// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/Image.h" #ifdef UMG_Image_generated_h #error "Image.generated.h already included, missing '#pragma once' in Image.h" #endif #define UMG_Image_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class ISlateTextureAtlasInterface; class UMaterialInstanceDynamic; class UMaterialInterface; class UObject; class USlateBrushAsset; class UTexture2D; class UTexture2DDynamic; struct FLinearColor; struct FSlateBrush; struct FSlateColor; // ********** Begin Class UImage ******************************************************************* #define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetDynamicMaterial); \ DECLARE_FUNCTION(execSetBrushFromSoftMaterial); \ DECLARE_FUNCTION(execSetBrushFromSoftTexture); \ DECLARE_FUNCTION(execSetBrushFromMaterial); \ DECLARE_FUNCTION(execSetBrushFromTextureDynamic); \ DECLARE_FUNCTION(execSetBrushFromAtlasInterface); \ DECLARE_FUNCTION(execSetBrushFromTexture); \ DECLARE_FUNCTION(execSetBrushFromAsset); \ DECLARE_FUNCTION(execSetBrush); \ DECLARE_FUNCTION(execSetBrushResourceObject); \ DECLARE_FUNCTION(execSetBrushTintColor); \ DECLARE_FUNCTION(execSetDesiredSizeOverride); \ DECLARE_FUNCTION(execSetOpacity); \ DECLARE_FUNCTION(execSetColorAndOpacity); #define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_ACCESSORS \ static void GetBrush_WrapperImpl(const void* Object, void* OutValue); \ static void SetBrush_WrapperImpl(void* Object, const void* InValue); \ static void GetColorAndOpacity_WrapperImpl(const void* Object, void* OutValue); \ static void SetColorAndOpacity_WrapperImpl(void* Object, const void* InValue); \ static void GetbFlipForRightToLeftFlowDirection_WrapperImpl(const void* Object, void* OutValue); \ static void SetbFlipForRightToLeftFlowDirection_WrapperImpl(void* Object, const void* InValue); struct Z_Construct_UClass_UImage_Statics; UMG_API UClass* Z_Construct_UClass_UImage_NoRegister(); #define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_INCLASS \ private: \ static void StaticRegisterNativesUImage(); \ friend struct ::Z_Construct_UClass_UImage_Statics; \ static UClass* GetPrivateStaticClass(); \ friend UMG_API UClass* ::Z_Construct_UClass_UImage_NoRegister(); \ public: \ DECLARE_CLASS2(UImage, UWidget, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UImage_NoRegister) \ DECLARE_SERIALIZER(UImage) #define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ UMG_API UImage(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UImage) \ DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UImage); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UImage); \ /** Deleted move- and copy-constructors, should never be used */ \ UImage(UImage&&) = delete; \ UImage(const UImage&) = delete; \ UMG_API virtual ~UImage(); #define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_FIELDNOTIFY \ UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_BEGIN(UMG_API ) \ UE_FIELD_NOTIFICATION_DECLARE_FIELD(Brush,UMG_API ) \ UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_BEGIN(Brush) \ UE_FIELD_NOTIFICATION_DECLARE_ENUM_FIELD_END() \ UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_END(); #define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_29_PROLOG #define FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_RPC_WRAPPERS \ FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_ACCESSORS \ FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_INCLASS \ FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_STANDARD_CONSTRUCTORS \ FID_Engine_Source_Runtime_UMG_Public_Components_Image_h_32_FIELDNOTIFY \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UImage; // ********** End Class UImage ********************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_Image_h PRAGMA_ENABLE_DEPRECATION_WARNINGS