// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "MovieSceneScriptingActorReference.h" #include "MovieSceneObjectBindingID.h" #include "SequencerScriptingRange.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneScriptingActorReference() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameTime(); MOVIESCENE_API UEnum* Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_NoRegister(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_NoRegister(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingChannel(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey(); SEQUENCERSCRIPTING_API UClass* Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister(); SEQUENCERSCRIPTING_API UScriptStruct* Z_Construct_UScriptStruct_FSequencerScriptingRange(); UPackage* Z_Construct_UPackage__Script_SequencerScripting(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMovieSceneScriptingActorReferenceKey Function GetTime ******************* struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics { struct FFrameTime { FFrameNumber FrameNumber; float SubFrame; }; struct MovieSceneScriptingActorReferenceKey_eventGetTime_Parms { EMovieSceneTimeUnit TimeUnit; FFrameTime ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the time for this key from the owning channel.\n\x09* @param TimeUnit\x09Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n\x09* @return\x09\x09\x09The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution.\x09\n\x09*/" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Get Time (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Gets the time for this key from the owning channel.\n@param TimeUnit Should the time be returned in Display Rate frames (possibly with a sub-frame value) or in Tick Resolution with no sub-frame values?\n@return The time of this key which combines both the frame number and the sub-frame it is on. Sub-frame will be zero if you request Tick Resolution." }, }; #endif // WITH_METADATA // ********** Begin Function GetTime constinit property declarations ******************************* static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetTime constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetTime Property Definitions ****************************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventGetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventGetTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FFrameTime, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_TimeUnit, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers) < 2048); // ********** End Function GetTime Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "GetTime", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::MovieSceneScriptingActorReferenceKey_eventGetTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::MovieSceneScriptingActorReferenceKey_eventGetTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execGetTime) { P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_FINISH; P_NATIVE_BEGIN; *(FFrameTime*)Z_Param__Result=P_THIS->GetTime(EMovieSceneTimeUnit(Z_Param_TimeUnit)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceKey Function GetTime ********************* // ********** Begin Class UMovieSceneScriptingActorReferenceKey Function GetValue ****************** struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics { struct MovieSceneScriptingActorReferenceKey_eventGetValue_Parms { FMovieSceneObjectBindingID ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the value for this key from the owning channel.\n\x09* @return\x09The object binding for this key.\n\x09*/" }, { "DisplayName", "Get Value (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Gets the value for this key from the owning channel.\n@return The object binding for this key." }, }; #endif // WITH_METADATA // ********** Begin Function GetValue constinit property declarations ****************************** static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetValue constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetValue Property Definitions ***************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventGetValue_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers) < 2048); // ********** End Function GetValue Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "GetValue", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::MovieSceneScriptingActorReferenceKey_eventGetValue_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::MovieSceneScriptingActorReferenceKey_eventGetValue_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execGetValue) { P_FINISH; P_NATIVE_BEGIN; *(FMovieSceneObjectBindingID*)Z_Param__Result=P_THIS->GetValue(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceKey Function GetValue ******************** // ********** Begin Class UMovieSceneScriptingActorReferenceKey Function SetTime ******************* struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics { struct MovieSceneScriptingActorReferenceKey_eventSetTime_Parms { FFrameNumber NewFrameNumber; float SubFrame; EMovieSceneTimeUnit TimeUnit; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n\x09* @param NewFrameNumber\x09What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n\x09* @param SubFrame\x09\x09If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution. \n\x09* @param TimeUnit\x09\x09Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?\n\x09*/" }, { "CPP_Default_SubFrame", "0.000000" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Set Time (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Sets the time for this key in the owning channel. Will replace any key that already exists at that frame number in this channel.\n@param NewFrameNumber What frame should this key be moved to? This should be in the time unit specified by TimeUnit.\n@param SubFrame If using Display Rate time, what is the sub-frame this should go to? Clamped [0-1), and ignored with when TimeUnit is set to Tick Resolution.\n@param TimeUnit Should the NewFrameNumber be interpreted as Display Rate frames or in Tick Resolution?" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NewFrameNumber_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetTime constinit property declarations ******************************* static const UECodeGen_Private::FStructPropertyParams NewProp_NewFrameNumber; static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame; static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetTime constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetTime Property Definitions ****************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_NewFrameNumber = { "NewFrameNumber", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetTime_Parms, NewFrameNumber), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NewFrameNumber_MetaData), NewProp_NewFrameNumber_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetTime_Parms, SubFrame), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetTime_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_NewFrameNumber, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_SubFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::NewProp_TimeUnit, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers) < 2048); // ********** End Function SetTime Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "SetTime", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::MovieSceneScriptingActorReferenceKey_eventSetTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::MovieSceneScriptingActorReferenceKey_eventSetTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execSetTime) { P_GET_STRUCT_REF(FFrameNumber,Z_Param_Out_NewFrameNumber); P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame); P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetTime(Z_Param_Out_NewFrameNumber,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceKey Function SetTime ********************* // ********** Begin Class UMovieSceneScriptingActorReferenceKey Function SetValue ****************** struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics { struct MovieSceneScriptingActorReferenceKey_eventSetValue_Parms { FMovieSceneObjectBindingID InNewValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Sets the value for this key, reflecting it in the owning channel.\n\x09* @param InNewValue\x09The new object binding for this key.\n\x09*/" }, { "DisplayName", "Set Value (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Sets the value for this key, reflecting it in the owning channel.\n@param InNewValue The new object binding for this key." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InNewValue_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function SetValue constinit property declarations ****************************** static const UECodeGen_Private::FStructPropertyParams NewProp_InNewValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetValue constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetValue Property Definitions ***************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::NewProp_InNewValue = { "InNewValue", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceKey_eventSetValue_Parms, InNewValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InNewValue_MetaData), NewProp_InNewValue_MetaData) }; // 3245927956 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::NewProp_InNewValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers) < 2048); // ********** End Function SetValue Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, nullptr, "SetValue", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::MovieSceneScriptingActorReferenceKey_eventSetValue_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::MovieSceneScriptingActorReferenceKey_eventSetValue_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceKey::execSetValue) { P_GET_STRUCT_REF(FMovieSceneObjectBindingID,Z_Param_Out_InNewValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetValue(Z_Param_Out_InNewValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceKey Function SetValue ******************** // ********** Begin Class UMovieSceneScriptingActorReferenceKey ************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey; UClass* UMovieSceneScriptingActorReferenceKey::GetPrivateStaticClass() { using TClass = UMovieSceneScriptingActorReferenceKey; if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneScriptingActorReferenceKey"), Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.InnerSingleton, StaticRegisterNativesUMovieSceneScriptingActorReferenceKey, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_NoRegister() { return UMovieSceneScriptingActorReferenceKey::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n* Exposes a Sequencer Actor Reference type key to Python/Blueprints.\n* Stores a reference to the data so changes to this class are forwarded onto the underlying data structures.\n*/" }, { "IncludePath", "KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Exposes a Sequencer Actor Reference type key to Python/Blueprints.\nStores a reference to the data so changes to this class are forwarded onto the underlying data structures." }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneScriptingActorReferenceKey constinit property declarations **** // ********** End Class UMovieSceneScriptingActorReferenceKey constinit property declarations ****** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetTime"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execGetTime }, { .NameUTF8 = UTF8TEXT("GetValue"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execGetValue }, { .NameUTF8 = UTF8TEXT("SetTime"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execSetTime }, { .NameUTF8 = UTF8TEXT("SetValue"), .Pointer = &UMovieSceneScriptingActorReferenceKey::execSetValue }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetTime, "GetTime" }, // 3845549790 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_GetValue, "GetValue" }, // 1692673616 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetTime, "SetTime" }, // 16911879 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceKey_SetValue, "SetValue" }, // 4184163626 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics UObject* (*const Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingKey, (UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::ClassParams = { &UMovieSceneScriptingActorReferenceKey::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::Class_MetaDataParams) }; void UMovieSceneScriptingActorReferenceKey::StaticRegisterNativesUMovieSceneScriptingActorReferenceKey() { UClass* Class = UMovieSceneScriptingActorReferenceKey::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::Funcs)); } UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey() { if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey.OuterSingleton; } UMovieSceneScriptingActorReferenceKey::UMovieSceneScriptingActorReferenceKey(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingActorReferenceKey); UMovieSceneScriptingActorReferenceKey::~UMovieSceneScriptingActorReferenceKey() {} // ********** End Class UMovieSceneScriptingActorReferenceKey ************************************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function AddKey **************** struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics { struct MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms { FFrameNumber InTime; FMovieSceneObjectBindingID NewValue; float SubFrame; EMovieSceneTimeUnit TimeUnit; UMovieSceneScriptingActorReferenceKey* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Add a key to this channel. This initializes a new key and returns a reference to it.\n\x09* @param\x09InTime\x09\x09\x09The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n\x09* @param\x09NewValue\x09\x09The value that this key should be created with.\n\x09* @param\x09SubFrame\x09\x09Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n\x09* @param\x09TimeUnit \x09\x09Is the specified InTime in Display Rate frames or Tick Resolution.\n\x09* @return\x09The key that was created with the specified values at the specified time.\n\x09*/" }, { "CPP_Default_SubFrame", "0.000000" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Add Key (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Add a key to this channel. This initializes a new key and returns a reference to it.\n@param InTime The frame this key should go on. Respects TimeUnit to determine if it is a display rate frame or a tick resolution frame.\n@param NewValue The value that this key should be created with.\n@param SubFrame Optional [0-1) clamped sub-frame to put this key on. Ignored if TimeUnit is set to Tick Resolution.\n@param TimeUnit Is the specified InTime in Display Rate frames or Tick Resolution.\n@return The key that was created with the specified values at the specified time." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InTime_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function AddKey constinit property declarations ******************************** static const UECodeGen_Private::FStructPropertyParams NewProp_InTime; static const UECodeGen_Private::FStructPropertyParams NewProp_NewValue; static const UECodeGen_Private::FFloatPropertyParams NewProp_SubFrame; static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function AddKey constinit property declarations ********************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function AddKey Property Definitions ******************************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_InTime = { "InTime", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, InTime), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InTime_MetaData), NewProp_InTime_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_NewValue = { "NewValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, NewValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_SubFrame = { "SubFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, SubFrame), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_InTime, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_NewValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_SubFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_TimeUnit, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers) < 2048); // ********** End Function AddKey Property Definitions ********************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "AddKey", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::MovieSceneScriptingActorReferenceChannel_eventAddKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execAddKey) { P_GET_STRUCT(FFrameNumber,Z_Param_InTime); P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_NewValue); P_GET_PROPERTY(FFloatProperty,Z_Param_SubFrame); P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_FINISH; P_NATIVE_BEGIN; *(UMovieSceneScriptingActorReferenceKey**)Z_Param__Result=P_THIS->AddKey(Z_Param_InTime,Z_Param_NewValue,Z_Param_SubFrame,EMovieSceneTimeUnit(Z_Param_TimeUnit)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function AddKey ****************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function GetDefault ************ struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics { struct MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms { FMovieSceneObjectBindingID ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Get this channel's default value that will be used when no keys are present. Only a valid\n\x09* value when HasDefault() returns true.\n\x09*/" }, { "DisplayName", "Get Default (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Get this channel's default value that will be used when no keys are present. Only a valid\nvalue when HasDefault() returns true." }, }; #endif // WITH_METADATA // ********** Begin Function GetDefault constinit property declarations **************************** static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetDefault constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetDefault Property Definitions *************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers) < 2048); // ********** End Function GetDefault Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "GetDefault", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventGetDefault_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execGetDefault) { P_FINISH; P_NATIVE_BEGIN; *(FMovieSceneObjectBindingID*)Z_Param__Result=P_THIS->GetDefault(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function GetDefault ************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function GetKeys *************** struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics { struct MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms { TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets all of the keys in this channel.\n\x09* @return\x09""An array of UMovieSceneScriptingActorReferenceKeys contained by this channel.\n\x09*\x09\x09\x09Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range.\n\x09*/" }, { "DisplayName", "Get Keys (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Gets all of the keys in this channel.\n@return An array of UMovieSceneScriptingActorReferenceKeys contained by this channel.\n Returns all keys even if clipped by the owning section's boundaries or outside of the current sequence play range." }, }; #endif // WITH_METADATA // ********** Begin Function GetKeys constinit property declarations ******************************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetKeys constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetKeys Property Definitions ****************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers) < 2048); // ********** End Function GetKeys Property Definitions ******************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "GetKeys", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeys_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execGetKeys) { P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetKeys(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function GetKeys ***************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function GetKeysByIndex ******** struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics { struct MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms { TArray Indices; TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Gets the keys in this channel specified by the specific index\n\x09* @Indices The indices from which to get the keys from\n\x09* @return\x09""An array of UMovieSceneScriptingKey's contained by this channel.\n\x09*\x09\x09\x09Returns all keys specified by the indices, even if out of range.\n\x09*/" }, { "DisplayName", "Get Keys By Index (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Gets the keys in this channel specified by the specific index\n@Indices The indices from which to get the keys from\n@return An array of UMovieSceneScriptingKey's contained by this channel.\n Returns all keys specified by the indices, even if out of range." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Indices_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function GetKeysByIndex constinit property declarations ************************ static const UECodeGen_Private::FIntPropertyParams NewProp_Indices_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Indices; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetKeysByIndex constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetKeysByIndex Property Definitions *********************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner = { "Indices", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices = { "Indices", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms, Indices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Indices_MetaData), NewProp_Indices_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_Indices, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers) < 2048); // ********** End Function GetKeysByIndex Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "GetKeysByIndex", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::MovieSceneScriptingActorReferenceChannel_eventGetKeysByIndex_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execGetKeysByIndex) { P_GET_TARRAY_REF(int32,Z_Param_Out_Indices); P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetKeysByIndex(Z_Param_Out_Indices); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function GetKeysByIndex ********** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function HasDefault ************ struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics { struct MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* @return Does this channel have a default value set?\n\x09*/" }, { "DisplayName", "Has Default (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "@return Does this channel have a default value set?" }, }; #endif // WITH_METADATA // ********** Begin Function HasDefault constinit property declarations **************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function HasDefault constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function HasDefault Property Definitions *************************************** void Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms), &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers) < 2048); // ********** End Function HasDefault Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "HasDefault", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventHasDefault_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execHasDefault) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->HasDefault(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function HasDefault ************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function RemoveDefault ********* struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Remove this channel's default value causing the channel to have no effect where no keys are present\n\x09*/" }, { "DisplayName", "Remove Default (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Remove this channel's default value causing the channel to have no effect where no keys are present" }, }; #endif // WITH_METADATA // ********** Begin Function RemoveDefault constinit property declarations ************************* // ********** End Function RemoveDefault constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "RemoveDefault", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execRemoveDefault) { P_FINISH; P_NATIVE_BEGIN; P_THIS->RemoveDefault(); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function RemoveDefault *********** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function RemoveKey ************* struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics { struct MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms { UMovieSceneScriptingKey* Key; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel.\n\x09*/" }, { "DisplayName", "Remove Key (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Removes the specified key. Does nothing if the key is not specified or the key belongs to another channel." }, }; #endif // WITH_METADATA // ********** Begin Function RemoveKey constinit property declarations ***************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Key; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RemoveKey constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RemoveKey Property Definitions **************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::NewProp_Key = { "Key", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms, Key), Z_Construct_UClass_UMovieSceneScriptingKey_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::NewProp_Key, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers) < 2048); // ********** End Function RemoveKey Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "RemoveKey", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::MovieSceneScriptingActorReferenceChannel_eventRemoveKey_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execRemoveKey) { P_GET_OBJECT(UMovieSceneScriptingKey,Z_Param_Key); P_FINISH; P_NATIVE_BEGIN; P_THIS->RemoveKey(Z_Param_Key); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function RemoveKey *************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function SetDefault ************ struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics { struct MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms { FMovieSceneObjectBindingID InDefaultValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09* Set this channel's default value that should be used when no keys are present.\n\x09* Sets bHasDefaultValue to true automatically.\n\x09*/" }, { "DisplayName", "Set Default (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Set this channel's default value that should be used when no keys are present.\nSets bHasDefaultValue to true automatically." }, }; #endif // WITH_METADATA // ********** Begin Function SetDefault constinit property declarations **************************** static const UECodeGen_Private::FStructPropertyParams NewProp_InDefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function SetDefault constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function SetDefault Property Definitions *************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::NewProp_InDefaultValue = { "InDefaultValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms, InDefaultValue), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::NewProp_InDefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers) < 2048); // ********** End Function SetDefault Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "SetDefault", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::MovieSceneScriptingActorReferenceChannel_eventSetDefault_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execSetDefault) { P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_InDefaultValue); P_FINISH; P_NATIVE_BEGIN; P_THIS->SetDefault(Z_Param_InDefaultValue); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function SetDefault ************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel Function Transform ************* struct Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics { struct MovieSceneScriptingActorReferenceChannel_eventTransform_Parms { FFrameNumber OffsetFrame; double Scale; FFrameNumber PivotFrame; FSequencerScriptingRange ScriptingRange; EMovieSceneTimeUnit TimeUnit; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Keys" }, { "Comment", "/**\n\x09 * Transform the keys in time in the channel by an offset, scale and pivot\n\x09 * @param\x09OffsetFrame\x09 The amount to offset the keys by\n\x09 * @param\x09Scale\x09 The amount to scale the keys by\n\x09 * @param\x09PivotFrame\x09 The frame to pivot around when scaling the keys\n\x09 * @param ScriptingRange The time range of the keys to transform\n\x09 * @param\x09TimeUnit \x09\x09Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution.\n\x09 *\n\x09 */" }, { "CPP_Default_TimeUnit", "DisplayRate" }, { "DisplayName", "Transform (Actor Reference)" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ToolTip", "Transform the keys in time in the channel by an offset, scale and pivot\n@param OffsetFrame The amount to offset the keys by\n@param Scale The amount to scale the keys by\n@param PivotFrame The frame to pivot around when scaling the keys\n@param ScriptingRange The time range of the keys to transform\n@param TimeUnit Is the specified OffsetFrame, PivotFrame, and ScriptingRange in Display Rate frames or Tick Resolution." }, }; #endif // WITH_METADATA // ********** Begin Function Transform constinit property declarations ***************************** static const UECodeGen_Private::FStructPropertyParams NewProp_OffsetFrame; static const UECodeGen_Private::FDoublePropertyParams NewProp_Scale; static const UECodeGen_Private::FStructPropertyParams NewProp_PivotFrame; static const UECodeGen_Private::FStructPropertyParams NewProp_ScriptingRange; static const UECodeGen_Private::FBytePropertyParams NewProp_TimeUnit_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TimeUnit; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function Transform constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function Transform Property Definitions **************************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_OffsetFrame = { "OffsetFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, OffsetFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_Scale = { "Scale", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, Scale), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_PivotFrame = { "PivotFrame", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, PivotFrame), Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_ScriptingRange = { "ScriptingRange", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, ScriptingRange), Z_Construct_UScriptStruct_FSequencerScriptingRange, METADATA_PARAMS(0, nullptr) }; // 3058123133 const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit = { "TimeUnit", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(MovieSceneScriptingActorReferenceChannel_eventTransform_Parms, TimeUnit), Z_Construct_UEnum_MovieScene_EMovieSceneTimeUnit, METADATA_PARAMS(0, nullptr) }; // 3839043487 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_OffsetFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_Scale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_PivotFrame, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_ScriptingRange, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::NewProp_TimeUnit, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers) < 2048); // ********** End Function Transform Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, nullptr, "Transform", Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::PropPointers), sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::MovieSceneScriptingActorReferenceChannel_eventTransform_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::Function_MetaDataParams), Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::MovieSceneScriptingActorReferenceChannel_eventTransform_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UMovieSceneScriptingActorReferenceChannel::execTransform) { P_GET_STRUCT(FFrameNumber,Z_Param_OffsetFrame); P_GET_PROPERTY(FDoubleProperty,Z_Param_Scale); P_GET_STRUCT(FFrameNumber,Z_Param_PivotFrame); P_GET_STRUCT(FSequencerScriptingRange,Z_Param_ScriptingRange); P_GET_ENUM(EMovieSceneTimeUnit,Z_Param_TimeUnit); P_FINISH; P_NATIVE_BEGIN; P_THIS->Transform(Z_Param_OffsetFrame,Z_Param_Scale,Z_Param_PivotFrame,Z_Param_ScriptingRange,EMovieSceneTimeUnit(Z_Param_TimeUnit)); P_NATIVE_END; } // ********** End Class UMovieSceneScriptingActorReferenceChannel Function Transform *************** // ********** Begin Class UMovieSceneScriptingActorReferenceChannel ******************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel; UClass* UMovieSceneScriptingActorReferenceChannel::GetPrivateStaticClass() { using TClass = UMovieSceneScriptingActorReferenceChannel; if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneScriptingActorReferenceChannel"), Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.InnerSingleton, StaticRegisterNativesUMovieSceneScriptingActorReferenceChannel, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_NoRegister() { return UMovieSceneScriptingActorReferenceChannel::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "KeysAndChannels/MovieSceneScriptingActorReference.h" }, { "ModuleRelativePath", "Private/KeysAndChannels/MovieSceneScriptingActorReference.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneScriptingActorReferenceChannel constinit property declarations // ********** End Class UMovieSceneScriptingActorReferenceChannel constinit property declarations ** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("AddKey"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execAddKey }, { .NameUTF8 = UTF8TEXT("GetDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execGetDefault }, { .NameUTF8 = UTF8TEXT("GetKeys"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execGetKeys }, { .NameUTF8 = UTF8TEXT("GetKeysByIndex"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execGetKeysByIndex }, { .NameUTF8 = UTF8TEXT("HasDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execHasDefault }, { .NameUTF8 = UTF8TEXT("RemoveDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execRemoveDefault }, { .NameUTF8 = UTF8TEXT("RemoveKey"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execRemoveKey }, { .NameUTF8 = UTF8TEXT("SetDefault"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execSetDefault }, { .NameUTF8 = UTF8TEXT("Transform"), .Pointer = &UMovieSceneScriptingActorReferenceChannel::execTransform }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_AddKey, "AddKey" }, // 4128365835 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetDefault, "GetDefault" }, // 55113383 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeys, "GetKeys" }, // 4271308433 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_GetKeysByIndex, "GetKeysByIndex" }, // 3361749560 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_HasDefault, "HasDefault" }, // 2065429159 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveDefault, "RemoveDefault" }, // 1606003189 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_RemoveKey, "RemoveKey" }, // 1635611918 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_SetDefault, "SetDefault" }, // 1633520720 { &Z_Construct_UFunction_UMovieSceneScriptingActorReferenceChannel_Transform, "Transform" }, // 3140331682 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics UObject* (*const Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneScriptingChannel, (UObject* (*)())Z_Construct_UPackage__Script_SequencerScripting, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::ClassParams = { &UMovieSceneScriptingActorReferenceChannel::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::Class_MetaDataParams) }; void UMovieSceneScriptingActorReferenceChannel::StaticRegisterNativesUMovieSceneScriptingActorReferenceChannel() { UClass* Class = UMovieSceneScriptingActorReferenceChannel::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::Funcs)); } UClass* Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel() { if (!Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.OuterSingleton, Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel.OuterSingleton; } UMovieSceneScriptingActorReferenceChannel::UMovieSceneScriptingActorReferenceChannel(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneScriptingActorReferenceChannel); UMovieSceneScriptingActorReferenceChannel::~UMovieSceneScriptingActorReferenceChannel() {} // ********** End Class UMovieSceneScriptingActorReferenceChannel ********************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneScriptingActorReferenceKey, UMovieSceneScriptingActorReferenceKey::StaticClass, TEXT("UMovieSceneScriptingActorReferenceKey"), &Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceKey, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingActorReferenceKey), 3421250317U) }, { Z_Construct_UClass_UMovieSceneScriptingActorReferenceChannel, UMovieSceneScriptingActorReferenceChannel::StaticClass, TEXT("UMovieSceneScriptingActorReferenceChannel"), &Z_Registration_Info_UClass_UMovieSceneScriptingActorReferenceChannel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneScriptingActorReferenceChannel), 2782923805U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_77134389{ TEXT("/Script/SequencerScripting"), Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_MovieScene_SequencerScripting_Source_SequencerScripting_Private_KeysAndChannels_MovieSceneScriptingActorReference_h__Script_SequencerScripting_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS