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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/UnrealEdMessages/UHT/AssetEditorMessages.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AssetEditorMessages.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetEditorMessages() {}
// ********** Begin Cross Module References ********************************************************
UNREALEDMESSAGES_API UScriptStruct* Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset();
UPackage* Z_Construct_UPackage__Script_UnrealEdMessages();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAssetEditorRequestOpenAsset **************************************
struct Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAssetEditorRequestOpenAsset); }
static inline consteval int16 GetStructAlignment() { return alignof(FAssetEditorRequestOpenAsset); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Implements a message for opening an asset in the asset browser.\n */" },
{ "ModuleRelativePath", "Classes/AssetEditorMessages.h" },
{ "ToolTip", "Implements a message for opening an asset in the asset browser." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetName_MetaData[] = {
{ "Category", "Message" },
{ "Comment", "/**\n\x09 * Holds the name of the asset to open.\n\x09 */" },
{ "ModuleRelativePath", "Classes/AssetEditorMessages.h" },
{ "ToolTip", "Holds the name of the asset to open." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAssetEditorRequestOpenAsset constinit property declarations ******
static const UECodeGen_Private::FStrPropertyParams NewProp_AssetName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAssetEditorRequestOpenAsset constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAssetEditorRequestOpenAsset>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset;
class UScriptStruct* FAssetEditorRequestOpenAsset::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset, (UObject*)Z_Construct_UPackage__Script_UnrealEdMessages(), TEXT("AssetEditorRequestOpenAsset"));
}
return Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.OuterSingleton;
}
// ********** Begin ScriptStruct FAssetEditorRequestOpenAsset Property Definitions *****************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::NewProp_AssetName = { "AssetName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAssetEditorRequestOpenAsset, AssetName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetName_MetaData), NewProp_AssetName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::NewProp_AssetName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAssetEditorRequestOpenAsset Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEdMessages,
nullptr,
&NewStructOps,
"AssetEditorRequestOpenAsset",
Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers),
sizeof(FAssetEditorRequestOpenAsset),
alignof(FAssetEditorRequestOpenAsset),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset()
{
if (!Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.InnerSingleton, Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.InnerSingleton);
}
// ********** End ScriptStruct FAssetEditorRequestOpenAsset ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAssetEditorRequestOpenAsset::StaticStruct, Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::NewStructOps, TEXT("AssetEditorRequestOpenAsset"),&Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAssetEditorRequestOpenAsset), 1987502621U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_1525485121{
TEXT("/Script/UnrealEdMessages"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS