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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/SequencerScripting/UHT/MovieSceneScriptingActorReference.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneScriptingActorReference.h"
#include "MovieSceneObjectBindingID.h"
#include "SequencerScriptingRange.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneScriptingActorReference() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameTime();
MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_NoRegister();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_NoRegister();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingChannel();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey();
SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister();
SEQUENCERSCRIPTING_API UScriptStruct* Z_Construct_UScriptStruct_FSequencerScriptingRange();
UPackage* Z_Construct_UPackage__Script_SequencerScripting();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneScriptingActorReferenceKey Function GetTime *******************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics
{
struct FFrameTime
{
FFrameNumber FrameNumber;
float SubFrame;
};
struct MovieSceneScriptingActorReferenceKey_eventGetTime_Parms
{
EMovieSceneTimeUnit TimeUnit;
FFrameTime ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the time for this key from the owning channel.\n\x09* @param TimeUnit\x09Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n\x09* @return\x09\x09\x09The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution.\x09\n\x09*/" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Get Time (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Gets the time for this key from the owning channel.\n@param TimeUnit Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n@return The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution." },
};
#endif // WITH_METADATA
// ********** Begin Function GetTime constinit property declarations *******************************
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetTime constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetTime Property Definitions ******************************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventGetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventGetTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FFrameTime, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers) < 2048);
// ********** End Function GetTime Property Definitions ********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "GetTime", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::MovieSceneScriptingActorReferenceKey_eventGetTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::MovieSceneScriptingActorReferenceKey_eventGetTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execGetTime)
{
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_FINISH;
P_NATIVE_BEGIN;
*(FFrameTime*)Z_Param__Result=P_THIS->GetTime(EMovieSceneTimeUnit(Z_Param_TimeUnit));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceKey Function GetTime *********************
// ********** Begin Class UMovieSceneScriptingActorReferenceKey Function GetValue ******************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics
{
struct MovieSceneScriptingActorReferenceKey_eventGetValue_Parms
{
FMovieSceneObjectBindingID ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the value for this key from the owning channel.\n\x09* @return\x09The object binding for this key.\n\x09*/" },
{ "DisplayName", "Get Value (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Gets the value for this key from the owning channel.\n@return The object binding for this key." },
};
#endif // WITH_METADATA
// ********** Begin Function GetValue constinit property declarations ******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetValue constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetValue Property Definitions *****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventGetValue_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers) < 2048);
// ********** End Function GetValue Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "GetValue", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::MovieSceneScriptingActorReferenceKey_eventGetValue_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::MovieSceneScriptingActorReferenceKey_eventGetValue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execGetValue)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FMovieSceneObjectBindingID*)Z_Param__Result=P_THIS->GetValue();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceKey Function GetValue ********************
// ********** Begin Class UMovieSceneScriptingActorReferenceKey Function SetTime *******************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics
{
struct MovieSceneScriptingActorReferenceKey_eventSetTime_Parms
{
FFrameNumber NewFrameNumber;
float SubFrame;
EMovieSceneTimeUnit TimeUnit;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n\x09* @param NewFrameNumber\x09What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n\x09* @param SubFrame\x09\x09If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution. \n\x09* @param TimeUnit\x09\x09Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?\n\x09*/" },
{ "CPP_Default_SubFrame", "0.000000" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Set Time (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n@param NewFrameNumber What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n@param SubFrame If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution.\n@param TimeUnit Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewFrameNumber_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetTime constinit property declarations *******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_NewFrameNumber;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame;
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetTime constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetTime Property Definitions ******************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_NewFrameNumber = { "NewFrameNumber", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetTime_Parms, NewFrameNumber), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewFrameNumber_MetaData), NewProp_NewFrameNumber_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetTime_Parms, SubFrame), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_NewFrameNumber,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_SubFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers) < 2048);
// ********** End Function SetTime Property Definitions ********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "SetTime", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::MovieSceneScriptingActorReferenceKey_eventSetTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::MovieSceneScriptingActorReferenceKey_eventSetTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execSetTime)
{
P_GET_STRUCT_REF(FFrameNumber,Z_Param_Out_NewFrameNumber);
P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame);
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetTime(Z_Param_Out_NewFrameNumber,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceKey Function SetTime *********************
// ********** Begin Class UMovieSceneScriptingActorReferenceKey Function SetValue ******************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics
{
struct MovieSceneScriptingActorReferenceKey_eventSetValue_Parms
{
FMovieSceneObjectBindingID InNewValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Sets the value for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09The new object binding for this key.\n\x09*/" },
{ "DisplayName", "Set Value (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Sets the value for this key, reflecting it in the owning channel.\n@param InNewValue The new object binding for this key." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InNewValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetValue constinit property declarations ******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InNewValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetValue constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetValue Property Definitions *****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetValue_Parms, InNewValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InNewValue_MetaData), NewProp_InNewValue_MetaData) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::NewProp_InNewValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers) < 2048);
// ********** End Function SetValue Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "SetValue", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::MovieSceneScriptingActorReferenceKey_eventSetValue_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::MovieSceneScriptingActorReferenceKey_eventSetValue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execSetValue)
{
P_GET_STRUCT_REF(FMovieSceneObjectBindingID,Z_Param_Out_InNewValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetValue(Z_Param_Out_InNewValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceKey Function SetValue ********************
// ********** Begin Class UMovieSceneScriptingActorReferenceKey ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey;
UClass* UMovieSceneScriptingActorReferenceKey::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingActorReferenceKey;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingActorReferenceKey"),
Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingActorReferenceKey,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_NoRegister()
{
return UMovieSceneScriptingActorReferenceKey::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n* Exposes a Sequencer Actor Reference type key to Python/Blueprints.\n* Stores a reference to the data so changes to this class are forwarded onto the underlying data structures.\n*/" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Exposes a Sequencer Actor Reference type key to Python/Blueprints.\nStores a reference to the data so changes to this class are forwarded onto the underlying data structures." },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingActorReferenceKey constinit property declarations ****
// ********** End Class UMovieSceneScriptingActorReferenceKey constinit property declarations ******
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetTime"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execGetTime },
{ .NameUTF8 = UTF8TEXT("GetValue"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execGetValue },
{ .NameUTF8 = UTF8TEXT("SetTime"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execSetTime },
{ .NameUTF8 = UTF8TEXT("SetValue"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execSetValue },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime, "GetTime" }, // 3845549790
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue, "GetValue" }, // 1692673616
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime, "SetTime" }, // 16911879
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue, "SetValue" }, // 4184163626
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingActorReferenceKey>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingKey,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::ClassParams = {
&UMovieSceneScriptingActorReferenceKey::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingActorReferenceKey::StaticRegisterNativesUMovieSceneScriptingActorReferenceKey()
{
UClass* Class = UMovieSceneScriptingActorReferenceKey::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.OuterSingleton;
}
UMovieSceneScriptingActorReferenceKey::UMovieSceneScriptingActorReferenceKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingActorReferenceKey);
UMovieSceneScriptingActorReferenceKey::~UMovieSceneScriptingActorReferenceKey() {}
// ********** End Class UMovieSceneScriptingActorReferenceKey **************************************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function AddKey ****************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms
{
FFrameNumber InTime;
FMovieSceneObjectBindingID NewValue;
float SubFrame;
EMovieSceneTimeUnit TimeUnit;
UMovieSceneScriptingActorReferenceKey* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Add a key to this channel. This initializes a new key and returns a reference to it.\n\x09* @param\x09InTime\x09\x09\x09The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n\x09* @param\x09NewValue\x09\x09The value that this key should be created with.\n\x09* @param\x09SubFrame\x09\x09Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n\x09* @param\x09TimeUnit \x09\x09Is the specified InTime in Display Rate frames or Tick Resolution.\n\x09* @return\x09The key that was created with the specified values at the specified time.\n\x09*/" },
{ "CPP_Default_SubFrame", "0.000000" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Add Key (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Add a key to this channel. This initializes a new key and returns a reference to it.\n@param InTime The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n@param NewValue The value that this key should be created with.\n@param SubFrame Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n@param TimeUnit Is the specified InTime in Display Rate frames or Tick Resolution.\n@return The key that was created with the specified values at the specified time." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InTime_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function AddKey constinit property declarations ********************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InTime;
static const UECodeGen_Private::FStructPropertyParams NewProp_NewValue;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame;
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AddKey constinit property declarations **********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AddKey Property Definitions *******************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_InTime = { "InTime", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, InTime), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InTime_MetaData), NewProp_InTime_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_NewValue = { "NewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, NewValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, SubFrame), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_InTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_NewValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_SubFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers) < 2048);
// ********** End Function AddKey Property Definitions *********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "AddKey", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execAddKey)
{
P_GET_STRUCT(FFrameNumber,Z_Param_InTime);
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_NewValue);
P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame);
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneScriptingActorReferenceKey**)Z_Param__Result=P_THIS->AddKey(Z_Param_InTime,Z_Param_NewValue,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function AddKey ******************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function GetDefault ************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms
{
FMovieSceneObjectBindingID ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Get this channel's default value that will be used when no keys are present. Only a valid\n\x09* value when HasDefault() returns true.\n\x09*/" },
{ "DisplayName", "Get Default (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Get this channel's default value that will be used when no keys are present. Only a valid\nvalue when HasDefault() returns true." },
};
#endif // WITH_METADATA
// ********** Begin Function GetDefault constinit property declarations ****************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDefault constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDefault Property Definitions ***************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers) < 2048);
// ********** End Function GetDefault Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "GetDefault", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execGetDefault)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FMovieSceneObjectBindingID*)Z_Param__Result=P_THIS->GetDefault();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function GetDefault **************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function GetKeys ***************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms
{
TArray<UMovieSceneScriptingKey*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets all of the keys in this channel.\n\x09* @return\x09""An array of UMovieSceneScriptingActorReferenceKeys contained by this channel.\n\x09*\x09\x09\x09Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range.\n\x09*/" },
{ "DisplayName", "Get Keys (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Gets all of the keys in this channel.\n@return An array of UMovieSceneScriptingActorReferenceKeys contained by this channel.\n Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range." },
};
#endif // WITH_METADATA
// ********** Begin Function GetKeys constinit property declarations *******************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetKeys constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetKeys Property Definitions ******************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers) < 2048);
// ********** End Function GetKeys Property Definitions ********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "GetKeys", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execGetKeys)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<UMovieSceneScriptingKey*>*)Z_Param__Result=P_THIS->GetKeys();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function GetKeys *****************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function GetKeysByIndex ********
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms
{
TArray<int32> Indices;
TArray<UMovieSceneScriptingKey*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Gets the keys in this channel specified by the specific index\n\x09* @Indices The indices from which to get the keys from\n\x09* @return\x09""An array of UMovieSceneScriptingKey's contained by this channel.\n\x09*\x09\x09\x09Returns all keys specified by the indices, even if out of range.\n\x09*/" },
{ "DisplayName", "Get Keys By Index (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Gets the keys in this channel specified by the specific index\n@Indices The indices from which to get the keys from\n@return An array of UMovieSceneScriptingKey's contained by this channel.\n Returns all keys specified by the indices, even if out of range." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Indices_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetKeysByIndex constinit property declarations ************************
static const UECodeGen_Private::FIntPropertyParams NewProp_Indices_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Indices;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetKeysByIndex constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetKeysByIndex Property Definitions ***********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner = { "Indices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices = { "Indices", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms, Indices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Indices_MetaData), NewProp_Indices_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers) < 2048);
// ********** End Function GetKeysByIndex Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "GetKeysByIndex", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execGetKeysByIndex)
{
P_GET_TARRAY_REF(int32,Z_Param_Out_Indices);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<UMovieSceneScriptingKey*>*)Z_Param__Result=P_THIS->GetKeysByIndex(Z_Param_Out_Indices);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function GetKeysByIndex **********
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function HasDefault ************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* @return Does this channel have a default value set?\n\x09*/" },
{ "DisplayName", "Has Default (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "@return Does this channel have a default value set?" },
};
#endif // WITH_METADATA
// ********** Begin Function HasDefault constinit property declarations ****************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function HasDefault constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function HasDefault Property Definitions ***************************************
void Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms), &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers) < 2048);
// ********** End Function HasDefault Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "HasDefault", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execHasDefault)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->HasDefault();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function HasDefault **************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function RemoveDefault *********
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Remove this channel's default value causing the channel to have no effect where no keys are present\n\x09*/" },
{ "DisplayName", "Remove Default (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Remove this channel's default value causing the channel to have no effect where no keys are present" },
};
#endif // WITH_METADATA
// ********** Begin Function RemoveDefault constinit property declarations *************************
// ********** End Function RemoveDefault constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "RemoveDefault", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execRemoveDefault)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RemoveDefault();
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function RemoveDefault ***********
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function RemoveKey *************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms
{
UMovieSceneScriptingKey* Key;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel.\n\x09*/" },
{ "DisplayName", "Remove Key (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel." },
};
#endif // WITH_METADATA
// ********** Begin Function RemoveKey constinit property declarations *****************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Key;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RemoveKey constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RemoveKey Property Definitions ****************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms, Key), Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::NewProp_Key,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers) < 2048);
// ********** End Function RemoveKey Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "RemoveKey", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execRemoveKey)
{
P_GET_OBJECT(UMovieSceneScriptingKey,Z_Param_Key);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RemoveKey(Z_Param_Key);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function RemoveKey ***************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function SetDefault ************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms
{
FMovieSceneObjectBindingID InDefaultValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09* Set this channel's default value that should be used when no keys are present.\n\x09* Sets bHasDefaultValue to true automatically.\n\x09*/" },
{ "DisplayName", "Set Default (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Set this channel's default value that should be used when no keys are present.\nSets bHasDefaultValue to true automatically." },
};
#endif // WITH_METADATA
// ********** Begin Function SetDefault constinit property declarations ****************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InDefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetDefault constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetDefault Property Definitions ***************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::NewProp_InDefaultValue = { "InDefaultValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms, InDefaultValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::NewProp_InDefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers) < 2048);
// ********** End Function SetDefault Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "SetDefault", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execSetDefault)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_InDefaultValue);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetDefault(Z_Param_InDefaultValue);
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function SetDefault **************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function Transform *************
struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics
{
struct MovieSceneScriptingActorReferenceChannel_eventTransform_Parms
{
FFrameNumber OffsetFrame;
double Scale;
FFrameNumber PivotFrame;
FSequencerScriptingRange ScriptingRange;
EMovieSceneTimeUnit TimeUnit;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Keys" },
{ "Comment", "/**\n\x09 * Transform the keys in time in the channel by an offset, scale and pivot\n\x09 * @param\x09OffsetFrame\x09 The amount to offset the keys by\n\x09 * @param\x09Scale\x09 The amount to scale the keys by\n\x09 * @param\x09PivotFrame\x09 The frame to pivot around when scaling the keys\n\x09 * @param ScriptingRange The time range of the keys to transform\n\x09 * @param\x09TimeUnit \x09\x09Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution.\n\x09 *\n\x09 */" },
{ "CPP_Default_TimeUnit", "DisplayRate" },
{ "DisplayName", "Transform (Actor Reference)" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ToolTip", "Transform the keys in time in the channel by an offset, scale and pivot\n@param OffsetFrame The amount to offset the keys by\n@param Scale The amount to scale the keys by\n@param PivotFrame The frame to pivot around when scaling the keys\n@param ScriptingRange The time range of the keys to transform\n@param TimeUnit Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution." },
};
#endif // WITH_METADATA
// ********** Begin Function Transform constinit property declarations *****************************
static const UECodeGen_Private::FStructPropertyParams NewProp_OffsetFrame;
static const UECodeGen_Private::FDoublePropertyParams NewProp_Scale;
static const UECodeGen_Private::FStructPropertyParams NewProp_PivotFrame;
static const UECodeGen_Private::FStructPropertyParams NewProp_ScriptingRange;
static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function Transform constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function Transform Property Definitions ****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_OffsetFrame = { "OffsetFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, OffsetFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, Scale), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_PivotFrame = { "PivotFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, PivotFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_ScriptingRange = { "ScriptingRange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, ScriptingRange), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_OffsetFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_Scale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_PivotFrame,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_ScriptingRange,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers) < 2048);
// ********** End Function Transform Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "Transform", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::MovieSceneScriptingActorReferenceChannel_eventTransform_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::MovieSceneScriptingActorReferenceChannel_eventTransform_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execTransform)
{
P_GET_STRUCT(FFrameNumber,Z_Param_OffsetFrame);
P_GET_PROPERTY(FDoubleProperty,Z_Param_Scale);
P_GET_STRUCT(FFrameNumber,Z_Param_PivotFrame);
P_GET_STRUCT(FSequencerScriptingRange,Z_Param_ScriptingRange);
P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Transform(Z_Param_OffsetFrame,Z_Param_Scale,Z_Param_PivotFrame,Z_Param_ScriptingRange,EMovieSceneTimeUnit(Z_Param_TimeUnit));
P_NATIVE_END;
}
// ********** End Class UMovieSceneScriptingActorReferenceChannel Function Transform ***************
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel ********************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel;
UClass* UMovieSceneScriptingActorReferenceChannel::GetPrivateStaticClass()
{
using TClass = UMovieSceneScriptingActorReferenceChannel;
if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneScriptingActorReferenceChannel"),
Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.InnerSingleton,
StaticRegisterNativesUMovieSceneScriptingActorReferenceChannel,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_NoRegister()
{
return UMovieSceneScriptingActorReferenceChannel::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "KeysAndChannels/MovieSceneScriptingActorReference.h" },
{ "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneScriptingActorReferenceChannel constinit property declarations
// ********** End Class UMovieSceneScriptingActorReferenceChannel constinit property declarations **
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("AddKey"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execAddKey },
{ .NameUTF8 = UTF8TEXT("GetDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execGetDefault },
{ .NameUTF8 = UTF8TEXT("GetKeys"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execGetKeys },
{ .NameUTF8 = UTF8TEXT("GetKeysByIndex"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execGetKeysByIndex },
{ .NameUTF8 = UTF8TEXT("HasDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execHasDefault },
{ .NameUTF8 = UTF8TEXT("RemoveDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execRemoveDefault },
{ .NameUTF8 = UTF8TEXT("RemoveKey"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execRemoveKey },
{ .NameUTF8 = UTF8TEXT("SetDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execSetDefault },
{ .NameUTF8 = UTF8TEXT("Transform"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execTransform },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey, "AddKey" }, // 4128365835
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault, "GetDefault" }, // 55113383
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys, "GetKeys" }, // 4271308433
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex, "GetKeysByIndex" }, // 3361749560
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault, "HasDefault" }, // 2065429159
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault, "RemoveDefault" }, // 1606003189
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey, "RemoveKey" }, // 1635611918
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault, "SetDefault" }, // 1633520720
{ &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform, "Transform" }, // 3140331682
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneScriptingActorReferenceChannel>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics
UObject* (*const Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingChannel,
(UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::ClassParams = {
&UMovieSceneScriptingActorReferenceChannel::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::Class_MetaDataParams)
};
void UMovieSceneScriptingActorReferenceChannel::StaticRegisterNativesUMovieSceneScriptingActorReferenceChannel()
{
UClass* Class = UMovieSceneScriptingActorReferenceChannel::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::Funcs));
}
UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel()
{
if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.OuterSingleton;
}
UMovieSceneScriptingActorReferenceChannel::UMovieSceneScriptingActorReferenceChannel(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingActorReferenceChannel);
UMovieSceneScriptingActorReferenceChannel::~UMovieSceneScriptingActorReferenceChannel() {}
// ********** End Class UMovieSceneScriptingActorReferenceChannel **********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, UMovieSceneScriptingActorReferenceKey::StaticClass, TEXT("UMovieSceneScriptingActorReferenceKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingActorReferenceKey), 3421250317U) },
{ Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, UMovieSceneScriptingActorReferenceChannel::StaticClass, TEXT("UMovieSceneScriptingActorReferenceChannel"), &Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingActorReferenceChannel), 2782923805U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_77134389{
TEXT("/Script/SequencerScripting"),
Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS