109 lines
5.6 KiB
C
109 lines
5.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "MetasoundAssetSubsystem.h"
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#ifdef METASOUNDENGINE_MetasoundAssetSubsystem_generated_h
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#error "MetasoundAssetSubsystem.generated.h already included, missing '#pragma once' in MetasoundAssetSubsystem.h"
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#endif
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#define METASOUNDENGINE_MetasoundAssetSubsystem_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class IMetaSoundDocumentInterface;
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struct FMetaSoundAssetDirectory;
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struct FMetaSoundClassInterfaceInfo;
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struct FMetaSoundDocumentInfo;
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struct FMetasoundFrontendClassName;
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struct FMetasoundFrontendVersionNumber;
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struct FTopLevelAssetPath;
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// ********** Begin ScriptStruct FMetaSoundAssetDirectory ******************************************
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struct Z_Construct_UScriptStruct_FMetaSoundAssetDirectory_Statics;
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_214_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMetaSoundAssetDirectory_Statics; \
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METASOUNDENGINE_API static class UScriptStruct* StaticStruct();
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struct FMetaSoundAssetDirectory;
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// ********** End ScriptStruct FMetaSoundAssetDirectory ********************************************
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// ********** Begin ScriptStruct FMetaSoundAsyncAssetDependencies **********************************
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struct Z_Construct_UScriptStruct_FMetaSoundAsyncAssetDependencies_Statics;
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_224_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMetaSoundAsyncAssetDependencies_Statics; \
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METASOUNDENGINE_API static class UScriptStruct* StaticStruct();
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struct FMetaSoundAsyncAssetDependencies;
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// ********** End ScriptStruct FMetaSoundAsyncAssetDependencies ************************************
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// ********** Begin Class UMetaSoundAssetSubsystem *************************************************
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execUnregisterAssetClassesInDirectories); \
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DECLARE_FUNCTION(execRegisterAssetClassesInDirectories);
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#if WITH_EDITOR
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
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DECLARE_FUNCTION(execReplaceReferencesInDirectory); \
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DECLARE_FUNCTION(execReassignClassName); \
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DECLARE_FUNCTION(execFindReferencingAssetClassInfo); \
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DECLARE_FUNCTION(execFindAssetClassInfo);
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#else // WITH_EDITOR
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS_EOD
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#endif // WITH_EDITOR
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struct Z_Construct_UClass_UMetaSoundAssetSubsystem_Statics;
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METASOUNDENGINE_API UClass* Z_Construct_UClass_UMetaSoundAssetSubsystem_NoRegister();
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMetaSoundAssetSubsystem(); \
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friend struct ::Z_Construct_UClass_UMetaSoundAssetSubsystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend METASOUNDENGINE_API UClass* ::Z_Construct_UClass_UMetaSoundAssetSubsystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMetaSoundAssetSubsystem, UEngineSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MetasoundEngine"), Z_Construct_UClass_UMetaSoundAssetSubsystem_NoRegister) \
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DECLARE_SERIALIZER(UMetaSoundAssetSubsystem)
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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METASOUNDENGINE_API UMetaSoundAssetSubsystem(); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMetaSoundAssetSubsystem(UMetaSoundAssetSubsystem&&) = delete; \
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UMetaSoundAssetSubsystem(const UMetaSoundAssetSubsystem&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(METASOUNDENGINE_API, UMetaSoundAssetSubsystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMetaSoundAssetSubsystem); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMetaSoundAssetSubsystem) \
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METASOUNDENGINE_API virtual ~UMetaSoundAssetSubsystem();
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_241_PROLOG
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
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FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMetaSoundAssetSubsystem;
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// ********** End Class UMetaSoundAssetSubsystem ***************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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