },
{ "Comment", "/** When copying this class, use a particular set of dependency and destination rules */" },
{ "MetaClass", "/Script/CoreUObject.Object" },
{ "ModuleRelativePath", "Public/AssetToolsSettings.h" },
{ "ToolTip", "When copying this class, use a particular set of dependency and destination rules" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AdvancedCopyCustomization_MetaData[] = {
{ "Category", "Asset Tools" },
{ "Comment", "/** The set of dependency and destination rules to use for advanced copy */" },
{ "MetaClass", "/Script/AssetTools.AdvancedCopyCustomization" },
{ "ModuleRelativePath", "Public/AssetToolsSettings.h" },
{ "ToolTip", "The set of dependency and destination rules to use for advanced copy" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAdvancedCopyMap constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ClassToCopy;
static const UECodeGen_Private::FStructPropertyParams NewProp_AdvancedCopyCustomization;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAdvancedCopyMap constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAdvancedCopyMap>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAdvancedCopyMap;
class UScriptStruct* FAdvancedCopyMap::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAdvancedCopyMap.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAdvancedCopyMap.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAdvancedCopyMap, (UObject*)Z_Construct_UPackage__Script_AssetTools(), TEXT("AdvancedCopyMap"));
}
return Z_Registration_Info_UScriptStruct_FAdvancedCopyMap.OuterSingleton;
}
// ********** Begin ScriptStruct FAdvancedCopyMap Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::NewProp_ClassToCopy = { "ClassToCopy", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAdvancedCopyMap, ClassToCopy), Z_Construct_UScriptStruct_FSoftClassPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClassToCopy_MetaData), NewProp_ClassToCopy_MetaData) }; // 3467803280
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::NewProp_AdvancedCopyCustomization = { "AdvancedCopyCustomization", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAdvancedCopyMap, AdvancedCopyCustomization), Z_Construct_UScriptStruct_FSoftClassPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AdvancedCopyCustomization_MetaData), NewProp_AdvancedCopyCustomization_MetaData) }; // 3467803280
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::NewProp_ClassToCopy,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::NewProp_AdvancedCopyCustomization,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAdvancedCopyMap Property Definitions *******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AssetTools,
nullptr,
&NewStructOps,
"AdvancedCopyMap",
Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::PropPointers),
sizeof(FAdvancedCopyMap),
alignof(FAdvancedCopyMap),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAdvancedCopyMap()
{
if (!Z_Registration_Info_UScriptStruct_FAdvancedCopyMap.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAdvancedCopyMap.InnerSingleton, Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAdvancedCopyMap.InnerSingleton);
}
// ********** End ScriptStruct FAdvancedCopyMap ****************************************************
// ********** Begin Class UAssetToolsSettings ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetToolsSettings;
UClass* UAssetToolsSettings::GetPrivateStaticClass()
{
using TClass = UAssetToolsSettings;
if (!Z_Registration_Info_UClass_UAssetToolsSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetToolsSettings"),
Z_Registration_Info_UClass_UAssetToolsSettings.InnerSingleton,
StaticRegisterNativesUAssetToolsSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetToolsSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetToolsSettings_NoRegister()
{
return UAssetToolsSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetToolsSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "Asset Tools" },
{ "IncludePath", "AssetToolsSettings.h" },
{ "ModuleRelativePath", "Public/AssetToolsSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AdvancedCopyCustomizations_MetaData[] = {
{ "Category", "Advanced Copy" },
{ "Comment", "/** List of rules to use when advanced copying assets */" },
{ "ModuleRelativePath", "Public/AssetToolsSettings.h" },
{ "TitleProperty", "ClassToCopy" },
{ "ToolTip", "List of rules to use when advanced copying assets" },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetToolsSettings constinit property declarations **********************
static const UECodeGen_Private::FStructPropertyParams NewProp_AdvancedCopyCustomizations_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AdvancedCopyCustomizations;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAssetToolsSettings constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetToolsSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetToolsSettings_Statics
// ********** Begin Class UAssetToolsSettings Property Definitions *********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAssetToolsSettings_Statics::NewProp_AdvancedCopyCustomizations_Inner = { "AdvancedCopyCustomizations", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAdvancedCopyMap, METADATA_PARAMS(0, nullptr) }; // 4117568020
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAssetToolsSettings_Statics::NewProp_AdvancedCopyCustomizations = { "AdvancedCopyCustomizations", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAssetToolsSettings, AdvancedCopyCustomizations), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AdvancedCopyCustomizations_MetaData), NewProp_AdvancedCopyCustomizations_MetaData) }; // 4117568020
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAssetToolsSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAssetToolsSettings_Statics::NewProp_AdvancedCopyCustomizations_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAssetToolsSettings_Statics::NewProp_AdvancedCopyCustomizations,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetToolsSettings_Statics::PropPointers) < 2048);
// ********** End Class UAssetToolsSettings Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UAssetToolsSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_AssetTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetToolsSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetToolsSettings_Statics::ClassParams = {
&UAssetToolsSettings::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAssetToolsSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAssetToolsSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetToolsSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetToolsSettings_Statics::Class_MetaDataParams)
};
void UAssetToolsSettings::StaticRegisterNativesUAssetToolsSettings()
{
}
UClass* Z_Construct_UClass_UAssetToolsSettings()
{
if (!Z_Registration_Info_UClass_UAssetToolsSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetToolsSettings.OuterSingleton, Z_Construct_UClass_UAssetToolsSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetToolsSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetToolsSettings);
UAssetToolsSettings::~UAssetToolsSettings() {}
// ********** End Class UAssetToolsSettings ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h__Script_AssetTools_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAdvancedCopyMap::StaticStruct, Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics::NewStructOps, TEXT("AdvancedCopyMap"),&Z_Registration_Info_UScriptStruct_FAdvancedCopyMap, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAdvancedCopyMap), 4117568020U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetToolsSettings, UAssetToolsSettings::StaticClass, TEXT("UAssetToolsSettings"), &Z_Registration_Info_UClass_UAssetToolsSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetToolsSettings), 2180135678U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h__Script_AssetTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h__Script_AssetTools_953933975{
TEXT("/Script/AssetTools"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h__Script_AssetTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h__Script_AssetTools_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h__Script_AssetTools_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h__Script_AssetTools_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetToolsSettings.h"
#ifdef ASSETTOOLS_AssetToolsSettings_generated_h
#error "AssetToolsSettings.generated.h already included, missing '#pragma once' in AssetToolsSettings.h"
#endif
#define ASSETTOOLS_AssetToolsSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAdvancedCopyMap **************************************************
struct Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics;
#define FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h_15_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAdvancedCopyMap_Statics; \
ASSETTOOLS_API static class UScriptStruct* StaticStruct();
struct FAdvancedCopyMap;
// ********** End ScriptStruct FAdvancedCopyMap ****************************************************
// ********** Begin Class UAssetToolsSettings ******************************************************
struct Z_Construct_UClass_UAssetToolsSettings_Statics;
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetToolsSettings_NoRegister();
#define FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h_30_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetToolsSettings(); \
friend struct ::Z_Construct_UClass_UAssetToolsSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ASSETTOOLS_API UClass* ::Z_Construct_UClass_UAssetToolsSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetToolsSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/AssetTools"), Z_Construct_UClass_UAssetToolsSettings_NoRegister) \
DECLARE_SERIALIZER(UAssetToolsSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
#define FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h_30_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetToolsSettings(UAssetToolsSettings&&) = delete; \
UAssetToolsSettings(const UAssetToolsSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ASSETTOOLS_API, UAssetToolsSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetToolsSettings); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetToolsSettings) \
ASSETTOOLS_API virtual ~UAssetToolsSettings();
#define FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h_27_PROLOG
#define FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h_30_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h_30_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h_30_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetToolsSettings;
// ********** End Class UAssetToolsSettings ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_AssetTools_Public_AssetToolsSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,87 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetTypeActivationOpenedMethod.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetTypeActivationOpenedMethod() {}
// ********** Begin Cross Module References ********************************************************
ASSETTOOLS_API UEnum* Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod();
UPackage* Z_Construct_UPackage__Script_AssetTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EAssetTypeActivationOpenedMethod ******************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod;
static UEnum* EAssetTypeActivationOpenedMethod_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod.OuterSingleton)
{
Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod, (UObject*)Z_Construct_UPackage__Script_AssetTools(), TEXT("EAssetTypeActivationOpenedMethod"));
}
return Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod.OuterSingleton;
}
template<> ASSETTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EAssetTypeActivationOpenedMethod>()
{
return EAssetTypeActivationOpenedMethod_StaticEnum();
}
struct Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/**\n *\x09(jcotton) This enum has been extracted into a separate header as it would ideally live in IAssetTypeActions.h or AssetTypeActions_Base.h, \n * however these files are included without module linking (IncludePathModuleNames) in several other modules which makes adding a UENUM() not \n * possible without refactoring.\n */// Types of permissions allowed when attempting to open an asset in editor via activation (EAssetTypeActivationMethod)\n" },
{ "Edit.Name", "EAssetTypeActivationOpenedMethod::Edit" },
{ "ModuleRelativePath", "Public/AssetTypeActivationOpenedMethod.h" },
{ "ToolTip", "(jcotton) This enum has been extracted into a separate header as it would ideally live in IAssetTypeActions.h or AssetTypeActions_Base.h,\nhowever these files are included without module linking (IncludePathModuleNames) in several other modules which makes adding a UENUM() not\npossible without refactoring.\n// Types of permissions allowed when attempting to open an asset in editor via activation (EAssetTypeActivationMethod)" },
{ "View.Name", "EAssetTypeActivationOpenedMethod::View" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAssetTypeActivationOpenedMethod::Edit", (int64)EAssetTypeActivationOpenedMethod::Edit },
{ "EAssetTypeActivationOpenedMethod::View", (int64)EAssetTypeActivationOpenedMethod::View },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_AssetTools,
nullptr,
"EAssetTypeActivationOpenedMethod",
"EAssetTypeActivationOpenedMethod",
Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod()
{
if (!Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod.InnerSingleton, Z_Construct_UEnum_AssetTools_EAssetTypeActivationOpenedMethod_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod.InnerSingleton;
}
// ********** End Enum EAssetTypeActivationOpenedMethod ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetTypeActivationOpenedMethod_h__Script_AssetTools_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EAssetTypeActivationOpenedMethod_StaticEnum, TEXT("EAssetTypeActivationOpenedMethod"), &Z_Registration_Info_UEnum_EAssetTypeActivationOpenedMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 882471035U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetTypeActivationOpenedMethod_h__Script_AssetTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetTypeActivationOpenedMethod_h__Script_AssetTools_3155125629{
TEXT("/Script/AssetTools"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetTypeActivationOpenedMethod_h__Script_AssetTools_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AssetTools_Public_AssetTypeActivationOpenedMethod_h__Script_AssetTools_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,34 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetTypeActivationOpenedMethod.h"
#ifdef ASSETTOOLS_AssetTypeActivationOpenedMethod_generated_h
#error "AssetTypeActivationOpenedMethod.generated.h already included, missing '#pragma once' in AssetTypeActivationOpenedMethod.h"
#endif
#define ASSETTOOLS_AssetTypeActivationOpenedMethod_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_AssetTools_Public_AssetTypeActivationOpenedMethod_h
// ********** Begin Enum EAssetTypeActivationOpenedMethod ******************************************
#define FOREACH_ENUM_EASSETTYPEACTIVATIONOPENEDMETHOD(op) \
op(EAssetTypeActivationOpenedMethod::Edit) \
op(EAssetTypeActivationOpenedMethod::View)
enum class EAssetTypeActivationOpenedMethod : uint8;
template<> struct TIsUEnumClass<EAssetTypeActivationOpenedMethod> { enum { Value = true }; };
template<> ASSETTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EAssetTypeActivationOpenedMethod>();
// ********** End Enum EAssetTypeActivationOpenedMethod ********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "IAssetTools.h"
#ifdef ASSETTOOLS_IAssetTools_generated_h
#error "IAssetTools.generated.h already included, missing '#pragma once' in IAssetTools.h"
#endif
#define ASSETTOOLS_IAssetTools_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class IAssetTools;
class UAssetImportTask;
class UAutomatedAssetImportData;
class UClass;
class UFactory;
class UObject;
class UPackage;
enum class EAssetRenameResult : uint8;
struct FAssetData;
struct FAssetRenameData;
struct FMigrationOptions;
struct FRevisionInfo;
struct FSoftObjectPath;
// ********** Begin ScriptStruct FAssetRenameData **************************************************
struct Z_Construct_UScriptStruct_FAssetRenameData_Statics;
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_91_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAssetRenameData_Statics; \
ASSETTOOLS_API static class UScriptStruct* StaticStruct();
struct FAssetRenameData;
// ********** End ScriptStruct FAssetRenameData ****************************************************
// ********** Begin Delegate FAdvancedCopyCompletedEvent *******************************************
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_154_DELEGATE \
ASSETTOOLS_API void FAdvancedCopyCompletedEvent_DelegateWrapper(const FScriptDelegate& AdvancedCopyCompletedEvent, bool bSuccess, TArray<FAssetRenameData> const& AllCopiedAssets);
// ********** End Delegate FAdvancedCopyCompletedEvent *********************************************
// ********** Begin ScriptStruct FAdvancedCopyParams ***********************************************
struct Z_Construct_UScriptStruct_FAdvancedCopyParams_Statics;
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_176_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAdvancedCopyParams_Statics; \
ASSETTOOLS_API static class UScriptStruct* StaticStruct();
struct FAdvancedCopyParams;
// ********** End ScriptStruct FAdvancedCopyParams *************************************************
// ********** Begin ScriptStruct FMigrationOptions *************************************************
struct Z_Construct_UScriptStruct_FMigrationOptions_Statics;
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_243_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMigrationOptions_Statics; \
ASSETTOOLS_API static class UScriptStruct* StaticStruct();
struct FMigrationOptions;
// ********** End ScriptStruct FMigrationOptions ***************************************************
// ********** Begin Delegate FAssetCreateCompleteDynamic *******************************************
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_278_DELEGATE \
ASSETTOOLS_API void FAssetCreateCompleteDynamic_DelegateWrapper(const FScriptDelegate& AssetCreateCompleteDynamic, UFactory* Factory, UObject* NewObject);
// ********** End Delegate FAssetCreateCompleteDynamic *********************************************
// ********** Begin Delegate FAssetCreateCancelledDynamic ******************************************
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_279_DELEGATE \
ASSETTOOLS_API void FAssetCreateCancelledDynamic_DelegateWrapper(const FScriptDelegate& AssetCreateCancelledDynamic, UFactory* Factory);
// ********** End Delegate FAssetCreateCancelledDynamic ********************************************
// ********** Begin Interface UAssetTools **********************************************************
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_RPC_WRAPPERS \
DECLARE_FUNCTION(execIsAssetReadOnly); \
DECLARE_FUNCTION(execOpenEditorForAssets); \
DECLARE_FUNCTION(execBeginAdvancedCopyPackages); \
DECLARE_FUNCTION(execMigratePackages); \
DECLARE_FUNCTION(execDiffAssets); \
DECLARE_FUNCTION(execDiffAgainstDepot); \
DECLARE_FUNCTION(execCreateUniqueAssetName); \
DECLARE_FUNCTION(execExportAssetsWithDialog); \
DECLARE_FUNCTION(execExportAssets); \
DECLARE_FUNCTION(execImportAssetTasks); \
DECLARE_FUNCTION(execImportAssetsAutomated); \
DECLARE_FUNCTION(execImportAssetsWithDialog); \
DECLARE_FUNCTION(execRenameReferencingSoftObjectPaths); \
DECLARE_FUNCTION(execFindSoftReferencesToObject); \
DECLARE_FUNCTION(execRenameAssetsWithDialog); \
DECLARE_FUNCTION(execRenameAssets); \
DECLARE_FUNCTION(execDuplicateAsset); \
DECLARE_FUNCTION(execDuplicateAssetWithDialogAndTitle); \
DECLARE_FUNCTION(execDuplicateAssetWithDialog); \
DECLARE_FUNCTION(execCreateAssetWithDialogAsync); \
DECLARE_FUNCTION(execCreateAssetWithDialog); \
DECLARE_FUNCTION(execCreateAssetAsync); \
DECLARE_FUNCTION(execCreateAsset);
struct Z_Construct_UClass_UAssetTools_Statics;
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetTools_NoRegister();
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ASSETTOOLS_API UAssetTools(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAssetTools) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ASSETTOOLS_API, UAssetTools); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetTools); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetTools(UAssetTools&&) = delete; \
UAssetTools(const UAssetTools&) = delete; \
virtual ~UAssetTools() = default;
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUAssetTools(); \
friend struct ::Z_Construct_UClass_UAssetTools_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ASSETTOOLS_API UClass* ::Z_Construct_UClass_UAssetTools_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetTools, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AssetTools"), Z_Construct_UClass_UAssetTools_NoRegister) \
DECLARE_SERIALIZER(UAssetTools)
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_STANDARD_CONSTRUCTORS \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_INCLASS_IINTERFACE \
protected: \
virtual ~IAssetTools() {} \
public: \
typedef UAssetTools UClassType; \
typedef IAssetTools ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_272_PROLOG
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_285_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_RPC_WRAPPERS \
FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_275_INCLASS_IINTERFACE \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetTools;
// ********** End Interface UAssetTools ************************************************************
// ********** Begin Class UAssetToolsHelpers *******************************************************
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_878_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetAssetTools);
struct Z_Construct_UClass_UAssetToolsHelpers_Statics;
ASSETTOOLS_API UClass* Z_Construct_UClass_UAssetToolsHelpers_NoRegister();
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_878_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAssetToolsHelpers(); \
friend struct ::Z_Construct_UClass_UAssetToolsHelpers_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ASSETTOOLS_API UClass* ::Z_Construct_UClass_UAssetToolsHelpers_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetToolsHelpers, UObject, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/AssetTools"), Z_Construct_UClass_UAssetToolsHelpers_NoRegister) \
DECLARE_SERIALIZER(UAssetToolsHelpers)
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_878_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAssetToolsHelpers(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetToolsHelpers(UAssetToolsHelpers&&) = delete; \
UAssetToolsHelpers(const UAssetToolsHelpers&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAssetToolsHelpers); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetToolsHelpers); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAssetToolsHelpers) \
NO_API virtual ~UAssetToolsHelpers();
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_875_PROLOG
#define FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_878_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_878_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_878_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h_878_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetToolsHelpers;
// ********** End Class UAssetToolsHelpers *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_AssetTools_Public_IAssetTools_h
// ********** Begin Enum EAssetClassAction *********************************************************
#define FOREACH_ENUM_EASSETCLASSACTION(op) \
op(EAssetClassAction::CreateAsset) \
op(EAssetClassAction::ViewAsset) \
op(EAssetClassAction::ImportAsset) \
op(EAssetClassAction::ExportAsset) \
op(EAssetClassAction::AllAssetActions)
enum class EAssetClassAction : uint8;
template<> struct TIsUEnumClass<EAssetClassAction> { enum { Value = true }; };
template<> ASSETTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EAssetClassAction>();
// ********** End Enum EAssetClassAction ***********************************************************
// ********** Begin Enum EAssetRenameResult ********************************************************
#define FOREACH_ENUM_EASSETRENAMERESULT(op) \
op(EAssetRenameResult::Failure) \
op(EAssetRenameResult::Success) \
op(EAssetRenameResult::Pending)
enum class EAssetRenameResult : uint8;
template<> struct TIsUEnumClass<EAssetRenameResult> { enum { Value = true }; };
template<> ASSETTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EAssetRenameResult>();
// ********** End Enum EAssetRenameResult **********************************************************
// ********** Begin Enum ERedirectFixupMode ********************************************************
#define FOREACH_ENUM_EREDIRECTFIXUPMODE(op) \
op(ERedirectFixupMode::DeleteFixedUpRedirectors) \
op(ERedirectFixupMode::LeaveFixedUpRedirectors) \
op(ERedirectFixupMode::PromptForDeletingRedirectors)
enum class ERedirectFixupMode;
template<> struct TIsUEnumClass<ERedirectFixupMode> { enum { Value = true }; };
template<> ASSETTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<ERedirectFixupMode>();
// ********** End Enum ERedirectFixupMode **********************************************************
// ********** Begin Enum EAssetMigrationConflict ***************************************************
#define FOREACH_ENUM_EASSETMIGRATIONCONFLICT(op) \
op(EAssetMigrationConflict::Skip) \
op(EAssetMigrationConflict::Overwrite) \
op(EAssetMigrationConflict::Cancel)
enum class EAssetMigrationConflict : uint8;
template<> struct TIsUEnumClass<EAssetMigrationConflict> { enum { Value = true }; };
template<> ASSETTOOLS_NON_ATTRIBUTED_API UEnum* StaticEnum<EAssetMigrationConflict>();
// ********** End Enum EAssetMigrationConflict *****************************************************
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D:\UE_5_7_1\Engine\Source\Developer\AssetTools\Public\AdvancedCopyCustomization.h
D:\UE_5_7_1\Engine\Source\Developer\AssetTools\Public\AssetToolsSettings.h
D:\UE_5_7_1\Engine\Source\Developer\AssetTools\Public\AssetTypeActivationOpenedMethod.h
D:\UE_5_7_1\Engine\Source\Developer\AssetTools\Public\IAssetTools.h
D:\UE_5_7_1\Engine\Source\Developer\AssetTools\Private\AssetDefinition_AssetTypeActionsProxy.h
D:\UE_5_7_1\Engine\Source\Developer\AssetTools\Private\AssetTools.h