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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Niagara/UHT/NiagaraParameters.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "NiagaraParameters.h"
#ifdef NIAGARA_NiagaraParameters_generated_h
#error "NiagaraParameters.generated.h already included, missing '#pragma once' in NiagaraParameters.h"
#endif
#define NIAGARA_NiagaraParameters_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FNiagaraParameters ************************************************
struct Z_Construct_UScriptStruct_FNiagaraParameters_Statics;
#define FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraParameters_h_14_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNiagaraParameters_Statics; \
NIAGARA_API static class UScriptStruct* StaticStruct();
struct FNiagaraParameters;
// ********** End ScriptStruct FNiagaraParameters **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_FX_Niagara_Source_Niagara_Public_NiagaraParameters_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS