Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Paper2D/UHT/PaperSpriteActor.gen.cpp

141 lines
7.8 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PaperSpriteActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePaperSpriteActor() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_AActor();
PAPER2D_API UClass* Z_Construct_UClass_APaperSpriteActor();
PAPER2D_API UClass* Z_Construct_UClass_APaperSpriteActor_NoRegister();
PAPER2D_API UClass* Z_Construct_UClass_UPaperSpriteComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Paper2D();
// ********** End Cross Module References **********************************************************
// ********** Begin Class APaperSpriteActor ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_APaperSpriteActor;
UClass* APaperSpriteActor::GetPrivateStaticClass()
{
using TClass = APaperSpriteActor;
if (!Z_Registration_Info_UClass_APaperSpriteActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PaperSpriteActor"),
Z_Registration_Info_UClass_APaperSpriteActor.InnerSingleton,
StaticRegisterNativesAPaperSpriteActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_APaperSpriteActor.InnerSingleton;
}
UClass* Z_Construct_UClass_APaperSpriteActor_NoRegister()
{
return APaperSpriteActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_APaperSpriteActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ChildCanTick", "" },
{ "Comment", "/**\n * An instance of a UPaperSprite in a level.\n *\n * This actor is created when you drag a sprite asset from the content browser into the level, and\n * it is just a thin wrapper around a UPaperSpriteComponent that actually references the asset.\n */" },
{ "IgnoreCategoryKeywordsInSubclasses", "true" },
{ "IncludePath", "PaperSpriteActor.h" },
{ "ModuleRelativePath", "Classes/PaperSpriteActor.h" },
{ "ToolTip", "An instance of a UPaperSprite in a level.\n\nThis actor is created when you drag a sprite asset from the content browser into the level, and\nit is just a thin wrapper around a UPaperSpriteComponent that actually references the asset." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RenderComponent_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Sprite" },
{ "EditInline", "true" },
{ "ExposeFunctionCategories", "Sprite,Rendering,Physics,Components|Sprite" },
{ "ModuleRelativePath", "Classes/PaperSpriteActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Class APaperSpriteActor constinit property declarations ************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_RenderComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class APaperSpriteActor constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<APaperSpriteActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_APaperSpriteActor_Statics
// ********** Begin Class APaperSpriteActor Property Definitions ***********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APaperSpriteActor_Statics::NewProp_RenderComponent = { "RenderComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APaperSpriteActor, RenderComponent), Z_Construct_UClass_UPaperSpriteComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RenderComponent_MetaData), NewProp_RenderComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APaperSpriteActor_Statics::NewProp_RenderComponent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers) < 2048);
// ********** End Class APaperSpriteActor Property Definitions *************************************
UObject* (*const Z_Construct_UClass_APaperSpriteActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_Paper2D,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_APaperSpriteActor_Statics::ClassParams = {
&APaperSpriteActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::Class_MetaDataParams), Z_Construct_UClass_APaperSpriteActor_Statics::Class_MetaDataParams)
};
void APaperSpriteActor::StaticRegisterNativesAPaperSpriteActor()
{
}
UClass* Z_Construct_UClass_APaperSpriteActor()
{
if (!Z_Registration_Info_UClass_APaperSpriteActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APaperSpriteActor.OuterSingleton, Z_Construct_UClass_APaperSpriteActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_APaperSpriteActor.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APaperSpriteActor);
APaperSpriteActor::~APaperSpriteActor() {}
// ********** End Class APaperSpriteActor **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_APaperSpriteActor, APaperSpriteActor::StaticClass, TEXT("APaperSpriteActor"), &Z_Registration_Info_UClass_APaperSpriteActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APaperSpriteActor), 2185416724U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_1679488795{
TEXT("/Script/Paper2D"),
Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS