109 lines
4.6 KiB
C
109 lines
4.6 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
/*===========================================================================
|
||
|
|
Generated code exported from UnrealHeaderTool.
|
||
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||
|
|
===========================================================================*/
|
||
|
|
|
||
|
|
// IWYU pragma: private, include "Blueprint/WidgetLayoutLibrary.h"
|
||
|
|
|
||
|
|
#ifdef UMG_WidgetLayoutLibrary_generated_h
|
||
|
|
#error "WidgetLayoutLibrary.generated.h already included, missing '#pragma once' in WidgetLayoutLibrary.h"
|
||
|
|
#endif
|
||
|
|
#define UMG_WidgetLayoutLibrary_generated_h
|
||
|
|
|
||
|
|
#include "UObject/ObjectMacros.h"
|
||
|
|
#include "UObject/ScriptMacros.h"
|
||
|
|
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||
|
|
class APlayerController;
|
||
|
|
class UBorderSlot;
|
||
|
|
class UCanvasPanelSlot;
|
||
|
|
class UGridSlot;
|
||
|
|
class UHorizontalBoxSlot;
|
||
|
|
class UObject;
|
||
|
|
class UOverlaySlot;
|
||
|
|
class USafeZoneSlot;
|
||
|
|
class UScaleBoxSlot;
|
||
|
|
class UScrollBoxSlot;
|
||
|
|
class USizeBoxSlot;
|
||
|
|
class UStackBoxSlot;
|
||
|
|
class UUniformGridSlot;
|
||
|
|
class UVerticalBoxSlot;
|
||
|
|
class UWidget;
|
||
|
|
class UWidgetSwitcherSlot;
|
||
|
|
class UWrapBoxSlot;
|
||
|
|
struct FGeometry;
|
||
|
|
|
||
|
|
// ********** Begin Class UWidgetLayoutLibrary *****************************************************
|
||
|
|
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_31_RPC_WRAPPERS \
|
||
|
|
DECLARE_FUNCTION(execRemoveAllWidgets); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsWidgetSwitcherSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsWrapBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsStackBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsSizeBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsScaleBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsSafeBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsScrollBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsVerticalBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsUniformGridSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsOverlaySlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsHorizontalBoxSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsGridSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsCanvasSlot); \
|
||
|
|
DECLARE_FUNCTION(execSlotAsBorderSlot); \
|
||
|
|
DECLARE_FUNCTION(execGetMousePositionScaledByDPI); \
|
||
|
|
DECLARE_FUNCTION(execGetMousePositionOnViewport); \
|
||
|
|
DECLARE_FUNCTION(execGetMousePositionOnPlatform); \
|
||
|
|
DECLARE_FUNCTION(execGetPlayerScreenWidgetGeometry); \
|
||
|
|
DECLARE_FUNCTION(execGetViewportWidgetGeometry); \
|
||
|
|
DECLARE_FUNCTION(execGetViewportSize); \
|
||
|
|
DECLARE_FUNCTION(execGetViewportScale); \
|
||
|
|
DECLARE_FUNCTION(execProjectWorldLocationToWidgetPosition);
|
||
|
|
|
||
|
|
|
||
|
|
struct Z_Construct_UClass_UWidgetLayoutLibrary_Statics;
|
||
|
|
UMG_API UClass* Z_Construct_UClass_UWidgetLayoutLibrary_NoRegister();
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_31_INCLASS \
|
||
|
|
private: \
|
||
|
|
static void StaticRegisterNativesUWidgetLayoutLibrary(); \
|
||
|
|
friend struct ::Z_Construct_UClass_UWidgetLayoutLibrary_Statics; \
|
||
|
|
static UClass* GetPrivateStaticClass(); \
|
||
|
|
friend UMG_API UClass* ::Z_Construct_UClass_UWidgetLayoutLibrary_NoRegister(); \
|
||
|
|
public: \
|
||
|
|
DECLARE_CLASS2(UWidgetLayoutLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetLayoutLibrary_NoRegister) \
|
||
|
|
DECLARE_SERIALIZER(UWidgetLayoutLibrary)
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_31_STANDARD_CONSTRUCTORS \
|
||
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||
|
|
UMG_API UWidgetLayoutLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWidgetLayoutLibrary) \
|
||
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetLayoutLibrary); \
|
||
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetLayoutLibrary); \
|
||
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
||
|
|
UWidgetLayoutLibrary(UWidgetLayoutLibrary&&) = delete; \
|
||
|
|
UWidgetLayoutLibrary(const UWidgetLayoutLibrary&) = delete; \
|
||
|
|
UMG_API virtual ~UWidgetLayoutLibrary();
|
||
|
|
|
||
|
|
|
||
|
|
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_28_PROLOG
|
||
|
|
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_31_GENERATED_BODY_LEGACY \
|
||
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||
|
|
public: \
|
||
|
|
FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_31_RPC_WRAPPERS \
|
||
|
|
FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_31_INCLASS \
|
||
|
|
FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h_31_STANDARD_CONSTRUCTORS \
|
||
|
|
public: \
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||
|
|
|
||
|
|
|
||
|
|
class UWidgetLayoutLibrary;
|
||
|
|
|
||
|
|
// ********** End Class UWidgetLayoutLibrary *******************************************************
|
||
|
|
|
||
|
|
#undef CURRENT_FILE_ID
|
||
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetLayoutLibrary_h
|
||
|
|
|
||
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|