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DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/OnlineSubsystem/Definitions.OnlineSubsystem.h

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2026-01-28 19:08:51 -05:00
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for OnlineSubsystem
#pragma once
#include "SharedDefinitions.CoreUObject.Cpp20.h"
#undef ONLINESUBSYSTEM_API
#undef ONLINESUBSYSTEM_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define ONLINESUBSYSTEM_PACKAGE 1
#define DEBUG_LAN_BEACON 0
#define UE_MODULE_NAME "OnlineSubsystem"
#define UE_PLUGIN_NAME "OnlineSubsystem"
#define JSONUTILITIES_API DLLIMPORT
#define JSONUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSON_NON_ATTRIBUTED_API DLLIMPORT
#define ONLINESUBSYSTEM_API DLLEXPORT
#define ONLINESUBSYSTEM_NON_ATTRIBUTED_API DLLEXPORT
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API DLLIMPORT
#define COREONLINE_NON_ATTRIBUTED_API DLLIMPORT
#define ONLINEBASE_API DLLIMPORT
#define ONLINEBASE_NON_ATTRIBUTED_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define SOCKETS_NON_ATTRIBUTED_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define NETCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define SIGNALPROCESSING_NON_ATTRIBUTED_API DLLIMPORT
#define INTEL_ISPC 1