Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Navigation/PathFollowingComponent.h"
#ifdef AIMODULE_PathFollowingComponent_generated_h
#error "PathFollowingComponent.generated.h already included, missing '#pragma once' in PathFollowingComponent.h"
#endif
#define AIMODULE_PathFollowingComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class ANavigationData;
struct FHitResult;
// ********** Begin Class UPathFollowingComponent **************************************************
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_RPC_WRAPPERS \
DECLARE_FUNCTION(execOnNavDataRegistered); \
DECLARE_FUNCTION(execGetPathDestination); \
DECLARE_FUNCTION(execGetPathActionType); \
DECLARE_FUNCTION(execOnActorBump);
struct Z_Construct_UClass_UPathFollowingComponent_Statics;
AIMODULE_API UClass* Z_Construct_UClass_UPathFollowingComponent_NoRegister();
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_INCLASS \
private: \
static void StaticRegisterNativesUPathFollowingComponent(); \
friend struct ::Z_Construct_UClass_UPathFollowingComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AIMODULE_API UClass* ::Z_Construct_UClass_UPathFollowingComponent_NoRegister(); \
public: \
DECLARE_CLASS2(UPathFollowingComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UPathFollowingComponent_NoRegister) \
DECLARE_SERIALIZER(UPathFollowingComponent) \
virtual UObject* _getUObject() const override { return const_cast<UPathFollowingComponent*>(this); }
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AIMODULE_API UPathFollowingComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPathFollowingComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UPathFollowingComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPathFollowingComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
UPathFollowingComponent(UPathFollowingComponent&&) = delete; \
UPathFollowingComponent(const UPathFollowingComponent&) = delete; \
AIMODULE_API virtual ~UPathFollowingComponent();
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_215_PROLOG
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_RPC_WRAPPERS \
FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_INCLASS \
FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h_218_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPathFollowingComponent;
// ********** End Class UPathFollowingComponent ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Navigation_PathFollowingComponent_h
// ********** Begin Enum EPathFollowingStatus ******************************************************
#define FOREACH_ENUM_EPATHFOLLOWINGSTATUS(op) \
op(EPathFollowingStatus::Idle) \
op(EPathFollowingStatus::Waiting) \
op(EPathFollowingStatus::Paused) \
op(EPathFollowingStatus::Moving)
namespace EPathFollowingStatus { enum Type : int; }
template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingStatus::Type>();
// ********** End Enum EPathFollowingStatus ********************************************************
// ********** Begin Enum EPathFollowingResult ******************************************************
#define FOREACH_ENUM_EPATHFOLLOWINGRESULT(op) \
op(EPathFollowingResult::Success) \
op(EPathFollowingResult::Blocked) \
op(EPathFollowingResult::OffPath) \
op(EPathFollowingResult::Aborted) \
op(EPathFollowingResult::Skipped_DEPRECATED) \
op(EPathFollowingResult::Invalid)
namespace EPathFollowingResult { enum Type : int; }
template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingResult::Type>();
// ********** End Enum EPathFollowingResult ********************************************************
// ********** Begin Enum EPathFollowingAction ******************************************************
#define FOREACH_ENUM_EPATHFOLLOWINGACTION(op) \
op(EPathFollowingAction::Error) \
op(EPathFollowingAction::NoMove) \
op(EPathFollowingAction::DirectMove) \
op(EPathFollowingAction::PartialPath) \
op(EPathFollowingAction::PathToGoal)
namespace EPathFollowingAction { enum Type : int; }
template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingAction::Type>();
// ********** End Enum EPathFollowingAction ********************************************************
// ********** Begin Enum EPathFollowingRequestResult ***********************************************
#define FOREACH_ENUM_EPATHFOLLOWINGREQUESTRESULT(op) \
op(EPathFollowingRequestResult::Failed) \
op(EPathFollowingRequestResult::AlreadyAtGoal) \
op(EPathFollowingRequestResult::RequestSuccessful)
namespace EPathFollowingRequestResult { enum Type : int; }
template<> AIMODULE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathFollowingRequestResult::Type>();
// ********** End Enum EPathFollowingRequestResult *************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS