87 lines
4.5 KiB
C
87 lines
4.5 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Materials/MaterialExpressionLandscapeLayerCoords.h"
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#ifdef LANDSCAPE_MaterialExpressionLandscapeLayerCoords_generated_h
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#error "MaterialExpressionLandscapeLayerCoords.generated.h already included, missing '#pragma once' in MaterialExpressionLandscapeLayerCoords.h"
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#endif
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#define LANDSCAPE_MaterialExpressionLandscapeLayerCoords_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMaterialExpressionLandscapeLayerCoords **********************************
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struct Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_Statics;
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LANDSCAPE_API UClass* Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_NoRegister();
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#define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_INCLASS \
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private: \
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static void StaticRegisterNativesUMaterialExpressionLandscapeLayerCoords(); \
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friend struct ::Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend LANDSCAPE_API UClass* ::Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMaterialExpressionLandscapeLayerCoords, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_UMaterialExpressionLandscapeLayerCoords_NoRegister) \
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DECLARE_SERIALIZER(UMaterialExpressionLandscapeLayerCoords)
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#define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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LANDSCAPE_API UMaterialExpressionLandscapeLayerCoords(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionLandscapeLayerCoords) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, UMaterialExpressionLandscapeLayerCoords); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionLandscapeLayerCoords); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMaterialExpressionLandscapeLayerCoords(UMaterialExpressionLandscapeLayerCoords&&) = delete; \
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UMaterialExpressionLandscapeLayerCoords(const UMaterialExpressionLandscapeLayerCoords&) = delete; \
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LANDSCAPE_API virtual ~UMaterialExpressionLandscapeLayerCoords();
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#define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_34_PROLOG
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#define FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_INCLASS \
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FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h_37_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMaterialExpressionLandscapeLayerCoords;
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// ********** End Class UMaterialExpressionLandscapeLayerCoords ************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_Materials_MaterialExpressionLandscapeLayerCoords_h
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// ********** Begin Enum ETerrainCoordMappingType **************************************************
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#define FOREACH_ENUM_ETERRAINCOORDMAPPINGTYPE(op) \
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op(TCMT_Auto) \
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op(TCMT_XY) \
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op(TCMT_XZ) \
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op(TCMT_YZ)
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enum ETerrainCoordMappingType : int;
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template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETerrainCoordMappingType>();
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// ********** End Enum ETerrainCoordMappingType ****************************************************
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// ********** Begin Enum ELandscapeCustomizedCoordType *********************************************
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#define FOREACH_ENUM_ELANDSCAPECUSTOMIZEDCOORDTYPE(op) \
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op(LCCT_None) \
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op(LCCT_CustomUV0) \
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op(LCCT_CustomUV1) \
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op(LCCT_CustomUV2) \
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op(LCCT_WeightMapUV)
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enum ELandscapeCustomizedCoordType : int;
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template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeCustomizedCoordType>();
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// ********** End Enum ELandscapeCustomizedCoordType ***********************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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