// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AssetEditorMessages.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAssetEditorMessages() {} // ********** Begin Cross Module References ******************************************************** UNREALEDMESSAGES_API UScriptStruct* Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset(); UPackage* Z_Construct_UPackage__Script_UnrealEdMessages(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FAssetEditorRequestOpenAsset ************************************** struct Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAssetEditorRequestOpenAsset); } static inline consteval int16 GetStructAlignment() { return alignof(FAssetEditorRequestOpenAsset); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Implements a message for opening an asset in the asset browser.\n */" }, { "ModuleRelativePath", "Classes/AssetEditorMessages.h" }, { "ToolTip", "Implements a message for opening an asset in the asset browser." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetName_MetaData[] = { { "Category", "Message" }, { "Comment", "/**\n\x09 * Holds the name of the asset to open.\n\x09 */" }, { "ModuleRelativePath", "Classes/AssetEditorMessages.h" }, { "ToolTip", "Holds the name of the asset to open." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAssetEditorRequestOpenAsset constinit property declarations ****** static const UECodeGen_Private::FStrPropertyParams NewProp_AssetName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAssetEditorRequestOpenAsset constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset; class UScriptStruct* FAssetEditorRequestOpenAsset::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset, (UObject*)Z_Construct_UPackage__Script_UnrealEdMessages(), TEXT("AssetEditorRequestOpenAsset")); } return Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.OuterSingleton; } // ********** Begin ScriptStruct FAssetEditorRequestOpenAsset Property Definitions ***************** const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::NewProp_AssetName = { "AssetName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAssetEditorRequestOpenAsset, AssetName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetName_MetaData), NewProp_AssetName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::NewProp_AssetName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAssetEditorRequestOpenAsset Property Definitions ******************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_UnrealEdMessages, nullptr, &NewStructOps, "AssetEditorRequestOpenAsset", Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::PropPointers), sizeof(FAssetEditorRequestOpenAsset), alignof(FAssetEditorRequestOpenAsset), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset() { if (!Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.InnerSingleton, Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset.InnerSingleton); } // ********** End ScriptStruct FAssetEditorRequestOpenAsset **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAssetEditorRequestOpenAsset::StaticStruct, Z_Construct_UScriptStruct_FAssetEditorRequestOpenAsset_Statics::NewStructOps, TEXT("AssetEditorRequestOpenAsset"),&Z_Registration_Info_UScriptStruct_FAssetEditorRequestOpenAsset, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAssetEditorRequestOpenAsset), 1987502621U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_1525485121{ TEXT("/Script/UnrealEdMessages"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEdMessages_Classes_AssetEditorMessages_h__Script_UnrealEdMessages_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS