// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MetasoundAssetSubsystem.h" #ifdef METASOUNDENGINE_MetasoundAssetSubsystem_generated_h #error "MetasoundAssetSubsystem.generated.h already included, missing '#pragma once' in MetasoundAssetSubsystem.h" #endif #define METASOUNDENGINE_MetasoundAssetSubsystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class IMetaSoundDocumentInterface; struct FMetaSoundAssetDirectory; struct FMetaSoundClassInterfaceInfo; struct FMetaSoundDocumentInfo; struct FMetasoundFrontendClassName; struct FMetasoundFrontendVersionNumber; struct FTopLevelAssetPath; // ********** Begin ScriptStruct FMetaSoundAssetDirectory ****************************************** struct Z_Construct_UScriptStruct_FMetaSoundAssetDirectory_Statics; #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_214_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMetaSoundAssetDirectory_Statics; \ METASOUNDENGINE_API static class UScriptStruct* StaticStruct(); struct FMetaSoundAssetDirectory; // ********** End ScriptStruct FMetaSoundAssetDirectory ******************************************** // ********** Begin ScriptStruct FMetaSoundAsyncAssetDependencies ********************************** struct Z_Construct_UScriptStruct_FMetaSoundAsyncAssetDependencies_Statics; #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_224_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMetaSoundAsyncAssetDependencies_Statics; \ METASOUNDENGINE_API static class UScriptStruct* StaticStruct(); struct FMetaSoundAsyncAssetDependencies; // ********** End ScriptStruct FMetaSoundAsyncAssetDependencies ************************************ // ********** Begin Class UMetaSoundAssetSubsystem ************************************************* #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execUnregisterAssetClassesInDirectories); \ DECLARE_FUNCTION(execRegisterAssetClassesInDirectories); #if WITH_EDITOR #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS_EOD \ DECLARE_FUNCTION(execReplaceReferencesInDirectory); \ DECLARE_FUNCTION(execReassignClassName); \ DECLARE_FUNCTION(execFindReferencingAssetClassInfo); \ DECLARE_FUNCTION(execFindAssetClassInfo); #else // WITH_EDITOR #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS_EOD #endif // WITH_EDITOR struct Z_Construct_UClass_UMetaSoundAssetSubsystem_Statics; METASOUNDENGINE_API UClass* Z_Construct_UClass_UMetaSoundAssetSubsystem_NoRegister(); #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMetaSoundAssetSubsystem(); \ friend struct ::Z_Construct_UClass_UMetaSoundAssetSubsystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend METASOUNDENGINE_API UClass* ::Z_Construct_UClass_UMetaSoundAssetSubsystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMetaSoundAssetSubsystem, UEngineSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MetasoundEngine"), Z_Construct_UClass_UMetaSoundAssetSubsystem_NoRegister) \ DECLARE_SERIALIZER(UMetaSoundAssetSubsystem) #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ METASOUNDENGINE_API UMetaSoundAssetSubsystem(); \ /** Deleted move- and copy-constructors, should never be used */ \ UMetaSoundAssetSubsystem(UMetaSoundAssetSubsystem&&) = delete; \ UMetaSoundAssetSubsystem(const UMetaSoundAssetSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(METASOUNDENGINE_API, UMetaSoundAssetSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMetaSoundAssetSubsystem); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMetaSoundAssetSubsystem) \ METASOUNDENGINE_API virtual ~UMetaSoundAssetSubsystem(); #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_241_PROLOG #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_RPC_WRAPPERS_NO_PURE_DECLS_EOD \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h_244_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMetaSoundAssetSubsystem; // ********** End Class UMetaSoundAssetSubsystem *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundAssetSubsystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS