Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeConsiderationBlueprintBase.generated.h

75 lines
4.5 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Blueprint/StateTreeConsiderationBlueprintBase.h"
#ifdef STATETREEMODULE_StateTreeConsiderationBlueprintBase_generated_h
#error "StateTreeConsiderationBlueprintBase.generated.h already included, missing '#pragma once' in StateTreeConsiderationBlueprintBase.h"
#endif
#define STATETREEMODULE_StateTreeConsiderationBlueprintBase_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStateTreeConsiderationBlueprintBase *************************************
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_20_CALLBACK_WRAPPERS
struct Z_Construct_UClass_UStateTreeConsiderationBlueprintBase_Statics;
STATETREEMODULE_API UClass* Z_Construct_UClass_UStateTreeConsiderationBlueprintBase_NoRegister();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_20_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUStateTreeConsiderationBlueprintBase(); \
friend struct ::Z_Construct_UClass_UStateTreeConsiderationBlueprintBase_Statics; \
static UClass* GetPrivateStaticClass(); \
friend STATETREEMODULE_API UClass* ::Z_Construct_UClass_UStateTreeConsiderationBlueprintBase_NoRegister(); \
public: \
DECLARE_CLASS2(UStateTreeConsiderationBlueprintBase, UStateTreeNodeBlueprintBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/StateTreeModule"), Z_Construct_UClass_UStateTreeConsiderationBlueprintBase_NoRegister) \
DECLARE_SERIALIZER(UStateTreeConsiderationBlueprintBase)
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_20_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UStateTreeConsiderationBlueprintBase(UStateTreeConsiderationBlueprintBase&&) = delete; \
UStateTreeConsiderationBlueprintBase(const UStateTreeConsiderationBlueprintBase&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(STATETREEMODULE_API, UStateTreeConsiderationBlueprintBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStateTreeConsiderationBlueprintBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStateTreeConsiderationBlueprintBase) \
STATETREEMODULE_API virtual ~UStateTreeConsiderationBlueprintBase();
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_17_PROLOG
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_20_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_20_CALLBACK_WRAPPERS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_20_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_20_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStateTreeConsiderationBlueprintBase;
// ********** End Class UStateTreeConsiderationBlueprintBase ***************************************
// ********** Begin ScriptStruct FStateTreeBlueprintConsiderationWrapper ***************************
struct Z_Construct_UScriptStruct_FStateTreeBlueprintConsiderationWrapper_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h_42_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeBlueprintConsiderationWrapper_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \
typedef FStateTreeConsiderationBase Super;
struct FStateTreeBlueprintConsiderationWrapper;
// ********** End ScriptStruct FStateTreeBlueprintConsiderationWrapper *****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Blueprint_StateTreeConsiderationBlueprintBase_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS