39 lines
1.8 KiB
C
39 lines
1.8 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Interfaces/MetasoundOutputFormatInterfaces.h"
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#ifdef METASOUNDENGINE_MetasoundOutputFormatInterfaces_generated_h
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#error "MetasoundOutputFormatInterfaces.generated.h already included, missing '#pragma once' in MetasoundOutputFormatInterfaces.h"
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#endif
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#define METASOUNDENGINE_MetasoundOutputFormatInterfaces_generated_h
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#include "Templates/IsUEnumClass.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ReflectedTypeAccessors.h"
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#include "Templates/NoDestroy.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_Interfaces_MetasoundOutputFormatInterfaces_h
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// ********** Begin Enum EMetaSoundOutputAudioFormat ***********************************************
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#define FOREACH_ENUM_EMETASOUNDOUTPUTAUDIOFORMAT(op) \
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op(EMetaSoundOutputAudioFormat::Mono) \
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op(EMetaSoundOutputAudioFormat::Stereo) \
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op(EMetaSoundOutputAudioFormat::Quad) \
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op(EMetaSoundOutputAudioFormat::FiveDotOne) \
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op(EMetaSoundOutputAudioFormat::SevenDotOne) \
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op(EMetaSoundOutputAudioFormat::COUNT)
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enum class EMetaSoundOutputAudioFormat : uint8;
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template<> struct TIsUEnumClass<EMetaSoundOutputAudioFormat> { enum { Value = true }; };
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template<> METASOUNDENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMetaSoundOutputAudioFormat>();
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// ********** End Enum EMetaSoundOutputAudioFormat *************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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