11 lines
628 B
C++
11 lines
628 B
C++
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
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#include "Runtime/D3D12RHI/Private/D3D12Adapter.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12Allocation.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12BindlessDescriptors.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12Buffer.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12CommandContext.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12CommandList.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12Commands.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12ConstantBuffer.cpp"
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#include "Runtime/D3D12RHI/Private/D3D12DescriptorCache.cpp"
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