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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/UMG/UHT/Viewport.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/Viewport.h"
#ifdef UMG_Viewport_generated_h
#error "Viewport.generated.h already included, missing '#pragma once' in Viewport.h"
#endif
#define UMG_Viewport_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class UClass;
class UWorld;
// ********** Begin Class UViewport ****************************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_RPC_WRAPPERS \
DECLARE_FUNCTION(execGetViewProjectionMatrix); \
DECLARE_FUNCTION(execSetShowFlag); \
DECLARE_FUNCTION(execSetSkyIntensity); \
DECLARE_FUNCTION(execSetLightIntensity); \
DECLARE_FUNCTION(execSetEnableAdvancedFeatures); \
DECLARE_FUNCTION(execSpawn); \
DECLARE_FUNCTION(execSetViewRotation); \
DECLARE_FUNCTION(execGetViewRotation); \
DECLARE_FUNCTION(execSetViewLocation); \
DECLARE_FUNCTION(execGetViewLocation); \
DECLARE_FUNCTION(execGetViewportWorld);
#define FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_ACCESSORS \
static void GetBackgroundColor_WrapperImpl(const void* Object, void* OutValue); \
static void SetBackgroundColor_WrapperImpl(void* Object, const void* InValue);
struct Z_Construct_UClass_UViewport_Statics;
UMG_API UClass* Z_Construct_UClass_UViewport_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_INCLASS \
private: \
static void StaticRegisterNativesUViewport(); \
friend struct ::Z_Construct_UClass_UViewport_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UViewport_NoRegister(); \
public: \
DECLARE_CLASS2(UViewport, UContentWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UViewport_NoRegister) \
DECLARE_SERIALIZER(UViewport)
#define FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UMG_API UViewport(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UViewport) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UViewport); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UViewport); \
/** Deleted move- and copy-constructors, should never be used */ \
UViewport(UViewport&&) = delete; \
UViewport(const UViewport&) = delete; \
UMG_API virtual ~UViewport();
#define FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_233_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_RPC_WRAPPERS \
FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_ACCESSORS \
FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_INCLASS \
FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h_236_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UViewport;
// ********** End Class UViewport ******************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_Viewport_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS