Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/UMG/UHT/WidgetStateSettings.generated.h

66 lines
3.1 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Binding/States/WidgetStateSettings.h"
#ifdef UMG_WidgetStateSettings_generated_h
#error "WidgetStateSettings.generated.h already included, missing '#pragma once' in WidgetStateSettings.h"
#endif
#define UMG_WidgetStateSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UWidgetStateSettings *****************************************************
struct Z_Construct_UClass_UWidgetStateSettings_Statics;
UMG_API UClass* Z_Construct_UClass_UWidgetStateSettings_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Binding_States_WidgetStateSettings_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUWidgetStateSettings(); \
friend struct ::Z_Construct_UClass_UWidgetStateSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UWidgetStateSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UWidgetStateSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetStateSettings_NoRegister) \
DECLARE_SERIALIZER(UWidgetStateSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
#define FID_Engine_Source_Runtime_UMG_Public_Binding_States_WidgetStateSettings_h_28_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API UWidgetStateSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UWidgetStateSettings(UWidgetStateSettings&&) = delete; \
UWidgetStateSettings(const UWidgetStateSettings&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetStateSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetStateSettings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWidgetStateSettings) \
UMG_API virtual ~UWidgetStateSettings();
#define FID_Engine_Source_Runtime_UMG_Public_Binding_States_WidgetStateSettings_h_25_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Binding_States_WidgetStateSettings_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Binding_States_WidgetStateSettings_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Binding_States_WidgetStateSettings_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UWidgetStateSettings;
// ********** End Class UWidgetStateSettings *******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Binding_States_WidgetStateSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS