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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Overlay/UHT/Overlays.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Overlays.h"
#ifdef OVERLAY_Overlays_generated_h
#error "Overlays.generated.h already included, missing '#pragma once' in Overlays.h"
#endif
#define OVERLAY_Overlays_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FOverlayItem ******************************************************
struct Z_Construct_UScriptStruct_FOverlayItem_Statics;
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FOverlayItem_Statics; \
OVERLAY_API static class UScriptStruct* StaticStruct();
struct FOverlayItem;
// ********** End ScriptStruct FOverlayItem ********************************************************
// ********** Begin Class UOverlays ****************************************************************
struct Z_Construct_UClass_UOverlays_Statics;
OVERLAY_API UClass* Z_Construct_UClass_UOverlays_NoRegister();
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOverlays(); \
friend struct ::Z_Construct_UClass_UOverlays_Statics; \
static UClass* GetPrivateStaticClass(); \
friend OVERLAY_API UClass* ::Z_Construct_UClass_UOverlays_NoRegister(); \
public: \
DECLARE_CLASS2(UOverlays, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Overlay"), Z_Construct_UClass_UOverlays_NoRegister) \
DECLARE_SERIALIZER(UOverlays)
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
OVERLAY_API UOverlays(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UOverlays(UOverlays&&) = delete; \
UOverlays(const UOverlays&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(OVERLAY_API, UOverlays); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOverlays); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOverlays) \
OVERLAY_API virtual ~UOverlays();
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_46_PROLOG
#define FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Overlay_Public_Overlays_h_50_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UOverlays;
// ********** End Class UOverlays ******************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Overlay_Public_Overlays_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS