323 lines
20 KiB
C++
323 lines
20 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "SwitchActor.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSwitchActor() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_AActor();
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ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
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UPackage* Z_Construct_UPackage__Script_VariantManagerContent();
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VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ASwitchActor();
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VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ASwitchActor_NoRegister();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class ASwitchActor Function GetOptions *****************************************
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struct Z_Construct_UFunction_ASwitchActor_GetOptions_Statics
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{
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struct SwitchActor_eventGetOptions_Parms
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{
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TArray<AActor*> ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "CallInEditor", "true" },
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{ "Category", "SwitchActor" },
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{ "ModuleRelativePath", "Public/SwitchActor.h" },
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{ "ToolTip", "Returns the child actors that are available options, in a fixed order that may differ from the one displayed in the world outliner" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetOptions constinit property declarations ****************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetOptions constinit property declarations ******************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetOptions Property Definitions ***************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventGetOptions_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers) < 2048);
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// ********** End Function GetOptions Property Definitions *****************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "GetOptions", Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::SwitchActor_eventGetOptions_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::SwitchActor_eventGetOptions_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ASwitchActor_GetOptions()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ASwitchActor::execGetOptions)
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{
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P_FINISH;
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P_NATIVE_BEGIN;
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*(TArray<AActor*>*)Z_Param__Result=P_THIS->GetOptions();
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P_NATIVE_END;
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}
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// ********** End Class ASwitchActor Function GetOptions *******************************************
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// ********** Begin Class ASwitchActor Function GetSelectedOption **********************************
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struct Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics
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{
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struct SwitchActor_eventGetSelectedOption_Parms
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{
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int32 ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "CallInEditor", "true" },
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{ "Category", "SwitchActor" },
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{ "ModuleRelativePath", "Public/SwitchActor.h" },
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{ "ToolTip", "If we have exactly one child actor visible, it will return a pointer to it. Returns nullptr otherwise" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetSelectedOption constinit property declarations *********************
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static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetSelectedOption constinit property declarations ***********************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetSelectedOption Property Definitions ********************************
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventGetSelectedOption_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers) < 2048);
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// ********** End Function GetSelectedOption Property Definitions **********************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "GetSelectedOption", Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::SwitchActor_eventGetSelectedOption_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::SwitchActor_eventGetSelectedOption_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ASwitchActor_GetSelectedOption()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ASwitchActor::execGetSelectedOption)
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{
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P_FINISH;
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P_NATIVE_BEGIN;
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*(int32*)Z_Param__Result=P_THIS->GetSelectedOption();
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P_NATIVE_END;
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}
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// ********** End Class ASwitchActor Function GetSelectedOption ************************************
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// ********** Begin Class ASwitchActor Function SelectOption ***************************************
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struct Z_Construct_UFunction_ASwitchActor_SelectOption_Statics
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{
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struct SwitchActor_eventSelectOption_Parms
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{
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int32 OptionIndex;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "CallInEditor", "true" },
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{ "Category", "SwitchActor" },
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{ "ModuleRelativePath", "Public/SwitchActor.h" },
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{ "ToolTip", "Select one of the available options by index" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function SelectOption constinit property declarations **************************
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static const UECodeGen_Private::FIntPropertyParams NewProp_OptionIndex;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function SelectOption constinit property declarations ****************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function SelectOption Property Definitions *************************************
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::NewProp_OptionIndex = { "OptionIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventSelectOption_Parms, OptionIndex), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::NewProp_OptionIndex,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers) < 2048);
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// ********** End Function SelectOption Property Definitions ***************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "SelectOption", Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::SwitchActor_eventSelectOption_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::SwitchActor_eventSelectOption_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ASwitchActor_SelectOption()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ASwitchActor::execSelectOption)
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{
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P_GET_PROPERTY(FIntProperty,Z_Param_OptionIndex);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->SelectOption(Z_Param_OptionIndex);
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P_NATIVE_END;
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}
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// ********** End Class ASwitchActor Function SelectOption *****************************************
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// ********** Begin Class ASwitchActor *************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ASwitchActor;
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UClass* ASwitchActor::GetPrivateStaticClass()
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{
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using TClass = ASwitchActor;
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if (!Z_Registration_Info_UClass_ASwitchActor.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("SwitchActor"),
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Z_Registration_Info_UClass_ASwitchActor.InnerSingleton,
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StaticRegisterNativesASwitchActor,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ASwitchActor.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ASwitchActor_NoRegister()
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{
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return ASwitchActor::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ASwitchActor_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Switch Actor allows quickly toggling the visibility of its child actors so that\n * only one is visible at a time. It can also be captured with the Variant Manager\n * to expose this capability as a property capture\n */" },
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{ "IncludePath", "SwitchActor.h" },
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{ "ModuleRelativePath", "Public/SwitchActor.h" },
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{ "ObjectInitializerConstructorDeclared", "" },
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{ "ToolTip", "Switch Actor allows quickly toggling the visibility of its child actors so that\nonly one is visible at a time. It can also be captured with the Variant Manager\nto expose this capability as a property capture" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneComponent_MetaData[] = {
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{ "Category", "SwitchActor" },
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{ "Comment", "// Exposing our root component like this allows manual Mobility control on the details panel\n" },
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{ "EditInline", "true" },
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{ "ModuleRelativePath", "Public/SwitchActor.h" },
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{ "ToolTip", "Exposing our root component like this allows manual Mobility control on the details panel" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastSelectedOption_MetaData[] = {
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{ "ModuleRelativePath", "Public/SwitchActor.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ASwitchActor constinit property declarations *****************************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneComponent;
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static const UECodeGen_Private::FIntPropertyParams NewProp_LastSelectedOption;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class ASwitchActor constinit property declarations *******************************
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static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
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{ .NameUTF8 = UTF8TEXT("GetOptions"), .Pointer = &ASwitchActor::execGetOptions },
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{ .NameUTF8 = UTF8TEXT("GetSelectedOption"), .Pointer = &ASwitchActor::execGetSelectedOption },
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{ .NameUTF8 = UTF8TEXT("SelectOption"), .Pointer = &ASwitchActor::execSelectOption },
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};
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static UObject* (*const DependentSingletons[])();
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_ASwitchActor_GetOptions, "GetOptions" }, // 3936622072
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{ &Z_Construct_UFunction_ASwitchActor_GetSelectedOption, "GetSelectedOption" }, // 1729798512
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{ &Z_Construct_UFunction_ASwitchActor_SelectOption, "SelectOption" }, // 718022907
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ASwitchActor>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ASwitchActor_Statics
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// ********** Begin Class ASwitchActor Property Definitions ****************************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ASwitchActor_Statics::NewProp_SceneComponent = { "SceneComponent", nullptr, (EPropertyFlags)0x01440000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASwitchActor, SceneComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneComponent_MetaData), NewProp_SceneComponent_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ASwitchActor_Statics::NewProp_LastSelectedOption = { "LastSelectedOption", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASwitchActor, LastSelectedOption), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastSelectedOption_MetaData), NewProp_LastSelectedOption_MetaData) };
|
||
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ASwitchActor_Statics::PropPointers[] = {
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASwitchActor_Statics::NewProp_SceneComponent,
|
||
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASwitchActor_Statics::NewProp_LastSelectedOption,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::PropPointers) < 2048);
|
||
|
|
// ********** End Class ASwitchActor Property Definitions ******************************************
|
||
|
|
UObject* (*const Z_Construct_UClass_ASwitchActor_Statics::DependentSingletons[])() = {
|
||
|
|
(UObject* (*)())Z_Construct_UClass_AActor,
|
||
|
|
(UObject* (*)())Z_Construct_UPackage__Script_VariantManagerContent,
|
||
|
|
};
|
||
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::DependentSingletons) < 16);
|
||
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_ASwitchActor_Statics::ClassParams = {
|
||
|
|
&ASwitchActor::StaticClass,
|
||
|
|
"Engine",
|
||
|
|
&StaticCppClassTypeInfo,
|
||
|
|
DependentSingletons,
|
||
|
|
FuncInfo,
|
||
|
|
Z_Construct_UClass_ASwitchActor_Statics::PropPointers,
|
||
|
|
nullptr,
|
||
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
||
|
|
UE_ARRAY_COUNT(FuncInfo),
|
||
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::PropPointers),
|
||
|
|
0,
|
||
|
|
0x008800A4u,
|
||
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ASwitchActor_Statics::Class_MetaDataParams)
|
||
|
|
};
|
||
|
|
void ASwitchActor::StaticRegisterNativesASwitchActor()
|
||
|
|
{
|
||
|
|
UClass* Class = ASwitchActor::StaticClass();
|
||
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ASwitchActor_Statics::Funcs));
|
||
|
|
}
|
||
|
|
UClass* Z_Construct_UClass_ASwitchActor()
|
||
|
|
{
|
||
|
|
if (!Z_Registration_Info_UClass_ASwitchActor.OuterSingleton)
|
||
|
|
{
|
||
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ASwitchActor.OuterSingleton, Z_Construct_UClass_ASwitchActor_Statics::ClassParams);
|
||
|
|
}
|
||
|
|
return Z_Registration_Info_UClass_ASwitchActor.OuterSingleton;
|
||
|
|
}
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ASwitchActor);
|
||
|
|
ASwitchActor::~ASwitchActor() {}
|
||
|
|
// ********** End Class ASwitchActor ***************************************************************
|
||
|
|
|
||
|
|
// ********** Begin Registration *******************************************************************
|
||
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics
|
||
|
|
{
|
||
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
||
|
|
{ Z_Construct_UClass_ASwitchActor, ASwitchActor::StaticClass, TEXT("ASwitchActor"), &Z_Registration_Info_UClass_ASwitchActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ASwitchActor), 3494813906U) },
|
||
|
|
};
|
||
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics
|
||
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_923498882{
|
||
|
|
TEXT("/Script/VariantManagerContent"),
|
||
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics::ClassInfo),
|
||
|
|
nullptr, 0,
|
||
|
|
nullptr, 0,
|
||
|
|
};
|
||
|
|
// ********** End Registration *********************************************************************
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|