// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "SwitchActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSwitchActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_VariantManagerContent(); VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ASwitchActor(); VARIANTMANAGERCONTENT_API UClass* Z_Construct_UClass_ASwitchActor_NoRegister(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ASwitchActor Function GetOptions ***************************************** struct Z_Construct_UFunction_ASwitchActor_GetOptions_Statics { struct SwitchActor_eventGetOptions_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "CallInEditor", "true" }, { "Category", "SwitchActor" }, { "ModuleRelativePath", "Public/SwitchActor.h" }, { "ToolTip", "Returns the child actors that are available options, in a fixed order that may differ from the one displayed in the world outliner" }, }; #endif // WITH_METADATA // ********** Begin Function GetOptions constinit property declarations **************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetOptions constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetOptions Property Definitions *************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventGetOptions_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers) < 2048); // ********** End Function GetOptions Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "GetOptions", Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::PropPointers), sizeof(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::SwitchActor_eventGetOptions_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::SwitchActor_eventGetOptions_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ASwitchActor_GetOptions() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_GetOptions_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ASwitchActor::execGetOptions) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetOptions(); P_NATIVE_END; } // ********** End Class ASwitchActor Function GetOptions ******************************************* // ********** Begin Class ASwitchActor Function GetSelectedOption ********************************** struct Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics { struct SwitchActor_eventGetSelectedOption_Parms { int32 ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "CallInEditor", "true" }, { "Category", "SwitchActor" }, { "ModuleRelativePath", "Public/SwitchActor.h" }, { "ToolTip", "If we have exactly one child actor visible, it will return a pointer to it. Returns nullptr otherwise" }, }; #endif // WITH_METADATA // ********** Begin Function GetSelectedOption constinit property declarations ********************* static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSelectedOption constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSelectedOption Property Definitions ******************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventGetSelectedOption_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers) < 2048); // ********** End Function GetSelectedOption Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "GetSelectedOption", Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::PropPointers), sizeof(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::SwitchActor_eventGetSelectedOption_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::SwitchActor_eventGetSelectedOption_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ASwitchActor_GetSelectedOption() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_GetSelectedOption_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ASwitchActor::execGetSelectedOption) { P_FINISH; P_NATIVE_BEGIN; *(int32*)Z_Param__Result=P_THIS->GetSelectedOption(); P_NATIVE_END; } // ********** End Class ASwitchActor Function GetSelectedOption ************************************ // ********** Begin Class ASwitchActor Function SelectOption *************************************** struct Z_Construct_UFunction_ASwitchActor_SelectOption_Statics { struct SwitchActor_eventSelectOption_Parms { int32 OptionIndex; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "CallInEditor", "true" }, { "Category", "SwitchActor" }, { "ModuleRelativePath", "Public/SwitchActor.h" }, { "ToolTip", "Select one of the available options by index" }, }; #endif // WITH_METADATA // ********** Begin Function SelectOption constinit property declarations ************************** static const UECodeGen_Private::FIntPropertyParams NewProp_OptionIndex; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SelectOption constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SelectOption Property Definitions ************************************* const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::NewProp_OptionIndex = { "OptionIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(SwitchActor_eventSelectOption_Parms, OptionIndex), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::NewProp_OptionIndex, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers) < 2048); // ********** End Function SelectOption Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ASwitchActor, nullptr, "SelectOption", Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::PropPointers), sizeof(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::SwitchActor_eventSelectOption_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::Function_MetaDataParams), Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::SwitchActor_eventSelectOption_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ASwitchActor_SelectOption() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ASwitchActor_SelectOption_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ASwitchActor::execSelectOption) { P_GET_PROPERTY(FIntProperty,Z_Param_OptionIndex); P_FINISH; P_NATIVE_BEGIN; P_THIS->SelectOption(Z_Param_OptionIndex); P_NATIVE_END; } // ********** End Class ASwitchActor Function SelectOption ***************************************** // ********** Begin Class ASwitchActor ************************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_ASwitchActor; UClass* ASwitchActor::GetPrivateStaticClass() { using TClass = ASwitchActor; if (!Z_Registration_Info_UClass_ASwitchActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SwitchActor"), Z_Registration_Info_UClass_ASwitchActor.InnerSingleton, StaticRegisterNativesASwitchActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ASwitchActor.InnerSingleton; } UClass* Z_Construct_UClass_ASwitchActor_NoRegister() { return ASwitchActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_ASwitchActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Switch Actor allows quickly toggling the visibility of its child actors so that\n * only one is visible at a time. It can also be captured with the Variant Manager\n * to expose this capability as a property capture\n */" }, { "IncludePath", "SwitchActor.h" }, { "ModuleRelativePath", "Public/SwitchActor.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "Switch Actor allows quickly toggling the visibility of its child actors so that\nonly one is visible at a time. It can also be captured with the Variant Manager\nto expose this capability as a property capture" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneComponent_MetaData[] = { { "Category", "SwitchActor" }, { "Comment", "// Exposing our root component like this allows manual Mobility control on the details panel\n" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/SwitchActor.h" }, { "ToolTip", "Exposing our root component like this allows manual Mobility control on the details panel" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastSelectedOption_MetaData[] = { { "ModuleRelativePath", "Public/SwitchActor.h" }, }; #endif // WITH_METADATA // ********** Begin Class ASwitchActor constinit property declarations ***************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneComponent; static const UECodeGen_Private::FIntPropertyParams NewProp_LastSelectedOption; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ASwitchActor constinit property declarations ******************************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetOptions"), .Pointer = &ASwitchActor::execGetOptions }, { .NameUTF8 = UTF8TEXT("GetSelectedOption"), .Pointer = &ASwitchActor::execGetSelectedOption }, { .NameUTF8 = UTF8TEXT("SelectOption"), .Pointer = &ASwitchActor::execSelectOption }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_ASwitchActor_GetOptions, "GetOptions" }, // 3936622072 { &Z_Construct_UFunction_ASwitchActor_GetSelectedOption, "GetSelectedOption" }, // 1729798512 { &Z_Construct_UFunction_ASwitchActor_SelectOption, "SelectOption" }, // 718022907 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ASwitchActor_Statics // ********** Begin Class ASwitchActor Property Definitions **************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ASwitchActor_Statics::NewProp_SceneComponent = { "SceneComponent", nullptr, (EPropertyFlags)0x01440000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASwitchActor, SceneComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneComponent_MetaData), NewProp_SceneComponent_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ASwitchActor_Statics::NewProp_LastSelectedOption = { "LastSelectedOption", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ASwitchActor, LastSelectedOption), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastSelectedOption_MetaData), NewProp_LastSelectedOption_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ASwitchActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASwitchActor_Statics::NewProp_SceneComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ASwitchActor_Statics::NewProp_LastSelectedOption, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::PropPointers) < 2048); // ********** End Class ASwitchActor Property Definitions ****************************************** UObject* (*const Z_Construct_UClass_ASwitchActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_VariantManagerContent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ASwitchActor_Statics::ClassParams = { &ASwitchActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_ASwitchActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ASwitchActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ASwitchActor_Statics::Class_MetaDataParams) }; void ASwitchActor::StaticRegisterNativesASwitchActor() { UClass* Class = ASwitchActor::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ASwitchActor_Statics::Funcs)); } UClass* Z_Construct_UClass_ASwitchActor() { if (!Z_Registration_Info_UClass_ASwitchActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ASwitchActor.OuterSingleton, Z_Construct_UClass_ASwitchActor_Statics::ClassParams); } return Z_Registration_Info_UClass_ASwitchActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ASwitchActor); ASwitchActor::~ASwitchActor() {} // ********** End Class ASwitchActor *************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ASwitchActor, ASwitchActor::StaticClass, TEXT("ASwitchActor"), &Z_Registration_Info_UClass_ASwitchActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ASwitchActor), 3494813906U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_923498882{ TEXT("/Script/VariantManagerContent"), Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_VariantManagerContent_Source_VariantManagerContent_Public_SwitchActor_h__Script_VariantManagerContent_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS