// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PaperSpriteActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePaperSpriteActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); PAPER2D_API UClass* Z_Construct_UClass_APaperSpriteActor(); PAPER2D_API UClass* Z_Construct_UClass_APaperSpriteActor_NoRegister(); PAPER2D_API UClass* Z_Construct_UClass_UPaperSpriteComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Paper2D(); // ********** End Cross Module References ********************************************************** // ********** Begin Class APaperSpriteActor ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_APaperSpriteActor; UClass* APaperSpriteActor::GetPrivateStaticClass() { using TClass = APaperSpriteActor; if (!Z_Registration_Info_UClass_APaperSpriteActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PaperSpriteActor"), Z_Registration_Info_UClass_APaperSpriteActor.InnerSingleton, StaticRegisterNativesAPaperSpriteActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_APaperSpriteActor.InnerSingleton; } UClass* Z_Construct_UClass_APaperSpriteActor_NoRegister() { return APaperSpriteActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_APaperSpriteActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ChildCanTick", "" }, { "Comment", "/**\n * An instance of a UPaperSprite in a level.\n *\n * This actor is created when you drag a sprite asset from the content browser into the level, and\n * it is just a thin wrapper around a UPaperSpriteComponent that actually references the asset.\n */" }, { "IgnoreCategoryKeywordsInSubclasses", "true" }, { "IncludePath", "PaperSpriteActor.h" }, { "ModuleRelativePath", "Classes/PaperSpriteActor.h" }, { "ToolTip", "An instance of a UPaperSprite in a level.\n\nThis actor is created when you drag a sprite asset from the content browser into the level, and\nit is just a thin wrapper around a UPaperSpriteComponent that actually references the asset." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RenderComponent_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "Sprite" }, { "EditInline", "true" }, { "ExposeFunctionCategories", "Sprite,Rendering,Physics,Components|Sprite" }, { "ModuleRelativePath", "Classes/PaperSpriteActor.h" }, }; #endif // WITH_METADATA // ********** Begin Class APaperSpriteActor constinit property declarations ************************ static const UECodeGen_Private::FObjectPropertyParams NewProp_RenderComponent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class APaperSpriteActor constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_APaperSpriteActor_Statics // ********** Begin Class APaperSpriteActor Property Definitions *********************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APaperSpriteActor_Statics::NewProp_RenderComponent = { "RenderComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APaperSpriteActor, RenderComponent), Z_Construct_UClass_UPaperSpriteComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RenderComponent_MetaData), NewProp_RenderComponent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APaperSpriteActor_Statics::NewProp_RenderComponent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers) < 2048); // ********** End Class APaperSpriteActor Property Definitions ************************************* UObject* (*const Z_Construct_UClass_APaperSpriteActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Paper2D, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_APaperSpriteActor_Statics::ClassParams = { &APaperSpriteActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APaperSpriteActor_Statics::Class_MetaDataParams), Z_Construct_UClass_APaperSpriteActor_Statics::Class_MetaDataParams) }; void APaperSpriteActor::StaticRegisterNativesAPaperSpriteActor() { } UClass* Z_Construct_UClass_APaperSpriteActor() { if (!Z_Registration_Info_UClass_APaperSpriteActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APaperSpriteActor.OuterSingleton, Z_Construct_UClass_APaperSpriteActor_Statics::ClassParams); } return Z_Registration_Info_UClass_APaperSpriteActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APaperSpriteActor); APaperSpriteActor::~APaperSpriteActor() {} // ********** End Class APaperSpriteActor ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_APaperSpriteActor, APaperSpriteActor::StaticClass, TEXT("APaperSpriteActor"), &Z_Registration_Info_UClass_APaperSpriteActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APaperSpriteActor), 2185416724U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_1679488795{ TEXT("/Script/Paper2D"), Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_2D_Paper2D_Source_Paper2D_Classes_PaperSpriteActor_h__Script_Paper2D_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS