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DedicatedServerCourse/Intermediate/Build/Win64/x64/FPSTemplateEditorGPF/Development/CommonUI/Definitions.CommonUI.h

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2026-01-28 19:08:51 -05:00
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for CommonUI
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef COMMONUI_API
#undef COMMONUI_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_COMMONUI_PLATFORM_KBM_REQUIRES_ATTACHED_MOUSE 0
#define UE_COMMONUI_PLATFORM_REQUIRES_CURSOR_HIDDEN_FOR_TOUCH 0
#define UE_MODULE_NAME "CommonUI"
#define UE_PLUGIN_NAME "CommonUI"
#define COMMONUI_API DLLEXPORT
#define COMMONUI_NON_ATTRIBUTED_API DLLEXPORT
#define WIDGETCAROUSEL_API DLLIMPORT
#define WIDGETCAROUSEL_NON_ATTRIBUTED_API DLLIMPORT
#define UE_COMMONINPUT_PLATFORM_TYPE PC
#define COMMONINPUT_API DLLIMPORT
#define COMMONINPUT_NON_ATTRIBUTED_API DLLIMPORT
#define ENHANCEDINPUT_API DLLIMPORT
#define ENHANCEDINPUT_NON_ATTRIBUTED_API DLLIMPORT
#define MEDIAASSETS_API DLLIMPORT
#define MEDIAASSETS_NON_ATTRIBUTED_API DLLIMPORT
#define MEDIA_API DLLIMPORT
#define MEDIA_NON_ATTRIBUTED_API DLLIMPORT
#define MEDIAUTILS_API DLLIMPORT
#define MEDIAUTILS_NON_ATTRIBUTED_API DLLIMPORT