Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimSequencerController.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimSequencerController() {}
// ********** Begin Cross Module References ********************************************************
ANIMATIONDATA_API UClass* Z_Construct_UClass_UAnimationSequencerDataModel_NoRegister();
ANIMATIONDATA_API UClass* Z_Construct_UClass_UAnimSequencerController();
ANIMATIONDATA_API UClass* Z_Construct_UClass_UAnimSequencerController_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataModel_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimationData();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimSequencerController *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimSequencerController;
UClass* UAnimSequencerController::GetPrivateStaticClass()
{
using TClass = UAnimSequencerController;
if (!Z_Registration_Info_UClass_UAnimSequencerController.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimSequencerController"),
Z_Registration_Info_UClass_UAnimSequencerController.InnerSingleton,
StaticRegisterNativesUAnimSequencerController,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimSequencerController.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimSequencerController_NoRegister()
{
return UAnimSequencerController::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimSequencerController_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "AnimSequencerController.h" },
{ "ModuleRelativePath", "Private/AnimSequencerController.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Model_MetaData[] = {
{ "Comment", "// UObject (typed) pointer to Model\n" },
{ "ModuleRelativePath", "Private/AnimSequencerController.h" },
{ "ToolTip", "UObject (typed) pointer to Model" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ModelInterface_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimSequencerController.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimSequencerController constinit property declarations *****************
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Model;
static const UECodeGen_Private::FInterfacePropertyParams NewProp_ModelInterface;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimSequencerController constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimSequencerController>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimSequencerController_Statics
// ********** Begin Class UAnimSequencerController Property Definitions ****************************
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UAnimSequencerController_Statics::NewProp_Model = { "Model", nullptr, (EPropertyFlags)0x0044000000002000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSequencerController, Model), Z_Construct_UClass_UAnimationSequencerDataModel_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Model_MetaData), NewProp_Model_MetaData) };
const UECodeGen_Private::FInterfacePropertyParams Z_Construct_UClass_UAnimSequencerController_Statics::NewProp_ModelInterface = { "ModelInterface", nullptr, (EPropertyFlags)0x0044000000002000, UECodeGen_Private::EPropertyGenFlags::Interface, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimSequencerController, ModelInterface), Z_Construct_UClass_UAnimationDataModel_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ModelInterface_MetaData), NewProp_ModelInterface_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimSequencerController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSequencerController_Statics::NewProp_Model,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimSequencerController_Statics::NewProp_ModelInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequencerController_Statics::PropPointers) < 2048);
// ********** End Class UAnimSequencerController Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UAnimSequencerController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequencerController_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAnimSequencerController_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UAnimationDataController_NoRegister, (int32)VTABLE_OFFSET(UAnimSequencerController, IAnimationDataController), false }, // 1501861070
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimSequencerController_Statics::ClassParams = {
&UAnimSequencerController::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimSequencerController_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequencerController_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimSequencerController_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimSequencerController_Statics::Class_MetaDataParams)
};
void UAnimSequencerController::StaticRegisterNativesUAnimSequencerController()
{
}
UClass* Z_Construct_UClass_UAnimSequencerController()
{
if (!Z_Registration_Info_UClass_UAnimSequencerController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimSequencerController.OuterSingleton, Z_Construct_UClass_UAnimSequencerController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimSequencerController.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimSequencerController);
UAnimSequencerController::~UAnimSequencerController() {}
// ********** End Class UAnimSequencerController ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h__Script_AnimationData_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimSequencerController, UAnimSequencerController::StaticClass, TEXT("UAnimSequencerController"), &Z_Registration_Info_UClass_UAnimSequencerController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimSequencerController), 3228629203U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h__Script_AnimationData_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h__Script_AnimationData_1912299123{
TEXT("/Script/AnimationData"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h__Script_AnimationData_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h__Script_AnimationData_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimSequencerController.h"
#ifdef ANIMATIONDATA_AnimSequencerController_generated_h
#error "AnimSequencerController.generated.h already included, missing '#pragma once' in AnimSequencerController.h"
#endif
#define ANIMATIONDATA_AnimSequencerController_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimSequencerController *************************************************
struct Z_Construct_UClass_UAnimSequencerController_Statics;
ANIMATIONDATA_API UClass* Z_Construct_UClass_UAnimSequencerController_NoRegister();
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimSequencerController(); \
friend struct ::Z_Construct_UClass_UAnimSequencerController_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONDATA_API UClass* ::Z_Construct_UClass_UAnimSequencerController_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimSequencerController, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationData"), Z_Construct_UClass_UAnimSequencerController_NoRegister) \
DECLARE_SERIALIZER(UAnimSequencerController) \
virtual UObject* _getUObject() const override { return const_cast<UAnimSequencerController*>(this); }
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h_15_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimSequencerController(UAnimSequencerController&&) = delete; \
UAnimSequencerController(const UAnimSequencerController&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimSequencerController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimSequencerController); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimSequencerController) \
NO_API virtual ~UAnimSequencerController();
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h_12_PROLOG
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimSequencerController;
// ********** End Class UAnimSequencerController ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimSequencerDataModel.h"
#include "Animation/AnimData/CurveIdentifier.h"
#include "Animation/AnimData/IAnimationDataModel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimSequencerDataModel() {}
// ********** Begin Cross Module References ********************************************************
ANIMATIONDATA_API UClass* Z_Construct_UClass_UAnimationSequencerDataModel();
ANIMATIONDATA_API UClass* Z_Construct_UClass_UAnimationSequencerDataModel_NoRegister();
ANIMATIONDATA_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationCurveMetaData();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor();
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataModel_NoRegister();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_AnimDataModelModifiedDynamicEvent__DelegateSignature();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimatedBoneAttribute();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationCurveData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationCurveIdentifier();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScene_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence();
UPackage* Z_Construct_UPackage__Script_AnimationData();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAnimationCurveMetaData *******************************************
struct Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimationCurveMetaData); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimationCurveMetaData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Flags_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Color_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Comment_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimationCurveMetaData constinit property declarations ***********
static const UECodeGen_Private::FIntPropertyParams NewProp_Flags;
static const UECodeGen_Private::FStructPropertyParams NewProp_Color;
static const UECodeGen_Private::FStrPropertyParams NewProp_Comment;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimationCurveMetaData constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimationCurveMetaData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData;
class UScriptStruct* FAnimationCurveMetaData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimationCurveMetaData, (UObject*)Z_Construct_UPackage__Script_AnimationData(), TEXT("AnimationCurveMetaData"));
}
return Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimationCurveMetaData Property Definitions **********************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::NewProp_Flags = { "Flags", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimationCurveMetaData, Flags), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Flags_MetaData), NewProp_Flags_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::NewProp_Color = { "Color", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimationCurveMetaData, Color), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Color_MetaData), NewProp_Color_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::NewProp_Comment = { "Comment", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimationCurveMetaData, Comment), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Comment_MetaData), NewProp_Comment_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::NewProp_Flags,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::NewProp_Color,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::NewProp_Comment,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimationCurveMetaData Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AnimationData,
nullptr,
&NewStructOps,
"AnimationCurveMetaData",
Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::PropPointers),
sizeof(FAnimationCurveMetaData),
alignof(FAnimationCurveMetaData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimationCurveMetaData()
{
if (!Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData.InnerSingleton, Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData.InnerSingleton);
}
// ********** End ScriptStruct FAnimationCurveMetaData *********************************************
// ********** Begin Class UAnimationSequencerDataModel *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationSequencerDataModel;
UClass* UAnimationSequencerDataModel::GetPrivateStaticClass()
{
using TClass = UAnimationSequencerDataModel;
if (!Z_Registration_Info_UClass_UAnimationSequencerDataModel.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimationSequencerDataModel"),
Z_Registration_Info_UClass_UAnimationSequencerDataModel.InnerSingleton,
StaticRegisterNativesUAnimationSequencerDataModel,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimationSequencerDataModel.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimationSequencerDataModel_NoRegister()
{
return UAnimationSequencerDataModel::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimationSequencerDataModel_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimSequencerDataModel.h" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ModifiedEventDynamic_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "AnimationDataModel" },
{ "Comment", "/** Dynamic delegate event allows scripting to register to any broadcast-ed notify. */" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
{ "ScriptName", "ModifiedEvent" },
{ "ToolTip", "Dynamic delegate event allows scripting to register to any broadcast-ed notify." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LegacyCurveData_MetaData[] = {
{ "Category", "AnimSequencer" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimatedBoneAttributes_MetaData[] = {
{ "Category", "AnimSequencer" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovieScene_MetaData[] = {
{ "Category", "AnimSequencer" },
{ "Comment", "// Movie scene instance containing FK Control rig and section representing the animation data\n" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
{ "ToolTip", "Movie scene instance containing FK Control rig and section representing the animation data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CurveIdentifierToMetaData_MetaData[] = {
{ "Category", "AnimSequencer" },
{ "Comment", "// Per-curve information holding flags/color, due to be deprecated in the future\n" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
{ "ToolTip", "Per-curve information holding flags/color, due to be deprecated in the future" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPopulated_MetaData[] = {
{ "Category", "AnimSequencer" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CachedRawDataGUID_MetaData[] = {
{ "Category", "AnimSequencer" },
{ "Comment", "// Raw data GUID taken from UAnimSequence when initially populating - this allows for retaining compressed data state initially\n" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
{ "ToolTip", "Raw data GUID taken from UAnimSequence when initially populating - this allows for retaining compressed data state initially" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRigHierarchyInitialized_MetaData[] = {
{ "Category", "AnimSequencer" },
{ "ModuleRelativePath", "Private/AnimSequencerDataModel.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimationSequencerDataModel constinit property declarations *************
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_ModifiedEventDynamic;
static const UECodeGen_Private::FStructPropertyParams NewProp_LegacyCurveData;
static const UECodeGen_Private::FStructPropertyParams NewProp_AnimatedBoneAttributes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimatedBoneAttributes;
static const UECodeGen_Private::FObjectPropertyParams NewProp_MovieScene;
static const UECodeGen_Private::FStructPropertyParams NewProp_CurveIdentifierToMetaData_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_CurveIdentifierToMetaData_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_CurveIdentifierToMetaData;
static void NewProp_bPopulated_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bPopulated;
static const UECodeGen_Private::FStructPropertyParams NewProp_CachedRawDataGUID;
static void NewProp_bRigHierarchyInitialized_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRigHierarchyInitialized;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimationSequencerDataModel constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimationSequencerDataModel>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimationSequencerDataModel_Statics
// ********** Begin Class UAnimationSequencerDataModel Property Definitions ************************
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_ModifiedEventDynamic = { "ModifiedEventDynamic", nullptr, (EPropertyFlags)0x0040000010082000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationSequencerDataModel, ModifiedEventDynamic), Z_Construct_UDelegateFunction_Engine_AnimDataModelModifiedDynamicEvent__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ModifiedEventDynamic_MetaData), NewProp_ModifiedEventDynamic_MetaData) }; // 608508752
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_LegacyCurveData = { "LegacyCurveData", nullptr, (EPropertyFlags)0x0040000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationSequencerDataModel, LegacyCurveData), Z_Construct_UScriptStruct_FAnimationCurveData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LegacyCurveData_MetaData), NewProp_LegacyCurveData_MetaData) }; // 3567911649
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_AnimatedBoneAttributes_Inner = { "AnimatedBoneAttributes", nullptr, (EPropertyFlags)0x0000000000020000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAnimatedBoneAttribute, METADATA_PARAMS(0, nullptr) }; // 3993222945
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_AnimatedBoneAttributes = { "AnimatedBoneAttributes", nullptr, (EPropertyFlags)0x0040000000020001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationSequencerDataModel, AnimatedBoneAttributes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimatedBoneAttributes_MetaData), NewProp_AnimatedBoneAttributes_MetaData) }; // 3993222945
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_MovieScene = { "MovieScene", nullptr, (EPropertyFlags)0x01440000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationSequencerDataModel, MovieScene), Z_Construct_UClass_UMovieScene_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovieScene_MetaData), NewProp_MovieScene_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CurveIdentifierToMetaData_ValueProp = { "CurveIdentifierToMetaData", nullptr, (EPropertyFlags)0x0000000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FAnimationCurveMetaData, METADATA_PARAMS(0, nullptr) }; // 3202967788
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CurveIdentifierToMetaData_Key_KeyProp = { "CurveIdentifierToMetaData_Key", nullptr, (EPropertyFlags)0x0000000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAnimationCurveIdentifier, METADATA_PARAMS(0, nullptr) }; // 900054210
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CurveIdentifierToMetaData = { "CurveIdentifierToMetaData", nullptr, (EPropertyFlags)0x0040000000020001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationSequencerDataModel, CurveIdentifierToMetaData), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CurveIdentifierToMetaData_MetaData), NewProp_CurveIdentifierToMetaData_MetaData) }; // 900054210 3202967788
void Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bPopulated_SetBit(void* Obj)
{
((UAnimationSequencerDataModel*)Obj)->bPopulated = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bPopulated = { "bPopulated", nullptr, (EPropertyFlags)0x0040000000020001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimationSequencerDataModel), &Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bPopulated_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPopulated_MetaData), NewProp_bPopulated_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CachedRawDataGUID = { "CachedRawDataGUID", nullptr, (EPropertyFlags)0x0040000000020001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationSequencerDataModel, CachedRawDataGUID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CachedRawDataGUID_MetaData), NewProp_CachedRawDataGUID_MetaData) };
void Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bRigHierarchyInitialized_SetBit(void* Obj)
{
((UAnimationSequencerDataModel*)Obj)->bRigHierarchyInitialized = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bRigHierarchyInitialized = { "bRigHierarchyInitialized", nullptr, (EPropertyFlags)0x0040000000022001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimationSequencerDataModel), &Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bRigHierarchyInitialized_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRigHierarchyInitialized_MetaData), NewProp_bRigHierarchyInitialized_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimationSequencerDataModel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_ModifiedEventDynamic,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_LegacyCurveData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_AnimatedBoneAttributes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_AnimatedBoneAttributes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_MovieScene,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CurveIdentifierToMetaData_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CurveIdentifierToMetaData_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CurveIdentifierToMetaData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bPopulated,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_CachedRawDataGUID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationSequencerDataModel_Statics::NewProp_bRigHierarchyInitialized,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationSequencerDataModel_Statics::PropPointers) < 2048);
// ********** End Class UAnimationSequencerDataModel Property Definitions **************************
UObject* (*const Z_Construct_UClass_UAnimationSequencerDataModel_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSequence,
(UObject* (*)())Z_Construct_UPackage__Script_AnimationData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationSequencerDataModel_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UAnimationDataModel_NoRegister, (int32)VTABLE_OFFSET(UAnimationSequencerDataModel, IAnimationDataModel), false }, // 3183765783
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationSequencerDataModel_Statics::ClassParams = {
&UAnimationSequencerDataModel::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimationSequencerDataModel_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationSequencerDataModel_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationSequencerDataModel_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationSequencerDataModel_Statics::Class_MetaDataParams)
};
void UAnimationSequencerDataModel::StaticRegisterNativesUAnimationSequencerDataModel()
{
}
UClass* Z_Construct_UClass_UAnimationSequencerDataModel()
{
if (!Z_Registration_Info_UClass_UAnimationSequencerDataModel.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationSequencerDataModel.OuterSingleton, Z_Construct_UClass_UAnimationSequencerDataModel_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimationSequencerDataModel.OuterSingleton;
}
UAnimationSequencerDataModel::UAnimationSequencerDataModel(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationSequencerDataModel);
UAnimationSequencerDataModel::~UAnimationSequencerDataModel() {}
// ********** End Class UAnimationSequencerDataModel ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h__Script_AnimationData_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnimationCurveMetaData::StaticStruct, Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics::NewStructOps, TEXT("AnimationCurveMetaData"),&Z_Registration_Info_UScriptStruct_FAnimationCurveMetaData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimationCurveMetaData), 3202967788U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimationSequencerDataModel, UAnimationSequencerDataModel::StaticClass, TEXT("UAnimationSequencerDataModel"), &Z_Registration_Info_UClass_UAnimationSequencerDataModel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationSequencerDataModel), 1354628347U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h__Script_AnimationData_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h__Script_AnimationData_108147659{
TEXT("/Script/AnimationData"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h__Script_AnimationData_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h__Script_AnimationData_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h__Script_AnimationData_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h__Script_AnimationData_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimSequencerDataModel.h"
#ifdef ANIMATIONDATA_AnimSequencerDataModel_generated_h
#error "AnimSequencerDataModel.generated.h already included, missing '#pragma once' in AnimSequencerDataModel.h"
#endif
#define ANIMATIONDATA_AnimSequencerDataModel_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAnimationCurveMetaData *******************************************
struct Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics;
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h_23_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimationCurveMetaData_Statics; \
ANIMATIONDATA_API static class UScriptStruct* StaticStruct();
struct FAnimationCurveMetaData;
// ********** End ScriptStruct FAnimationCurveMetaData *********************************************
// ********** Begin Class UAnimationSequencerDataModel *********************************************
struct Z_Construct_UClass_UAnimationSequencerDataModel_Statics;
ANIMATIONDATA_API UClass* Z_Construct_UClass_UAnimationSequencerDataModel_NoRegister();
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h_39_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationSequencerDataModel(); \
friend struct ::Z_Construct_UClass_UAnimationSequencerDataModel_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMATIONDATA_API UClass* ::Z_Construct_UClass_UAnimationSequencerDataModel_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationSequencerDataModel, UMovieSceneSequence, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimationData"), Z_Construct_UClass_UAnimationSequencerDataModel_NoRegister) \
DECLARE_SERIALIZER(UAnimationSequencerDataModel) \
virtual UObject* _getUObject() const override { return const_cast<UAnimationSequencerDataModel*>(this); }
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h_39_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMATIONDATA_API UAnimationSequencerDataModel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationSequencerDataModel(UAnimationSequencerDataModel&&) = delete; \
UAnimationSequencerDataModel(const UAnimationSequencerDataModel&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONDATA_API, UAnimationSequencerDataModel); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationSequencerDataModel); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationSequencerDataModel) \
ANIMATIONDATA_API virtual ~UAnimationSequencerDataModel();
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h_35_PROLOG
#define FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h_39_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h_39_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h_39_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationSequencerDataModel;
// ********** End Class UAnimationSequencerDataModel ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_AnimationData_Source_AnimationData_Private_AnimSequencerDataModel_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAnimationData_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_AnimationData;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_AnimationData()
{
if (!Z_Registration_Info_UPackage__Script_AnimationData.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/AnimationData",
nullptr,
0,
PKG_CompiledIn | 0x00000100,
0x49F91F23,
0x4482D5A4,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_AnimationData.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_AnimationData.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_AnimationData(Z_Construct_UPackage__Script_AnimationData, TEXT("/Script/AnimationData"), Z_Registration_Info_UPackage__Script_AnimationData, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x49F91F23, 0x4482D5A4));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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D:\UE_5_7_1\Engine\Plugins\Animation\AnimationData\Source\AnimationData\Private\AnimSequencerDataModel.h
D:\UE_5_7_1\Engine\Plugins\Animation\AnimationData\Source\AnimationData\Private\AnimSequencerController.h