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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/TemplateSequence/UHT/TemplateSequenceActor.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "TemplateSequenceActor.h"
#include "MovieSceneSequencePlaybackSettings.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeTemplateSequenceActor() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScenePlaybackClient_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister();
TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister();
TEMPLATESEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData();
UPackage* Z_Construct_UPackage__Script_TemplateSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData ******************************
struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FTemplateSequenceBindingOverrideData); }
static inline consteval int16 GetStructAlignment() { return alignof(FTemplateSequenceBindingOverrideData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Template sequence binding override data\n *\n * This is similar to FMovieSceneBindingOverrideData, but works only for a template sequence's root object,\n * so we don't need it to store the object binding ID.\n */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Template sequence binding override data\n\nThis is similar to FMovieSceneBindingOverrideData, but works only for a template sequence's root object,\nso we don't need it to store the object binding ID." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = {
{ "Category", "Binding" },
{ "Comment", "/** Specifies the object binding to override. */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Specifies the object binding to override." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverridesDefault_MetaData[] = {
{ "Category", "Binding" },
{ "Comment", "/** Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true). */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true)." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData constinit property declarations
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Object;
static void NewProp_bOverridesDefault_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverridesDefault;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FTemplateSequenceBindingOverrideData constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTemplateSequenceBindingOverrideData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData;
class UScriptStruct* FTemplateSequenceBindingOverrideData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData, (UObject*)Z_Construct_UPackage__Script_TemplateSequence(), TEXT("TemplateSequenceBindingOverrideData"));
}
return Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton;
}
// ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData Property Definitions *********
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTemplateSequenceBindingOverrideData, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) };
void Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault_SetBit(void* Obj)
{
((FTemplateSequenceBindingOverrideData*)Obj)->bOverridesDefault = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault = { "bOverridesDefault", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FTemplateSequenceBindingOverrideData), &Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverridesDefault_MetaData), NewProp_bOverridesDefault_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_Object,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FTemplateSequenceBindingOverrideData Property Definitions ***********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
nullptr,
&NewStructOps,
"TemplateSequenceBindingOverrideData",
Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers),
sizeof(FTemplateSequenceBindingOverrideData),
alignof(FTemplateSequenceBindingOverrideData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData()
{
if (!Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton, Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton);
}
// ********** End ScriptStruct FTemplateSequenceBindingOverrideData ********************************
// ********** Begin Class ATemplateSequenceActor Function GetSequence ******************************
struct Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics
{
struct TemplateSequenceActor_eventGetSequence_Parms
{
UTemplateSequence* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/**\n\x09 * Get the template sequence being played by this actor.\n\x09 *\n\x09 * @return the template sequence, or nullptr if it is not assigned or cannot be loaded\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Get the template sequence being played by this actor.\n\n@return the template sequence, or nullptr if it is not assigned or cannot be loaded" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequence constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventGetSequence_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers) < 2048);
// ********** End Function GetSequence Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "GetSequence", Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::TemplateSequenceActor_eventGetSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::TemplateSequenceActor_eventGetSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_GetSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execGetSequence)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequence**)Z_Param__Result=P_THIS->GetSequence();
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function GetSequence ********************************
// ********** Begin Class ATemplateSequenceActor Function GetSequencePlayer ************************
struct Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics
{
struct TemplateSequenceActor_eventGetSequencePlayer_Parms
{
UTemplateSequencePlayer* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintGetter", "" },
{ "Comment", "/**\n\x09 * Get the actor's sequence player, or nullptr if it not yet initialized.\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Get the actor's sequence player, or nullptr if it not yet initialized." },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequencePlayer constinit property declarations *********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequencePlayer constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequencePlayer Property Definitions ********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventGetSequencePlayer_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers) < 2048);
// ********** End Function GetSequencePlayer Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "GetSequencePlayer", Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::TemplateSequenceActor_eventGetSequencePlayer_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::TemplateSequenceActor_eventGetSequencePlayer_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execGetSequencePlayer)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequencePlayer**)Z_Param__Result=P_THIS->GetSequencePlayer();
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function GetSequencePlayer **************************
// ********** Begin Class ATemplateSequenceActor Function LoadSequence *****************************
struct Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics
{
struct TemplateSequenceActor_eventLoadSequence_Parms
{
UTemplateSequence* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/**\n\x09 * Get the template sequence being played by this actor.\n\x09 *\n\x09 * @return the template sequence, or nullptr if it is not assigned or cannot be loaded\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Get the template sequence being played by this actor.\n\n@return the template sequence, or nullptr if it is not assigned or cannot be loaded" },
};
#endif // WITH_METADATA
// ********** Begin Function LoadSequence constinit property declarations **************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function LoadSequence constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function LoadSequence Property Definitions *************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventLoadSequence_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers) < 2048);
// ********** End Function LoadSequence Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "LoadSequence", Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::TemplateSequenceActor_eventLoadSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::TemplateSequenceActor_eventLoadSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execLoadSequence)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UTemplateSequence**)Z_Param__Result=P_THIS->LoadSequence();
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function LoadSequence *******************************
// ********** Begin Class ATemplateSequenceActor Function SetBinding *******************************
struct Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics
{
struct TemplateSequenceActor_eventSetBinding_Parms
{
AActor* Actor;
bool bOverridesDefault;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player|Bindings" },
{ "Comment", "/**\n\x09 * Set the actor to play the template sequence onto, by setting up an override for the template\n\x09 * sequence's root object binding.\n\x09 */" },
{ "CPP_Default_bOverridesDefault", "true" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Set the actor to play the template sequence onto, by setting up an override for the template\nsequence's root object binding." },
};
#endif // WITH_METADATA
// ********** Begin Function SetBinding constinit property declarations ****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
static void NewProp_bOverridesDefault_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverridesDefault;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetBinding constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetBinding Property Definitions ***************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventSetBinding_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault_SetBit(void* Obj)
{
((TemplateSequenceActor_eventSetBinding_Parms*)Obj)->bOverridesDefault = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault = { "bOverridesDefault", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(TemplateSequenceActor_eventSetBinding_Parms), &Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_Actor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers) < 2048);
// ********** End Function SetBinding Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "SetBinding", Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::TemplateSequenceActor_eventSetBinding_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::TemplateSequenceActor_eventSetBinding_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_SetBinding()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execSetBinding)
{
P_GET_OBJECT(AActor,Z_Param_Actor);
P_GET_UBOOL(Z_Param_bOverridesDefault);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetBinding(Z_Param_Actor,Z_Param_bOverridesDefault);
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function SetBinding *********************************
// ********** Begin Class ATemplateSequenceActor Function SetSequence ******************************
struct Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics
{
struct TemplateSequenceActor_eventSetSequence_Parms
{
UTemplateSequence* InSequence;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Player" },
{ "Comment", "/**\n\x09 * Set the template sequence being played by this actor.\n\x09 */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "Set the template sequence being played by this actor." },
};
#endif // WITH_METADATA
// ********** Begin Function SetSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_InSequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetSequence constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::NewProp_InSequence = { "InSequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventSetSequence_Parms, InSequence), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::NewProp_InSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers) < 2048);
// ********** End Function SetSequence Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "SetSequence", Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::TemplateSequenceActor_eventSetSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::TemplateSequenceActor_eventSetSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ATemplateSequenceActor_SetSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ATemplateSequenceActor::execSetSequence)
{
P_GET_OBJECT(UTemplateSequence,Z_Param_InSequence);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetSequence(Z_Param_InSequence);
P_NATIVE_END;
}
// ********** End Class ATemplateSequenceActor Function SetSequence ********************************
// ********** Begin Class ATemplateSequenceActor ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ATemplateSequenceActor;
UClass* ATemplateSequenceActor::GetPrivateStaticClass()
{
using TClass = ATemplateSequenceActor;
if (!Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("TemplateSequenceActor"),
Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton,
StaticRegisterNativesATemplateSequenceActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton;
}
UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister()
{
return ATemplateSequenceActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ATemplateSequenceActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Actor responsible for controlling a specific template sequence in the world.\n */" },
{ "HideCategories", "Rendering Physics LOD Activation Input" },
{ "IncludePath", "TemplateSequenceActor.h" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Actor responsible for controlling a specific template sequence in the world." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlaybackSettings_MetaData[] = {
{ "Category", "Playback" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ShowOnlyInnerProperties", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = {
{ "BlueprintGetter", "GetSequencePlayer" },
{ "Category", "Playback" },
{ "EditInline", "true" },
{ "ExposeFunctionCategories", "Sequencer|Player" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TemplateSequence_MetaData[] = {
{ "AllowedClasses", "/Script/TemplateSequence.TemplateSequence" },
{ "Category", "General" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BindingOverride_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The override for the template sequence's root object binding. See SetBinding. */" },
{ "ModuleRelativePath", "Public/TemplateSequenceActor.h" },
{ "ToolTip", "The override for the template sequence's root object binding. See SetBinding." },
};
#endif // WITH_METADATA
// ********** Begin Class ATemplateSequenceActor constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_PlaybackSettings;
static const UECodeGen_Private::FObjectPropertyParams NewProp_SequencePlayer;
static const UECodeGen_Private::FStructPropertyParams NewProp_TemplateSequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_BindingOverride;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ATemplateSequenceActor constinit property declarations *********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &ATemplateSequenceActor::execGetSequence },
{ .NameUTF8 = UTF8TEXT("GetSequencePlayer"), .Pointer = &ATemplateSequenceActor::execGetSequencePlayer },
{ .NameUTF8 = UTF8TEXT("LoadSequence"), .Pointer = &ATemplateSequenceActor::execLoadSequence },
{ .NameUTF8 = UTF8TEXT("SetBinding"), .Pointer = &ATemplateSequenceActor::execSetBinding },
{ .NameUTF8 = UTF8TEXT("SetSequence"), .Pointer = &ATemplateSequenceActor::execSetSequence },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ATemplateSequenceActor_GetSequence, "GetSequence" }, // 2129861747
{ &Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer, "GetSequencePlayer" }, // 496543032
{ &Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence, "LoadSequence" }, // 2640998050
{ &Z_Construct_UFunction_ATemplateSequenceActor_SetBinding, "SetBinding" }, // 4142579780
{ &Z_Construct_UFunction_ATemplateSequenceActor_SetSequence, "SetSequence" }, // 1980545836
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ATemplateSequenceActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ATemplateSequenceActor_Statics
// ********** Begin Class ATemplateSequenceActor Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_PlaybackSettings = { "PlaybackSettings", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, PlaybackSettings), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlaybackSettings_MetaData), NewProp_PlaybackSettings_MetaData) }; // 1068239222
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x011600000008203c, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, SequencePlayer), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_TemplateSequence = { "TemplateSequence", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, TemplateSequence), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TemplateSequence_MetaData), NewProp_TemplateSequence_MetaData) }; // 2425717601
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_BindingOverride = { "BindingOverride", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, BindingOverride), Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BindingOverride_MetaData), NewProp_BindingOverride_MetaData) }; // 2235112716
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_PlaybackSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_SequencePlayer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_TemplateSequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_BindingOverride,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers) < 2048);
// ********** End Class ATemplateSequenceActor Property Definitions ********************************
UObject* (*const Z_Construct_UClass_ATemplateSequenceActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ATemplateSequenceActor_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UMovieScenePlaybackClient_NoRegister, (int32)VTABLE_OFFSET(ATemplateSequenceActor, IMovieScenePlaybackClient), false }, // 4287473058
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_ATemplateSequenceActor_Statics::ClassParams = {
&ATemplateSequenceActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ATemplateSequenceActor_Statics::Class_MetaDataParams)
};
void ATemplateSequenceActor::StaticRegisterNativesATemplateSequenceActor()
{
UClass* Class = ATemplateSequenceActor::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ATemplateSequenceActor_Statics::Funcs));
}
UClass* Z_Construct_UClass_ATemplateSequenceActor()
{
if (!Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton, Z_Construct_UClass_ATemplateSequenceActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton;
}
#if VALIDATE_CLASS_REPS
void ATemplateSequenceActor::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
{
static FName Name_SequencePlayer(TEXT("SequencePlayer"));
const bool bIsValid = true
&& Name_SequencePlayer == ClassReps[(int32)ENetFields_Private::SequencePlayer].Property->GetFName();
checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ATemplateSequenceActor"));
}
#endif
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ATemplateSequenceActor);
ATemplateSequenceActor::~ATemplateSequenceActor() {}
// ********** End Class ATemplateSequenceActor *****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FTemplateSequenceBindingOverrideData::StaticStruct, Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewStructOps, TEXT("TemplateSequenceBindingOverrideData"),&Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTemplateSequenceBindingOverrideData), 2235112716U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ATemplateSequenceActor, ATemplateSequenceActor::StaticClass, TEXT("ATemplateSequenceActor"), &Z_Registration_Info_UClass_ATemplateSequenceActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ATemplateSequenceActor), 4290947617U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_3713185069{
TEXT("/Script/TemplateSequence"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS