Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintExtension();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension;
UClass* UAnimBlueprintExtension::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension"),
Z_Registration_Info_UClass_UAnimBlueprintExtension.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_NoRegister()
{
return UAnimBlueprintExtension::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Extension that allows per-system data to be held on the anim blueprint, and per-system logic to be executed during compilation */" },
{ "IncludePath", "AnimBlueprintExtension.h" },
{ "ModuleRelativePath", "Public/AnimBlueprintExtension.h" },
{ "ToolTip", "Extension that allows per-system data to be held on the anim blueprint, and per-system logic to be executed during compilation" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension constinit property declarations ******************
// ********** End Class UAnimBlueprintExtension constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_Statics::ClassParams = {
&UAnimBlueprintExtension::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension::StaticRegisterNativesUAnimBlueprintExtension()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension.OuterSingleton;
}
UAnimBlueprintExtension::UAnimBlueprintExtension(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension);
UAnimBlueprintExtension::~UAnimBlueprintExtension() {}
// ********** End Class UAnimBlueprintExtension ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension, UAnimBlueprintExtension::StaticClass, TEXT("UAnimBlueprintExtension"), &Z_Registration_Info_UClass_UAnimBlueprintExtension, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension), 1163744595U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h__Script_AnimGraph_1466982529{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_generated_h
#error "AnimBlueprintExtension.generated.h already included, missing '#pragma once' in AnimBlueprintExtension.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension **************************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension, UBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h_27_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension(UAnimBlueprintExtension&&) = delete; \
UAnimBlueprintExtension(const UAnimBlueprintExtension&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h_24_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h_27_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension;
// ********** End Class UAnimBlueprintExtension ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_Attributes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_Attributes() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Attributes();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Attributes_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_Attributes ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes;
UClass* UAnimBlueprintExtension_Attributes::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_Attributes;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_Attributes"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_Attributes,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_Attributes_NoRegister()
{
return UAnimBlueprintExtension_Attributes::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Extension to propogate attributes from outputs to inputs and to build a static debug record of their path through the graph\n" },
{ "IncludePath", "AnimBlueprintExtension_Attributes.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_Attributes.h" },
{ "ToolTip", "Extension to propogate attributes from outputs to inputs and to build a static debug record of their path through the graph" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_Attributes constinit property declarations *******
// ********** End Class UAnimBlueprintExtension_Attributes constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_Attributes>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics::ClassParams = {
&UAnimBlueprintExtension_Attributes::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_Attributes::StaticRegisterNativesUAnimBlueprintExtension_Attributes()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_Attributes()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes.OuterSingleton;
}
UAnimBlueprintExtension_Attributes::UAnimBlueprintExtension_Attributes(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_Attributes);
UAnimBlueprintExtension_Attributes::~UAnimBlueprintExtension_Attributes() {}
// ********** End Class UAnimBlueprintExtension_Attributes *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_Attributes, UAnimBlueprintExtension_Attributes::StaticClass, TEXT("UAnimBlueprintExtension_Attributes"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_Attributes, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_Attributes), 3947306526U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h__Script_AnimGraph_3419847223{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_Attributes.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_Attributes_generated_h
#error "AnimBlueprintExtension_Attributes.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_Attributes.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_Attributes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_Attributes ***************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Attributes_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_Attributes(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_Attributes_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_Attributes_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_Attributes, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_Attributes_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_Attributes)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_Attributes(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_Attributes(UAnimBlueprintExtension_Attributes&&) = delete; \
UAnimBlueprintExtension_Attributes(const UAnimBlueprintExtension_Attributes&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_Attributes); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_Attributes); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_Attributes) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_Attributes();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_Attributes;
// ********** End Class UAnimBlueprintExtension_Attributes *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Attributes_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_Base.h"
#include "Animation/AnimSubsystem_Base.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_Base() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Base_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem_Base();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_Base *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_Base;
UClass* UAnimBlueprintExtension_Base::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_Base;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_Base.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_Base"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_Base.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_Base,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_Base.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_Base_NoRegister()
{
return UAnimBlueprintExtension_Base::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_Base.h" },
{ "ModuleRelativePath", "Internal/AnimBlueprintExtension_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
{ "Comment", "// Base subsystem data containing eval handlers\n" },
{ "ModuleRelativePath", "Internal/AnimBlueprintExtension_Base.h" },
{ "ToolTip", "Base subsystem data containing eval handlers" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_Base constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_Subsystem;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBlueprintExtension_Base constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_Base>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics
// ********** Begin Class UAnimBlueprintExtension_Base Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintExtension_Base, Subsystem), Z_Construct_UScriptStruct_FAnimSubsystem_Base, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) }; // 175025368
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::NewProp_Subsystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::PropPointers) < 2048);
// ********** End Class UAnimBlueprintExtension_Base Property Definitions **************************
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::ClassParams = {
&UAnimBlueprintExtension_Base::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_Base::StaticRegisterNativesUAnimBlueprintExtension_Base()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_Base()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_Base.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_Base.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_Base.OuterSingleton;
}
UAnimBlueprintExtension_Base::UAnimBlueprintExtension_Base(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_Base);
UAnimBlueprintExtension_Base::~UAnimBlueprintExtension_Base() {}
// ********** End Class UAnimBlueprintExtension_Base ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_Base, UAnimBlueprintExtension_Base::StaticClass, TEXT("UAnimBlueprintExtension_Base"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_Base, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_Base), 901920617U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h__Script_AnimGraph_2636196828{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_Base.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_Base_generated_h
#error "AnimBlueprintExtension_Base.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_Base.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_Base_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_Base *********************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Base_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_Base(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_Base_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_Base_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_Base, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_Base_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_Base)
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h_28_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_Base(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_Base(UAnimBlueprintExtension_Base&&) = delete; \
UAnimBlueprintExtension_Base(const UAnimBlueprintExtension_Base&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_Base); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_Base); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_Base) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_Base();
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h_25_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_Base;
// ********** End Class UAnimBlueprintExtension_Base ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Internal_AnimBlueprintExtension_Base_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,144 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_BlendSpaceGraph.h"
#include "Animation/AnimSubsystem_BlendSpaceGraph.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_BlendSpaceGraph() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem_BlendSpaceGraph();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_BlendSpaceGraph **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph;
UClass* UAnimBlueprintExtension_BlendSpaceGraph::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_BlendSpaceGraph;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_BlendSpaceGraph"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_BlendSpaceGraph,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_NoRegister()
{
return UAnimBlueprintExtension_BlendSpaceGraph::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_BlendSpaceGraph.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_BlendSpaceGraph.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Class_MetaData[] = {
{ "Comment", "// The class that is being compiled\n" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_BlendSpaceGraph.h" },
{ "ToolTip", "The class that is being compiled" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_BlendSpaceGraph.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_BlendSpaceGraph constinit property declarations **
static const UECodeGen_Private::FClassPropertyParams NewProp_Class;
static const UECodeGen_Private::FStructPropertyParams NewProp_Subsystem;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBlueprintExtension_BlendSpaceGraph constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_BlendSpaceGraph>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics
// ********** Begin Class UAnimBlueprintExtension_BlendSpaceGraph Property Definitions *************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::NewProp_Class = { "Class", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintExtension_BlendSpaceGraph, Class), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Class_MetaData), NewProp_Class_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintExtension_BlendSpaceGraph, Subsystem), Z_Construct_UScriptStruct_FAnimSubsystem_BlendSpaceGraph, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) }; // 2861794672
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::NewProp_Class,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::NewProp_Subsystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::PropPointers) < 2048);
// ********** End Class UAnimBlueprintExtension_BlendSpaceGraph Property Definitions ***************
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::ClassParams = {
&UAnimBlueprintExtension_BlendSpaceGraph::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_BlendSpaceGraph::StaticRegisterNativesUAnimBlueprintExtension_BlendSpaceGraph()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph.OuterSingleton;
}
UAnimBlueprintExtension_BlendSpaceGraph::UAnimBlueprintExtension_BlendSpaceGraph(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_BlendSpaceGraph);
UAnimBlueprintExtension_BlendSpaceGraph::~UAnimBlueprintExtension_BlendSpaceGraph() {}
// ********** End Class UAnimBlueprintExtension_BlendSpaceGraph ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph, UAnimBlueprintExtension_BlendSpaceGraph::StaticClass, TEXT("UAnimBlueprintExtension_BlendSpaceGraph"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_BlendSpaceGraph, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_BlendSpaceGraph), 1204530649U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h__Script_AnimGraph_1898785374{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_BlendSpaceGraph.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_BlendSpaceGraph_generated_h
#error "AnimBlueprintExtension_BlendSpaceGraph.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_BlendSpaceGraph.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_BlendSpaceGraph_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_BlendSpaceGraph **********************************
struct Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_BlendSpaceGraph(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_BlendSpaceGraph, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_BlendSpaceGraph_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_BlendSpaceGraph)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_BlendSpaceGraph(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_BlendSpaceGraph(UAnimBlueprintExtension_BlendSpaceGraph&&) = delete; \
UAnimBlueprintExtension_BlendSpaceGraph(const UAnimBlueprintExtension_BlendSpaceGraph&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_BlendSpaceGraph); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_BlendSpaceGraph); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_BlendSpaceGraph) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_BlendSpaceGraph();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_BlendSpaceGraph;
// ********** End Class UAnimBlueprintExtension_BlendSpaceGraph ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_BlendSpaceGraph_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_CachedPose.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_CachedPose() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_CachedPose();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_CachedPose ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose;
UClass* UAnimBlueprintExtension_CachedPose::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_CachedPose;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_CachedPose"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_CachedPose,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_NoRegister()
{
return UAnimBlueprintExtension_CachedPose::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_CachedPose.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_CachedPose.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_CachedPose constinit property declarations *******
// ********** End Class UAnimBlueprintExtension_CachedPose constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_CachedPose>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics::ClassParams = {
&UAnimBlueprintExtension_CachedPose::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_CachedPose::StaticRegisterNativesUAnimBlueprintExtension_CachedPose()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_CachedPose()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose.OuterSingleton;
}
UAnimBlueprintExtension_CachedPose::UAnimBlueprintExtension_CachedPose(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_CachedPose);
UAnimBlueprintExtension_CachedPose::~UAnimBlueprintExtension_CachedPose() {}
// ********** End Class UAnimBlueprintExtension_CachedPose *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_CachedPose, UAnimBlueprintExtension_CachedPose::StaticClass, TEXT("UAnimBlueprintExtension_CachedPose"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_CachedPose, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_CachedPose), 1434930736U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h__Script_AnimGraph_1226583828{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_CachedPose.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_CachedPose_generated_h
#error "AnimBlueprintExtension_CachedPose.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_CachedPose.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_CachedPose_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_CachedPose ***************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_CachedPose(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_CachedPose, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_CachedPose_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_CachedPose)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_CachedPose(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_CachedPose(UAnimBlueprintExtension_CachedPose&&) = delete; \
UAnimBlueprintExtension_CachedPose(const UAnimBlueprintExtension_CachedPose&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_CachedPose); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_CachedPose); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_CachedPose) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_CachedPose();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h_16_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_CachedPose;
// ********** End Class UAnimBlueprintExtension_CachedPose *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CachedPose_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_CallFunction.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_CallFunction() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_CallFunction();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_CallFunction *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction;
UClass* UAnimBlueprintExtension_CallFunction::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_CallFunction;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_CallFunction"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_CallFunction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_NoRegister()
{
return UAnimBlueprintExtension_CallFunction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_CallFunction.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_CallFunction.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_CallFunction constinit property declarations *****
// ********** End Class UAnimBlueprintExtension_CallFunction constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_CallFunction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics::ClassParams = {
&UAnimBlueprintExtension_CallFunction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_CallFunction::StaticRegisterNativesUAnimBlueprintExtension_CallFunction()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_CallFunction()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction.OuterSingleton;
}
UAnimBlueprintExtension_CallFunction::UAnimBlueprintExtension_CallFunction(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_CallFunction);
UAnimBlueprintExtension_CallFunction::~UAnimBlueprintExtension_CallFunction() {}
// ********** End Class UAnimBlueprintExtension_CallFunction ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_CallFunction, UAnimBlueprintExtension_CallFunction::StaticClass, TEXT("UAnimBlueprintExtension_CallFunction"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_CallFunction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_CallFunction), 1613066833U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h__Script_AnimGraph_1970938862{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_CallFunction.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_CallFunction_generated_h
#error "AnimBlueprintExtension_CallFunction.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_CallFunction.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_CallFunction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_CallFunction *************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_CallFunction(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_CallFunction, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_CallFunction_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_CallFunction)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimBlueprintExtension_CallFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_CallFunction(UAnimBlueprintExtension_CallFunction&&) = delete; \
UAnimBlueprintExtension_CallFunction(const UAnimBlueprintExtension_CallFunction&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimBlueprintExtension_CallFunction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_CallFunction); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_CallFunction) \
NO_API virtual ~UAnimBlueprintExtension_CallFunction();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_CallFunction;
// ********** End Class UAnimBlueprintExtension_CallFunction ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_CallFunction_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_LinkedAnimGraph.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_LinkedAnimGraph() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_LinkedAnimGraph **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph;
UClass* UAnimBlueprintExtension_LinkedAnimGraph::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_LinkedAnimGraph;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_LinkedAnimGraph"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_LinkedAnimGraph,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_NoRegister()
{
return UAnimBlueprintExtension_LinkedAnimGraph::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_LinkedAnimGraph.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_LinkedAnimGraph.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_LinkedAnimGraph constinit property declarations **
// ********** End Class UAnimBlueprintExtension_LinkedAnimGraph constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_LinkedAnimGraph>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics::ClassParams = {
&UAnimBlueprintExtension_LinkedAnimGraph::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_LinkedAnimGraph::StaticRegisterNativesUAnimBlueprintExtension_LinkedAnimGraph()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph.OuterSingleton;
}
UAnimBlueprintExtension_LinkedAnimGraph::UAnimBlueprintExtension_LinkedAnimGraph(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_LinkedAnimGraph);
UAnimBlueprintExtension_LinkedAnimGraph::~UAnimBlueprintExtension_LinkedAnimGraph() {}
// ********** End Class UAnimBlueprintExtension_LinkedAnimGraph ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph, UAnimBlueprintExtension_LinkedAnimGraph::StaticClass, TEXT("UAnimBlueprintExtension_LinkedAnimGraph"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedAnimGraph, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_LinkedAnimGraph), 2669237989U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h__Script_AnimGraph_2961539649{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_LinkedAnimGraph.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_LinkedAnimGraph_generated_h
#error "AnimBlueprintExtension_LinkedAnimGraph.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_LinkedAnimGraph.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_LinkedAnimGraph_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_LinkedAnimGraph **********************************
struct Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_LinkedAnimGraph(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_LinkedAnimGraph, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_LinkedAnimGraph_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_LinkedAnimGraph)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_LinkedAnimGraph(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_LinkedAnimGraph(UAnimBlueprintExtension_LinkedAnimGraph&&) = delete; \
UAnimBlueprintExtension_LinkedAnimGraph(const UAnimBlueprintExtension_LinkedAnimGraph&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_LinkedAnimGraph); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_LinkedAnimGraph); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_LinkedAnimGraph) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_LinkedAnimGraph();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h_14_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_LinkedAnimGraph;
// ********** End Class UAnimBlueprintExtension_LinkedAnimGraph ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedAnimGraph_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_LinkedInputPose.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_LinkedInputPose() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_LinkedInputPose **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose;
UClass* UAnimBlueprintExtension_LinkedInputPose::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_LinkedInputPose;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_LinkedInputPose"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_LinkedInputPose,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_NoRegister()
{
return UAnimBlueprintExtension_LinkedInputPose::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_LinkedInputPose.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_LinkedInputPose.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_LinkedInputPose constinit property declarations **
// ********** End Class UAnimBlueprintExtension_LinkedInputPose constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_LinkedInputPose>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics::ClassParams = {
&UAnimBlueprintExtension_LinkedInputPose::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_LinkedInputPose::StaticRegisterNativesUAnimBlueprintExtension_LinkedInputPose()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose.OuterSingleton;
}
UAnimBlueprintExtension_LinkedInputPose::UAnimBlueprintExtension_LinkedInputPose(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_LinkedInputPose);
UAnimBlueprintExtension_LinkedInputPose::~UAnimBlueprintExtension_LinkedInputPose() {}
// ********** End Class UAnimBlueprintExtension_LinkedInputPose ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose, UAnimBlueprintExtension_LinkedInputPose::StaticClass, TEXT("UAnimBlueprintExtension_LinkedInputPose"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_LinkedInputPose, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_LinkedInputPose), 3831385343U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h__Script_AnimGraph_1552658891{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_LinkedInputPose.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_LinkedInputPose_generated_h
#error "AnimBlueprintExtension_LinkedInputPose.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_LinkedInputPose.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_LinkedInputPose_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_LinkedInputPose **********************************
struct Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_LinkedInputPose(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_LinkedInputPose, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_LinkedInputPose_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_LinkedInputPose)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_LinkedInputPose(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_LinkedInputPose(UAnimBlueprintExtension_LinkedInputPose&&) = delete; \
UAnimBlueprintExtension_LinkedInputPose(const UAnimBlueprintExtension_LinkedInputPose&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_LinkedInputPose); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_LinkedInputPose); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_LinkedInputPose) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_LinkedInputPose();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h_14_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h_17_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_LinkedInputPose;
// ********** End Class UAnimBlueprintExtension_LinkedInputPose ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_LinkedInputPose_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_NodeRelevancy.h"
#include "Animation/AnimSubsystem_NodeRelevancy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_NodeRelevancy() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_NodeRelevancy ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy;
UClass* UAnimBlueprintExtension_NodeRelevancy::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_NodeRelevancy;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_NodeRelevancy"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_NodeRelevancy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_NoRegister()
{
return UAnimBlueprintExtension_NodeRelevancy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_NodeRelevancy.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_NodeRelevancy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_NodeRelevancy.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_NodeRelevancy constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Subsystem;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBlueprintExtension_NodeRelevancy constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_NodeRelevancy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics
// ********** Begin Class UAnimBlueprintExtension_NodeRelevancy Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintExtension_NodeRelevancy, Subsystem), Z_Construct_UScriptStruct_FAnimSubsystemInstance_NodeRelevancy, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) }; // 4173498279
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::NewProp_Subsystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::PropPointers) < 2048);
// ********** End Class UAnimBlueprintExtension_NodeRelevancy Property Definitions *****************
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::ClassParams = {
&UAnimBlueprintExtension_NodeRelevancy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_NodeRelevancy::StaticRegisterNativesUAnimBlueprintExtension_NodeRelevancy()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy.OuterSingleton;
}
UAnimBlueprintExtension_NodeRelevancy::UAnimBlueprintExtension_NodeRelevancy(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_NodeRelevancy);
UAnimBlueprintExtension_NodeRelevancy::~UAnimBlueprintExtension_NodeRelevancy() {}
// ********** End Class UAnimBlueprintExtension_NodeRelevancy **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy, UAnimBlueprintExtension_NodeRelevancy::StaticClass, TEXT("UAnimBlueprintExtension_NodeRelevancy"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_NodeRelevancy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_NodeRelevancy), 1554351645U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h__Script_AnimGraph_921312114{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_NodeRelevancy.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_NodeRelevancy_generated_h
#error "AnimBlueprintExtension_NodeRelevancy.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_NodeRelevancy.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_NodeRelevancy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_NodeRelevancy ************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_NodeRelevancy(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_NodeRelevancy, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_NodeRelevancy_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_NodeRelevancy)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_NodeRelevancy(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_NodeRelevancy(UAnimBlueprintExtension_NodeRelevancy&&) = delete; \
UAnimBlueprintExtension_NodeRelevancy(const UAnimBlueprintExtension_NodeRelevancy&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_NodeRelevancy); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_NodeRelevancy); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_NodeRelevancy) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_NodeRelevancy();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h_10_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_NodeRelevancy;
// ********** End Class UAnimBlueprintExtension_NodeRelevancy **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_NodeRelevancy_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_PropertyAccess.h"
#include "Animation/AnimSubsystem_PropertyAccess.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_PropertyAccess() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem_PropertyAccess();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_PropertyAccess ***********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess;
UClass* UAnimBlueprintExtension_PropertyAccess::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_PropertyAccess;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_PropertyAccess"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_PropertyAccess,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_NoRegister()
{
return UAnimBlueprintExtension_PropertyAccess::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_PropertyAccess.h" },
{ "ModuleRelativePath", "Public/AnimBlueprintExtension_PropertyAccess.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimBlueprintExtension_PropertyAccess.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_PropertyAccess constinit property declarations ***
static const UECodeGen_Private::FStructPropertyParams NewProp_Subsystem;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBlueprintExtension_PropertyAccess constinit property declarations *****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_PropertyAccess>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics
// ********** Begin Class UAnimBlueprintExtension_PropertyAccess Property Definitions **************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintExtension_PropertyAccess, Subsystem), Z_Construct_UScriptStruct_FAnimSubsystem_PropertyAccess, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) }; // 4014014386
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::NewProp_Subsystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::PropPointers) < 2048);
// ********** End Class UAnimBlueprintExtension_PropertyAccess Property Definitions ****************
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::ClassParams = {
&UAnimBlueprintExtension_PropertyAccess::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_PropertyAccess::StaticRegisterNativesUAnimBlueprintExtension_PropertyAccess()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess.OuterSingleton;
}
UAnimBlueprintExtension_PropertyAccess::UAnimBlueprintExtension_PropertyAccess(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_PropertyAccess);
UAnimBlueprintExtension_PropertyAccess::~UAnimBlueprintExtension_PropertyAccess() {}
// ********** End Class UAnimBlueprintExtension_PropertyAccess *************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess, UAnimBlueprintExtension_PropertyAccess::StaticClass, TEXT("UAnimBlueprintExtension_PropertyAccess"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_PropertyAccess, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_PropertyAccess), 3849070854U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h__Script_AnimGraph_1780746397{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_PropertyAccess.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_PropertyAccess_generated_h
#error "AnimBlueprintExtension_PropertyAccess.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_PropertyAccess.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_PropertyAccess_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_PropertyAccess ***********************************
struct Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h_42_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_PropertyAccess(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_PropertyAccess, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_PropertyAccess_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_PropertyAccess)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h_42_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_PropertyAccess(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_PropertyAccess(UAnimBlueprintExtension_PropertyAccess&&) = delete; \
UAnimBlueprintExtension_PropertyAccess(const UAnimBlueprintExtension_PropertyAccess&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_PropertyAccess); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_PropertyAccess); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_PropertyAccess) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_PropertyAccess();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h_39_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h_42_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h_42_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h_42_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_PropertyAccess;
// ********** End Class UAnimBlueprintExtension_PropertyAccess *************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintExtension_PropertyAccess_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_SharedLinkedAnimLayers.h"
#include "Animation/AnimSubsystem_SharedLinkedAnimLayers.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_SharedLinkedAnimLayers() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem_SharedLinkedAnimLayers();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_SharedLinkedAnimLayers ***************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers;
UClass* UAnimBlueprintExtension_SharedLinkedAnimLayers::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_SharedLinkedAnimLayers;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_SharedLinkedAnimLayers"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_SharedLinkedAnimLayers,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_NoRegister()
{
return UAnimBlueprintExtension_SharedLinkedAnimLayers::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_SharedLinkedAnimLayers.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_SharedLinkedAnimLayers.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_SharedLinkedAnimLayers.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_SharedLinkedAnimLayers constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_Subsystem;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBlueprintExtension_SharedLinkedAnimLayers constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_SharedLinkedAnimLayers>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics
// ********** Begin Class UAnimBlueprintExtension_SharedLinkedAnimLayers Property Definitions ******
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintExtension_SharedLinkedAnimLayers, Subsystem), Z_Construct_UScriptStruct_FAnimSubsystem_SharedLinkedAnimLayers, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) }; // 3181917227
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::NewProp_Subsystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::PropPointers) < 2048);
// ********** End Class UAnimBlueprintExtension_SharedLinkedAnimLayers Property Definitions ********
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::ClassParams = {
&UAnimBlueprintExtension_SharedLinkedAnimLayers::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_SharedLinkedAnimLayers::StaticRegisterNativesUAnimBlueprintExtension_SharedLinkedAnimLayers()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers.OuterSingleton;
}
UAnimBlueprintExtension_SharedLinkedAnimLayers::UAnimBlueprintExtension_SharedLinkedAnimLayers(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_SharedLinkedAnimLayers);
UAnimBlueprintExtension_SharedLinkedAnimLayers::~UAnimBlueprintExtension_SharedLinkedAnimLayers() {}
// ********** End Class UAnimBlueprintExtension_SharedLinkedAnimLayers *****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers, UAnimBlueprintExtension_SharedLinkedAnimLayers::StaticClass, TEXT("UAnimBlueprintExtension_SharedLinkedAnimLayers"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_SharedLinkedAnimLayers), 3834983369U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h__Script_AnimGraph_2227499198{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_SharedLinkedAnimLayers.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_SharedLinkedAnimLayers_generated_h
#error "AnimBlueprintExtension_SharedLinkedAnimLayers.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_SharedLinkedAnimLayers.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_SharedLinkedAnimLayers_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_SharedLinkedAnimLayers ***************************
struct Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_SharedLinkedAnimLayers(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_SharedLinkedAnimLayers, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_SharedLinkedAnimLayers_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_SharedLinkedAnimLayers)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_SharedLinkedAnimLayers(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_SharedLinkedAnimLayers(UAnimBlueprintExtension_SharedLinkedAnimLayers&&) = delete; \
UAnimBlueprintExtension_SharedLinkedAnimLayers(const UAnimBlueprintExtension_SharedLinkedAnimLayers&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_SharedLinkedAnimLayers); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_SharedLinkedAnimLayers); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_SharedLinkedAnimLayers) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_SharedLinkedAnimLayers();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h_10_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h_13_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_SharedLinkedAnimLayers;
// ********** End Class UAnimBlueprintExtension_SharedLinkedAnimLayers *****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_SharedLinkedAnimLayers_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_StateMachine.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_StateMachine() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_StateMachine();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_StateMachine *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine;
UClass* UAnimBlueprintExtension_StateMachine::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_StateMachine;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_StateMachine"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_StateMachine,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_NoRegister()
{
return UAnimBlueprintExtension_StateMachine::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_StateMachine.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_StateMachine.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_StateMachine constinit property declarations *****
// ********** End Class UAnimBlueprintExtension_StateMachine constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_StateMachine>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics::ClassParams = {
&UAnimBlueprintExtension_StateMachine::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_StateMachine::StaticRegisterNativesUAnimBlueprintExtension_StateMachine()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_StateMachine()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine.OuterSingleton;
}
UAnimBlueprintExtension_StateMachine::UAnimBlueprintExtension_StateMachine(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_StateMachine);
UAnimBlueprintExtension_StateMachine::~UAnimBlueprintExtension_StateMachine() {}
// ********** End Class UAnimBlueprintExtension_StateMachine ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_StateMachine, UAnimBlueprintExtension_StateMachine::StaticClass, TEXT("UAnimBlueprintExtension_StateMachine"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_StateMachine, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_StateMachine), 1743212295U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h__Script_AnimGraph_2043385558{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_StateMachine.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_StateMachine_generated_h
#error "AnimBlueprintExtension_StateMachine.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_StateMachine.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_StateMachine_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_StateMachine *************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_StateMachine(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_StateMachine, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_StateMachine_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_StateMachine)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h_25_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_StateMachine(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_StateMachine(UAnimBlueprintExtension_StateMachine&&) = delete; \
UAnimBlueprintExtension_StateMachine(const UAnimBlueprintExtension_StateMachine&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_StateMachine); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_StateMachine); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_StateMachine) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_StateMachine();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h_22_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h_25_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_StateMachine;
// ********** End Class UAnimBlueprintExtension_StateMachine ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_StateMachine_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintExtension_Tag.h"
#include "Animation/AnimSubsystem_Tag.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintExtension_Tag() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Tag();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Tag_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimSubsystem_Tag();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintExtension_Tag **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag;
UClass* UAnimBlueprintExtension_Tag::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintExtension_Tag;
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintExtension_Tag"),
Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag.InnerSingleton,
StaticRegisterNativesUAnimBlueprintExtension_Tag,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_Tag_NoRegister()
{
return UAnimBlueprintExtension_Tag::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimBlueprintExtension_Tag.h" },
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_Tag.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
{ "ModuleRelativePath", "Private/AnimBlueprintExtension_Tag.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintExtension_Tag constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Subsystem;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBlueprintExtension_Tag constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintExtension_Tag>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics
// ********** Begin Class UAnimBlueprintExtension_Tag Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintExtension_Tag, Subsystem), Z_Construct_UScriptStruct_FAnimSubsystem_Tag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) }; // 3003885704
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::NewProp_Subsystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::PropPointers) < 2048);
// ********** End Class UAnimBlueprintExtension_Tag Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBlueprintExtension,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::ClassParams = {
&UAnimBlueprintExtension_Tag::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::Class_MetaDataParams)
};
void UAnimBlueprintExtension_Tag::StaticRegisterNativesUAnimBlueprintExtension_Tag()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintExtension_Tag()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag.OuterSingleton, Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag.OuterSingleton;
}
UAnimBlueprintExtension_Tag::UAnimBlueprintExtension_Tag(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintExtension_Tag);
UAnimBlueprintExtension_Tag::~UAnimBlueprintExtension_Tag() {}
// ********** End Class UAnimBlueprintExtension_Tag ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintExtension_Tag, UAnimBlueprintExtension_Tag::StaticClass, TEXT("UAnimBlueprintExtension_Tag"), &Z_Registration_Info_UClass_UAnimBlueprintExtension_Tag, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintExtension_Tag), 1425202721U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h__Script_AnimGraph_845495404{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintExtension_Tag.h"
#ifdef ANIMGRAPH_AnimBlueprintExtension_Tag_generated_h
#error "AnimBlueprintExtension_Tag.generated.h already included, missing '#pragma once' in AnimBlueprintExtension_Tag.h"
#endif
#define ANIMGRAPH_AnimBlueprintExtension_Tag_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintExtension_Tag **********************************************
struct Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintExtension_Tag_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimBlueprintExtension_Tag(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintExtension_Tag_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintExtension_Tag_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintExtension_Tag, UAnimBlueprintExtension, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintExtension_Tag_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintExtension_Tag)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintExtension_Tag(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintExtension_Tag(UAnimBlueprintExtension_Tag&&) = delete; \
UAnimBlueprintExtension_Tag(const UAnimBlueprintExtension_Tag&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintExtension_Tag); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintExtension_Tag); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintExtension_Tag) \
ANIMGRAPH_API virtual ~UAnimBlueprintExtension_Tag();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintExtension_Tag;
// ********** End Class UAnimBlueprintExtension_Tag ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimBlueprintExtension_Tag_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBlueprintPostCompileValidation.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintPostCompileValidation() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBlueprintPostCompileValidation **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation;
UClass* UAnimBlueprintPostCompileValidation::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintPostCompileValidation;
if (!Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintPostCompileValidation"),
Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.InnerSingleton,
StaticRegisterNativesUAnimBlueprintPostCompileValidation,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation_NoRegister()
{
return UAnimBlueprintPostCompileValidation::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// This class is a base class for performing AnimBlueprint Post Compilation Validation.\n" },
{ "IncludePath", "AnimBlueprintPostCompileValidation.h" },
{ "ModuleRelativePath", "Public/AnimBlueprintPostCompileValidation.h" },
{ "ToolTip", "This class is a base class for performing AnimBlueprint Post Compilation Validation." },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintPostCompileValidation constinit property declarations ******
// ********** End Class UAnimBlueprintPostCompileValidation constinit property declarations ********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintPostCompileValidation>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::ClassParams = {
&UAnimBlueprintPostCompileValidation::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::Class_MetaDataParams)
};
void UAnimBlueprintPostCompileValidation::StaticRegisterNativesUAnimBlueprintPostCompileValidation()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.OuterSingleton, Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintPostCompileValidation);
UAnimBlueprintPostCompileValidation::~UAnimBlueprintPostCompileValidation() {}
// ********** End Class UAnimBlueprintPostCompileValidation ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintPostCompileValidation, UAnimBlueprintPostCompileValidation::StaticClass, TEXT("UAnimBlueprintPostCompileValidation"), &Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintPostCompileValidation), 596749594U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_2948894547{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimBlueprintPostCompileValidation.h"
#ifdef ANIMGRAPH_AnimBlueprintPostCompileValidation_generated_h
#error "AnimBlueprintPostCompileValidation.generated.h already included, missing '#pragma once' in AnimBlueprintPostCompileValidation.h"
#endif
#define ANIMGRAPH_AnimBlueprintPostCompileValidation_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimBlueprintPostCompileValidation **************************************
struct Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h_43_INCLASS \
private: \
static void StaticRegisterNativesUAnimBlueprintPostCompileValidation(); \
friend struct ::Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimBlueprintPostCompileValidation_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimBlueprintPostCompileValidation, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimBlueprintPostCompileValidation_NoRegister) \
DECLARE_SERIALIZER(UAnimBlueprintPostCompileValidation)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h_43_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimBlueprintPostCompileValidation(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimBlueprintPostCompileValidation) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimBlueprintPostCompileValidation); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimBlueprintPostCompileValidation); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimBlueprintPostCompileValidation(UAnimBlueprintPostCompileValidation&&) = delete; \
UAnimBlueprintPostCompileValidation(const UAnimBlueprintPostCompileValidation&) = delete; \
ANIMGRAPH_API virtual ~UAnimBlueprintPostCompileValidation();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h_40_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h_43_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h_43_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h_43_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimBlueprintPostCompileValidation;
// ********** End Class UAnimBlueprintPostCompileValidation ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAnimGraph_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_AnimGraph;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_AnimGraph()
{
if (!Z_Registration_Info_UPackage__Script_AnimGraph.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/AnimGraph",
nullptr,
0,
PKG_CompiledIn | 0x00000080,
0xDA5D31F6,
0xE6D22703,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_AnimGraph.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_AnimGraph.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_AnimGraph(Z_Construct_UPackage__Script_AnimGraph, TEXT("/Script/AnimGraph"), Z_Registration_Info_UPackage__Script_AnimGraph, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xDA5D31F6, 0xE6D22703));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,385 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphAttributes.h"
#include "Styling/SlateBrush.h"
#include "Styling/SlateColor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphAttributes() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphAttributes();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphAttributes_NoRegister();
ANIMGRAPH_API UEnum* Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend();
ANIMGRAPH_API UEnum* Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode();
ANIMGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FAnimGraphAttributeDesc();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FSlateBrush();
SLATECORE_API UScriptStruct* Z_Construct_UScriptStruct_FSlateColor();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EAnimGraphAttributesDisplayMode *******************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode;
static UEnum* EAnimGraphAttributesDisplayMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode, (UObject*)Z_Construct_UPackage__Script_AnimGraph(), TEXT("EAnimGraphAttributesDisplayMode"));
}
return Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode.OuterSingleton;
}
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributesDisplayMode>()
{
return EAnimGraphAttributesDisplayMode_StaticEnum();
}
struct Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Automatic.Comment", "// Automatically calculate visibility based on graph connectivity/usage\n" },
{ "Automatic.Name", "EAnimGraphAttributesDisplayMode::Automatic" },
{ "Automatic.ToolTip", "Automatically calculate visibility based on graph connectivity/usage" },
{ "HideOnPins.Comment", "// Always hide on pins\n" },
{ "HideOnPins.Name", "EAnimGraphAttributesDisplayMode::HideOnPins" },
{ "HideOnPins.ToolTip", "Always hide on pins" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
{ "ShowOnPins.Comment", "// Always show on pins\n" },
{ "ShowOnPins.Name", "EAnimGraphAttributesDisplayMode::ShowOnPins" },
{ "ShowOnPins.ToolTip", "Always show on pins" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAnimGraphAttributesDisplayMode::HideOnPins", (int64)EAnimGraphAttributesDisplayMode::HideOnPins },
{ "EAnimGraphAttributesDisplayMode::ShowOnPins", (int64)EAnimGraphAttributesDisplayMode::ShowOnPins },
{ "EAnimGraphAttributesDisplayMode::Automatic", (int64)EAnimGraphAttributesDisplayMode::Automatic },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_AnimGraph,
nullptr,
"EAnimGraphAttributesDisplayMode",
"EAnimGraphAttributesDisplayMode",
Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode()
{
if (!Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode.InnerSingleton, Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode.InnerSingleton;
}
// ********** End Enum EAnimGraphAttributesDisplayMode *********************************************
// ********** Begin Enum EAnimGraphAttributeBlend **************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimGraphAttributeBlend;
static UEnum* EAnimGraphAttributeBlend_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAnimGraphAttributeBlend.OuterSingleton)
{
Z_Registration_Info_UEnum_EAnimGraphAttributeBlend.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend, (UObject*)Z_Construct_UPackage__Script_AnimGraph(), TEXT("EAnimGraphAttributeBlend"));
}
return Z_Registration_Info_UEnum_EAnimGraphAttributeBlend.OuterSingleton;
}
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributeBlend>()
{
return EAnimGraphAttributeBlend_StaticEnum();
}
struct Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Blendable.Comment", "// Attribute is subject to weighted blends as it flows through the graph\n" },
{ "Blendable.Name", "EAnimGraphAttributeBlend::Blendable" },
{ "Blendable.ToolTip", "Attribute is subject to weighted blends as it flows through the graph" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
{ "NonBlendable.Comment", "// Attribute is not blended. Corresponds to messaging between two nodes that are not necessarily directly connected.\n" },
{ "NonBlendable.Name", "EAnimGraphAttributeBlend::NonBlendable" },
{ "NonBlendable.ToolTip", "Attribute is not blended. Corresponds to messaging between two nodes that are not necessarily directly connected." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAnimGraphAttributeBlend::Blendable", (int64)EAnimGraphAttributeBlend::Blendable },
{ "EAnimGraphAttributeBlend::NonBlendable", (int64)EAnimGraphAttributeBlend::NonBlendable },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_AnimGraph,
nullptr,
"EAnimGraphAttributeBlend",
"EAnimGraphAttributeBlend",
Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend()
{
if (!Z_Registration_Info_UEnum_EAnimGraphAttributeBlend.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimGraphAttributeBlend.InnerSingleton, Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAnimGraphAttributeBlend.InnerSingleton;
}
// ********** End Enum EAnimGraphAttributeBlend ****************************************************
// ********** Begin ScriptStruct FAnimGraphAttributeDesc *******************************************
struct Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimGraphAttributeDesc); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimGraphAttributeDesc); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// Description of an attribute\n" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
{ "ToolTip", "Description of an attribute" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Icon_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ToolTipText_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Color_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayMode_MetaData[] = {
{ "Comment", "// How the attribute is displayed in the graph. This overrides any settings per node type.\n" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
{ "ToolTip", "How the attribute is displayed in the graph. This overrides any settings per node type." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Blend_MetaData[] = {
{ "Comment", "// Blendability of the attribute\n" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
{ "ToolTip", "Blendability of the attribute" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SortOrder_MetaData[] = {
{ "Comment", "// How to sort the attribute\n" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
{ "ToolTip", "How to sort the attribute" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimGraphAttributeDesc constinit property declarations ***********
static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
static const UECodeGen_Private::FStructPropertyParams NewProp_Icon;
static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayName;
static const UECodeGen_Private::FTextPropertyParams NewProp_ToolTipText;
static const UECodeGen_Private::FStructPropertyParams NewProp_Color;
static const UECodeGen_Private::FIntPropertyParams NewProp_DisplayMode_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_DisplayMode;
static const UECodeGen_Private::FIntPropertyParams NewProp_Blend_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Blend;
static const UECodeGen_Private::FIntPropertyParams NewProp_SortOrder;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimGraphAttributeDesc constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimGraphAttributeDesc>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc;
class UScriptStruct* FAnimGraphAttributeDesc::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimGraphAttributeDesc, (UObject*)Z_Construct_UPackage__Script_AnimGraph(), TEXT("AnimGraphAttributeDesc"));
}
return Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimGraphAttributeDesc Property Definitions **********************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Icon = { "Icon", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, Icon), Z_Construct_UScriptStruct_FSlateBrush, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Icon_MetaData), NewProp_Icon_MetaData) }; // 4278521822
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_ToolTipText = { "ToolTipText", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, ToolTipText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ToolTipText_MetaData), NewProp_ToolTipText_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Color = { "Color", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, Color), Z_Construct_UScriptStruct_FSlateColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Color_MetaData), NewProp_Color_MetaData) }; // 1663967387
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_DisplayMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_DisplayMode = { "DisplayMode", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, DisplayMode), Z_Construct_UEnum_AnimGraph_EAnimGraphAttributesDisplayMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayMode_MetaData), NewProp_DisplayMode_MetaData) }; // 3170571610
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Blend_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Blend = { "Blend", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, Blend), Z_Construct_UEnum_AnimGraph_EAnimGraphAttributeBlend, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Blend_MetaData), NewProp_Blend_MetaData) }; // 3615591847
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_SortOrder = { "SortOrder", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphAttributeDesc, SortOrder), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SortOrder_MetaData), NewProp_SortOrder_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Icon,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_DisplayName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_ToolTipText,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Color,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_DisplayMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_DisplayMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Blend_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_Blend,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewProp_SortOrder,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimGraphAttributeDesc Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
nullptr,
&NewStructOps,
"AnimGraphAttributeDesc",
Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::PropPointers),
sizeof(FAnimGraphAttributeDesc),
alignof(FAnimGraphAttributeDesc),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimGraphAttributeDesc()
{
if (!Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc.InnerSingleton, Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc.InnerSingleton);
}
// ********** End ScriptStruct FAnimGraphAttributeDesc *********************************************
// ********** Begin Class UAnimGraphAttributes *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphAttributes;
UClass* UAnimGraphAttributes::GetPrivateStaticClass()
{
using TClass = UAnimGraphAttributes;
if (!Z_Registration_Info_UClass_UAnimGraphAttributes.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphAttributes"),
Z_Registration_Info_UClass_UAnimGraphAttributes.InnerSingleton,
StaticRegisterNativesUAnimGraphAttributes,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphAttributes.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphAttributes_NoRegister()
{
return UAnimGraphAttributes::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphAttributes_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphAttributes.h" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Attributes_MetaData[] = {
{ "Comment", "// All attributes\n" },
{ "ModuleRelativePath", "Public/AnimGraphAttributes.h" },
{ "ToolTip", "All attributes" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphAttributes constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Attributes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Attributes;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphAttributes constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphAttributes>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphAttributes_Statics
// ********** Begin Class UAnimGraphAttributes Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphAttributes_Statics::NewProp_Attributes_Inner = { "Attributes", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAnimGraphAttributeDesc, METADATA_PARAMS(0, nullptr) }; // 3582398286
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimGraphAttributes_Statics::NewProp_Attributes = { "Attributes", nullptr, (EPropertyFlags)0x0040000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphAttributes, Attributes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Attributes_MetaData), NewProp_Attributes_MetaData) }; // 3582398286
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphAttributes_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphAttributes_Statics::NewProp_Attributes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphAttributes_Statics::NewProp_Attributes,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphAttributes_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphAttributes Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UAnimGraphAttributes_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphAttributes_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphAttributes_Statics::ClassParams = {
&UAnimGraphAttributes::StaticClass,
"EditorPerProjectUserSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphAttributes_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphAttributes_Statics::PropPointers),
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphAttributes_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphAttributes_Statics::Class_MetaDataParams)
};
void UAnimGraphAttributes::StaticRegisterNativesUAnimGraphAttributes()
{
}
UClass* Z_Construct_UClass_UAnimGraphAttributes()
{
if (!Z_Registration_Info_UClass_UAnimGraphAttributes.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphAttributes.OuterSingleton, Z_Construct_UClass_UAnimGraphAttributes_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphAttributes.OuterSingleton;
}
UAnimGraphAttributes::UAnimGraphAttributes(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphAttributes);
UAnimGraphAttributes::~UAnimGraphAttributes() {}
// ********** End Class UAnimGraphAttributes *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EAnimGraphAttributesDisplayMode_StaticEnum, TEXT("EAnimGraphAttributesDisplayMode"), &Z_Registration_Info_UEnum_EAnimGraphAttributesDisplayMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3170571610U) },
{ EAnimGraphAttributeBlend_StaticEnum, TEXT("EAnimGraphAttributeBlend"), &Z_Registration_Info_UEnum_EAnimGraphAttributeBlend, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3615591847U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnimGraphAttributeDesc::StaticStruct, Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics::NewStructOps, TEXT("AnimGraphAttributeDesc"),&Z_Registration_Info_UScriptStruct_FAnimGraphAttributeDesc, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimGraphAttributeDesc), 3582398286U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphAttributes, UAnimGraphAttributes::StaticClass, TEXT("UAnimGraphAttributes"), &Z_Registration_Info_UClass_UAnimGraphAttributes, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphAttributes), 1867392228U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_4231614956{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h__Script_AnimGraph_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphAttributes.h"
#ifdef ANIMGRAPH_AnimGraphAttributes_generated_h
#error "AnimGraphAttributes.generated.h already included, missing '#pragma once' in AnimGraphAttributes.h"
#endif
#define ANIMGRAPH_AnimGraphAttributes_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAnimGraphAttributeDesc *******************************************
struct Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics;
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_50_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimGraphAttributeDesc_Statics; \
ANIMGRAPH_API static class UScriptStruct* StaticStruct();
struct FAnimGraphAttributeDesc;
// ********** End ScriptStruct FAnimGraphAttributeDesc *********************************************
// ********** Begin Class UAnimGraphAttributes *****************************************************
struct Z_Construct_UClass_UAnimGraphAttributes_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphAttributes_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphAttributes(); \
friend struct ::Z_Construct_UClass_UAnimGraphAttributes_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphAttributes_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphAttributes, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphAttributes_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphAttributes) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphAttributes(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphAttributes(UAnimGraphAttributes&&) = delete; \
UAnimGraphAttributes(const UAnimGraphAttributes&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphAttributes); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphAttributes); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphAttributes) \
ANIMGRAPH_API virtual ~UAnimGraphAttributes();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_94_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h_97_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphAttributes;
// ********** End Class UAnimGraphAttributes *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphAttributes_h
// ********** Begin Enum EAnimGraphAttributesDisplayMode *******************************************
#define FOREACH_ENUM_EANIMGRAPHATTRIBUTESDISPLAYMODE(op) \
op(EAnimGraphAttributesDisplayMode::HideOnPins) \
op(EAnimGraphAttributesDisplayMode::ShowOnPins) \
op(EAnimGraphAttributesDisplayMode::Automatic)
enum class EAnimGraphAttributesDisplayMode;
template<> struct TIsUEnumClass<EAnimGraphAttributesDisplayMode> { enum { Value = true }; };
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributesDisplayMode>();
// ********** End Enum EAnimGraphAttributesDisplayMode *********************************************
// ********** Begin Enum EAnimGraphAttributeBlend **************************************************
#define FOREACH_ENUM_EANIMGRAPHATTRIBUTEBLEND(op) \
op(EAnimGraphAttributeBlend::Blendable) \
op(EAnimGraphAttributeBlend::NonBlendable)
enum class EAnimGraphAttributeBlend;
template<> struct TIsUEnumClass<EAnimGraphAttributeBlend> { enum { Value = true }; };
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphAttributeBlend>();
// ********** End Enum EAnimGraphAttributeBlend ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNodeBinding.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNodeBinding() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNodeBinding ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNodeBinding;
UClass* UAnimGraphNodeBinding::GetPrivateStaticClass()
{
using TClass = UAnimGraphNodeBinding;
if (!Z_Registration_Info_UClass_UAnimGraphNodeBinding.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNodeBinding"),
Z_Registration_Info_UClass_UAnimGraphNodeBinding.InnerSingleton,
StaticRegisterNativesUAnimGraphNodeBinding,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNodeBinding.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister()
{
return UAnimGraphNodeBinding::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNodeBinding_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNodeBinding.h" },
{ "ModuleRelativePath", "Internal/AnimGraphNodeBinding.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNodeBinding constinit property declarations ********************
// ********** End Class UAnimGraphNodeBinding constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNodeBinding>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNodeBinding_Statics
UObject* (*const Z_Construct_UClass_UAnimGraphNodeBinding_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeBinding_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNodeBinding_Statics::ClassParams = {
&UAnimGraphNodeBinding::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeBinding_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNodeBinding_Statics::Class_MetaDataParams)
};
void UAnimGraphNodeBinding::StaticRegisterNativesUAnimGraphNodeBinding()
{
}
UClass* Z_Construct_UClass_UAnimGraphNodeBinding()
{
if (!Z_Registration_Info_UClass_UAnimGraphNodeBinding.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNodeBinding.OuterSingleton, Z_Construct_UClass_UAnimGraphNodeBinding_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNodeBinding.OuterSingleton;
}
UAnimGraphNodeBinding::UAnimGraphNodeBinding(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNodeBinding);
UAnimGraphNodeBinding::~UAnimGraphNodeBinding() {}
// ********** End Class UAnimGraphNodeBinding ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNodeBinding, UAnimGraphNodeBinding::StaticClass, TEXT("UAnimGraphNodeBinding"), &Z_Registration_Info_UClass_UAnimGraphNodeBinding, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNodeBinding), 368337407U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h__Script_AnimGraph_949282725{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNodeBinding.h"
#ifdef ANIMGRAPH_AnimGraphNodeBinding_generated_h
#error "AnimGraphNodeBinding.generated.h already included, missing '#pragma once' in AnimGraphNodeBinding.h"
#endif
#define ANIMGRAPH_AnimGraphNodeBinding_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNodeBinding ****************************************************
struct Z_Construct_UClass_UAnimGraphNodeBinding_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNodeBinding(); \
friend struct ::Z_Construct_UClass_UAnimGraphNodeBinding_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNodeBinding, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNodeBinding)
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNodeBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNodeBinding(UAnimGraphNodeBinding&&) = delete; \
UAnimGraphNodeBinding(const UAnimGraphNodeBinding&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNodeBinding); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNodeBinding); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNodeBinding) \
ANIMGRAPH_API virtual ~UAnimGraphNodeBinding();
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNodeBinding;
// ********** End Class UAnimGraphNodeBinding ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Internal_AnimGraphNodeBinding_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,143 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNodeBinding_Base.h"
#include "AnimGraphNode_Base.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNodeBinding_Base() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding_Base_NoRegister();
ANIMGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNodeBinding_Base ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base;
UClass* UAnimGraphNodeBinding_Base::GetPrivateStaticClass()
{
using TClass = UAnimGraphNodeBinding_Base;
if (!Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNodeBinding_Base"),
Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base.InnerSingleton,
StaticRegisterNativesUAnimGraphNodeBinding_Base,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNodeBinding_Base_NoRegister()
{
return UAnimGraphNodeBinding_Base::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "Default Anim Graph Node Binding" },
{ "IncludePath", "AnimGraphNodeBinding_Base.h" },
{ "ModuleRelativePath", "Private/AnimGraphNodeBinding_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyBindings_MetaData[] = {
{ "Comment", "/** Map from property name->binding info */" },
{ "ModuleRelativePath", "Private/AnimGraphNodeBinding_Base.h" },
{ "ToolTip", "Map from property name->binding info" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNodeBinding_Base constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyBindings_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_PropertyBindings_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_PropertyBindings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNodeBinding_Base constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNodeBinding_Base>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics
// ********** Begin Class UAnimGraphNodeBinding_Base Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::NewProp_PropertyBindings_ValueProp = { "PropertyBindings", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding, METADATA_PARAMS(0, nullptr) }; // 2425822075
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::NewProp_PropertyBindings_Key_KeyProp = { "PropertyBindings_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::NewProp_PropertyBindings = { "PropertyBindings", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNodeBinding_Base, PropertyBindings), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyBindings_MetaData), NewProp_PropertyBindings_MetaData) }; // 2425822075
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::NewProp_PropertyBindings_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::NewProp_PropertyBindings_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::NewProp_PropertyBindings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNodeBinding_Base Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNodeBinding,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::ClassParams = {
&UAnimGraphNodeBinding_Base::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::PropPointers),
0,
0x000010A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::Class_MetaDataParams)
};
void UAnimGraphNodeBinding_Base::StaticRegisterNativesUAnimGraphNodeBinding_Base()
{
}
UClass* Z_Construct_UClass_UAnimGraphNodeBinding_Base()
{
if (!Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base.OuterSingleton, Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base.OuterSingleton;
}
UAnimGraphNodeBinding_Base::UAnimGraphNodeBinding_Base(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNodeBinding_Base);
UAnimGraphNodeBinding_Base::~UAnimGraphNodeBinding_Base() {}
// ********** End Class UAnimGraphNodeBinding_Base *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNodeBinding_Base, UAnimGraphNodeBinding_Base::StaticClass, TEXT("UAnimGraphNodeBinding_Base"), &Z_Registration_Info_UClass_UAnimGraphNodeBinding_Base, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNodeBinding_Base), 1406216274U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h__Script_AnimGraph_2995573152{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNodeBinding_Base.h"
#ifdef ANIMGRAPH_AnimGraphNodeBinding_Base_generated_h
#error "AnimGraphNodeBinding_Base.generated.h already included, missing '#pragma once' in AnimGraphNodeBinding_Base.h"
#endif
#define ANIMGRAPH_AnimGraphNodeBinding_Base_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNodeBinding_Base ***********************************************
struct Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding_Base_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h_11_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNodeBinding_Base(); \
friend struct ::Z_Construct_UClass_UAnimGraphNodeBinding_Base_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNodeBinding_Base_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNodeBinding_Base, UAnimGraphNodeBinding, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNodeBinding_Base_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNodeBinding_Base)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h_11_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimGraphNodeBinding_Base(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNodeBinding_Base(UAnimGraphNodeBinding_Base&&) = delete; \
UAnimGraphNodeBinding_Base(const UAnimGraphNodeBinding_Base&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimGraphNodeBinding_Base); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNodeBinding_Base); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNodeBinding_Base) \
NO_API virtual ~UAnimGraphNodeBinding_Base();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h_8_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h_11_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h_11_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h_11_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNodeBinding_Base;
// ********** End Class UAnimGraphNodeBinding_Base *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNodeBinding_Base_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,212 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNodeCustomizationInterface.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNodeCustomizationInterface() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeCustomizationInterface();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UAnimGraphNodeCustomizationInterface Function GetTitleColor **********
struct AnimGraphNodeCustomizationInterface_eventGetTitleColor_Parms
{
FLinearColor ReturnValue;
/** Constructor, initializes return property only **/
AnimGraphNodeCustomizationInterface_eventGetTitleColor_Parms()
: ReturnValue(ForceInit)
{
}
};
FLinearColor IAnimGraphNodeCustomizationInterface::GetTitleColor() const
{
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_GetTitleColor instead.");
AnimGraphNodeCustomizationInterface_eventGetTitleColor_Parms Parms;
return Parms.ReturnValue;
}
static FName NAME_UAnimGraphNodeCustomizationInterface_GetTitleColor = FName(TEXT("GetTitleColor"));
FLinearColor IAnimGraphNodeCustomizationInterface::Execute_GetTitleColor(const UObject* O)
{
check(O != NULL);
check(O->GetClass()->ImplementsInterface(UAnimGraphNodeCustomizationInterface::StaticClass()));
AnimGraphNodeCustomizationInterface_eventGetTitleColor_Parms Parms;
UFunction* const Func = O->FindFunction(NAME_UAnimGraphNodeCustomizationInterface_GetTitleColor);
if (Func)
{
const_cast<UObject*>(O)->ProcessEvent(Func, &Parms);
}
else if (auto I = (const IAnimGraphNodeCustomizationInterface*)(O->GetNativeInterfaceAddress(UAnimGraphNodeCustomizationInterface::StaticClass())))
{
Parms.ReturnValue = I->GetTitleColor_Implementation();
}
return Parms.ReturnValue;
}
struct Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "CallInEditor", "true" },
{ "Category", "Customization" },
{ "Comment", "/**\n\x09 * Get the custom color for this node\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimGraphNodeCustomizationInterface.h" },
{ "ToolTip", "Get the custom color for this node" },
};
#endif // WITH_METADATA
// ********** Begin Function GetTitleColor constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetTitleColor constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetTitleColor Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimGraphNodeCustomizationInterface_eventGetTitleColor_Parms, ReturnValue), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::PropPointers) < 2048);
// ********** End Function GetTitleColor Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimGraphNodeCustomizationInterface, nullptr, "GetTitleColor", Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::PropPointers),
sizeof(AnimGraphNodeCustomizationInterface_eventGetTitleColor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48820C00, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(AnimGraphNodeCustomizationInterface_eventGetTitleColor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(IAnimGraphNodeCustomizationInterface::execGetTitleColor)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FLinearColor*)Z_Param__Result=P_THIS->GetTitleColor_Implementation();
P_NATIVE_END;
}
// ********** End Interface UAnimGraphNodeCustomizationInterface Function GetTitleColor ************
// ********** Begin Interface UAnimGraphNodeCustomizationInterface *********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface;
UClass* UAnimGraphNodeCustomizationInterface::GetPrivateStaticClass()
{
using TClass = UAnimGraphNodeCustomizationInterface;
if (!Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNodeCustomizationInterface"),
Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface.InnerSingleton,
StaticRegisterNativesUAnimGraphNodeCustomizationInterface,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_NoRegister()
{
return UAnimGraphNodeCustomizationInterface::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/AnimGraphNodeCustomizationInterface.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UAnimGraphNodeCustomizationInterface constinit property declarations *
// ********** End Interface UAnimGraphNodeCustomizationInterface constinit property declarations ***
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetTitleColor"), .Pointer = &IAnimGraphNodeCustomizationInterface::execGetTitleColor },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimGraphNodeCustomizationInterface_GetTitleColor, "GetTitleColor" }, // 376669581
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<IAnimGraphNodeCustomizationInterface>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics
UObject* (*const Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics::ClassParams = {
&UAnimGraphNodeCustomizationInterface::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics::Class_MetaDataParams)
};
void UAnimGraphNodeCustomizationInterface::StaticRegisterNativesUAnimGraphNodeCustomizationInterface()
{
UClass* Class = UAnimGraphNodeCustomizationInterface::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAnimGraphNodeCustomizationInterface()
{
if (!Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface.OuterSingleton, Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface.OuterSingleton;
}
UAnimGraphNodeCustomizationInterface::UAnimGraphNodeCustomizationInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNodeCustomizationInterface);
// ********** End Interface UAnimGraphNodeCustomizationInterface ***********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNodeCustomizationInterface, UAnimGraphNodeCustomizationInterface::StaticClass, TEXT("UAnimGraphNodeCustomizationInterface"), &Z_Registration_Info_UClass_UAnimGraphNodeCustomizationInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNodeCustomizationInterface), 2374943182U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h__Script_AnimGraph_3490377176{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,88 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNodeCustomizationInterface.h"
#ifdef ANIMGRAPH_AnimGraphNodeCustomizationInterface_generated_h
#error "AnimGraphNodeCustomizationInterface.generated.h already included, missing '#pragma once' in AnimGraphNodeCustomizationInterface.h"
#endif
#define ANIMGRAPH_AnimGraphNodeCustomizationInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FLinearColor;
// ********** Begin Interface UAnimGraphNodeCustomizationInterface *********************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetTitleColor);
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_CALLBACK_WRAPPERS
struct Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNodeCustomizationInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNodeCustomizationInterface(UAnimGraphNodeCustomizationInterface&&) = delete; \
UAnimGraphNodeCustomizationInterface(const UAnimGraphNodeCustomizationInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNodeCustomizationInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNodeCustomizationInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNodeCustomizationInterface) \
virtual ~UAnimGraphNodeCustomizationInterface() = default;
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUAnimGraphNodeCustomizationInterface(); \
friend struct ::Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNodeCustomizationInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNodeCustomizationInterface_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNodeCustomizationInterface)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IAnimGraphNodeCustomizationInterface() {} \
public: \
typedef UAnimGraphNodeCustomizationInterface UClassType; \
typedef IAnimGraphNodeCustomizationInterface ThisClass; \
static FLinearColor Execute_GetTitleColor(const UObject* O); \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_9_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_CALLBACK_WRAPPERS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h_12_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNodeCustomizationInterface;
// ********** End Interface UAnimGraphNodeCustomizationInterface ***********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNodeCustomizationInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,135 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_AimOffsetLookAt.h"
#include "AnimNodes/AnimNode_AimOffsetLookAt.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_AimOffsetLookAt() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_AimOffsetLookAt();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_AimOffsetLookAt *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt;
UClass* UAnimGraphNode_AimOffsetLookAt::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_AimOffsetLookAt;
if (!Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_AimOffsetLookAt"),
Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_AimOffsetLookAt,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_NoRegister()
{
return UAnimGraphNode_AimOffsetLookAt::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Coordinates" },
{ "IncludePath", "AnimGraphNode_AimOffsetLookAt.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AimOffsetLookAt.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AimOffsetLookAt.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_AimOffsetLookAt constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_AimOffsetLookAt constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_AimOffsetLookAt>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics
// ********** Begin Class UAnimGraphNode_AimOffsetLookAt Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_AimOffsetLookAt, Node), Z_Construct_UScriptStruct_FAnimNode_AimOffsetLookAt, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1452592457
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_AimOffsetLookAt Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::ClassParams = {
&UAnimGraphNode_AimOffsetLookAt::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_AimOffsetLookAt::StaticRegisterNativesUAnimGraphNode_AimOffsetLookAt()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_AimOffsetLookAt);
UAnimGraphNode_AimOffsetLookAt::~UAnimGraphNode_AimOffsetLookAt() {}
// ********** End Class UAnimGraphNode_AimOffsetLookAt *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt, UAnimGraphNode_AimOffsetLookAt::StaticClass, TEXT("UAnimGraphNode_AimOffsetLookAt"), &Z_Registration_Info_UClass_UAnimGraphNode_AimOffsetLookAt, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_AimOffsetLookAt), 3766290889U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h__Script_AnimGraph_2354096821{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_AimOffsetLookAt.h"
#ifdef ANIMGRAPH_AnimGraphNode_AimOffsetLookAt_generated_h
#error "AnimGraphNode_AimOffsetLookAt.generated.h already included, missing '#pragma once' in AnimGraphNode_AimOffsetLookAt.h"
#endif
#define ANIMGRAPH_AnimGraphNode_AimOffsetLookAt_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_AimOffsetLookAt *******************************************
struct Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h_18_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_AimOffsetLookAt(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_AimOffsetLookAt, UAnimGraphNode_BlendSpaceBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_AimOffsetLookAt_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_AimOffsetLookAt)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_AimOffsetLookAt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_AimOffsetLookAt) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_AimOffsetLookAt); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_AimOffsetLookAt); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_AimOffsetLookAt(UAnimGraphNode_AimOffsetLookAt&&) = delete; \
UAnimGraphNode_AimOffsetLookAt(const UAnimGraphNode_AimOffsetLookAt&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_AimOffsetLookAt();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h_18_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_AimOffsetLookAt;
// ********** End Class UAnimGraphNode_AimOffsetLookAt *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AimOffsetLookAt_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,221 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_AnimDynamics.h"
#include "BoneControllers/AnimNode_AnimDynamics.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_AnimDynamics() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AnimDynamics();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AnimDynamics_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_AnimDynamics();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_AnimDynamics **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics;
UClass* UAnimGraphNode_AnimDynamics::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_AnimDynamics;
if (!Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_AnimDynamics"),
Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_AnimDynamics,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_AnimDynamics_NoRegister()
{
return UAnimGraphNode_AnimDynamics::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_AnimDynamics.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreviewLive_MetaData[] = {
{ "Category", "Preview" },
{ "Comment", "/** Preview the live physics object on the mesh */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
{ "ToolTip", "Preview the live physics object on the mesh" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowLinearLimits_MetaData[] = {
{ "Category", "Preview" },
{ "Comment", "/** Show linear (prismatic) limits in the viewport */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
{ "ToolTip", "Show linear (prismatic) limits in the viewport" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowAngularLimits_MetaData[] = {
{ "Category", "Preview" },
{ "Comment", "/** Show angular limit ranges in the viewport */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
{ "ToolTip", "Show angular limit ranges in the viewport" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowPlanarLimit_MetaData[] = {
{ "Category", "Preview" },
{ "Comment", "/** Show planar limit info (actual plane, plane normal) in the viewport */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
{ "ToolTip", "Show planar limit info (actual plane, plane normal) in the viewport" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowSphericalLimit_MetaData[] = {
{ "Category", "Preview" },
{ "Comment", "/** Show spherical limits in the viewport (preview live only) */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
{ "ToolTip", "Show spherical limits in the viewport (preview live only)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowCollisionSpheres_MetaData[] = {
{ "Category", "Preview" },
{ "Comment", "/** If planar limits are enabled and the collision mode isn't CoM, draw sphere collision sizes */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AnimDynamics.h" },
{ "ToolTip", "If planar limits are enabled and the collision mode isn't CoM, draw sphere collision sizes" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_AnimDynamics constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static void NewProp_bPreviewLive_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreviewLive;
static void NewProp_bShowLinearLimits_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowLinearLimits;
static void NewProp_bShowAngularLimits_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowAngularLimits;
static void NewProp_bShowPlanarLimit_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowPlanarLimit;
static void NewProp_bShowSphericalLimit_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowSphericalLimit;
static void NewProp_bShowCollisionSpheres_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowCollisionSpheres;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_AnimDynamics constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_AnimDynamics>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics
// ********** Begin Class UAnimGraphNode_AnimDynamics Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_AnimDynamics, Node), Z_Construct_UScriptStruct_FAnimNode_AnimDynamics, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3843588203
void Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bPreviewLive_SetBit(void* Obj)
{
((UAnimGraphNode_AnimDynamics*)Obj)->bPreviewLive = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bPreviewLive = { "bPreviewLive", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimGraphNode_AnimDynamics), &Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bPreviewLive_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreviewLive_MetaData), NewProp_bPreviewLive_MetaData) };
void Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowLinearLimits_SetBit(void* Obj)
{
((UAnimGraphNode_AnimDynamics*)Obj)->bShowLinearLimits = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowLinearLimits = { "bShowLinearLimits", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimGraphNode_AnimDynamics), &Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowLinearLimits_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowLinearLimits_MetaData), NewProp_bShowLinearLimits_MetaData) };
void Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowAngularLimits_SetBit(void* Obj)
{
((UAnimGraphNode_AnimDynamics*)Obj)->bShowAngularLimits = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowAngularLimits = { "bShowAngularLimits", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimGraphNode_AnimDynamics), &Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowAngularLimits_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowAngularLimits_MetaData), NewProp_bShowAngularLimits_MetaData) };
void Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowPlanarLimit_SetBit(void* Obj)
{
((UAnimGraphNode_AnimDynamics*)Obj)->bShowPlanarLimit = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowPlanarLimit = { "bShowPlanarLimit", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimGraphNode_AnimDynamics), &Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowPlanarLimit_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowPlanarLimit_MetaData), NewProp_bShowPlanarLimit_MetaData) };
void Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowSphericalLimit_SetBit(void* Obj)
{
((UAnimGraphNode_AnimDynamics*)Obj)->bShowSphericalLimit = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowSphericalLimit = { "bShowSphericalLimit", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimGraphNode_AnimDynamics), &Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowSphericalLimit_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowSphericalLimit_MetaData), NewProp_bShowSphericalLimit_MetaData) };
void Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowCollisionSpheres_SetBit(void* Obj)
{
((UAnimGraphNode_AnimDynamics*)Obj)->bShowCollisionSpheres = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowCollisionSpheres = { "bShowCollisionSpheres", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimGraphNode_AnimDynamics), &Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowCollisionSpheres_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowCollisionSpheres_MetaData), NewProp_bShowCollisionSpheres_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_Node,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bPreviewLive,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowLinearLimits,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowAngularLimits,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowPlanarLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowSphericalLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::NewProp_bShowCollisionSpheres,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_AnimDynamics Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::ClassParams = {
&UAnimGraphNode_AnimDynamics::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_AnimDynamics::StaticRegisterNativesUAnimGraphNode_AnimDynamics()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_AnimDynamics()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics.OuterSingleton;
}
UAnimGraphNode_AnimDynamics::UAnimGraphNode_AnimDynamics(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_AnimDynamics);
UAnimGraphNode_AnimDynamics::~UAnimGraphNode_AnimDynamics() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_AnimDynamics)
// ********** End Class UAnimGraphNode_AnimDynamics ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_AnimDynamics, UAnimGraphNode_AnimDynamics::StaticClass, TEXT("UAnimGraphNode_AnimDynamics"), &Z_Registration_Info_UClass_UAnimGraphNode_AnimDynamics, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_AnimDynamics), 2649129142U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h__Script_AnimGraph_47420765{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_AnimDynamics.h"
#ifdef ANIMGRAPH_AnimGraphNode_AnimDynamics_generated_h
#error "AnimGraphNode_AnimDynamics.generated.h already included, missing '#pragma once' in AnimGraphNode_AnimDynamics.h"
#endif
#define ANIMGRAPH_AnimGraphNode_AnimDynamics_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_AnimDynamics **********************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_37_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_AnimDynamics, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AnimDynamics_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_37_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_AnimDynamics(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_AnimDynamics_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_AnimDynamics_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_AnimDynamics, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_AnimDynamics_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_AnimDynamics) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_37_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_37_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_AnimDynamics(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_AnimDynamics(UAnimGraphNode_AnimDynamics&&) = delete; \
UAnimGraphNode_AnimDynamics(const UAnimGraphNode_AnimDynamics&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_AnimDynamics); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_AnimDynamics); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_AnimDynamics) \
ANIMGRAPH_API virtual ~UAnimGraphNode_AnimDynamics();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_34_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_37_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_37_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h_37_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_AnimDynamics;
// ********** End Class UAnimGraphNode_AnimDynamics ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AnimDynamics_h
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_ApplyAdditive.h"
#include "AnimNodes/AnimNode_ApplyAdditive.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_ApplyAdditive() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyAdditive();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ApplyAdditive();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_ApplyAdditive *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive;
UClass* UAnimGraphNode_ApplyAdditive::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_ApplyAdditive;
if (!Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_ApplyAdditive"),
Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_ApplyAdditive,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_NoRegister()
{
return UAnimGraphNode_ApplyAdditive::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_ApplyAdditive.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ApplyAdditive.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ApplyAdditive.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_ApplyAdditive constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_ApplyAdditive constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_ApplyAdditive>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics
// ********** Begin Class UAnimGraphNode_ApplyAdditive Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_ApplyAdditive, Node), Z_Construct_UScriptStruct_FAnimNode_ApplyAdditive, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3601105096
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_ApplyAdditive Property Definitions **************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::ClassParams = {
&UAnimGraphNode_ApplyAdditive::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_ApplyAdditive::StaticRegisterNativesUAnimGraphNode_ApplyAdditive()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_ApplyAdditive()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_ApplyAdditive);
UAnimGraphNode_ApplyAdditive::~UAnimGraphNode_ApplyAdditive() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_ApplyAdditive)
// ********** End Class UAnimGraphNode_ApplyAdditive ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_ApplyAdditive, UAnimGraphNode_ApplyAdditive::StaticClass, TEXT("UAnimGraphNode_ApplyAdditive"), &Z_Registration_Info_UClass_UAnimGraphNode_ApplyAdditive, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_ApplyAdditive), 2109190479U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h__Script_AnimGraph_4169367359{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_ApplyAdditive.h"
#ifdef ANIMGRAPH_AnimGraphNode_ApplyAdditive_generated_h
#error "AnimGraphNode_ApplyAdditive.generated.h already included, missing '#pragma once' in AnimGraphNode_ApplyAdditive.h"
#endif
#define ANIMGRAPH_AnimGraphNode_ApplyAdditive_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_ApplyAdditive *********************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_14_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_ApplyAdditive, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_ApplyAdditive(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_ApplyAdditive, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_ApplyAdditive_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_ApplyAdditive) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_14_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_ApplyAdditive(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_ApplyAdditive) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_ApplyAdditive); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_ApplyAdditive); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_ApplyAdditive(UAnimGraphNode_ApplyAdditive&&) = delete; \
UAnimGraphNode_ApplyAdditive(const UAnimGraphNode_ApplyAdditive&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_ApplyAdditive();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_ApplyAdditive;
// ********** End Class UAnimGraphNode_ApplyAdditive ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyAdditive_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_ApplyLimits.h"
#include "BoneControllers/AnimNode_ApplyLimits.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_ApplyLimits() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyLimits();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyLimits_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ApplyLimits();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_ApplyLimits ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits;
UClass* UAnimGraphNode_ApplyLimits::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_ApplyLimits;
if (!Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_ApplyLimits"),
Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_ApplyLimits,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_ApplyLimits_NoRegister()
{
return UAnimGraphNode_ApplyLimits::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_ApplyLimits.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ApplyLimits.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ApplyLimits.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_ApplyLimits constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_ApplyLimits constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_ApplyLimits>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics
// ********** Begin Class UAnimGraphNode_ApplyLimits Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_ApplyLimits, Node), Z_Construct_UScriptStruct_FAnimNode_ApplyLimits, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 2180990226
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_ApplyLimits Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::ClassParams = {
&UAnimGraphNode_ApplyLimits::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_ApplyLimits::StaticRegisterNativesUAnimGraphNode_ApplyLimits()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_ApplyLimits()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_ApplyLimits);
UAnimGraphNode_ApplyLimits::~UAnimGraphNode_ApplyLimits() {}
// ********** End Class UAnimGraphNode_ApplyLimits *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_ApplyLimits, UAnimGraphNode_ApplyLimits::StaticClass, TEXT("UAnimGraphNode_ApplyLimits"), &Z_Registration_Info_UClass_UAnimGraphNode_ApplyLimits, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_ApplyLimits), 3027965327U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h__Script_AnimGraph_2656596358{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_ApplyLimits.h"
#ifdef ANIMGRAPH_AnimGraphNode_ApplyLimits_generated_h
#error "AnimGraphNode_ApplyLimits.generated.h already included, missing '#pragma once' in AnimGraphNode_ApplyLimits.h"
#endif
#define ANIMGRAPH_AnimGraphNode_ApplyLimits_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_ApplyLimits ***********************************************
struct Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyLimits_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_ApplyLimits(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_ApplyLimits_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_ApplyLimits_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_ApplyLimits, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_ApplyLimits_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_ApplyLimits)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_ApplyLimits(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_ApplyLimits) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_ApplyLimits); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_ApplyLimits); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_ApplyLimits(UAnimGraphNode_ApplyLimits&&) = delete; \
UAnimGraphNode_ApplyLimits(const UAnimGraphNode_ApplyLimits&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_ApplyLimits();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_ApplyLimits;
// ********** End Class UAnimGraphNode_ApplyLimits *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyLimits_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,136 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_ApplyMeshSpaceAdditive.h"
#include "Animation/AnimNode_ApplyMeshSpaceAdditive.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_ApplyMeshSpaceAdditive() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ApplyMeshSpaceAdditive();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_ApplyMeshSpaceAdditive ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive;
UClass* UAnimGraphNode_ApplyMeshSpaceAdditive::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_ApplyMeshSpaceAdditive;
if (!Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_ApplyMeshSpaceAdditive"),
Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_ApplyMeshSpaceAdditive,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_NoRegister()
{
return UAnimGraphNode_ApplyMeshSpaceAdditive::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_ApplyMeshSpaceAdditive.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ApplyMeshSpaceAdditive.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ApplyMeshSpaceAdditive.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_ApplyMeshSpaceAdditive constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_ApplyMeshSpaceAdditive constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_ApplyMeshSpaceAdditive>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics
// ********** Begin Class UAnimGraphNode_ApplyMeshSpaceAdditive Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_ApplyMeshSpaceAdditive, Node), Z_Construct_UScriptStruct_FAnimNode_ApplyMeshSpaceAdditive, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1391310205
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_ApplyMeshSpaceAdditive Property Definitions *****************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::ClassParams = {
&UAnimGraphNode_ApplyMeshSpaceAdditive::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_ApplyMeshSpaceAdditive::StaticRegisterNativesUAnimGraphNode_ApplyMeshSpaceAdditive()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_ApplyMeshSpaceAdditive);
UAnimGraphNode_ApplyMeshSpaceAdditive::~UAnimGraphNode_ApplyMeshSpaceAdditive() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_ApplyMeshSpaceAdditive)
// ********** End Class UAnimGraphNode_ApplyMeshSpaceAdditive **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive, UAnimGraphNode_ApplyMeshSpaceAdditive::StaticClass, TEXT("UAnimGraphNode_ApplyMeshSpaceAdditive"), &Z_Registration_Info_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_ApplyMeshSpaceAdditive), 2381423053U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h__Script_AnimGraph_3117735139{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_ApplyMeshSpaceAdditive.h"
#ifdef ANIMGRAPH_AnimGraphNode_ApplyMeshSpaceAdditive_generated_h
#error "AnimGraphNode_ApplyMeshSpaceAdditive.generated.h already included, missing '#pragma once' in AnimGraphNode_ApplyMeshSpaceAdditive.h"
#endif
#define ANIMGRAPH_AnimGraphNode_ApplyMeshSpaceAdditive_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_ApplyMeshSpaceAdditive ************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_14_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_ApplyMeshSpaceAdditive, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_ApplyMeshSpaceAdditive(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_ApplyMeshSpaceAdditive, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_ApplyMeshSpaceAdditive_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_ApplyMeshSpaceAdditive) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_14_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_ApplyMeshSpaceAdditive(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_ApplyMeshSpaceAdditive) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_ApplyMeshSpaceAdditive); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_ApplyMeshSpaceAdditive); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_ApplyMeshSpaceAdditive(UAnimGraphNode_ApplyMeshSpaceAdditive&&) = delete; \
UAnimGraphNode_ApplyMeshSpaceAdditive(const UAnimGraphNode_ApplyMeshSpaceAdditive&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_ApplyMeshSpaceAdditive();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_ApplyMeshSpaceAdditive;
// ********** End Class UAnimGraphNode_ApplyMeshSpaceAdditive **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ApplyMeshSpaceAdditive_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,140 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_AssetPlayerBase.h"
#include "Animation/AnimationAsset.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_AssetPlayerBase() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationGroupReference();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_AssetPlayerBase *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase;
UClass* UAnimGraphNode_AssetPlayerBase::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_AssetPlayerBase;
if (!Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_AssetPlayerBase"),
Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_AssetPlayerBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_NoRegister()
{
return UAnimGraphNode_AssetPlayerBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Helper / intermediate for asset player graphical nodes */" },
{ "IncludePath", "AnimGraphNode_AssetPlayerBase.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AssetPlayerBase.h" },
{ "ToolTip", "Helper / intermediate for asset player graphical nodes" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SyncGroup_MetaData[] = {
{ "Comment", "// Deprecated - sync group data is held on the contained FAnimNode_Base\n" },
{ "ModuleRelativePath", "Public/AnimGraphNode_AssetPlayerBase.h" },
{ "ToolTip", "Deprecated - sync group data is held on the contained FAnimNode_Base" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_AssetPlayerBase constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_SyncGroup;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_AssetPlayerBase constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_AssetPlayerBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics
// ********** Begin Class UAnimGraphNode_AssetPlayerBase Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::NewProp_SyncGroup = { "SyncGroup", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_AssetPlayerBase, SyncGroup_DEPRECATED), Z_Construct_UScriptStruct_FAnimationGroupReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SyncGroup_MetaData), NewProp_SyncGroup_MetaData) }; // 1581608327
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::NewProp_SyncGroup,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_AssetPlayerBase Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::ClassParams = {
&UAnimGraphNode_AssetPlayerBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::PropPointers),
0,
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_AssetPlayerBase::StaticRegisterNativesUAnimGraphNode_AssetPlayerBase()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase.OuterSingleton;
}
UAnimGraphNode_AssetPlayerBase::UAnimGraphNode_AssetPlayerBase(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_AssetPlayerBase);
UAnimGraphNode_AssetPlayerBase::~UAnimGraphNode_AssetPlayerBase() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_AssetPlayerBase)
// ********** End Class UAnimGraphNode_AssetPlayerBase *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase, UAnimGraphNode_AssetPlayerBase::StaticClass, TEXT("UAnimGraphNode_AssetPlayerBase"), &Z_Registration_Info_UClass_UAnimGraphNode_AssetPlayerBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_AssetPlayerBase), 706495823U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h__Script_AnimGraph_1964571834{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_AssetPlayerBase.h"
#ifdef ANIMGRAPH_AnimGraphNode_AssetPlayerBase_generated_h
#error "AnimGraphNode_AssetPlayerBase.generated.h already included, missing '#pragma once' in AnimGraphNode_AssetPlayerBase.h"
#endif
#define ANIMGRAPH_AnimGraphNode_AssetPlayerBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_AssetPlayerBase *******************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_24_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_AssetPlayerBase, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_AssetPlayerBase(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_AssetPlayerBase, UAnimGraphNode_Base, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_AssetPlayerBase) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_24_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_24_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_AssetPlayerBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_AssetPlayerBase(UAnimGraphNode_AssetPlayerBase&&) = delete; \
UAnimGraphNode_AssetPlayerBase(const UAnimGraphNode_AssetPlayerBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_AssetPlayerBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_AssetPlayerBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_AssetPlayerBase) \
ANIMGRAPH_API virtual ~UAnimGraphNode_AssetPlayerBase();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_21_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h_24_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_AssetPlayerBase;
// ********** End Class UAnimGraphNode_AssetPlayerBase *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_AssetPlayerBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,535 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_Base.h"
#include "EdGraph/EdGraphPin.h"
#include "Engine/MemberReference.h"
#include "K2Node.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_Base() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister();
ANIMGRAPH_API UEnum* Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType();
ANIMGRAPH_API UEnum* Z_Construct_UEnum_AnimGraph_EBlueprintUsage();
ANIMGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FOptionalPinFromProperty();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FEdGraphPinType();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMemberReference();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EBlueprintUsage ***********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EBlueprintUsage;
static UEnum* EBlueprintUsage_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EBlueprintUsage.OuterSingleton)
{
Z_Registration_Info_UEnum_EBlueprintUsage.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraph_EBlueprintUsage, (UObject*)Z_Construct_UPackage__Script_AnimGraph(), TEXT("EBlueprintUsage"));
}
return Z_Registration_Info_UEnum_EBlueprintUsage.OuterSingleton;
}
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EBlueprintUsage>()
{
return EBlueprintUsage_StaticEnum();
}
struct Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "DoesNotUseBlueprint.Name", "EBlueprintUsage::DoesNotUseBlueprint" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "NoProperties.Name", "EBlueprintUsage::NoProperties" },
{ "UsesBlueprint.Name", "EBlueprintUsage::UsesBlueprint" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EBlueprintUsage::NoProperties", (int64)EBlueprintUsage::NoProperties },
{ "EBlueprintUsage::DoesNotUseBlueprint", (int64)EBlueprintUsage::DoesNotUseBlueprint },
{ "EBlueprintUsage::UsesBlueprint", (int64)EBlueprintUsage::UsesBlueprint },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_AnimGraph,
nullptr,
"EBlueprintUsage",
"EBlueprintUsage",
Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_AnimGraph_EBlueprintUsage()
{
if (!Z_Registration_Info_UEnum_EBlueprintUsage.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EBlueprintUsage.InnerSingleton, Z_Construct_UEnum_AnimGraph_EBlueprintUsage_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EBlueprintUsage.InnerSingleton;
}
// ********** End Enum EBlueprintUsage *************************************************************
// ********** Begin Enum EAnimGraphNodePropertyBindingType *****************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType;
static UEnum* EAnimGraphNodePropertyBindingType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType.OuterSingleton)
{
Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType, (UObject*)Z_Construct_UPackage__Script_AnimGraph(), TEXT("EAnimGraphNodePropertyBindingType"));
}
return Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType.OuterSingleton;
}
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphNodePropertyBindingType>()
{
return EAnimGraphNodePropertyBindingType_StaticEnum();
}
struct Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "/** The type of a property binding */" },
{ "Function.Name", "EAnimGraphNodePropertyBindingType::Function" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "None.Name", "EAnimGraphNodePropertyBindingType::None" },
{ "Property.Name", "EAnimGraphNodePropertyBindingType::Property" },
{ "ToolTip", "The type of a property binding" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAnimGraphNodePropertyBindingType::None", (int64)EAnimGraphNodePropertyBindingType::None },
{ "EAnimGraphNodePropertyBindingType::Property", (int64)EAnimGraphNodePropertyBindingType::Property },
{ "EAnimGraphNodePropertyBindingType::Function", (int64)EAnimGraphNodePropertyBindingType::Function },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_AnimGraph,
nullptr,
"EAnimGraphNodePropertyBindingType",
"EAnimGraphNodePropertyBindingType",
Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType()
{
if (!Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType.InnerSingleton, Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType.InnerSingleton;
}
// ********** End Enum EAnimGraphNodePropertyBindingType *******************************************
// ********** Begin ScriptStruct FAnimGraphNodePropertyBinding *************************************
struct Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimGraphNodePropertyBinding); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimGraphNodePropertyBinding); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PinType_MetaData[] = {
{ "Comment", "/** Pin type */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Pin type" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PromotedPinType_MetaData[] = {
{ "Comment", "/** Source type if the binding is a promotion */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Source type if the binding is a promotion" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyName_MetaData[] = {
{ "Comment", "/** Property binding name */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Property binding name" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ArrayIndex_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PathAsText_MetaData[] = {
{ "Comment", "/** The property path as text */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "The property path as text" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyPath_MetaData[] = {
{ "Comment", "/** The property path a pin is bound to */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "The property path a pin is bound to" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContextId_MetaData[] = {
{ "Comment", "/** The context of the binding */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "The context of the binding" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompiledContext_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompiledContextDesc_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[] = {
{ "Comment", "/** Whether the binding is a function or not */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Whether the binding is a function or not" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsBound_MetaData[] = {
{ "Comment", "/** Whether the pin is bound or not */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Whether the pin is bound or not" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPromotion_MetaData[] = {
{ "Comment", "/** Whether the pin binding is a promotion (e.g. bool->int) */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Whether the pin binding is a promotion (e.g. bool->int)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOnlyUpdateWhenActive_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimGraphNodePropertyBinding constinit property declarations *****
static const UECodeGen_Private::FStructPropertyParams NewProp_PinType;
static const UECodeGen_Private::FStructPropertyParams NewProp_PromotedPinType;
static const UECodeGen_Private::FNamePropertyParams NewProp_PropertyName;
static const UECodeGen_Private::FIntPropertyParams NewProp_ArrayIndex;
static const UECodeGen_Private::FTextPropertyParams NewProp_PathAsText;
static const UECodeGen_Private::FStrPropertyParams NewProp_PropertyPath_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_PropertyPath;
static const UECodeGen_Private::FNamePropertyParams NewProp_ContextId;
static const UECodeGen_Private::FTextPropertyParams NewProp_CompiledContext;
static const UECodeGen_Private::FTextPropertyParams NewProp_CompiledContextDesc;
static const UECodeGen_Private::FIntPropertyParams NewProp_Type_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Type;
static void NewProp_bIsBound_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsBound;
static void NewProp_bIsPromotion_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPromotion;
static void NewProp_bOnlyUpdateWhenActive_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOnlyUpdateWhenActive;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimGraphNodePropertyBinding constinit property declarations *******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimGraphNodePropertyBinding>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding;
class UScriptStruct* FAnimGraphNodePropertyBinding::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding, (UObject*)Z_Construct_UPackage__Script_AnimGraph(), TEXT("AnimGraphNodePropertyBinding"));
}
return Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimGraphNodePropertyBinding Property Definitions ****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PinType = { "PinType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, PinType), Z_Construct_UScriptStruct_FEdGraphPinType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PinType_MetaData), NewProp_PinType_MetaData) }; // 3132758275
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PromotedPinType = { "PromotedPinType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, PromotedPinType), Z_Construct_UScriptStruct_FEdGraphPinType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PromotedPinType_MetaData), NewProp_PromotedPinType_MetaData) }; // 3132758275
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PropertyName = { "PropertyName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, PropertyName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyName_MetaData), NewProp_PropertyName_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_ArrayIndex = { "ArrayIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, ArrayIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ArrayIndex_MetaData), NewProp_ArrayIndex_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PathAsText = { "PathAsText", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, PathAsText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PathAsText_MetaData), NewProp_PathAsText_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PropertyPath_Inner = { "PropertyPath", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PropertyPath = { "PropertyPath", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, PropertyPath), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyPath_MetaData), NewProp_PropertyPath_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_ContextId = { "ContextId", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, ContextId), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContextId_MetaData), NewProp_ContextId_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_CompiledContext = { "CompiledContext", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, CompiledContext), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompiledContext_MetaData), NewProp_CompiledContext_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_CompiledContextDesc = { "CompiledContextDesc", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, CompiledContextDesc), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompiledContextDesc_MetaData), NewProp_CompiledContextDesc_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_Type_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimGraphNodePropertyBinding, Type), Z_Construct_UEnum_AnimGraph_EAnimGraphNodePropertyBindingType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Type_MetaData), NewProp_Type_MetaData) }; // 1241500719
void Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsBound_SetBit(void* Obj)
{
((FAnimGraphNodePropertyBinding*)Obj)->bIsBound = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsBound = { "bIsBound", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimGraphNodePropertyBinding), &Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsBound_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsBound_MetaData), NewProp_bIsBound_MetaData) };
void Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsPromotion_SetBit(void* Obj)
{
((FAnimGraphNodePropertyBinding*)Obj)->bIsPromotion = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsPromotion = { "bIsPromotion", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimGraphNodePropertyBinding), &Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsPromotion_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPromotion_MetaData), NewProp_bIsPromotion_MetaData) };
void Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bOnlyUpdateWhenActive_SetBit(void* Obj)
{
((FAnimGraphNodePropertyBinding*)Obj)->bOnlyUpdateWhenActive = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bOnlyUpdateWhenActive = { "bOnlyUpdateWhenActive", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimGraphNodePropertyBinding), &Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bOnlyUpdateWhenActive_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOnlyUpdateWhenActive_MetaData), NewProp_bOnlyUpdateWhenActive_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PinType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PromotedPinType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PropertyName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_ArrayIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PathAsText,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PropertyPath_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_PropertyPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_ContextId,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_CompiledContext,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_CompiledContextDesc,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_Type_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_Type,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsBound,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bIsPromotion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewProp_bOnlyUpdateWhenActive,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimGraphNodePropertyBinding Property Definitions ******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
nullptr,
&NewStructOps,
"AnimGraphNodePropertyBinding",
Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::PropPointers),
sizeof(FAnimGraphNodePropertyBinding),
alignof(FAnimGraphNodePropertyBinding),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding()
{
if (!Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding.InnerSingleton, Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding.InnerSingleton);
}
// ********** End ScriptStruct FAnimGraphNodePropertyBinding ***************************************
// ********** Begin Class UAnimGraphNode_Base ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_Base;
UClass* UAnimGraphNode_Base::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_Base;
if (!Z_Registration_Info_UClass_UAnimGraphNode_Base.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_Base"),
Z_Registration_Info_UClass_UAnimGraphNode_Base.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_Base,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_Base.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_Base_NoRegister()
{
return UAnimGraphNode_Base::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_Base_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * This is the base class for any animation graph nodes that generate or consume an animation pose in\n * the animation blend graph.\n *\n * Any concrete implementations will be paired with a runtime graph node derived from FAnimNode_Base\n */" },
{ "IncludePath", "AnimGraphNode_Base.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "This is the base class for any animation graph nodes that generate or consume an animation pose in\nthe animation blend graph.\n\nAny concrete implementations will be paired with a runtime graph node derived from FAnimNode_Base" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShowPinForProperties_MetaData[] = {
{ "Category", "PinOptions" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PropertyBindings_MetaData[] = {
{ "Comment", "/** Map from property name->binding info */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Map from property name->binding info" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AlwaysDynamicProperties_MetaData[] = {
{ "Comment", "/** Properties marked as always dynamic, so they can be set externally */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Properties marked as always dynamic, so they can be set externally" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlueprintUsage_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InitialUpdateFunction_MetaData[] = {
{ "AllowFunctionLibraries", "" },
{ "Category", "Functions" },
{ "Comment", "// Function called before the node is updated for the first time\n" },
{ "DefaultBindingName", "OnInitialUpdate" },
{ "DisplayName", "On Initial Update" },
{ "FunctionReference", "" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "PrototypeFunction", "/Script/AnimGraphRuntime.AnimExecutionContextLibrary.Prototype_ThreadSafeAnimUpdateCall" },
{ "ToolTip", "Function called before the node is updated for the first time" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BecomeRelevantFunction_MetaData[] = {
{ "AllowFunctionLibraries", "" },
{ "Category", "Functions" },
{ "Comment", "// Function called when the node becomes relevant, meaning it goes from having no weight to any weight.\n" },
{ "DefaultBindingName", "OnBecomeRelevant" },
{ "DisplayName", "On Become Relevant" },
{ "FunctionReference", "" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "PrototypeFunction", "/Script/AnimGraphRuntime.AnimExecutionContextLibrary.Prototype_ThreadSafeAnimUpdateCall" },
{ "ToolTip", "Function called when the node becomes relevant, meaning it goes from having no weight to any weight." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UpdateFunction_MetaData[] = {
{ "AllowFunctionLibraries", "" },
{ "Category", "Functions" },
{ "Comment", "// Function called when the node is updated\n" },
{ "DefaultBindingName", "OnUpdate" },
{ "DisplayName", "On Update" },
{ "FunctionReference", "" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "PrototypeFunction", "/Script/AnimGraphRuntime.AnimExecutionContextLibrary.Prototype_ThreadSafeAnimUpdateCall" },
{ "ToolTip", "Function called when the node is updated" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Binding_MetaData[] = {
{ "Category", "Bindings" },
{ "Comment", "// Bindings for pins that this node exposes\n" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Bindings for pins that this node exposes" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tag_MetaData[] = {
{ "Category", "Tag" },
{ "Comment", "// Optional reference tag name. If this is set then this node can be referenced from elsewhere in this animation blueprint using an anim node reference\n" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Base.h" },
{ "ToolTip", "Optional reference tag name. If this is set then this node can be referenced from elsewhere in this animation blueprint using an anim node reference" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_Base constinit property declarations **********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ShowPinForProperties_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ShowPinForProperties;
static const UECodeGen_Private::FStructPropertyParams NewProp_PropertyBindings_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_PropertyBindings_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_PropertyBindings;
static const UECodeGen_Private::FNamePropertyParams NewProp_AlwaysDynamicProperties_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_AlwaysDynamicProperties;
static const UECodeGen_Private::FBytePropertyParams NewProp_BlueprintUsage_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BlueprintUsage;
static const UECodeGen_Private::FStructPropertyParams NewProp_InitialUpdateFunction;
static const UECodeGen_Private::FStructPropertyParams NewProp_BecomeRelevantFunction;
static const UECodeGen_Private::FStructPropertyParams NewProp_UpdateFunction;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Binding;
static const UECodeGen_Private::FNamePropertyParams NewProp_Tag;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_Base constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_Base>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_Base_Statics
// ********** Begin Class UAnimGraphNode_Base Property Definitions *********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_ShowPinForProperties_Inner = { "ShowPinForProperties", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOptionalPinFromProperty, METADATA_PARAMS(0, nullptr) }; // 4137344045
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_ShowPinForProperties = { "ShowPinForProperties", nullptr, (EPropertyFlags)0x0010000000000041, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, ShowPinForProperties), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShowPinForProperties_MetaData), NewProp_ShowPinForProperties_MetaData) }; // 4137344045
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_PropertyBindings_ValueProp = { "PropertyBindings", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding, METADATA_PARAMS(0, nullptr) }; // 2425822075
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_PropertyBindings_Key_KeyProp = { "PropertyBindings_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_PropertyBindings = { "PropertyBindings", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, PropertyBindings_DEPRECATED), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PropertyBindings_MetaData), NewProp_PropertyBindings_MetaData) }; // 2425822075
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_AlwaysDynamicProperties_ElementProp = { "AlwaysDynamicProperties", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_AlwaysDynamicProperties = { "AlwaysDynamicProperties", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, AlwaysDynamicProperties), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AlwaysDynamicProperties_MetaData), NewProp_AlwaysDynamicProperties_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_BlueprintUsage_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_BlueprintUsage = { "BlueprintUsage", nullptr, (EPropertyFlags)0x0010000000002000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, BlueprintUsage), Z_Construct_UEnum_AnimGraph_EBlueprintUsage, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlueprintUsage_MetaData), NewProp_BlueprintUsage_MetaData) }; // 1801708351
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_InitialUpdateFunction = { "InitialUpdateFunction", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, InitialUpdateFunction), Z_Construct_UScriptStruct_FMemberReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InitialUpdateFunction_MetaData), NewProp_InitialUpdateFunction_MetaData) }; // 2754398181
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_BecomeRelevantFunction = { "BecomeRelevantFunction", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, BecomeRelevantFunction), Z_Construct_UScriptStruct_FMemberReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BecomeRelevantFunction_MetaData), NewProp_BecomeRelevantFunction_MetaData) }; // 2754398181
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_UpdateFunction = { "UpdateFunction", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, UpdateFunction), Z_Construct_UScriptStruct_FMemberReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UpdateFunction_MetaData), NewProp_UpdateFunction_MetaData) }; // 2754398181
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_Binding = { "Binding", nullptr, (EPropertyFlags)0x0146000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, Binding), Z_Construct_UClass_UAnimGraphNodeBinding_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Binding_MetaData), NewProp_Binding_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_Tag = { "Tag", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Base, Tag), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tag_MetaData), NewProp_Tag_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_Base_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_ShowPinForProperties_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_ShowPinForProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_PropertyBindings_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_PropertyBindings_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_PropertyBindings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_AlwaysDynamicProperties_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_AlwaysDynamicProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_BlueprintUsage_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_BlueprintUsage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_InitialUpdateFunction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_BecomeRelevantFunction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_UpdateFunction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_Binding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Base_Statics::NewProp_Tag,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Base_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_Base Property Definitions ***********************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_Base_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UK2Node,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Base_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_Base_Statics::ClassParams = {
&UAnimGraphNode_Base::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_Base_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Base_Statics::PropPointers),
0,
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Base_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_Base_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_Base::StaticRegisterNativesUAnimGraphNode_Base()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_Base()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_Base.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_Base.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_Base_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_Base.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_Base);
UAnimGraphNode_Base::~UAnimGraphNode_Base() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_Base)
// ********** End Class UAnimGraphNode_Base ********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EBlueprintUsage_StaticEnum, TEXT("EBlueprintUsage"), &Z_Registration_Info_UEnum_EBlueprintUsage, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1801708351U) },
{ EAnimGraphNodePropertyBindingType_StaticEnum, TEXT("EAnimGraphNodePropertyBindingType"), &Z_Registration_Info_UEnum_EAnimGraphNodePropertyBindingType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1241500719U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnimGraphNodePropertyBinding::StaticStruct, Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics::NewStructOps, TEXT("AnimGraphNodePropertyBinding"),&Z_Registration_Info_UScriptStruct_FAnimGraphNodePropertyBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimGraphNodePropertyBinding), 2425822075U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_Base, UAnimGraphNode_Base::StaticClass, TEXT("UAnimGraphNode_Base"), &Z_Registration_Info_UClass_UAnimGraphNode_Base, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_Base), 26661465U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_192717788{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h__Script_AnimGraph_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,100 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_Base.h"
#ifdef ANIMGRAPH_AnimGraphNode_Base_generated_h
#error "AnimGraphNode_Base.generated.h already included, missing '#pragma once' in AnimGraphNode_Base.h"
#endif
#define ANIMGRAPH_AnimGraphNode_Base_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAnimGraphNodePropertyBinding *************************************
struct Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics;
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_140_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimGraphNodePropertyBinding_Statics; \
ANIMGRAPH_API static class UScriptStruct* StaticStruct();
struct FAnimGraphNodePropertyBinding;
// ********** End ScriptStruct FAnimGraphNodePropertyBinding ***************************************
// ********** Begin Class UAnimGraphNode_Base ******************************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_202_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_Base, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_Base_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_202_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_Base(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_Base_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_Base_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_Base, UK2Node, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_Base_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_Base) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_202_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_202_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_Base(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_Base) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_Base); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_Base); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_Base(UAnimGraphNode_Base&&) = delete; \
UAnimGraphNode_Base(const UAnimGraphNode_Base&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_Base();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_199_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_202_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_202_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h_202_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_Base;
// ********** End Class UAnimGraphNode_Base ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Base_h
// ********** Begin Enum EBlueprintUsage ***********************************************************
#define FOREACH_ENUM_EBLUEPRINTUSAGE(op) \
op(EBlueprintUsage::NoProperties) \
op(EBlueprintUsage::DoesNotUseBlueprint) \
op(EBlueprintUsage::UsesBlueprint)
enum class EBlueprintUsage : uint8;
template<> struct TIsUEnumClass<EBlueprintUsage> { enum { Value = true }; };
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EBlueprintUsage>();
// ********** End Enum EBlueprintUsage *************************************************************
// ********** Begin Enum EAnimGraphNodePropertyBindingType *****************************************
#define FOREACH_ENUM_EANIMGRAPHNODEPROPERTYBINDINGTYPE(op) \
op(EAnimGraphNodePropertyBindingType::None) \
op(EAnimGraphNodePropertyBindingType::Property) \
op(EAnimGraphNodePropertyBindingType::Function)
enum class EAnimGraphNodePropertyBindingType;
template<> struct TIsUEnumClass<EAnimGraphNodePropertyBindingType> { enum { Value = true }; };
template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGraphNodePropertyBindingType>();
// ********** End Enum EAnimGraphNodePropertyBindingType *******************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendBoneByChannel.h"
#include "AnimNodes/AnimNode_BlendBoneByChannel.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendBoneByChannel() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendBoneByChannel();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendBoneByChannel ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel;
UClass* UAnimGraphNode_BlendBoneByChannel::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendBoneByChannel;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendBoneByChannel"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendBoneByChannel,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_NoRegister()
{
return UAnimGraphNode_BlendBoneByChannel::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendBoneByChannel.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendBoneByChannel.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendNode_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendBoneByChannel.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendBoneByChannel constinit property declarations ********
static const UECodeGen_Private::FStructPropertyParams NewProp_BlendNode;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendBoneByChannel constinit property declarations **********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendBoneByChannel>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics
// ********** Begin Class UAnimGraphNode_BlendBoneByChannel Property Definitions *******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::NewProp_BlendNode = { "BlendNode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendBoneByChannel, BlendNode), Z_Construct_UScriptStruct_FAnimNode_BlendBoneByChannel, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendNode_MetaData), NewProp_BlendNode_MetaData) }; // 944218758
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::NewProp_BlendNode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendBoneByChannel Property Definitions *********************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::ClassParams = {
&UAnimGraphNode_BlendBoneByChannel::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendBoneByChannel::StaticRegisterNativesUAnimGraphNode_BlendBoneByChannel()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendBoneByChannel);
UAnimGraphNode_BlendBoneByChannel::~UAnimGraphNode_BlendBoneByChannel() {}
// ********** End Class UAnimGraphNode_BlendBoneByChannel ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel, UAnimGraphNode_BlendBoneByChannel::StaticClass, TEXT("UAnimGraphNode_BlendBoneByChannel"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendBoneByChannel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendBoneByChannel), 3833055195U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h__Script_AnimGraph_3146701006{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendBoneByChannel.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendBoneByChannel_generated_h
#error "AnimGraphNode_BlendBoneByChannel.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendBoneByChannel.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendBoneByChannel_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendBoneByChannel ****************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendBoneByChannel(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendBoneByChannel, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendBoneByChannel_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendBoneByChannel)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendBoneByChannel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendBoneByChannel) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendBoneByChannel); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendBoneByChannel); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendBoneByChannel(UAnimGraphNode_BlendBoneByChannel&&) = delete; \
UAnimGraphNode_BlendBoneByChannel(const UAnimGraphNode_BlendBoneByChannel&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendBoneByChannel();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendBoneByChannel;
// ********** End Class UAnimGraphNode_BlendBoneByChannel ******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendBoneByChannel_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,120 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendListBase.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendListBase() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendListBase *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase;
UClass* UAnimGraphNode_BlendListBase::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendListBase;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendListBase"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendListBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase_NoRegister()
{
return UAnimGraphNode_BlendListBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendListBase.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendListBase constinit property declarations *************
// ********** End Class UAnimGraphNode_BlendListBase constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendListBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics::ClassParams = {
&UAnimGraphNode_BlendListBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendListBase::StaticRegisterNativesUAnimGraphNode_BlendListBase()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendListBase);
UAnimGraphNode_BlendListBase::~UAnimGraphNode_BlendListBase() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_BlendListBase)
// ********** End Class UAnimGraphNode_BlendListBase ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendListBase, UAnimGraphNode_BlendListBase::StaticClass, TEXT("UAnimGraphNode_BlendListBase"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendListBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendListBase), 3983516293U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h__Script_AnimGraph_1941478988{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendListBase.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendListBase_generated_h
#error "AnimGraphNode_BlendListBase.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendListBase.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendListBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendListBase *********************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_15_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_BlendListBase, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_15_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendListBase(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendListBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendListBase_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendListBase, UAnimGraphNode_Base, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendListBase_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendListBase) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_15_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendListBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendListBase) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendListBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendListBase); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendListBase(UAnimGraphNode_BlendListBase&&) = delete; \
UAnimGraphNode_BlendListBase(const UAnimGraphNode_BlendListBase&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendListBase();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_12_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_15_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendListBase;
// ********** End Class UAnimGraphNode_BlendListBase ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendListByBool.h"
#include "AnimNodes/AnimNode_BlendListByBool.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendListByBool() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByBool();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByBool_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendListByBool();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendListByBool *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool;
UClass* UAnimGraphNode_BlendListByBool::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendListByBool;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendListByBool"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendListByBool,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByBool_NoRegister()
{
return UAnimGraphNode_BlendListByBool::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendListByBool.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByBool.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByBool.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendListByBool constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendListByBool constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendListByBool>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics
// ********** Begin Class UAnimGraphNode_BlendListByBool Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendListByBool, Node), Z_Construct_UScriptStruct_FAnimNode_BlendListByBool, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3751302966
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendListByBool Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_BlendListBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::ClassParams = {
&UAnimGraphNode_BlendListByBool::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendListByBool::StaticRegisterNativesUAnimGraphNode_BlendListByBool()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByBool()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendListByBool);
UAnimGraphNode_BlendListByBool::~UAnimGraphNode_BlendListByBool() {}
// ********** End Class UAnimGraphNode_BlendListByBool *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendListByBool, UAnimGraphNode_BlendListByBool::StaticClass, TEXT("UAnimGraphNode_BlendListByBool"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendListByBool, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendListByBool), 885589959U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h__Script_AnimGraph_5153829{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendListByBool.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendListByBool_generated_h
#error "AnimGraphNode_BlendListByBool.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendListByBool.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendListByBool_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendListByBool *******************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByBool_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendListByBool(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendListByBool_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendListByBool_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendListByBool, UAnimGraphNode_BlendListBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendListByBool_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendListByBool)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendListByBool(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendListByBool) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendListByBool); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendListByBool); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendListByBool(UAnimGraphNode_BlendListByBool&&) = delete; \
UAnimGraphNode_BlendListByBool(const UAnimGraphNode_BlendListByBool&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendListByBool();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendListByBool;
// ********** End Class UAnimGraphNode_BlendListByBool *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByBool_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,159 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendListByEnum.h"
#include "AnimNodes/AnimNode_BlendListByEnum.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendListByEnum() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByEnum();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendListByEnum();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UNodeDependingOnEnumInterface_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UEnum_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendListByEnum *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum;
UClass* UAnimGraphNode_BlendListByEnum::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendListByEnum;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendListByEnum"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendListByEnum,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_NoRegister()
{
return UAnimGraphNode_BlendListByEnum::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendListByEnum.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByEnum.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByEnum.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundEnum_MetaData[] = {
{ "Comment", "/** Name of the enum being switched on */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByEnum.h" },
{ "ToolTip", "Name of the enum being switched on" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VisibleEnumEntries_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByEnum.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendListByEnum constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BoundEnum;
static const UECodeGen_Private::FNamePropertyParams NewProp_VisibleEnumEntries_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_VisibleEnumEntries;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendListByEnum constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendListByEnum>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics
// ********** Begin Class UAnimGraphNode_BlendListByEnum Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendListByEnum, Node), Z_Construct_UScriptStruct_FAnimNode_BlendListByEnum, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 660962564
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_BoundEnum = { "BoundEnum", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendListByEnum, BoundEnum), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundEnum_MetaData), NewProp_BoundEnum_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_VisibleEnumEntries_Inner = { "VisibleEnumEntries", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_VisibleEnumEntries = { "VisibleEnumEntries", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendListByEnum, VisibleEnumEntries), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VisibleEnumEntries_MetaData), NewProp_VisibleEnumEntries_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_Node,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_BoundEnum,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_VisibleEnumEntries_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::NewProp_VisibleEnumEntries,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendListByEnum Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_BlendListBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UNodeDependingOnEnumInterface_NoRegister, (int32)VTABLE_OFFSET(UAnimGraphNode_BlendListByEnum, INodeDependingOnEnumInterface), false }, // 1371505262
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::ClassParams = {
&UAnimGraphNode_BlendListByEnum::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendListByEnum::StaticRegisterNativesUAnimGraphNode_BlendListByEnum()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByEnum()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendListByEnum);
UAnimGraphNode_BlendListByEnum::~UAnimGraphNode_BlendListByEnum() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_BlendListByEnum)
// ********** End Class UAnimGraphNode_BlendListByEnum *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendListByEnum, UAnimGraphNode_BlendListByEnum::StaticClass, TEXT("UAnimGraphNode_BlendListByEnum"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendListByEnum, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendListByEnum), 3211585434U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h__Script_AnimGraph_4144016580{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendListByEnum.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendListByEnum_generated_h
#error "AnimGraphNode_BlendListByEnum.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendListByEnum.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendListByEnum_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendListByEnum *******************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_18_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_BlendListByEnum, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_18_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendListByEnum(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendListByEnum, UAnimGraphNode_BlendListBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendListByEnum_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendListByEnum) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_18_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<UAnimGraphNode_BlendListByEnum*>(this); }
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendListByEnum(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendListByEnum) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendListByEnum); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendListByEnum); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendListByEnum(UAnimGraphNode_BlendListByEnum&&) = delete; \
UAnimGraphNode_BlendListByEnum(const UAnimGraphNode_BlendListByEnum&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendListByEnum();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_18_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendListByEnum;
// ********** End Class UAnimGraphNode_BlendListByEnum *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByEnum_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendListByInt.h"
#include "AnimNodes/AnimNode_BlendListByInt.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendListByInt() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByInt();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByInt_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendListByInt();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendListByInt ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt;
UClass* UAnimGraphNode_BlendListByInt::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendListByInt;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendListByInt"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendListByInt,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByInt_NoRegister()
{
return UAnimGraphNode_BlendListByInt::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendListByInt.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByInt.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendListByInt.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendListByInt constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendListByInt constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendListByInt>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics
// ********** Begin Class UAnimGraphNode_BlendListByInt Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendListByInt, Node), Z_Construct_UScriptStruct_FAnimNode_BlendListByInt, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1228160499
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendListByInt Property Definitions *************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_BlendListBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::ClassParams = {
&UAnimGraphNode_BlendListByInt::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendListByInt::StaticRegisterNativesUAnimGraphNode_BlendListByInt()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByInt()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendListByInt);
UAnimGraphNode_BlendListByInt::~UAnimGraphNode_BlendListByInt() {}
// ********** End Class UAnimGraphNode_BlendListByInt **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendListByInt, UAnimGraphNode_BlendListByInt::StaticClass, TEXT("UAnimGraphNode_BlendListByInt"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendListByInt, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendListByInt), 3650522085U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h__Script_AnimGraph_3976455125{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendListByInt.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendListByInt_generated_h
#error "AnimGraphNode_BlendListByInt.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendListByInt.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendListByInt_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendListByInt ********************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendListByInt_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendListByInt(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendListByInt_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendListByInt_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendListByInt, UAnimGraphNode_BlendListBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendListByInt_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendListByInt)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendListByInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendListByInt) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendListByInt); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendListByInt); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendListByInt(UAnimGraphNode_BlendListByInt&&) = delete; \
UAnimGraphNode_BlendListByInt(const UAnimGraphNode_BlendListByInt&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendListByInt();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendListByInt;
// ********** End Class UAnimGraphNode_BlendListByInt **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendListByInt_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendSpaceBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendSpaceBase() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendSpaceBase ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase;
UClass* UAnimGraphNode_BlendSpaceBase::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendSpaceBase;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendSpaceBase"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendSpaceBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_NoRegister()
{
return UAnimGraphNode_BlendSpaceBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendSpaceBase.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceBase.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendSpaceBase constinit property declarations ************
// ********** End Class UAnimGraphNode_BlendSpaceBase constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendSpaceBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_AssetPlayerBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics::ClassParams = {
&UAnimGraphNode_BlendSpaceBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendSpaceBase::StaticRegisterNativesUAnimGraphNode_BlendSpaceBase()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendSpaceBase);
UAnimGraphNode_BlendSpaceBase::~UAnimGraphNode_BlendSpaceBase() {}
// ********** End Class UAnimGraphNode_BlendSpaceBase **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase, UAnimGraphNode_BlendSpaceBase::StaticClass, TEXT("UAnimGraphNode_BlendSpaceBase"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendSpaceBase), 4260461890U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h__Script_AnimGraph_1827508778{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendSpaceBase.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendSpaceBase_generated_h
#error "AnimGraphNode_BlendSpaceBase.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendSpaceBase.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendSpaceBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendSpaceBase ********************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendSpaceBase(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendSpaceBase, UAnimGraphNode_AssetPlayerBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendSpaceBase)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendSpaceBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendSpaceBase) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendSpaceBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendSpaceBase); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendSpaceBase(UAnimGraphNode_BlendSpaceBase&&) = delete; \
UAnimGraphNode_BlendSpaceBase(const UAnimGraphNode_BlendSpaceBase&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendSpaceBase();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendSpaceBase;
// ********** End Class UAnimGraphNode_BlendSpaceBase **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendSpaceEvaluator.h"
#include "AnimNodes/AnimNode_BlendSpaceEvaluator.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendSpaceEvaluator() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendSpaceEvaluator();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendSpaceEvaluator ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator;
UClass* UAnimGraphNode_BlendSpaceEvaluator::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendSpaceEvaluator;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendSpaceEvaluator"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendSpaceEvaluator,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_NoRegister()
{
return UAnimGraphNode_BlendSpaceEvaluator::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendSpaceEvaluator.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceEvaluator.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceEvaluator.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendSpaceEvaluator constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendSpaceEvaluator constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendSpaceEvaluator>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics
// ********** Begin Class UAnimGraphNode_BlendSpaceEvaluator Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpaceEvaluator, Node), Z_Construct_UScriptStruct_FAnimNode_BlendSpaceEvaluator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3452911278
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendSpaceEvaluator Property Definitions ********************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::ClassParams = {
&UAnimGraphNode_BlendSpaceEvaluator::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendSpaceEvaluator::StaticRegisterNativesUAnimGraphNode_BlendSpaceEvaluator()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendSpaceEvaluator);
UAnimGraphNode_BlendSpaceEvaluator::~UAnimGraphNode_BlendSpaceEvaluator() {}
// ********** End Class UAnimGraphNode_BlendSpaceEvaluator *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator, UAnimGraphNode_BlendSpaceEvaluator::StaticClass, TEXT("UAnimGraphNode_BlendSpaceEvaluator"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceEvaluator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendSpaceEvaluator), 3075047498U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h__Script_AnimGraph_1196438871{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendSpaceEvaluator.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendSpaceEvaluator_generated_h
#error "AnimGraphNode_BlendSpaceEvaluator.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendSpaceEvaluator.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendSpaceEvaluator_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendSpaceEvaluator ***************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h_17_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendSpaceEvaluator(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendSpaceEvaluator, UAnimGraphNode_BlendSpaceBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendSpaceEvaluator_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendSpaceEvaluator)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendSpaceEvaluator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendSpaceEvaluator) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendSpaceEvaluator); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendSpaceEvaluator); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendSpaceEvaluator(UAnimGraphNode_BlendSpaceEvaluator&&) = delete; \
UAnimGraphNode_BlendSpaceEvaluator(const UAnimGraphNode_BlendSpaceEvaluator&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendSpaceEvaluator();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h_14_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h_17_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendSpaceEvaluator;
// ********** End Class UAnimGraphNode_BlendSpaceEvaluator *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceEvaluator_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,135 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendSpaceGraph.h"
#include "AnimNodes/AnimNode_BlendSpaceGraph.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendSpaceGraph() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendSpaceGraph();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendSpaceGraph *******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph;
UClass* UAnimGraphNode_BlendSpaceGraph::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendSpaceGraph;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendSpaceGraph"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendSpaceGraph,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_NoRegister()
{
return UAnimGraphNode_BlendSpaceGraph::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendSpaceGraph.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceGraph.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceGraph.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendSpaceGraph constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendSpaceGraph constinit property declarations *************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendSpaceGraph>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics
// ********** Begin Class UAnimGraphNode_BlendSpaceGraph Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpaceGraph, Node), Z_Construct_UScriptStruct_FAnimNode_BlendSpaceGraph, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 454262095
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendSpaceGraph Property Definitions ************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::ClassParams = {
&UAnimGraphNode_BlendSpaceGraph::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendSpaceGraph::StaticRegisterNativesUAnimGraphNode_BlendSpaceGraph()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph.OuterSingleton;
}
UAnimGraphNode_BlendSpaceGraph::UAnimGraphNode_BlendSpaceGraph() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendSpaceGraph);
UAnimGraphNode_BlendSpaceGraph::~UAnimGraphNode_BlendSpaceGraph() {}
// ********** End Class UAnimGraphNode_BlendSpaceGraph *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph, UAnimGraphNode_BlendSpaceGraph::StaticClass, TEXT("UAnimGraphNode_BlendSpaceGraph"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraph, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendSpaceGraph), 3908149583U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h__Script_AnimGraph_3249312005{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendSpaceGraph.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendSpaceGraph_generated_h
#error "AnimGraphNode_BlendSpaceGraph.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendSpaceGraph.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendSpaceGraph_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendSpaceGraph *******************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendSpaceGraph(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendSpaceGraph, UAnimGraphNode_BlendSpaceGraphBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraph_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendSpaceGraph)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendSpaceGraph(); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendSpaceGraph(UAnimGraphNode_BlendSpaceGraph&&) = delete; \
UAnimGraphNode_BlendSpaceGraph(const UAnimGraphNode_BlendSpaceGraph&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendSpaceGraph); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendSpaceGraph); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimGraphNode_BlendSpaceGraph) \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendSpaceGraph();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendSpaceGraph;
// ********** End Class UAnimGraphNode_BlendSpaceGraph *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraph_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,164 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendSpaceGraphBase.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendSpaceGraphBase() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UBlendSpaceGraph_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlendSpace_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UEdGraph_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendSpaceGraphBase ***************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase;
UClass* UAnimGraphNode_BlendSpaceGraphBase::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendSpaceGraphBase;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendSpaceGraphBase"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendSpaceGraphBase,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_NoRegister()
{
return UAnimGraphNode_BlendSpaceGraphBase::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendSpaceGraphBase.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceGraphBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendSpace_MetaData[] = {
{ "Comment", "// Internal blendspace\n" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceGraphBase.h" },
{ "ToolTip", "Internal blendspace" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendSpaceClass_MetaData[] = {
{ "Comment", "// Blendspace class, for template nodes\n" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceGraphBase.h" },
{ "ToolTip", "Blendspace class, for template nodes" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendSpaceGraph_MetaData[] = {
{ "Comment", "// Dummy blendspace graph (used for navigation only)\n" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceGraphBase.h" },
{ "ToolTip", "Dummy blendspace graph (used for navigation only)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Graphs_MetaData[] = {
{ "Comment", "// Linked animation graphs for sample points\n" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceGraphBase.h" },
{ "ToolTip", "Linked animation graphs for sample points" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendSpaceGraphBase constinit property declarations *******
static const UECodeGen_Private::FObjectPropertyParams NewProp_BlendSpace;
static const UECodeGen_Private::FClassPropertyParams NewProp_BlendSpaceClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BlendSpaceGraph;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Graphs_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Graphs;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendSpaceGraphBase constinit property declarations *********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendSpaceGraphBase>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics
// ********** Begin Class UAnimGraphNode_BlendSpaceGraphBase Property Definitions ******************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_BlendSpace = { "BlendSpace", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpaceGraphBase, BlendSpace), Z_Construct_UClass_UBlendSpace_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendSpace_MetaData), NewProp_BlendSpace_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_BlendSpaceClass = { "BlendSpaceClass", nullptr, (EPropertyFlags)0x0024080000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpaceGraphBase, BlendSpaceClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UBlendSpace_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendSpaceClass_MetaData), NewProp_BlendSpaceClass_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_BlendSpaceGraph = { "BlendSpaceGraph", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpaceGraphBase, BlendSpaceGraph), Z_Construct_UClass_UBlendSpaceGraph_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendSpaceGraph_MetaData), NewProp_BlendSpaceGraph_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_Graphs_Inner = { "Graphs", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UEdGraph_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_Graphs = { "Graphs", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpaceGraphBase, Graphs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Graphs_MetaData), NewProp_Graphs_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_BlendSpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_BlendSpaceClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_BlendSpaceGraph,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_Graphs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::NewProp_Graphs,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendSpaceGraphBase Property Definitions ********************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::ClassParams = {
&UAnimGraphNode_BlendSpaceGraphBase::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::PropPointers),
0,
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendSpaceGraphBase::StaticRegisterNativesUAnimGraphNode_BlendSpaceGraphBase()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendSpaceGraphBase);
UAnimGraphNode_BlendSpaceGraphBase::~UAnimGraphNode_BlendSpaceGraphBase() {}
// ********** End Class UAnimGraphNode_BlendSpaceGraphBase *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase, UAnimGraphNode_BlendSpaceGraphBase::StaticClass, TEXT("UAnimGraphNode_BlendSpaceGraphBase"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceGraphBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendSpaceGraphBase), 1491744494U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h__Script_AnimGraph_2069852257{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,61 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendSpaceGraphBase.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendSpaceGraphBase_generated_h
#error "AnimGraphNode_BlendSpaceGraphBase.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendSpaceGraphBase.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendSpaceGraphBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendSpaceGraphBase ***************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendSpaceGraphBase(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendSpaceGraphBase, UAnimGraphNode_Base, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendSpaceGraphBase_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendSpaceGraphBase)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h_23_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendSpaceGraphBase(UAnimGraphNode_BlendSpaceGraphBase&&) = delete; \
UAnimGraphNode_BlendSpaceGraphBase(const UAnimGraphNode_BlendSpaceGraphBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendSpaceGraphBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendSpaceGraphBase); \
DEFINE_ABSTRACT_DEFAULT_CONSTRUCTOR_CALL(UAnimGraphNode_BlendSpaceGraphBase) \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendSpaceGraphBase();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h_20_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendSpaceGraphBase;
// ********** End Class UAnimGraphNode_BlendSpaceGraphBase *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceGraphBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendSpacePlayer.h"
#include "AnimNodes/AnimNode_BlendSpacePlayer.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendSpacePlayer() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayer();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendSpacePlayer ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer;
UClass* UAnimGraphNode_BlendSpacePlayer::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendSpacePlayer;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendSpacePlayer"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendSpacePlayer,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_NoRegister()
{
return UAnimGraphNode_BlendSpacePlayer::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendSpacePlayer.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpacePlayer.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpacePlayer.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendSpacePlayer constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendSpacePlayer constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendSpacePlayer>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics
// ********** Begin Class UAnimGraphNode_BlendSpacePlayer Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpacePlayer, Node), Z_Construct_UScriptStruct_FAnimNode_BlendSpacePlayer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1113482045
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendSpacePlayer Property Definitions ***********************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_BlendSpaceBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::ClassParams = {
&UAnimGraphNode_BlendSpacePlayer::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendSpacePlayer::StaticRegisterNativesUAnimGraphNode_BlendSpacePlayer()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendSpacePlayer);
UAnimGraphNode_BlendSpacePlayer::~UAnimGraphNode_BlendSpacePlayer() {}
// ********** End Class UAnimGraphNode_BlendSpacePlayer ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer, UAnimGraphNode_BlendSpacePlayer::StaticClass, TEXT("UAnimGraphNode_BlendSpacePlayer"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendSpacePlayer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendSpacePlayer), 1458250948U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h__Script_AnimGraph_246466881{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendSpacePlayer.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendSpacePlayer_generated_h
#error "AnimGraphNode_BlendSpacePlayer.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendSpacePlayer.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendSpacePlayer_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendSpacePlayer ******************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h_18_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendSpacePlayer(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendSpacePlayer, UAnimGraphNode_BlendSpaceBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendSpacePlayer_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendSpacePlayer)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendSpacePlayer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendSpacePlayer) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendSpacePlayer); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendSpacePlayer); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendSpacePlayer(UAnimGraphNode_BlendSpacePlayer&&) = delete; \
UAnimGraphNode_BlendSpacePlayer(const UAnimGraphNode_BlendSpacePlayer&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendSpacePlayer();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h_18_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendSpacePlayer;
// ********** End Class UAnimGraphNode_BlendSpacePlayer ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpacePlayer_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,135 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BlendSpaceSampleResult.h"
#include "AnimNodes/AnimNode_BlendSpaceSampleResult.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BlendSpaceSampleResult() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BlendSpaceSampleResult();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BlendSpaceSampleResult ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult;
UClass* UAnimGraphNode_BlendSpaceSampleResult::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BlendSpaceSampleResult;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BlendSpaceSampleResult"),
Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BlendSpaceSampleResult,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_NoRegister()
{
return UAnimGraphNode_BlendSpaceSampleResult::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_BlendSpaceSampleResult.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceSampleResult.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BlendSpaceSampleResult.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BlendSpaceSampleResult constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BlendSpaceSampleResult constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BlendSpaceSampleResult>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics
// ********** Begin Class UAnimGraphNode_BlendSpaceSampleResult Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BlendSpaceSampleResult, Node), Z_Construct_UScriptStruct_FAnimNode_BlendSpaceSampleResult, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 2539768974
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BlendSpaceSampleResult Property Definitions *****************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::ClassParams = {
&UAnimGraphNode_BlendSpaceSampleResult::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BlendSpaceSampleResult::StaticRegisterNativesUAnimGraphNode_BlendSpaceSampleResult()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult.OuterSingleton;
}
UAnimGraphNode_BlendSpaceSampleResult::UAnimGraphNode_BlendSpaceSampleResult(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BlendSpaceSampleResult);
UAnimGraphNode_BlendSpaceSampleResult::~UAnimGraphNode_BlendSpaceSampleResult() {}
// ********** End Class UAnimGraphNode_BlendSpaceSampleResult **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult, UAnimGraphNode_BlendSpaceSampleResult::StaticClass, TEXT("UAnimGraphNode_BlendSpaceSampleResult"), &Z_Registration_Info_UClass_UAnimGraphNode_BlendSpaceSampleResult, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BlendSpaceSampleResult), 59148398U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h__Script_AnimGraph_2204367847{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BlendSpaceSampleResult.h"
#ifdef ANIMGRAPH_AnimGraphNode_BlendSpaceSampleResult_generated_h
#error "AnimGraphNode_BlendSpaceSampleResult.generated.h already included, missing '#pragma once' in AnimGraphNode_BlendSpaceSampleResult.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BlendSpaceSampleResult_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BlendSpaceSampleResult ************************************
struct Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BlendSpaceSampleResult(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BlendSpaceSampleResult, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BlendSpaceSampleResult_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BlendSpaceSampleResult)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BlendSpaceSampleResult(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BlendSpaceSampleResult(UAnimGraphNode_BlendSpaceSampleResult&&) = delete; \
UAnimGraphNode_BlendSpaceSampleResult(const UAnimGraphNode_BlendSpaceSampleResult&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BlendSpaceSampleResult); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BlendSpaceSampleResult); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BlendSpaceSampleResult) \
ANIMGRAPH_API virtual ~UAnimGraphNode_BlendSpaceSampleResult();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BlendSpaceSampleResult;
// ********** End Class UAnimGraphNode_BlendSpaceSampleResult **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BlendSpaceSampleResult_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,138 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_BoneDrivenController.h"
#include "BoneControllers/AnimNode_BoneDrivenController.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_BoneDrivenController() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BoneDrivenController();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_BoneDrivenController();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_BoneDrivenController **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController;
UClass* UAnimGraphNode_BoneDrivenController::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_BoneDrivenController;
if (!Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_BoneDrivenController"),
Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_BoneDrivenController,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_NoRegister()
{
return UAnimGraphNode_BoneDrivenController::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * This is the 'source version' of a bone driven controller, which maps part of the state from one bone to another (e.g., 2 * source.x -> target.z)\n */" },
{ "IncludePath", "AnimGraphNode_BoneDrivenController.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BoneDrivenController.h" },
{ "ToolTip", "This is the 'source version' of a bone driven controller, which maps part of the state from one bone to another (e.g., 2 * source.x -> target.z)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_BoneDrivenController.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_BoneDrivenController constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_BoneDrivenController constinit property declarations ********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_BoneDrivenController>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics
// ********** Begin Class UAnimGraphNode_BoneDrivenController Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_BoneDrivenController, Node), Z_Construct_UScriptStruct_FAnimNode_BoneDrivenController, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3562114293
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_BoneDrivenController Property Definitions *******************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::ClassParams = {
&UAnimGraphNode_BoneDrivenController::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_BoneDrivenController::StaticRegisterNativesUAnimGraphNode_BoneDrivenController()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_BoneDrivenController()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_BoneDrivenController);
UAnimGraphNode_BoneDrivenController::~UAnimGraphNode_BoneDrivenController() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_BoneDrivenController)
// ********** End Class UAnimGraphNode_BoneDrivenController ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_BoneDrivenController, UAnimGraphNode_BoneDrivenController::StaticClass, TEXT("UAnimGraphNode_BoneDrivenController"), &Z_Registration_Info_UClass_UAnimGraphNode_BoneDrivenController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_BoneDrivenController), 2573411797U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h__Script_AnimGraph_3147901861{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_BoneDrivenController.h"
#ifdef ANIMGRAPH_AnimGraphNode_BoneDrivenController_generated_h
#error "AnimGraphNode_BoneDrivenController.generated.h already included, missing '#pragma once' in AnimGraphNode_BoneDrivenController.h"
#endif
#define ANIMGRAPH_AnimGraphNode_BoneDrivenController_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_BoneDrivenController **************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_28_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_BoneDrivenController, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_28_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_BoneDrivenController(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_BoneDrivenController, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_BoneDrivenController_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_BoneDrivenController) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_28_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_28_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_BoneDrivenController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_BoneDrivenController) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_BoneDrivenController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_BoneDrivenController); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_BoneDrivenController(UAnimGraphNode_BoneDrivenController&&) = delete; \
UAnimGraphNode_BoneDrivenController(const UAnimGraphNode_BoneDrivenController&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_BoneDrivenController();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_25_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_28_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_28_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h_28_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_BoneDrivenController;
// ********** End Class UAnimGraphNode_BoneDrivenController ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_BoneDrivenController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,137 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CCDIK.h"
#include "BoneControllers/AnimNode_CCDIK.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CCDIK() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CCDIK();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CCDIK_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CCDIK();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CCDIK *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CCDIK;
UClass* UAnimGraphNode_CCDIK::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CCDIK;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CCDIK.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CCDIK"),
Z_Registration_Info_UClass_UAnimGraphNode_CCDIK.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CCDIK,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CCDIK.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CCDIK_NoRegister()
{
return UAnimGraphNode_CCDIK::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Editor node for CCDIK IK skeletal controller\n" },
{ "DevelopmentStatus", "Experimental" },
{ "IncludePath", "AnimGraphNode_CCDIK.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CCDIK.h" },
{ "ToolTip", "Editor node for CCDIK IK skeletal controller" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CCDIK.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CCDIK constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_CCDIK constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CCDIK>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics
// ********** Begin Class UAnimGraphNode_CCDIK Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CCDIK, Node), Z_Construct_UScriptStruct_FAnimNode_CCDIK, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3647075826
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_CCDIK Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::ClassParams = {
&UAnimGraphNode_CCDIK::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CCDIK::StaticRegisterNativesUAnimGraphNode_CCDIK()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CCDIK()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CCDIK.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CCDIK.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CCDIK.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CCDIK);
UAnimGraphNode_CCDIK::~UAnimGraphNode_CCDIK() {}
// ********** End Class UAnimGraphNode_CCDIK *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CCDIK, UAnimGraphNode_CCDIK::StaticClass, TEXT("UAnimGraphNode_CCDIK"), &Z_Registration_Info_UClass_UAnimGraphNode_CCDIK, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CCDIK), 1278765278U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h__Script_AnimGraph_401312148{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CCDIK.h"
#ifdef ANIMGRAPH_AnimGraphNode_CCDIK_generated_h
#error "AnimGraphNode_CCDIK.generated.h already included, missing '#pragma once' in AnimGraphNode_CCDIK.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CCDIK_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CCDIK *****************************************************
struct Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CCDIK_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h_13_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CCDIK(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CCDIK_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CCDIK_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CCDIK, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CCDIK_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CCDIK)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CCDIK(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CCDIK) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CCDIK); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CCDIK); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CCDIK(UAnimGraphNode_CCDIK&&) = delete; \
UAnimGraphNode_CCDIK(const UAnimGraphNode_CCDIK&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_CCDIK();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h_10_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h_13_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CCDIK;
// ********** End Class UAnimGraphNode_CCDIK *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CCDIK_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,155 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CallFunction.h"
#include "AnimNodes/AnimNode_CallFunction.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CallFunction() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CallFunction();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CallFunction_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CallFunction();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UK2Node_CallFunction_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UEdGraph_NoRegister();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CallFunction **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CallFunction;
UClass* UAnimGraphNode_CallFunction::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CallFunction;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CallFunction.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CallFunction"),
Z_Registration_Info_UClass_UAnimGraphNode_CallFunction.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CallFunction,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CallFunction.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CallFunction_NoRegister()
{
return UAnimGraphNode_CallFunction::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DevelopmentStatus", "Experimental" },
{ "IncludePath", "AnimGraphNode_CallFunction.h" },
{ "Keywords", "Event" },
{ "ModuleRelativePath", "Private/AnimGraphNode_CallFunction.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InnerGraph_MetaData[] = {
{ "Comment", "// Inner graph we maintain to hook into the function call machinery\n" },
{ "ModuleRelativePath", "Private/AnimGraphNode_CallFunction.h" },
{ "ToolTip", "Inner graph we maintain to hook into the function call machinery" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CallFunctionPrototype_MetaData[] = {
{ "Comment", "// Inner node we maintain to hook into the function call machinery\n" },
{ "ModuleRelativePath", "Private/AnimGraphNode_CallFunction.h" },
{ "ToolTip", "Inner node we maintain to hook into the function call machinery" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Private/AnimGraphNode_CallFunction.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CallFunction constinit property declarations **************
static const UECodeGen_Private::FObjectPropertyParams NewProp_InnerGraph;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CallFunctionPrototype;
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_CallFunction constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CallFunction>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics
// ********** Begin Class UAnimGraphNode_CallFunction Property Definitions *************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::NewProp_InnerGraph = { "InnerGraph", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CallFunction, InnerGraph), Z_Construct_UClass_UEdGraph_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InnerGraph_MetaData), NewProp_InnerGraph_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::NewProp_CallFunctionPrototype = { "CallFunctionPrototype", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CallFunction, CallFunctionPrototype), Z_Construct_UClass_UK2Node_CallFunction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CallFunctionPrototype_MetaData), NewProp_CallFunctionPrototype_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CallFunction, Node), Z_Construct_UScriptStruct_FAnimNode_CallFunction, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 678405631
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::NewProp_InnerGraph,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::NewProp_CallFunctionPrototype,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_CallFunction Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::ClassParams = {
&UAnimGraphNode_CallFunction::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CallFunction::StaticRegisterNativesUAnimGraphNode_CallFunction()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CallFunction()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CallFunction.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CallFunction.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CallFunction.OuterSingleton;
}
UAnimGraphNode_CallFunction::UAnimGraphNode_CallFunction(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CallFunction);
UAnimGraphNode_CallFunction::~UAnimGraphNode_CallFunction() {}
// ********** End Class UAnimGraphNode_CallFunction ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CallFunction, UAnimGraphNode_CallFunction::StaticClass, TEXT("UAnimGraphNode_CallFunction"), &Z_Registration_Info_UClass_UAnimGraphNode_CallFunction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CallFunction), 1315958867U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h__Script_AnimGraph_4085144038{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CallFunction.h"
#ifdef ANIMGRAPH_AnimGraphNode_CallFunction_generated_h
#error "AnimGraphNode_CallFunction.generated.h already included, missing '#pragma once' in AnimGraphNode_CallFunction.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CallFunction_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CallFunction **********************************************
struct Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CallFunction_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CallFunction(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CallFunction_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CallFunction_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CallFunction, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CallFunction_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CallFunction)
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h_18_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CallFunction(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CallFunction(UAnimGraphNode_CallFunction&&) = delete; \
UAnimGraphNode_CallFunction(const UAnimGraphNode_CallFunction&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CallFunction); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CallFunction); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CallFunction) \
ANIMGRAPH_API virtual ~UAnimGraphNode_CallFunction();
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CallFunction;
// ********** End Class UAnimGraphNode_CallFunction ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Private_AnimGraphNode_CallFunction_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_ComponentToLocalSpace.h"
#include "Animation/AnimNodeSpaceConversions.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_ComponentToLocalSpace() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ConvertComponentToLocalSpace();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_ComponentToLocalSpace *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace;
UClass* UAnimGraphNode_ComponentToLocalSpace::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_ComponentToLocalSpace;
if (!Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_ComponentToLocalSpace"),
Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_ComponentToLocalSpace,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_NoRegister()
{
return UAnimGraphNode_ComponentToLocalSpace::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_ComponentToLocalSpace.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ComponentToLocalSpace.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_ComponentToLocalSpace.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_ComponentToLocalSpace constinit property declarations *****
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_ComponentToLocalSpace constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_ComponentToLocalSpace>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics
// ********** Begin Class UAnimGraphNode_ComponentToLocalSpace Property Definitions ****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_ComponentToLocalSpace, Node), Z_Construct_UScriptStruct_FAnimNode_ConvertComponentToLocalSpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 990782717
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_ComponentToLocalSpace Property Definitions ******************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::ClassParams = {
&UAnimGraphNode_ComponentToLocalSpace::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_ComponentToLocalSpace::StaticRegisterNativesUAnimGraphNode_ComponentToLocalSpace()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_ComponentToLocalSpace);
UAnimGraphNode_ComponentToLocalSpace::~UAnimGraphNode_ComponentToLocalSpace() {}
// ********** End Class UAnimGraphNode_ComponentToLocalSpace ***************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace, UAnimGraphNode_ComponentToLocalSpace::StaticClass, TEXT("UAnimGraphNode_ComponentToLocalSpace"), &Z_Registration_Info_UClass_UAnimGraphNode_ComponentToLocalSpace, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_ComponentToLocalSpace), 105453190U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h__Script_AnimGraph_795249737{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_ComponentToLocalSpace.h"
#ifdef ANIMGRAPH_AnimGraphNode_ComponentToLocalSpace_generated_h
#error "AnimGraphNode_ComponentToLocalSpace.generated.h already included, missing '#pragma once' in AnimGraphNode_ComponentToLocalSpace.h"
#endif
#define ANIMGRAPH_AnimGraphNode_ComponentToLocalSpace_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_ComponentToLocalSpace *************************************
struct Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_ComponentToLocalSpace(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_ComponentToLocalSpace, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_ComponentToLocalSpace_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_ComponentToLocalSpace)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_ComponentToLocalSpace(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_ComponentToLocalSpace) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_ComponentToLocalSpace); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_ComponentToLocalSpace); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_ComponentToLocalSpace(UAnimGraphNode_ComponentToLocalSpace&&) = delete; \
UAnimGraphNode_ComponentToLocalSpace(const UAnimGraphNode_ComponentToLocalSpace&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_ComponentToLocalSpace();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_ComponentToLocalSpace;
// ********** End Class UAnimGraphNode_ComponentToLocalSpace ***************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_ComponentToLocalSpace_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_Constraint.h"
#include "BoneControllers/AnimNode_Constraint.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_Constraint() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Constraint();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Constraint_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Constraint();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_Constraint ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_Constraint;
UClass* UAnimGraphNode_Constraint::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_Constraint;
if (!Z_Registration_Info_UClass_UAnimGraphNode_Constraint.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_Constraint"),
Z_Registration_Info_UClass_UAnimGraphNode_Constraint.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_Constraint,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_Constraint.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_Constraint_NoRegister()
{
return UAnimGraphNode_Constraint::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_Constraint_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_Constraint.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Constraint.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Constraint.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_Constraint constinit property declarations ****************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_Constraint constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_Constraint>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_Constraint_Statics
// ********** Begin Class UAnimGraphNode_Constraint Property Definitions ***************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Constraint, Node), Z_Construct_UScriptStruct_FAnimNode_Constraint, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3270009218
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_Constraint Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::ClassParams = {
&UAnimGraphNode_Constraint::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_Constraint::StaticRegisterNativesUAnimGraphNode_Constraint()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_Constraint()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_Constraint.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_Constraint.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_Constraint_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_Constraint.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_Constraint);
UAnimGraphNode_Constraint::~UAnimGraphNode_Constraint() {}
// ********** End Class UAnimGraphNode_Constraint **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_Constraint, UAnimGraphNode_Constraint::StaticClass, TEXT("UAnimGraphNode_Constraint"), &Z_Registration_Info_UClass_UAnimGraphNode_Constraint, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_Constraint), 144156747U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h__Script_AnimGraph_55615242{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_Constraint.h"
#ifdef ANIMGRAPH_AnimGraphNode_Constraint_generated_h
#error "AnimGraphNode_Constraint.generated.h already included, missing '#pragma once' in AnimGraphNode_Constraint.h"
#endif
#define ANIMGRAPH_AnimGraphNode_Constraint_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_Constraint ************************************************
struct Z_Construct_UClass_UAnimGraphNode_Constraint_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Constraint_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h_15_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_Constraint(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_Constraint_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_Constraint_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_Constraint, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_Constraint_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_Constraint)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_Constraint(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_Constraint) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_Constraint); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_Constraint); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_Constraint(UAnimGraphNode_Constraint&&) = delete; \
UAnimGraphNode_Constraint(const UAnimGraphNode_Constraint&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_Constraint();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h_12_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h_15_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_Constraint;
// ********** End Class UAnimGraphNode_Constraint **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Constraint_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CopyBone.h"
#include "BoneControllers/AnimNode_CopyBone.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CopyBone() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyBone();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyBone_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CopyBone();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CopyBone **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CopyBone;
UClass* UAnimGraphNode_CopyBone::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CopyBone;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CopyBone.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CopyBone"),
Z_Registration_Info_UClass_UAnimGraphNode_CopyBone.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CopyBone,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CopyBone.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CopyBone_NoRegister()
{
return UAnimGraphNode_CopyBone::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_CopyBone.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CopyBone.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CopyBone.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CopyBone constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_CopyBone constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CopyBone>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics
// ********** Begin Class UAnimGraphNode_CopyBone Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CopyBone, Node), Z_Construct_UScriptStruct_FAnimNode_CopyBone, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 2120120973
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_CopyBone Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::ClassParams = {
&UAnimGraphNode_CopyBone::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CopyBone::StaticRegisterNativesUAnimGraphNode_CopyBone()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CopyBone()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CopyBone.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CopyBone.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CopyBone.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CopyBone);
UAnimGraphNode_CopyBone::~UAnimGraphNode_CopyBone() {}
// ********** End Class UAnimGraphNode_CopyBone ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CopyBone, UAnimGraphNode_CopyBone::StaticClass, TEXT("UAnimGraphNode_CopyBone"), &Z_Registration_Info_UClass_UAnimGraphNode_CopyBone, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CopyBone), 2095133218U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h__Script_AnimGraph_1622664251{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CopyBone.h"
#ifdef ANIMGRAPH_AnimGraphNode_CopyBone_generated_h
#error "AnimGraphNode_CopyBone.generated.h already included, missing '#pragma once' in AnimGraphNode_CopyBone.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CopyBone_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CopyBone **************************************************
struct Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyBone_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h_15_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CopyBone(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CopyBone_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CopyBone_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CopyBone, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CopyBone_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CopyBone)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CopyBone(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CopyBone) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CopyBone); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CopyBone); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CopyBone(UAnimGraphNode_CopyBone&&) = delete; \
UAnimGraphNode_CopyBone(const UAnimGraphNode_CopyBone&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_CopyBone();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h_12_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h_15_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CopyBone;
// ********** End Class UAnimGraphNode_CopyBone ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBone_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CopyBoneDelta.h"
#include "BoneControllers/AnimNode_CopyBoneDelta.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CopyBoneDelta() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CopyBoneDelta();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CopyBoneDelta *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta;
UClass* UAnimGraphNode_CopyBoneDelta::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CopyBoneDelta;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CopyBoneDelta"),
Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CopyBoneDelta,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_NoRegister()
{
return UAnimGraphNode_CopyBoneDelta::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_CopyBoneDelta.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CopyBoneDelta.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CopyBoneDelta.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CopyBoneDelta constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_CopyBoneDelta constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CopyBoneDelta>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics
// ********** Begin Class UAnimGraphNode_CopyBoneDelta Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CopyBoneDelta, Node), Z_Construct_UScriptStruct_FAnimNode_CopyBoneDelta, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 2286864604
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_CopyBoneDelta Property Definitions **************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::ClassParams = {
&UAnimGraphNode_CopyBoneDelta::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CopyBoneDelta::StaticRegisterNativesUAnimGraphNode_CopyBoneDelta()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CopyBoneDelta);
UAnimGraphNode_CopyBoneDelta::~UAnimGraphNode_CopyBoneDelta() {}
// ********** End Class UAnimGraphNode_CopyBoneDelta ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta, UAnimGraphNode_CopyBoneDelta::StaticClass, TEXT("UAnimGraphNode_CopyBoneDelta"), &Z_Registration_Info_UClass_UAnimGraphNode_CopyBoneDelta, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CopyBoneDelta), 905441122U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h__Script_AnimGraph_993987055{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CopyBoneDelta.h"
#ifdef ANIMGRAPH_AnimGraphNode_CopyBoneDelta_generated_h
#error "AnimGraphNode_CopyBoneDelta.generated.h already included, missing '#pragma once' in AnimGraphNode_CopyBoneDelta.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CopyBoneDelta_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CopyBoneDelta *********************************************
struct Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CopyBoneDelta(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CopyBoneDelta, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CopyBoneDelta_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CopyBoneDelta)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CopyBoneDelta(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CopyBoneDelta) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CopyBoneDelta); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CopyBoneDelta); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CopyBoneDelta(UAnimGraphNode_CopyBoneDelta&&) = delete; \
UAnimGraphNode_CopyBoneDelta(const UAnimGraphNode_CopyBoneDelta&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_CopyBoneDelta();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CopyBoneDelta;
// ********** End Class UAnimGraphNode_CopyBoneDelta ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyBoneDelta_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CopyPoseFromMesh.h"
#include "AnimNodes/AnimNode_CopyPoseFromMesh.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CopyPoseFromMesh() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CopyPoseFromMesh();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CopyPoseFromMesh ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh;
UClass* UAnimGraphNode_CopyPoseFromMesh::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CopyPoseFromMesh;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CopyPoseFromMesh"),
Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CopyPoseFromMesh,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_NoRegister()
{
return UAnimGraphNode_CopyPoseFromMesh::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_CopyPoseFromMesh.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CopyPoseFromMesh.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CopyPoseFromMesh.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CopyPoseFromMesh constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_CopyPoseFromMesh constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CopyPoseFromMesh>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics
// ********** Begin Class UAnimGraphNode_CopyPoseFromMesh Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CopyPoseFromMesh, Node), Z_Construct_UScriptStruct_FAnimNode_CopyPoseFromMesh, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 1797035989
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_CopyPoseFromMesh Property Definitions ***********************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::ClassParams = {
&UAnimGraphNode_CopyPoseFromMesh::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CopyPoseFromMesh::StaticRegisterNativesUAnimGraphNode_CopyPoseFromMesh()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CopyPoseFromMesh);
UAnimGraphNode_CopyPoseFromMesh::~UAnimGraphNode_CopyPoseFromMesh() {}
// ********** End Class UAnimGraphNode_CopyPoseFromMesh ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh, UAnimGraphNode_CopyPoseFromMesh::StaticClass, TEXT("UAnimGraphNode_CopyPoseFromMesh"), &Z_Registration_Info_UClass_UAnimGraphNode_CopyPoseFromMesh, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CopyPoseFromMesh), 1648732535U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h__Script_AnimGraph_3397056536{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CopyPoseFromMesh.h"
#ifdef ANIMGRAPH_AnimGraphNode_CopyPoseFromMesh_generated_h
#error "AnimGraphNode_CopyPoseFromMesh.generated.h already included, missing '#pragma once' in AnimGraphNode_CopyPoseFromMesh.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CopyPoseFromMesh_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CopyPoseFromMesh ******************************************
struct Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h_14_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CopyPoseFromMesh(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CopyPoseFromMesh, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CopyPoseFromMesh_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CopyPoseFromMesh)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CopyPoseFromMesh(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CopyPoseFromMesh) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CopyPoseFromMesh); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CopyPoseFromMesh); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CopyPoseFromMesh(UAnimGraphNode_CopyPoseFromMesh&&) = delete; \
UAnimGraphNode_CopyPoseFromMesh(const UAnimGraphNode_CopyPoseFromMesh&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_CopyPoseFromMesh();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h_14_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h_14_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CopyPoseFromMesh;
// ********** End Class UAnimGraphNode_CopyPoseFromMesh ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CopyPoseFromMesh_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,137 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CurveSource.h"
#include "AnimNodes/AnimNode_CurveSource.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CurveSource() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CurveSource();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CurveSource_NoRegister();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CurveSource();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CurveSource ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CurveSource;
UClass* UAnimGraphNode_CurveSource::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CurveSource;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CurveSource.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CurveSource"),
Z_Registration_Info_UClass_UAnimGraphNode_CurveSource.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CurveSource,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CurveSource.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CurveSource_NoRegister()
{
return UAnimGraphNode_CurveSource::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Supply curves from some external source (e.g. audio) */" },
{ "IncludePath", "AnimGraphNode_CurveSource.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CurveSource.h" },
{ "ToolTip", "Supply curves from some external source (e.g. audio)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CurveSource.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CurveSource constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_CurveSource constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CurveSource>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics
// ********** Begin Class UAnimGraphNode_CurveSource Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CurveSource, Node), Z_Construct_UScriptStruct_FAnimNode_CurveSource, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 2884105310
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_CurveSource Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::ClassParams = {
&UAnimGraphNode_CurveSource::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CurveSource::StaticRegisterNativesUAnimGraphNode_CurveSource()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CurveSource()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CurveSource.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CurveSource.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CurveSource.OuterSingleton;
}
UAnimGraphNode_CurveSource::UAnimGraphNode_CurveSource(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CurveSource);
UAnimGraphNode_CurveSource::~UAnimGraphNode_CurveSource() {}
// ********** End Class UAnimGraphNode_CurveSource *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CurveSource, UAnimGraphNode_CurveSource::StaticClass, TEXT("UAnimGraphNode_CurveSource"), &Z_Registration_Info_UClass_UAnimGraphNode_CurveSource, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CurveSource), 2479979829U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h__Script_AnimGraph_930736737{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CurveSource.h"
#ifdef ANIMGRAPH_AnimGraphNode_CurveSource_generated_h
#error "AnimGraphNode_CurveSource.generated.h already included, missing '#pragma once' in AnimGraphNode_CurveSource.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CurveSource_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CurveSource ***********************************************
struct Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CurveSource_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CurveSource(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CurveSource_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CurveSource_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CurveSource, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CurveSource_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CurveSource)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CurveSource(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CurveSource(UAnimGraphNode_CurveSource&&) = delete; \
UAnimGraphNode_CurveSource(const UAnimGraphNode_CurveSource&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CurveSource); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CurveSource); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CurveSource) \
ANIMGRAPH_API virtual ~UAnimGraphNode_CurveSource();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h_12_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h_15_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CurveSource;
// ********** End Class UAnimGraphNode_CurveSource *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CurveSource_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,168 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CustomProperty.h"
#include "K2Node.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CustomProperty() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CustomProperty();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CustomProperty_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UClassVariableCreator_NoRegister();
BLUEPRINTGRAPH_API UScriptStruct* Z_Construct_UScriptStruct_FOptionalPinFromProperty();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CustomProperty ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty;
UClass* UAnimGraphNode_CustomProperty::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CustomProperty;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CustomProperty"),
Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CustomProperty,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CustomProperty_NoRegister()
{
return UAnimGraphNode_CustomProperty::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_CustomProperty.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CustomProperty.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KnownExposableProperties_MetaData[] = {
{ "Comment", "/** List of property names we know to exist on the target class, so we can detect when\n\x09 * Properties are added or removed on reconstruction\n\x09 * Deprecated, use CustomPinProperties instead.\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CustomProperty.h" },
{ "ToolTip", "List of property names we know to exist on the target class, so we can detect when\nProperties are added or removed on reconstruction\nDeprecated, use CustomPinProperties instead." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExposedPropertyNames_MetaData[] = {
{ "Comment", "/** Names of properties the user has chosen to expose. Deprecated, use CustomPinProperties instead. */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CustomProperty.h" },
{ "ToolTip", "Names of properties the user has chosen to expose. Deprecated, use CustomPinProperties instead." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomPinProperties_MetaData[] = {
{ "Comment", "/** Exposed pin data for custom properties */" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CustomProperty.h" },
{ "ToolTip", "Exposed pin data for custom properties" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CustomProperty constinit property declarations ************
static const UECodeGen_Private::FNamePropertyParams NewProp_KnownExposableProperties_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_KnownExposableProperties;
static const UECodeGen_Private::FNamePropertyParams NewProp_ExposedPropertyNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ExposedPropertyNames;
static const UECodeGen_Private::FStructPropertyParams NewProp_CustomPinProperties_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_CustomPinProperties;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_CustomProperty constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CustomProperty>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics
// ********** Begin Class UAnimGraphNode_CustomProperty Property Definitions ***********************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_KnownExposableProperties_Inner = { "KnownExposableProperties", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_KnownExposableProperties = { "KnownExposableProperties", nullptr, (EPropertyFlags)0x0020080020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CustomProperty, KnownExposableProperties_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KnownExposableProperties_MetaData), NewProp_KnownExposableProperties_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_ExposedPropertyNames_Inner = { "ExposedPropertyNames", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_ExposedPropertyNames = { "ExposedPropertyNames", nullptr, (EPropertyFlags)0x0020080020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CustomProperty, ExposedPropertyNames_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExposedPropertyNames_MetaData), NewProp_ExposedPropertyNames_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_CustomPinProperties_Inner = { "CustomPinProperties", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOptionalPinFromProperty, METADATA_PARAMS(0, nullptr) }; // 4137344045
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_CustomPinProperties = { "CustomPinProperties", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_CustomProperty, CustomPinProperties), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomPinProperties_MetaData), NewProp_CustomPinProperties_MetaData) }; // 4137344045
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_KnownExposableProperties_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_KnownExposableProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_ExposedPropertyNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_ExposedPropertyNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_CustomPinProperties_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::NewProp_CustomPinProperties,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_CustomProperty Property Definitions *************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UClassVariableCreator_NoRegister, (int32)VTABLE_OFFSET(UAnimGraphNode_CustomProperty, IClassVariableCreator), false }, // 28264507
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::ClassParams = {
&UAnimGraphNode_CustomProperty::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CustomProperty::StaticRegisterNativesUAnimGraphNode_CustomProperty()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CustomProperty()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty.OuterSingleton;
}
UAnimGraphNode_CustomProperty::UAnimGraphNode_CustomProperty(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CustomProperty);
UAnimGraphNode_CustomProperty::~UAnimGraphNode_CustomProperty() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_CustomProperty)
// ********** End Class UAnimGraphNode_CustomProperty **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CustomProperty, UAnimGraphNode_CustomProperty::StaticClass, TEXT("UAnimGraphNode_CustomProperty"), &Z_Registration_Info_UClass_UAnimGraphNode_CustomProperty, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CustomProperty), 4177323626U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h__Script_AnimGraph_2708727645{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CustomProperty.h"
#ifdef ANIMGRAPH_AnimGraphNode_CustomProperty_generated_h
#error "AnimGraphNode_CustomProperty.generated.h already included, missing '#pragma once' in AnimGraphNode_CustomProperty.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CustomProperty_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CustomProperty ********************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_23_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_CustomProperty, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CustomProperty_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CustomProperty(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CustomProperty_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CustomProperty_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CustomProperty, UAnimGraphNode_Base, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CustomProperty_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CustomProperty) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_23_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<UAnimGraphNode_CustomProperty*>(this); }
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_23_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CustomProperty(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CustomProperty(UAnimGraphNode_CustomProperty&&) = delete; \
UAnimGraphNode_CustomProperty(const UAnimGraphNode_CustomProperty&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CustomProperty); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CustomProperty); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CustomProperty) \
ANIMGRAPH_API virtual ~UAnimGraphNode_CustomProperty();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_20_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_23_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CustomProperty;
// ********** End Class UAnimGraphNode_CustomProperty **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomProperty_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,118 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_CustomTransitionResult.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_CustomTransitionResult() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_StateResult();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_CustomTransitionResult ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult;
UClass* UAnimGraphNode_CustomTransitionResult::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_CustomTransitionResult;
if (!Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_CustomTransitionResult"),
Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_CustomTransitionResult,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_NoRegister()
{
return UAnimGraphNode_CustomTransitionResult::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_CustomTransitionResult.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_CustomTransitionResult.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_CustomTransitionResult constinit property declarations ****
// ********** End Class UAnimGraphNode_CustomTransitionResult constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_CustomTransitionResult>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics
UObject* (*const Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_StateResult,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics::ClassParams = {
&UAnimGraphNode_CustomTransitionResult::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_CustomTransitionResult::StaticRegisterNativesUAnimGraphNode_CustomTransitionResult()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_CustomTransitionResult);
UAnimGraphNode_CustomTransitionResult::~UAnimGraphNode_CustomTransitionResult() {}
// ********** End Class UAnimGraphNode_CustomTransitionResult **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult, UAnimGraphNode_CustomTransitionResult::StaticClass, TEXT("UAnimGraphNode_CustomTransitionResult"), &Z_Registration_Info_UClass_UAnimGraphNode_CustomTransitionResult, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_CustomTransitionResult), 4229291189U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h__Script_AnimGraph_1841271255{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,63 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_CustomTransitionResult.h"
#ifdef ANIMGRAPH_AnimGraphNode_CustomTransitionResult_generated_h
#error "AnimGraphNode_CustomTransitionResult.generated.h already included, missing '#pragma once' in AnimGraphNode_CustomTransitionResult.h"
#endif
#define ANIMGRAPH_AnimGraphNode_CustomTransitionResult_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_CustomTransitionResult ************************************
struct Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h_13_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_CustomTransitionResult(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_CustomTransitionResult, UAnimGraphNode_StateResult, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_CustomTransitionResult_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_CustomTransitionResult)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_CustomTransitionResult(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_CustomTransitionResult) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_CustomTransitionResult); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_CustomTransitionResult); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_CustomTransitionResult(UAnimGraphNode_CustomTransitionResult&&) = delete; \
UAnimGraphNode_CustomTransitionResult(const UAnimGraphNode_CustomTransitionResult&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_CustomTransitionResult();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h_10_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h_13_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_CustomTransitionResult;
// ********** End Class UAnimGraphNode_CustomTransitionResult **************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_CustomTransitionResult_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,137 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_DeadBlending.h"
#include "Animation/AnimNode_DeadBlending.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_DeadBlending() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Base();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_DeadBlending();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_DeadBlending_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_DeadBlending();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_DeadBlending **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending;
UClass* UAnimGraphNode_DeadBlending::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_DeadBlending;
if (!Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_DeadBlending"),
Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_DeadBlending,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_DeadBlending_NoRegister()
{
return UAnimGraphNode_DeadBlending::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "AnimGraphNode_DeadBlending.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_DeadBlending.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_DeadBlending.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_DeadBlending constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_DeadBlending constinit property declarations ****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_DeadBlending>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics
// ********** Begin Class UAnimGraphNode_DeadBlending Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_DeadBlending, Node), Z_Construct_UScriptStruct_FAnimNode_DeadBlending, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 3973975097
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_DeadBlending Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_Base,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::ClassParams = {
&UAnimGraphNode_DeadBlending::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_DeadBlending::StaticRegisterNativesUAnimGraphNode_DeadBlending()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_DeadBlending()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending.OuterSingleton;
}
UAnimGraphNode_DeadBlending::UAnimGraphNode_DeadBlending(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_DeadBlending);
UAnimGraphNode_DeadBlending::~UAnimGraphNode_DeadBlending() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_DeadBlending)
// ********** End Class UAnimGraphNode_DeadBlending ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_DeadBlending, UAnimGraphNode_DeadBlending::StaticClass, TEXT("UAnimGraphNode_DeadBlending"), &Z_Registration_Info_UClass_UAnimGraphNode_DeadBlending, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_DeadBlending), 4112664260U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h__Script_AnimGraph_2815080329{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_DeadBlending.h"
#ifdef ANIMGRAPH_AnimGraphNode_DeadBlending_generated_h
#error "AnimGraphNode_DeadBlending.generated.h already included, missing '#pragma once' in AnimGraphNode_DeadBlending.h"
#endif
#define ANIMGRAPH_AnimGraphNode_DeadBlending_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_DeadBlending **********************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_14_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_DeadBlending, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_DeadBlending_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_14_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimGraphNode_DeadBlending(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_DeadBlending_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_DeadBlending_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_DeadBlending, UAnimGraphNode_Base, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_DeadBlending_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_DeadBlending) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_14_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_14_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_DeadBlending(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_DeadBlending(UAnimGraphNode_DeadBlending&&) = delete; \
UAnimGraphNode_DeadBlending(const UAnimGraphNode_DeadBlending&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_DeadBlending); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_DeadBlending); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_DeadBlending) \
ANIMGRAPH_API virtual ~UAnimGraphNode_DeadBlending();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_11_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_14_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_14_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h_14_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_DeadBlending;
// ********** End Class UAnimGraphNode_DeadBlending ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_DeadBlending_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,138 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimGraphNode_Fabrik.h"
#include "BoneControllers/AnimNode_Fabrik.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimGraphNode_Fabrik() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Fabrik();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Fabrik_NoRegister();
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Fabrik();
UPackage* Z_Construct_UPackage__Script_AnimGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimGraphNode_Fabrik ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimGraphNode_Fabrik;
UClass* UAnimGraphNode_Fabrik::GetPrivateStaticClass()
{
using TClass = UAnimGraphNode_Fabrik;
if (!Z_Registration_Info_UClass_UAnimGraphNode_Fabrik.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimGraphNode_Fabrik"),
Z_Registration_Info_UClass_UAnimGraphNode_Fabrik.InnerSingleton,
StaticRegisterNativesUAnimGraphNode_Fabrik,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimGraphNode_Fabrik.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimGraphNode_Fabrik_NoRegister()
{
return UAnimGraphNode_Fabrik::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Editor node for FABRIK IK skeletal controller\n" },
{ "IncludePath", "AnimGraphNode_Fabrik.h" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Fabrik.h" },
{ "ToolTip", "Editor node for FABRIK IK skeletal controller" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimGraphNode_Fabrik.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimGraphNode_Fabrik constinit property declarations ********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimGraphNode_Fabrik constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimGraphNode_Fabrik>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics
// ********** Begin Class UAnimGraphNode_Fabrik Property Definitions *******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimGraphNode_Fabrik, Node), Z_Construct_UScriptStruct_FAnimNode_Fabrik, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 4072454684
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::PropPointers) < 2048);
// ********** End Class UAnimGraphNode_Fabrik Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimGraphNode_SkeletalControlBase,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::ClassParams = {
&UAnimGraphNode_Fabrik::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::Class_MetaDataParams)
};
void UAnimGraphNode_Fabrik::StaticRegisterNativesUAnimGraphNode_Fabrik()
{
}
UClass* Z_Construct_UClass_UAnimGraphNode_Fabrik()
{
if (!Z_Registration_Info_UClass_UAnimGraphNode_Fabrik.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimGraphNode_Fabrik.OuterSingleton, Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimGraphNode_Fabrik.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimGraphNode_Fabrik);
UAnimGraphNode_Fabrik::~UAnimGraphNode_Fabrik() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_Fabrik)
// ********** End Class UAnimGraphNode_Fabrik ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h__Script_AnimGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimGraphNode_Fabrik, UAnimGraphNode_Fabrik::StaticClass, TEXT("UAnimGraphNode_Fabrik"), &Z_Registration_Info_UClass_UAnimGraphNode_Fabrik, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimGraphNode_Fabrik), 421364414U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h__Script_AnimGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h__Script_AnimGraph_2560866569{
TEXT("/Script/AnimGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h__Script_AnimGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimGraphNode_Fabrik.h"
#ifdef ANIMGRAPH_AnimGraphNode_Fabrik_generated_h
#error "AnimGraphNode_Fabrik.generated.h already included, missing '#pragma once' in AnimGraphNode_Fabrik.h"
#endif
#define ANIMGRAPH_AnimGraphNode_Fabrik_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimGraphNode_Fabrik ****************************************************
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_18_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimGraphNode_Fabrik, ANIMGRAPH_API)
struct Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphNode_Fabrik_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_18_INCLASS \
private: \
static void StaticRegisterNativesUAnimGraphNode_Fabrik(); \
friend struct ::Z_Construct_UClass_UAnimGraphNode_Fabrik_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphNode_Fabrik_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimGraphNode_Fabrik, UAnimGraphNode_SkeletalControlBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphNode_Fabrik_NoRegister) \
DECLARE_SERIALIZER(UAnimGraphNode_Fabrik) \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_18_ARCHIVESERIALIZER
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimGraphNode_Fabrik(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphNode_Fabrik) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimGraphNode_Fabrik); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphNode_Fabrik); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimGraphNode_Fabrik(UAnimGraphNode_Fabrik&&) = delete; \
UAnimGraphNode_Fabrik(const UAnimGraphNode_Fabrik&) = delete; \
ANIMGRAPH_API virtual ~UAnimGraphNode_Fabrik();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_18_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimGraphNode_Fabrik;
// ********** End Class UAnimGraphNode_Fabrik ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphNode_Fabrik_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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