Lesson 57 - List Fleets Widget
This commit is contained in:
BIN
Content/DedicatedServers/API/ListFleets/WBP_FleetId.uasset
Normal file
BIN
Content/DedicatedServers/API/ListFleets/WBP_FleetId.uasset
Normal file
Binary file not shown.
BIN
Content/DedicatedServers/API/ListFleets/WBP_ListFleetsBox.uasset
Normal file
BIN
Content/DedicatedServers/API/ListFleets/WBP_ListFleetsBox.uasset
Normal file
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,4 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "UI/API/ListFleets/FleetId.h"
|
||||
@@ -0,0 +1,4 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
|
||||
#include "UI/API/ListFleets/ListFleetsBox.h"
|
||||
23
Source/DedicatedServers/Public/UI/API/ListFleets/FleetId.h
Normal file
23
Source/DedicatedServers/Public/UI/API/ListFleets/FleetId.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "Blueprint/UserWidget.h"
|
||||
#include "FleetId.generated.h"
|
||||
|
||||
class UTextBlock;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
UCLASS()
|
||||
class DEDICATEDSERVERS_API UFleetId : public UUserWidget
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
|
||||
UPROPERTY(meta = (BindWidget))
|
||||
TObjectPtr<UTextBlock> TextBlock_FleetId;
|
||||
};
|
||||
@@ -0,0 +1,27 @@
|
||||
// Fill out your copyright notice in the Description page of Project Settings.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "Blueprint/UserWidget.h"
|
||||
#include "ListFleetsBox.generated.h"
|
||||
|
||||
class UButton;
|
||||
class UScrollBox;
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
UCLASS()
|
||||
class DEDICATEDSERVERS_API UListFleetsBox : public UUserWidget
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
|
||||
UPROPERTY(meta = (BindWidget))
|
||||
TObjectPtr<UScrollBox> ScrollBox_ListFleets;
|
||||
|
||||
UPROPERTY(meta = (BindWidget))
|
||||
TObjectPtr<UButton> Button_ListFleets;
|
||||
};
|
||||
Reference in New Issue
Block a user