111 lines
4.6 KiB
C
111 lines
4.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/Image.h"
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#ifdef UMG_Image_generated_h
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#error "Image.generated.h already included, missing '#pragma once' in Image.h"
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#endif
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#define UMG_Image_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class ISlateTextureAtlasInterface;
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class UMaterialInstanceDynamic;
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class UMaterialInterface;
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class UObject;
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class USlateBrushAsset;
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class UTexture2D;
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class UTexture2DDynamic;
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struct FLinearColor;
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struct FSlateBrush;
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struct FSlateColor;
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// ********** Begin Class UImage *******************************************************************
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#define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_RPC_WRAPPERS \
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DECLARE_FUNCTION(execGetDynamicMaterial); \
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DECLARE_FUNCTION(execSetBrushFromSoftMaterial); \
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DECLARE_FUNCTION(execSetBrushFromSoftTexture); \
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DECLARE_FUNCTION(execSetBrushFromMaterial); \
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DECLARE_FUNCTION(execSetBrushFromTextureDynamic); \
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DECLARE_FUNCTION(execSetBrushFromAtlasInterface); \
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DECLARE_FUNCTION(execSetBrushFromTexture); \
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DECLARE_FUNCTION(execSetBrushFromAsset); \
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DECLARE_FUNCTION(execSetBrush); \
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DECLARE_FUNCTION(execSetBrushResourceObject); \
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DECLARE_FUNCTION(execSetBrushTintColor); \
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DECLARE_FUNCTION(execSetDesiredSizeOverride); \
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DECLARE_FUNCTION(execSetOpacity); \
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DECLARE_FUNCTION(execSetColorAndOpacity);
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#define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_ACCESSORS \
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static void GetBrush_WrapperImpl(const void* Object, void* OutValue); \
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static void SetBrush_WrapperImpl(void* Object, const void* InValue); \
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static void GetColorAndOpacity_WrapperImpl(const void* Object, void* OutValue); \
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static void SetColorAndOpacity_WrapperImpl(void* Object, const void* InValue); \
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static void GetbFlipForRightToLeftFlowDirection_WrapperImpl(const void* Object, void* OutValue); \
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static void SetbFlipForRightToLeftFlowDirection_WrapperImpl(void* Object, const void* InValue);
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struct Z_Construct_UClass_UImage_Statics;
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UMG_API UClass* Z_Construct_UClass_UImage_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_INCLASS \
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private: \
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static void StaticRegisterNativesUImage(); \
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friend struct ::Z_Construct_UClass_UImage_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UImage_NoRegister(); \
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public: \
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DECLARE_CLASS2(UImage, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UImage_NoRegister) \
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DECLARE_SERIALIZER(UImage)
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#define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UImage(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UImage) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UImage); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UImage); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UImage(UImage&&) = delete; \
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UImage(const UImage&) = delete; \
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UMG_API virtual ~UImage();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_FIELDNOTIFY \
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UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_BEGIN(UMG_API ) \
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UE_FIELD_NOTIFICATION_DECLARE_FIELD(Brush,UMG_API ) \
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UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_BEGIN(Brush) \
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UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_END() \
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UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_END();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_29_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_ACCESSORS \
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FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_INCLASS \
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FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_STANDARD_CONSTRUCTORS \
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FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_FIELDNOTIFY \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UImage;
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// ********** End Class UImage *********************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_Image_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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