// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "TemplateSequenceActor.h" #include "MovieSceneSequencePlaybackSettings.h" #include "UObject/SoftObjectPath.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeTemplateSequenceActor() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath(); ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieScenePlaybackClient_NoRegister(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequence_NoRegister(); TEMPLATESEQUENCE_API UClass* Z_Construct_UClass_UTemplateSequencePlayer_NoRegister(); TEMPLATESEQUENCE_API UScriptStruct* Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData(); UPackage* Z_Construct_UPackage__Script_TemplateSequence(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData ****************************** struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FTemplateSequenceBindingOverrideData); } static inline consteval int16 GetStructAlignment() { return alignof(FTemplateSequenceBindingOverrideData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Template sequence binding override data\n *\n * This is similar to FMovieSceneBindingOverrideData, but works only for a template sequence's root object,\n * so we don't need it to store the object binding ID.\n */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Template sequence binding override data\n\nThis is similar to FMovieSceneBindingOverrideData, but works only for a template sequence's root object,\nso we don't need it to store the object binding ID." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = { { "Category", "Binding" }, { "Comment", "/** Specifies the object binding to override. */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Specifies the object binding to override." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverridesDefault_MetaData[] = { { "Category", "Binding" }, { "Comment", "/** Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true). */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true)." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData constinit property declarations static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_Object; static void NewProp_bOverridesDefault_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverridesDefault; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FTemplateSequenceBindingOverrideData constinit property declarations static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData; class UScriptStruct* FTemplateSequenceBindingOverrideData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData, (UObject*)Z_Construct_UPackage__Script_TemplateSequence(), TEXT("TemplateSequenceBindingOverrideData")); } return Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.OuterSingleton; } // ********** Begin ScriptStruct FTemplateSequenceBindingOverrideData Property Definitions ********* const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTemplateSequenceBindingOverrideData, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) }; void Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault_SetBit(void* Obj) { ((FTemplateSequenceBindingOverrideData*)Obj)->bOverridesDefault = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault = { "bOverridesDefault", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FTemplateSequenceBindingOverrideData), &Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverridesDefault_MetaData), NewProp_bOverridesDefault_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_Object, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewProp_bOverridesDefault, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FTemplateSequenceBindingOverrideData Property Definitions *********** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, nullptr, &NewStructOps, "TemplateSequenceBindingOverrideData", Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::PropPointers), sizeof(FTemplateSequenceBindingOverrideData), alignof(FTemplateSequenceBindingOverrideData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData() { if (!Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton, Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData.InnerSingleton); } // ********** End ScriptStruct FTemplateSequenceBindingOverrideData ******************************** // ********** Begin Class ATemplateSequenceActor Function GetSequence ****************************** struct Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics { struct TemplateSequenceActor_eventGetSequence_Parms { UTemplateSequence* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Player" }, { "Comment", "/**\n\x09 * Get the template sequence being played by this actor.\n\x09 *\n\x09 * @return the template sequence, or nullptr if it is not assigned or cannot be loaded\n\x09 */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Get the template sequence being played by this actor.\n\n@return the template sequence, or nullptr if it is not assigned or cannot be loaded" }, }; #endif // WITH_METADATA // ********** Begin Function GetSequence constinit property declarations *************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSequence constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSequence Property Definitions ************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventGetSequence_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers) < 2048); // ********** End Function GetSequence Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "GetSequence", Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::PropPointers), sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::TemplateSequenceActor_eventGetSequence_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::TemplateSequenceActor_eventGetSequence_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ATemplateSequenceActor_GetSequence() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_GetSequence_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ATemplateSequenceActor::execGetSequence) { P_FINISH; P_NATIVE_BEGIN; *(UTemplateSequence**)Z_Param__Result=P_THIS->GetSequence(); P_NATIVE_END; } // ********** End Class ATemplateSequenceActor Function GetSequence ******************************** // ********** Begin Class ATemplateSequenceActor Function GetSequencePlayer ************************ struct Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics { struct TemplateSequenceActor_eventGetSequencePlayer_Parms { UTemplateSequencePlayer* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "BlueprintGetter", "" }, { "Comment", "/**\n\x09 * Get the actor's sequence player, or nullptr if it not yet initialized.\n\x09 */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Get the actor's sequence player, or nullptr if it not yet initialized." }, }; #endif // WITH_METADATA // ********** Begin Function GetSequencePlayer constinit property declarations ********************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSequencePlayer constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSequencePlayer Property Definitions ******************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventGetSequencePlayer_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers) < 2048); // ********** End Function GetSequencePlayer Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "GetSequencePlayer", Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::PropPointers), sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::TemplateSequenceActor_eventGetSequencePlayer_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::TemplateSequenceActor_eventGetSequencePlayer_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ATemplateSequenceActor::execGetSequencePlayer) { P_FINISH; P_NATIVE_BEGIN; *(UTemplateSequencePlayer**)Z_Param__Result=P_THIS->GetSequencePlayer(); P_NATIVE_END; } // ********** End Class ATemplateSequenceActor Function GetSequencePlayer ************************** // ********** Begin Class ATemplateSequenceActor Function LoadSequence ***************************** struct Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics { struct TemplateSequenceActor_eventLoadSequence_Parms { UTemplateSequence* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Player" }, { "Comment", "/**\n\x09 * Get the template sequence being played by this actor.\n\x09 *\n\x09 * @return the template sequence, or nullptr if it is not assigned or cannot be loaded\n\x09 */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Get the template sequence being played by this actor.\n\n@return the template sequence, or nullptr if it is not assigned or cannot be loaded" }, }; #endif // WITH_METADATA // ********** Begin Function LoadSequence constinit property declarations ************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function LoadSequence constinit property declarations **************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function LoadSequence Property Definitions ************************************* const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventLoadSequence_Parms, ReturnValue), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers) < 2048); // ********** End Function LoadSequence Property Definitions *************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "LoadSequence", Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::PropPointers), sizeof(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::TemplateSequenceActor_eventLoadSequence_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::TemplateSequenceActor_eventLoadSequence_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ATemplateSequenceActor::execLoadSequence) { P_FINISH; P_NATIVE_BEGIN; *(UTemplateSequence**)Z_Param__Result=P_THIS->LoadSequence(); P_NATIVE_END; } // ********** End Class ATemplateSequenceActor Function LoadSequence ******************************* // ********** Begin Class ATemplateSequenceActor Function SetBinding ******************************* struct Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics { struct TemplateSequenceActor_eventSetBinding_Parms { AActor* Actor; bool bOverridesDefault; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Player|Bindings" }, { "Comment", "/**\n\x09 * Set the actor to play the template sequence onto, by setting up an override for the template\n\x09 * sequence's root object binding.\n\x09 */" }, { "CPP_Default_bOverridesDefault", "true" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Set the actor to play the template sequence onto, by setting up an override for the template\nsequence's root object binding." }, }; #endif // WITH_METADATA // ********** Begin Function SetBinding constinit property declarations **************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor; static void NewProp_bOverridesDefault_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverridesDefault; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetBinding constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetBinding Property Definitions *************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventSetBinding_Parms, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; void Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault_SetBit(void* Obj) { ((TemplateSequenceActor_eventSetBinding_Parms*)Obj)->bOverridesDefault = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault = { "bOverridesDefault", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(TemplateSequenceActor_eventSetBinding_Parms), &Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_Actor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::NewProp_bOverridesDefault, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers) < 2048); // ********** End Function SetBinding Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "SetBinding", Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::PropPointers), sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::TemplateSequenceActor_eventSetBinding_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::TemplateSequenceActor_eventSetBinding_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ATemplateSequenceActor_SetBinding() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_SetBinding_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ATemplateSequenceActor::execSetBinding) { P_GET_OBJECT(AActor,Z_Param_Actor); P_GET_UBOOL(Z_Param_bOverridesDefault); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetBinding(Z_Param_Actor,Z_Param_bOverridesDefault); P_NATIVE_END; } // ********** End Class ATemplateSequenceActor Function SetBinding ********************************* // ********** Begin Class ATemplateSequenceActor Function SetSequence ****************************** struct Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics { struct TemplateSequenceActor_eventSetSequence_Parms { UTemplateSequence* InSequence; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Player" }, { "Comment", "/**\n\x09 * Set the template sequence being played by this actor.\n\x09 */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "Set the template sequence being played by this actor." }, }; #endif // WITH_METADATA // ********** Begin Function SetSequence constinit property declarations *************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_InSequence; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetSequence constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetSequence Property Definitions ************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::NewProp_InSequence = { "InSequence", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(TemplateSequenceActor_eventSetSequence_Parms, InSequence), Z_Construct_UClass_UTemplateSequence_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::NewProp_InSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers) < 2048); // ********** End Function SetSequence Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ATemplateSequenceActor, nullptr, "SetSequence", Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::PropPointers), sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::TemplateSequenceActor_eventSetSequence_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::TemplateSequenceActor_eventSetSequence_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ATemplateSequenceActor_SetSequence() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ATemplateSequenceActor_SetSequence_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ATemplateSequenceActor::execSetSequence) { P_GET_OBJECT(UTemplateSequence,Z_Param_InSequence); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetSequence(Z_Param_InSequence); P_NATIVE_END; } // ********** End Class ATemplateSequenceActor Function SetSequence ******************************** // ********** Begin Class ATemplateSequenceActor *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ATemplateSequenceActor; UClass* ATemplateSequenceActor::GetPrivateStaticClass() { using TClass = ATemplateSequenceActor; if (!Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("TemplateSequenceActor"), Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton, StaticRegisterNativesATemplateSequenceActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ATemplateSequenceActor.InnerSingleton; } UClass* Z_Construct_UClass_ATemplateSequenceActor_NoRegister() { return ATemplateSequenceActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_ATemplateSequenceActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Actor responsible for controlling a specific template sequence in the world.\n */" }, { "HideCategories", "Rendering Physics LOD Activation Input" }, { "IncludePath", "TemplateSequenceActor.h" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "Actor responsible for controlling a specific template sequence in the world." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlaybackSettings_MetaData[] = { { "Category", "Playback" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ShowOnlyInnerProperties", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SequencePlayer_MetaData[] = { { "BlueprintGetter", "GetSequencePlayer" }, { "Category", "Playback" }, { "EditInline", "true" }, { "ExposeFunctionCategories", "Sequencer|Player" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TemplateSequence_MetaData[] = { { "AllowedClasses", "/Script/TemplateSequence.TemplateSequence" }, { "Category", "General" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BindingOverride_MetaData[] = { { "Category", "General" }, { "Comment", "/** The override for the template sequence's root object binding. See SetBinding. */" }, { "ModuleRelativePath", "Public/TemplateSequenceActor.h" }, { "ToolTip", "The override for the template sequence's root object binding. See SetBinding." }, }; #endif // WITH_METADATA // ********** Begin Class ATemplateSequenceActor constinit property declarations ******************* static const UECodeGen_Private::FStructPropertyParams NewProp_PlaybackSettings; static const UECodeGen_Private::FObjectPropertyParams NewProp_SequencePlayer; static const UECodeGen_Private::FStructPropertyParams NewProp_TemplateSequence; static const UECodeGen_Private::FStructPropertyParams NewProp_BindingOverride; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ATemplateSequenceActor constinit property declarations ********************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &ATemplateSequenceActor::execGetSequence }, { .NameUTF8 = UTF8TEXT("GetSequencePlayer"), .Pointer = &ATemplateSequenceActor::execGetSequencePlayer }, { .NameUTF8 = UTF8TEXT("LoadSequence"), .Pointer = &ATemplateSequenceActor::execLoadSequence }, { .NameUTF8 = UTF8TEXT("SetBinding"), .Pointer = &ATemplateSequenceActor::execSetBinding }, { .NameUTF8 = UTF8TEXT("SetSequence"), .Pointer = &ATemplateSequenceActor::execSetSequence }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_ATemplateSequenceActor_GetSequence, "GetSequence" }, // 2129861747 { &Z_Construct_UFunction_ATemplateSequenceActor_GetSequencePlayer, "GetSequencePlayer" }, // 496543032 { &Z_Construct_UFunction_ATemplateSequenceActor_LoadSequence, "LoadSequence" }, // 2640998050 { &Z_Construct_UFunction_ATemplateSequenceActor_SetBinding, "SetBinding" }, // 4142579780 { &Z_Construct_UFunction_ATemplateSequenceActor_SetSequence, "SetSequence" }, // 1980545836 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ATemplateSequenceActor_Statics // ********** Begin Class ATemplateSequenceActor Property Definitions ****************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_PlaybackSettings = { "PlaybackSettings", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, PlaybackSettings), Z_Construct_UScriptStruct_FMovieSceneSequencePlaybackSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlaybackSettings_MetaData), NewProp_PlaybackSettings_MetaData) }; // 1068239222 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_SequencePlayer = { "SequencePlayer", nullptr, (EPropertyFlags)0x011600000008203c, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, SequencePlayer), Z_Construct_UClass_UTemplateSequencePlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SequencePlayer_MetaData), NewProp_SequencePlayer_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_TemplateSequence = { "TemplateSequence", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, TemplateSequence), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TemplateSequence_MetaData), NewProp_TemplateSequence_MetaData) }; // 2425717601 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_BindingOverride = { "BindingOverride", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ATemplateSequenceActor, BindingOverride), Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BindingOverride_MetaData), NewProp_BindingOverride_MetaData) }; // 2235112716 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_PlaybackSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_SequencePlayer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_TemplateSequence, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ATemplateSequenceActor_Statics::NewProp_BindingOverride, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers) < 2048); // ********** End Class ATemplateSequenceActor Property Definitions ******************************** UObject* (*const Z_Construct_UClass_ATemplateSequenceActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_TemplateSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_ATemplateSequenceActor_Statics::InterfaceParams[] = { { Z_Construct_UClass_UMovieScenePlaybackClient_NoRegister, (int32)VTABLE_OFFSET(ATemplateSequenceActor, IMovieScenePlaybackClient), false }, // 4287473058 }; const UECodeGen_Private::FClassParams Z_Construct_UClass_ATemplateSequenceActor_Statics::ClassParams = { &ATemplateSequenceActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers, InterfaceParams, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::PropPointers), UE_ARRAY_COUNT(InterfaceParams), 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ATemplateSequenceActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ATemplateSequenceActor_Statics::Class_MetaDataParams) }; void ATemplateSequenceActor::StaticRegisterNativesATemplateSequenceActor() { UClass* Class = ATemplateSequenceActor::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ATemplateSequenceActor_Statics::Funcs)); } UClass* Z_Construct_UClass_ATemplateSequenceActor() { if (!Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton, Z_Construct_UClass_ATemplateSequenceActor_Statics::ClassParams); } return Z_Registration_Info_UClass_ATemplateSequenceActor.OuterSingleton; } #if VALIDATE_CLASS_REPS void ATemplateSequenceActor::ValidateGeneratedRepEnums(const TArray& ClassReps) const { static FName Name_SequencePlayer(TEXT("SequencePlayer")); const bool bIsValid = true && Name_SequencePlayer == ClassReps[(int32)ENetFields_Private::SequencePlayer].Property->GetFName(); checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in ATemplateSequenceActor")); } #endif DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ATemplateSequenceActor); ATemplateSequenceActor::~ATemplateSequenceActor() {} // ********** End Class ATemplateSequenceActor ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FTemplateSequenceBindingOverrideData::StaticStruct, Z_Construct_UScriptStruct_FTemplateSequenceBindingOverrideData_Statics::NewStructOps, TEXT("TemplateSequenceBindingOverrideData"),&Z_Registration_Info_UScriptStruct_FTemplateSequenceBindingOverrideData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTemplateSequenceBindingOverrideData), 2235112716U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ATemplateSequenceActor, ATemplateSequenceActor::StaticClass, TEXT("ATemplateSequenceActor"), &Z_Registration_Info_UClass_ATemplateSequenceActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ATemplateSequenceActor), 4290947617U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_3713185069{ TEXT("/Script/TemplateSequence"), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_TemplateSequence_Source_TemplateSequence_Public_TemplateSequenceActor_h__Script_TemplateSequence_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS