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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/OnlineSubsystemUtils/UHT/LeaderboardBlueprintLibrary.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LeaderboardBlueprintLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLeaderboardBlueprintLibrary() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary();
ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary_NoRegister();
UPackage* Z_Construct_UPackage__Script_OnlineSubsystemUtils();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULeaderboardBlueprintLibrary Function WriteLeaderboardInteger ************
struct Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics
{
struct LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms
{
APlayerController* PlayerController;
FName StatName;
int32 StatValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Online|Leaderboard" },
{ "Comment", "/** Writes an integer value to the specified leaderboard */" },
{ "ModuleRelativePath", "Classes/LeaderboardBlueprintLibrary.h" },
{ "ToolTip", "Writes an integer value to the specified leaderboard" },
};
#endif // WITH_METADATA
// ********** Begin Function WriteLeaderboardInteger constinit property declarations ***************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
static const UECodeGen_Private::FNamePropertyParams NewProp_StatName;
static const UECodeGen_Private::FIntPropertyParams NewProp_StatValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function WriteLeaderboardInteger constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function WriteLeaderboardInteger Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatName = { "StatName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms, StatName), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatValue = { "StatValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms, StatValue), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms), &Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_PlayerController,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers) < 2048);
// ********** End Function WriteLeaderboardInteger Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULeaderboardBlueprintLibrary, nullptr, "WriteLeaderboardInteger", Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULeaderboardBlueprintLibrary::execWriteLeaderboardInteger)
{
P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
P_GET_PROPERTY(FNameProperty,Z_Param_StatName);
P_GET_PROPERTY(FIntProperty,Z_Param_StatValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=ULeaderboardBlueprintLibrary::WriteLeaderboardInteger(Z_Param_PlayerController,Z_Param_StatName,Z_Param_StatValue);
P_NATIVE_END;
}
// ********** End Class ULeaderboardBlueprintLibrary Function WriteLeaderboardInteger **************
// ********** Begin Class ULeaderboardBlueprintLibrary *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary;
UClass* ULeaderboardBlueprintLibrary::GetPrivateStaticClass()
{
using TClass = ULeaderboardBlueprintLibrary;
if (!Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LeaderboardBlueprintLibrary"),
Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.InnerSingleton,
StaticRegisterNativesULeaderboardBlueprintLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary_NoRegister()
{
return ULeaderboardBlueprintLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A beacon host used for taking reservations for an existing game session\n */" },
{ "IncludePath", "LeaderboardBlueprintLibrary.h" },
{ "ModuleRelativePath", "Classes/LeaderboardBlueprintLibrary.h" },
{ "ScriptName", "LeaderboardLibrary" },
{ "ToolTip", "A beacon host used for taking reservations for an existing game session" },
};
#endif // WITH_METADATA
// ********** Begin Class ULeaderboardBlueprintLibrary constinit property declarations *************
// ********** End Class ULeaderboardBlueprintLibrary constinit property declarations ***************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("WriteLeaderboardInteger"), .Pointer = &ULeaderboardBlueprintLibrary::execWriteLeaderboardInteger },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger, "WriteLeaderboardInteger" }, // 293127953
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULeaderboardBlueprintLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics
UObject* (*const Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::ClassParams = {
&ULeaderboardBlueprintLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::Class_MetaDataParams)
};
void ULeaderboardBlueprintLibrary::StaticRegisterNativesULeaderboardBlueprintLibrary()
{
UClass* Class = ULeaderboardBlueprintLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary()
{
if (!Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.OuterSingleton, Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULeaderboardBlueprintLibrary);
ULeaderboardBlueprintLibrary::~ULeaderboardBlueprintLibrary() {}
// ********** End Class ULeaderboardBlueprintLibrary ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULeaderboardBlueprintLibrary, ULeaderboardBlueprintLibrary::StaticClass, TEXT("ULeaderboardBlueprintLibrary"), &Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULeaderboardBlueprintLibrary), 3717754383U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_3179126500{
TEXT("/Script/OnlineSubsystemUtils"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS