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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/TextureUtilitiesCommon/UHT/TextureImportSettings.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TextureImportSettings.h"
#ifdef TEXTUREUTILITIESCOMMON_TextureImportSettings_generated_h
#error "TextureImportSettings.generated.h already included, missing '#pragma once' in TextureImportSettings.h"
#endif
#define TEXTUREUTILITIESCOMMON_TextureImportSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTextureImportSettings ***************************************************
struct Z_Construct_UClass_UTextureImportSettings_Statics;
TEXTUREUTILITIESCOMMON_API UClass* Z_Construct_UClass_UTextureImportSettings_NoRegister();
#define FID_Engine_Source_Runtime_TextureUtilitiesCommon_Public_TextureImportSettings_h_53_INCLASS \
private: \
static void StaticRegisterNativesUTextureImportSettings(); \
friend struct ::Z_Construct_UClass_UTextureImportSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend TEXTUREUTILITIESCOMMON_API UClass* ::Z_Construct_UClass_UTextureImportSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UTextureImportSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/TextureUtilitiesCommon"), Z_Construct_UClass_UTextureImportSettings_NoRegister) \
DECLARE_SERIALIZER(UTextureImportSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \
#define FID_Engine_Source_Runtime_TextureUtilitiesCommon_Public_TextureImportSettings_h_53_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
TEXTUREUTILITIESCOMMON_API UTextureImportSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextureImportSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(TEXTUREUTILITIESCOMMON_API, UTextureImportSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextureImportSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UTextureImportSettings(UTextureImportSettings&&) = delete; \
UTextureImportSettings(const UTextureImportSettings&) = delete; \
TEXTUREUTILITIESCOMMON_API virtual ~UTextureImportSettings();
#define FID_Engine_Source_Runtime_TextureUtilitiesCommon_Public_TextureImportSettings_h_50_PROLOG
#define FID_Engine_Source_Runtime_TextureUtilitiesCommon_Public_TextureImportSettings_h_53_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_TextureUtilitiesCommon_Public_TextureImportSettings_h_53_INCLASS \
FID_Engine_Source_Runtime_TextureUtilitiesCommon_Public_TextureImportSettings_h_53_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTextureImportSettings;
// ********** End Class UTextureImportSettings *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_TextureUtilitiesCommon_Public_TextureImportSettings_h
// ********** Begin Enum ETextureImportFloatingPointFormat *****************************************
#define FOREACH_ENUM_ETEXTUREIMPORTFLOATINGPOINTFORMAT(op) \
op(ETextureImportFloatingPointFormat::HDR_F16) \
op(ETextureImportFloatingPointFormat::HDRCompressed_BC6) \
op(ETextureImportFloatingPointFormat::HDR_F32_or_F16) \
op(ETextureImportFloatingPointFormat::PreviousDefault)
enum class ETextureImportFloatingPointFormat : uint8;
template<> struct TIsUEnumClass<ETextureImportFloatingPointFormat> { enum { Value = true }; };
template<> TEXTUREUTILITIESCOMMON_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextureImportFloatingPointFormat>();
// ********** End Enum ETextureImportFloatingPointFormat *******************************************
// ********** Begin Enum ETextureImportPNGInfill ***************************************************
#define FOREACH_ENUM_ETEXTUREIMPORTPNGINFILL(op) \
op(ETextureImportPNGInfill::Default) \
op(ETextureImportPNGInfill::Never) \
op(ETextureImportPNGInfill::OnlyOnBinaryTransparency) \
op(ETextureImportPNGInfill::Always)
enum class ETextureImportPNGInfill : uint8;
template<> struct TIsUEnumClass<ETextureImportPNGInfill> { enum { Value = true }; };
template<> TEXTUREUTILITIESCOMMON_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextureImportPNGInfill>();
// ********** End Enum ETextureImportPNGInfill *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS